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avalaughs2021-07-01 12:07 am
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TEST DRIVE MEME ⚔️️ 9
✨ Greet new players on the OOC intro while apps are processed HERE! ✨
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]()
A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that. In the middle of the new arrivals, there is a small earthquake that shakes the island and makes the waters choppy. The jellyfish are startled and release a glow-in-the-dark slime that may dye your characters' hair and skin until they can get a proper bath. The Lady of the Lake seems disquieted by the earthquake, but there isn't much to be done about it where they are now besides make sure that everyone is outside of the water as quickly as possible. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, as the earthquake has scared the cliff beast into hiding, meaning for July's arrivals, there is no safety net. They may need some serious help if a fall occurs! *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]()
Thankfully, not every minute of Avalon is adventure and trials and rituals. There are moments of respite, and moments to have fun. This July, for example, locals have decided to invite everyone to what they're calling the "Cool Down Carnival"!
Perhaps most notably is the Margaritaville Pair Challenge. If you and an acquaintance can down a giant schooner of frozen margarita in less than a minute together, you'll both get a free happy hour item once a day for the next month from the restaurant and they'll do you a solid and teach you (Recipe) Hangover Moveover, a recipe that instantly cures hangovers. The brain freeze caused by downing that much frozen drink is yours to deal with, unfortunately... B ⦿ Surf New Turf
However, they aren't exactly easy for anyone who isn't an animal mage and will require practice before anyone can set out. You'll need at least one person to steer and one person to act as a combatant, as the lake north of the arrival point is more than a little treacherous but that will be a journey for another day. (Maybe the 20th? Stuff seems to coincidentally always happen around then, huh... Weird.) For now, the fae who stayed behind from the Elphame Traders this month are sticking around to help you find a partner and an aquatic mount that gets along with the two of you. Most of the creatures who have agreed to be mounts are hanging out alongside he beach near the old docks, so you can go around and check out the different kinds of available mounts: Alpacapies: Cousin to the much more violent water horse fae the Kelpies, Alpacapies have been mistaken for baby loch ness monsters on more than one occasion given their penchant for sitting with just their hump and long neck above the waterline. They can be ridden in the water and tend to bond with people who are polite to them upon greeting. They will assist in combat by spitting water at their enemies or kicking with front legs, but they may shake you off if they need to deep dive to gain speed for an attack. They do not have back legs, only a dolphin-like fin. For some reason, they're really impossible to take photographs of.Once you've found a mount that seems right, try to practice balancing on its back. They don't much like saddles so that may be a challenge, but if you hold onto your partner it might be easier! Once you're settled, try racing against another pair or going through a Survivor-esque obstacle course with your mounts.
Whatever the source is, the only solution is to either destroy or scare the cleaning supplies off to the woods before they take over the whole town! A little magic should help, so why not test out the magic you've been working on since arriving in Avalon? ![]()
The earthquake on arrival day was a little frightening, but ultimately didn't seem to cause too much trouble around New Camelot. That is, until a few days later when the farmlands seem to be under attack.. by the undead!? It seems like the wards surrounding the Lands of Rot were disrupted by the earthquake near Camelot's northeast farmland. '
Once the zombies are cleared out, farmworkers will bring out gifts of fresh lemonade and some extra mixed herb seeds they gathered throughout the year. They're still good, please take them as a thanks for helping save the farm! B ⦿ Of Wards and Worms
Hopefully you find your way out (or.. if you don't, you find someone to resurrect you, but that would really suck if you just arrived!) C ⦿ Wake Me Up Before You're Go-Gone
What happens next? Who knows. She screams and both you and whoever you're with pass out and wake up snuggling in an inn room. You were definitely in that marsh though, because your pants are still sopping from trudging through it... Well, enjoy the panic, maybe interrogate your neighbors, and try to find out where in the Land of Rot you were! It sure doesn't seem to be on the map... What a mystery! MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. •If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |





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he'dthey'd had during the war. It was a miracle that the Professor came back to them, certainly, but-Well they were all just a little bit lost without him.]
I certainly hope that means you have some idea of what is going on and how we're meant to return...
And that you are well aware this does not mean I've forgiven you. [In case you've forgotten how absurdly petty Lorenz can be, your Majesty.]
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[He sounds flippant as ever, but he means that sincerely. He can tell he really hurt Lorenz, Byleth -- even Flayn, judging by her reaction -- even if that had never been his intention.]
And yes, I know plenty about what's going on. What do you know so far?
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[expect is clearly what is coming after that but he frowns, brow furrowed... and Claude is clearly trying to change the subject. Normally he wouldn't let him get away with it but... well he's right about having more pressing concerns.]
One moment I was looking for you [An irritated gesture that likely would have been a swat from anyone else.] But everything was chaos after the battle. I thought I must have slipped going down stairs because then I was falling........ into a lake!! With some mad woman insisting that I come down here as though it's just perfectly normal to fall into a lake walking the streets of Derdriu!? In my full armor, mind you. It's a miracle I didn't drown.
[Yeah he uh.... has been too loudly indignant about the whole thing to really catch much, sorry Claude.]
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I'm curious about this battle you mentioned, but we should probably get your stuff from the -- ahem -- box you were talking about first, and then get a ride to the city. I'll get you up to speed on the way.
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City? Which city? [A pause as he considers] Those who Slither do have a propensity for infuriatingly timed warping, for good or ill, is that what's happened? Merely warped out into the middle of the countryside?
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Actually, this isn't anything related to Those who Slither in the Dark -- and this isn't Fódlan. It's an island called Avalon.
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Avalon? I'm afraid I'm not familiar with that isle... Part of Albinean territory?
[If Claude thought for a moment Lorenz wouldn't stubbornly dig in his heels and refuse to believe the scope of how not at home they are well... Lorenz is here to prove him absolutely wrong.]
Such a distance would be incredibly difficult to manage...
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[Avalon's much more temperate in most places, like Fódlan.]
This is actually another world entirely. It's a long story, so we'd better get comfy first. [Now that Lorenz has his belongings, Claude leads him over to one of the carriages, opening the door to climb in. Just as he's about to do so, a small white wyvern about the size of a cat swoops down to join them, landing on his shoulder.] Oh, Naira! Want to join us for the ride, do you?
[He gives her a little neck rub, and she trills happily. ...He should probably explain where he got this new wyvern from, too, but first! He takes a seat in the carriage, and she hops down to curl up on the seat next to him.]
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[He trails off, making a helpless little gesture with his hands. Another world? What madness is this. Surely he's not expected to believe such a thing!?
Getting situated at the carriage will end up involving ensuring a, now barely 12 hand, black mare war horse turned pony is on a lead to follow the carriage. Thankfully the carriage will be slower so even as small as she is now she should be alright keeping up just fine. Though that particular panic attack was far less upsetting when Darby was clearly behaving perfectly normally.
Lorenz making himself comfortable involves slipping into the carriage and promptly beginning to disassemble his armor to at least let the air begin to dry his sopping wet clothes.]
Well then I suppose you had best begin explaining.
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[He doesn't enjoy being the bearer of such dire news, but they've been through enough together already. It's just another challenge in a long string of many -- or at least, that's how Claude is approaching it.]
Someone used a sword called Excalibur to cut through the worlds, causing a great calamity that could destroy them all. Fortunately for us, the worlds are all frozen in time, and now that we're here, we have a chance to stop it and save them. First, we need to hone our magic with the help of our familiars, like cute little Naira here. [He nods down to the wyvern curled up next to him.]
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Does that mean this Excalibur has power similar to the Sword of the Creator?
[They did sort of watch the Professor cut her way out of an alternate dimension once. It's the only sort of framework that he has to go off of here and it at least gives him some idea of where to start picking at the magical complexities of the whole thing.]
Familiars... yes I heard something along those lines. Such practices were once discouraged in Fodlan, far enough back that I've no idea if it was really a matter of efficacy or... [One hand comes up to touch his creased brow before he waves it off, dismissive. Thanks Rhea.]
Would we not be better served using the practices of this world to amplify our existing skills? I've not been able to cast a single spell thus far.
[Not like he tried to blow up Edelgard or anything. Shhhhh]
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[As for familiars, Claude just looks exasperated when he talks about how it was discouraged in Fódlan. Somehow it's not surprising, though.]
Ah, well, you won't be able to use your normal magical abilities here -- you need to learn this world's magic from scratch. I'm sure a magic expert like you will adapt in no time, though!
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[It's a dark bit of humor but it's something Lorenz can scoff and roll his eyes at
and pretend for a moment to be unbothered by the whole ordeal. It... makes him feel a bit better than he did earlier, between yelling at Edelgard and crying on Ferdinand. See? He's absolutely the picture of composure.]
I'm certain the magics will not be difficult to learn but there's a difference between learning and mastering. I've been studying Reason for a decade now, that kind of mastery does not come without work and dedication. [A pause. A Look. He was very aware of your grades in magics, Claude.]
How are your studies coming along then?
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Yes, yes, no need for the lecture, Professor Lorenz. [Claude has some very middling wind magic and he's even worse in Faith; he's happy to leave both to the experts.]
Mine isn't so bad! I've been practicing. I'd give you a demonstration, but then I'd have to curse you, and somehow I get the feeling you wouldn't enjoy that.
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[He looks rather taken aback at the very idea and his gaze flicks over to Claude's new little pet. Or rather. familiar. ]
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[He scoots over to sit next to Lorenz on his side of the carriage, and presses his hands into the seat. There's a brief green glow of magic, before he lifts his hands, and a small red rose sprouts up from the cushion.]
Pretty neat, huh? That's green magic.
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Sort of?
Well to show off, of course, but there's maybe a tiny bit of pink on his cheeks when he huffs in response.]
Green magic? I can only imagine what chaos you'd create with plant magic.
[He's very much not impressed, clearly. Though... he does concede enough to reach out to touch the rose itself, curious if it will feel or smell like blooms he knows from home or if this is some manifestation of what Claude recalls of roses. Surely the scent will be all wrong if it is. ]
But it is lovely... [It sounds more like he's thinking aloud, not necessarily intending to speak but that just means the appreciation is more genuine... and the stuttering flicker of light at his finger tips, ever so briefly coaxing the rose's petals to unfurl a little more, all the more surprising.]
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[Then he scoots back out of swatting range to the opposite seat again, settling back down next to his wyvern.]
Who knows? Maybe you'll have green magic too. Then you can grow whole rose gardens wherever you feel like.
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[He gives Claude a sharp look but there's a fondness in his exasperation that he's grown less and less capable of hiding over the course of the war. And now he's out of practice on top of it! Unfair.]
Entire gardens? Really? Do you know if you're able to grow any breed or only ones native to this world? [Never mind if he has green magic or not Claude is clearly more skilled than he is for now.] It would be a shame if one were to be forced to use subpar roses for tea.
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[Of course he's rambling on about roses and tea, but Claude's mind is stuck firmly on the first part of what he said, frowning.]
Even though you know I'm Almyran, that's not the reason you're angry with me? [He never expected Lorenz to take it well -- or Hilda, for that matter -- and yet here Lorenz is, bringing it up like he's already come to terms with it. He seems to mostly just be annoyed Claude snuck off, from what he can tell.] Looks like time really has moved on without me.
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[Had Claude said or done something to out himself early on of course it would have gone poorly. Seeing how dedicated Cyril was to his work and the Deer as a whole was a start but, loathe as he is to admit it, Claude and the Professor gave him the courage to stand up to his Father and everything that followed was a uniquely freeing experience. Even in the midst of war being allowed the opportunity to form his own opinions, uninfluenced by Father or traditions or anything of the like had been a joy.]
Bringing in such a large contingent of the Almyran army at the end of the war was hardly subtle, Claude- [An abrupt pause as he realizes-] Ah... or would you prefer I call you Khalid? That is your real name, is it not?
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[He just couldn't tell him the truth, not when the tides of war were finally turning in their favour. It risked everything falling into disarray if the wrong questions were being asked at the wrong times.]
And-- Yeah, that's my real name. [He's put up with a lot of strange experiences here in Avalon, but for some reason, this is the strangest. A consequence of all that secret-keeping for over half a decade, he supposes.] Everyone knows me here as Claude, but you can use it instead if you like. It doesn't seem like I have much reason left to hide it.
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[Including that Claude had left the Professor broken hearted and run off on her. Not that Lorenz suspected anything romantic there at all, why in the world would he? Surely not. There was far too much work to be done regardless.]
Perhaps... in private, then. I wouldn't want to make trouble for you, explaining yourself and all. [Another Look, half teasing half scolding. Explaining himself is definitely not something Claude is good about.] I... imagine it would be something of a relief? To be able to use your real name again, I mean. The very idea of spending so much time going by a pseudonym...
[Lorenz' pride would never allow it but, trying to put himself in the other man's position even is a difficult mental exercise for him.]
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To be honest, being "Claude" was a relief in its own way. My mother being from Fodlan, people in Almyra hated me. Then I got to Fodlan, and people hated me for being from Almyra. But once I was recognised as a legitimate heir with a Crest, and a name people would accept, suddenly I had status and respect... Crazy, isn't it? It kind of felt like fate pulling one big prank on me.
[Which isn't to say he hasn't had his problems, Count Gloucester foremost among them before Edelgard declared war, but it seemed manageable compared to daily hatred and contempt.]
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Well... [He has to say something even though he's not entirely sure what to say. But, as per usual that just means something embarrassingly earnest comes out without his permission.] I just hope, one day, being Khalid will be a relief too.
[It's sappy and emotional and not the sort of thing Claude would ever take seriously so he's just... yeah, wow that view. That.... sure is a forest alright. Fascinating. He doesn't even realize he's tensing up waiting for the teasing but he absolutely cannot look him in the eye after saying something that foolish.]
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