avalonmods (
avalonmods) wrote in
avalaughs2021-08-01 12:44 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
TEST DRIVE MEME ⚔️️ 10
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]()
A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. (Though.. given how hot and muggy the weather is this first week, maybe you might want to ask him to toss you right back into the lake where the waters are still cool.) *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with whole coconuts filled with tropical drinks and topped with tiny umbrellas. Strawberry daiquiris, pina coladas, margaritas, mai tais, and more... all frosty and in the spirit of keeping you cool during the sunny month of August. (Naturally, virgin editions are available for the underaged.) Characters can use their smartphones to connect to Camelot's internet service, ![]() C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]()
With communications with Elphame in Celliwig disrupted by specters and Arthur temporarily decommissioned, the Hall of Mirrors is temporarily off limits for cleansing rituals. Celliwig has encouraged people to return to Camelot for the time being, which is just as well with all the newcomers flooding in. Last month's new arrivals through the old guard got an introduction to the new aquatic mounts and there are now plenty of people versed in how to handle and work with the magical alpacapies, mossatees, and deinosuchus. As scout parties head out further, there are a few problems that they've run into that need a helping hand from Camelot's otherworldly population.
B ⦿ Clash of the Titans
C ⦿ Fresh Waters
Or if you weren't so lucky, you may find yourself waking up on a slightly different shore. An underwater shore. An underwater town, in fact. After the initial panic of realizing that you're not drowning when you wake up settles in, you'll realize that you seem to be able to breathe underwater just fine. In fact, the real panic is probably about to start when you realize that like the fine people of this town that saved you, you've been temporarily gifted gills and a bottom lower half of either a merperson, a naga, or a cecaelia. Your caretaker, a nurse of the local town, offers the explanation that the only way to save everyone from drowning was to pull them into their territory, which is cursed to turn them all into sea monsters. Not to worry though, as long as you leave before the sun sets on the third day, you'll turn back to normal just fine. ...Though, they're not really sure when that was or if they battle is over, so you should probably find your friends and any possessions you had with you and start heading toward the surface. Not too much time to explore this strange, underwater town... especially since you don't have much practice not having legs to get you up to the surface. Don't worry, if you don't make it out in time, the Lady of the Lake will come fetch you... though perhaps not in time, so you may need to spend some time back in Camelot seeking out someone to break a curse. ![]()
Arthur is injured and recovering, and news has spread on social media about it. There are lots of well-wishers and gifts being sent to the castle... enough that there's just too much for Arthur to do anything with it. He needs time to recover and rest and not be bothered, and as such declares that all those who need it shall share in the wealth and generosity of those wishing him well. The abundance (Especially from guilty Celliwigians who didn't realize what was happening right under their own noses) results in a few things happening...
B ⦿ Swap Meet
C ⦿ Healing Circle After Party
MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. •If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |
no subject
[He bends his knees so that it's easier to get her in the shot, because this guy is t a l l, and gives a thumbs-up as he tilts his head a bit towards her, his gaze up at the Rotom. Smile!]
no subject
It is the first bit of feeling she showcases since she got here, standing still when the Rotom moves to share what was done. She looks a bit at them both, with eyes full of wonder. A slight bit excited.]
... ? ?
no subject
Here you go!
[And lo and behold, there they are! Raihan certainly notices that she's not smiling in the pictures, but that's perfectly fine. She might be shy about it, or she might be like Allister. But she does look relaxed, so that's enough for him.
He's slow about swiping through the pictures, pausing long enough for her to see each one. If this is her first time really seeing something like this, then let her admire them! Rotom's just as skilled of a picture-taker as its trainer.]
We're both looking good, don't you think?
no subject
It was a sense of self realization she did not expect to have. After a moment she realizes she sees another face, Oichi points at it and says.]
... This one... This one is the one that sings to Ichi....
[Rotom managed to snap a picture of one of the ghosts haunting Oichi, his face is faded out and it is hard to see.... But it is there.... Looking at the camera its head was laying on Raihan's shoulder smiling. ]
no subject
[Now, it's not as if Raihan doesn't believe in ghosts or anything. Ghost Pokemon are a whole species, Rotom being evidence of it, and Allister draws the attention of all kinds of ghosts and points them out to Raihan. And while not as spirit-heavy as Stow-On-Side, Hammerlocke has quite a few of its own, their desire to quell their regrets sometimes strong enough that even Raihan can see glimpses of it. Hammerlocke is the oldest city in Galar, after all. It has seen a lot over the years.
But he's never seen a ghost be that tangible. Normally when he'd take a picture and a ghost that wasn't a Pokemon got into it, they'd show up as an orb. This flat out looks like a person, one that was very close to Raihan, enough to rest their head on his bloody shoulder, and that's what makes him jump more than anything.]
What?! [He looks to his shoulder, not seeing anything that looks like a person.] He still there?
no subject
[Oichi didn't seem to understand the problem, but she found his reaction rather comical in a way. She afford a small smile, but nothing more inherently. The ghosts and beings that were dead around them, were no less like the faes. If anything the gathering of energies from the dead were as prank invested as the fae folk of the land. Even if Oichi did not understand that, she did know for the most part they were harmless. Especially in the daylight.]
... You are safe...?
no subject
[He seems more relaxed now that he knows the ghost is further away. It's just... a thing. Fans get handsy sometimes, so he'd rather know who's touching him and who's close to him, is all.
At her question, he stops his squinting and attempts to see it to give her his attention instead.]
Yeah, I'm safe. Was I ever in any danger? [Still, he seems relaxed. The ghost seemed friendly enough in the selfie, at least.]
no subject
[Her words are made with a sense of eeriness, but they are a genuine attempt at helping him understand that he is safe. Even if how she choses her words, and how they are said. Make it perhaps seem otherwise.
Oichi's eyes linger toward him, but they move downward looking back upon the floor. As if placed into rest mode, or paused. Uncertain or unable to know where to direct a conversation.]
no subject
I see. You've got quite the entourage there! [He says it with a smile. And it's alright if she doesn't know what to say; Raihan's pretty good at filling in the silence, and he's had this on his mind anyway.] You remind me of a lad back home. Name's Allister, and he's a Gym Leader alongside me. [He knows she won't know what that means, so he'll just move on.] He commands creatures like mine, but of the ghost variety, and all manner of spirits are attracted to him, Pokemon and humans alike. He points them out to me sometimes, though I can never see them. I happen to live in the oldest city in Galar, so we've got quite a few hauntings there.
no subject
[His voice is warm and gentle, even when she tells him things that are strange. It doesn't settle into a realization yet, that he minds her and understands slightly what it is she speaks about. It remains unthought of or considered, a potential thought though for the future. For now, she is mindful of his words and attentive. As to not disrupt or annoy him.]
... Ichi is like Allister....?
[In another world those L's would have been hard to say, but she says the name and ponders about him. Ponders about spirits and ghosts - what that means. No one has ever said that to her yet.]
... Is that bad...? Are ghosts bad...?
[Pokemon, a vocabulary she acknowledges now but is still uncertain of. So much to ask, but she is afraid of being annoying or bothering him.]