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avalaughs2021-08-01 12:44 am
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TEST DRIVE MEME ⚔️️ 10
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]()
A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. (Though.. given how hot and muggy the weather is this first week, maybe you might want to ask him to toss you right back into the lake where the waters are still cool.) *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with whole coconuts filled with tropical drinks and topped with tiny umbrellas. Strawberry daiquiris, pina coladas, margaritas, mai tais, and more... all frosty and in the spirit of keeping you cool during the sunny month of August. (Naturally, virgin editions are available for the underaged.) Characters can use their smartphones to connect to Camelot's internet service, ![]() C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]()
With communications with Elphame in Celliwig disrupted by specters and Arthur temporarily decommissioned, the Hall of Mirrors is temporarily off limits for cleansing rituals. Celliwig has encouraged people to return to Camelot for the time being, which is just as well with all the newcomers flooding in. Last month's new arrivals through the old guard got an introduction to the new aquatic mounts and there are now plenty of people versed in how to handle and work with the magical alpacapies, mossatees, and deinosuchus. As scout parties head out further, there are a few problems that they've run into that need a helping hand from Camelot's otherworldly population.
B ⦿ Clash of the Titans
C ⦿ Fresh Waters
Or if you weren't so lucky, you may find yourself waking up on a slightly different shore. An underwater shore. An underwater town, in fact. After the initial panic of realizing that you're not drowning when you wake up settles in, you'll realize that you seem to be able to breathe underwater just fine. In fact, the real panic is probably about to start when you realize that like the fine people of this town that saved you, you've been temporarily gifted gills and a bottom lower half of either a merperson, a naga, or a cecaelia. Your caretaker, a nurse of the local town, offers the explanation that the only way to save everyone from drowning was to pull them into their territory, which is cursed to turn them all into sea monsters. Not to worry though, as long as you leave before the sun sets on the third day, you'll turn back to normal just fine. ...Though, they're not really sure when that was or if they battle is over, so you should probably find your friends and any possessions you had with you and start heading toward the surface. Not too much time to explore this strange, underwater town... especially since you don't have much practice not having legs to get you up to the surface. Don't worry, if you don't make it out in time, the Lady of the Lake will come fetch you... though perhaps not in time, so you may need to spend some time back in Camelot seeking out someone to break a curse. ![]()
Arthur is injured and recovering, and news has spread on social media about it. There are lots of well-wishers and gifts being sent to the castle... enough that there's just too much for Arthur to do anything with it. He needs time to recover and rest and not be bothered, and as such declares that all those who need it shall share in the wealth and generosity of those wishing him well. The abundance (Especially from guilty Celliwigians who didn't realize what was happening right under their own noses) results in a few things happening...
B ⦿ Swap Meet
C ⦿ Healing Circle After Party
MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. •If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |
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He will slowly lower his hands as the bird withdraws, and automatically returns the woman's wide smile with a bright grin of his own. The tarantula peering over his shoulder, on the other hand, glares at the bird and hisses quietly. Don't start something you don't intend to finish!]
No, no, she didn't! I was more surprised than anything. I was probably crowding her without realizing it. Sorry about that.
[He does notice the hissing coming from directly behind him, and reaches up to pat one of the spider limbs clinging to his shoulder. He turns his head to murmur: "Calm down, Daisy, I'm sure she didn't mean anything by it."]
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[ The Miqo'te runs her fingers along the plummage of her Chocobo, her other hand pressed upon her waist as she spoke. The Chocobo gives a glaring look, but it is happily chewing on the Green it was given. ]
The names, Na'na Niall. [ A distinctive pause between both Na's. ] If you ever wanna call me anythin' else. Just Nana, please.
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[He smiles at the woman again, shifts his gaze briefly back to the large proud bird, before returning to regard her once more and answer her question. He is far too polite to remark on her hissing "S's", though he does notice them with some curiosity.]
Yeah, she is! She's, um. Well, she's an Amethyst Spider. Normally she spends most of her time as a little figurine that fits in my hand - [And he holds up one of his hands as if to demonstrate] - and only gets this big when I summon her, but she's been like this ever since she came out of that wardrobe by the lake. Not that I'm complaining! But it's a little weird that she can't go back to being small.
[He frowns a little bit then, because he kind of gets the feeling that maybe he should be worried about that, but it's not like he can do anything about it.]
Na'na? [He takes a lot of care to mimic the first pronunciation she used; it's very important to him that he gets people's names right.] It's nice to meet you! [And now his big dumb smile makes a reappearance.] My name's Griffin O'Callahan, but please just call me Griffin.
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So she's an Amethyst spider, 'nd she is this big? [ Na'na makes hand motions, the side of the spider currently. ] I thought she could be bigger, that is cute though. Make sure to keep her close. The place seems full of all sorts of trouble here. Reminds me a bit of my own home lands. Any of it remind ya of your home?
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Yeah, you got it!
[His uncle rolls his "R"s the same way - that is a sound he 100% does not mind. And he nods solemnly at her advice, taking it to heart.]
I always keep her close, even when we're not pulled into some weird unknown realm. [It might be more accurate to say Daisy is the one who keeps Griffin close, because of the two of them, she's the one with an actual Intelligence Modifier. But anyway.]
Hmmm...Some of it does. A lot of it feels like someone smashed the Feywyld and the Earthly Realm together. It has that kind of timeless, ancient feeling of the Feywyld except with smart phones, which is really weird. [And then he tilts his head curiously.] What's it like where you're from?
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Mmmm.... It feels like my own realm. [ The chocobo finished eating, and its beak taps along Nana's shoulder as the woman thought. ] The magic is different though, the Aether of this world is nothing like my own. I doubt I'll get use to it, but I imagine after a while I'll have to.
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[He tilts his head with interest when she mentions magic, though. This isn't the first time the topic's come up since he got here.] I...don't really know enough about magic to be able to tell the difference. I met a guy over the network and he was telling me a little about it. It sounds kinda complicated.
[It's not complicated, Griffin only thinks it is because he doesn't get it.]
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Well...I worked around a lot of magic. I just never really had much skill with it myself, so I focused on the stuff I could do.
[While Griffin's teammates cast spells, Griffin casts Sword.]
I'm sure it'll be interesting, being here. [He frowns a little bit.] I think it'd be more exciting if I wasn't worried about everyone at home.
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Mm... The Archimedes sir, spoke to us. Did you hear? Ya needn't worry, your folk at home will be okay. The worlds time stop, we just need to worry about doing stuff here for now. [ Normal stuff, so to say. The Miqo'te taps at her own chin, thinking about quizzically but then smiles. ] Which means we can have a bit of fun here, whilst trying to save the worlds best we can - ya?
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Mmm, I guess. It'll probably be fine if it doesn't take too long, but what if we're stuck here for years?
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[Pessimism isn't really in his nature. Even though the future looks a little bleak right now, surely it's nothing the power of friendship and a little determination can't solve!]
I was texting someone earlier today - it sounds like he's been here a while and has been working on a fix. Actually, based on what he was saying, it sounds like a lot of people are working on it. So once we get to this Camelot place, that'll probably help with the "figuring things out".