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eightfoldfiend) wrote in
avalaughs2021-07-15 02:29 pm
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What Draws You To Your Character?
Hey, it's a not-meme.
One thing I always find fascinating in this hobby is what draws people to the characters they play so this is me asking you that.
Read, converse, ask questions!
You can answer in list form, prose form, whatever form you're most comfortable with and with as much or as little detail as you want.
One thing I always find fascinating in this hobby is what draws people to the characters they play so this is me asking you that.
What drew you to your characters? What do you find fun about them? What aspects of them do you find easy or difficult?
For OCs, talk about how you came up with the idea for them and why you wanted to give them a spin in this hobby.
Read, converse, ask questions!
You can answer in list form, prose form, whatever form you're most comfortable with and with as much or as little detail as you want.

baiken 💀 guilty gear
so Guilty Gear came out when i was in middle school and deeply obsessed with samurai, so of course the super anime fighting game (i also have a lifelong love of fighting games) having a samurai character was an instant draw for me and she became the first character in a franchise i have loved ever since that truly drew me in. the fact that she was one-armed and used unconventional hidden weapons to make up for her disability was great, too.
further deep diving into the character of the years revealed she was heavily influenced by Tange Sazen, a character from several "samurai vengeance" movies. if you've ever watched a post-modern western and have been enamoured with dark tales of revenge and tragedy, well boy is that a genre for you. and Baiken's own story is rife with material for that.
the biggest challenge with her is that DWRP is, by nature, driven by social interactions and Baiken doesn't lend herself well to those most of the time. she's often aloof and unconcerned with the lives of others (or at least pretends to be). so sometimes i need to stretch her a little bit to get her to actually "yes, and" some folks and give something to write off of besides a stoic wall. thankfully her personality actually does soften some in Guilty Gear Xrd, seen most keenly in her blossoming friendship with another character, May.
overall, i feel a character that comes from such a bloody, traumatizing background struggling to find meaning in her life and a reason to persist without falling into lethargic depression is great material to work with. her revenge focus, and treatment of herself as already "half dead" provides a contrast for a ton of characters to wedge against, too.