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avalaughs2021-08-01 12:44 am
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TEST DRIVE MEME ⚔️️ 10
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]()
A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. (Though.. given how hot and muggy the weather is this first week, maybe you might want to ask him to toss you right back into the lake where the waters are still cool.) *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with whole coconuts filled with tropical drinks and topped with tiny umbrellas. Strawberry daiquiris, pina coladas, margaritas, mai tais, and more... all frosty and in the spirit of keeping you cool during the sunny month of August. (Naturally, virgin editions are available for the underaged.) Characters can use their smartphones to connect to Camelot's internet service, ![]() C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]()
With communications with Elphame in Celliwig disrupted by specters and Arthur temporarily decommissioned, the Hall of Mirrors is temporarily off limits for cleansing rituals. Celliwig has encouraged people to return to Camelot for the time being, which is just as well with all the newcomers flooding in. Last month's new arrivals through the old guard got an introduction to the new aquatic mounts and there are now plenty of people versed in how to handle and work with the magical alpacapies, mossatees, and deinosuchus. As scout parties head out further, there are a few problems that they've run into that need a helping hand from Camelot's otherworldly population.
B ⦿ Clash of the Titans
C ⦿ Fresh Waters
Or if you weren't so lucky, you may find yourself waking up on a slightly different shore. An underwater shore. An underwater town, in fact. After the initial panic of realizing that you're not drowning when you wake up settles in, you'll realize that you seem to be able to breathe underwater just fine. In fact, the real panic is probably about to start when you realize that like the fine people of this town that saved you, you've been temporarily gifted gills and a bottom lower half of either a merperson, a naga, or a cecaelia. Your caretaker, a nurse of the local town, offers the explanation that the only way to save everyone from drowning was to pull them into their territory, which is cursed to turn them all into sea monsters. Not to worry though, as long as you leave before the sun sets on the third day, you'll turn back to normal just fine. ...Though, they're not really sure when that was or if they battle is over, so you should probably find your friends and any possessions you had with you and start heading toward the surface. Not too much time to explore this strange, underwater town... especially since you don't have much practice not having legs to get you up to the surface. Don't worry, if you don't make it out in time, the Lady of the Lake will come fetch you... though perhaps not in time, so you may need to spend some time back in Camelot seeking out someone to break a curse. ![]()
Arthur is injured and recovering, and news has spread on social media about it. There are lots of well-wishers and gifts being sent to the castle... enough that there's just too much for Arthur to do anything with it. He needs time to recover and rest and not be bothered, and as such declares that all those who need it shall share in the wealth and generosity of those wishing him well. The abundance (Especially from guilty Celliwigians who didn't realize what was happening right under their own noses) results in a few things happening...
B ⦿ Swap Meet
C ⦿ Healing Circle After Party
MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. •If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |
no subject
...But this seemed different. Almost as if this person found her presence an unspoken comfort, rather than something to be feared. How odd.]
One of those sorts... I see. The one I'm thinking of was just far too fond of the sound of his own voice.
...Is something the matter?
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[ She fidgets for a moment, poking the tips of her index fingers together. There's a moment where she considers trying to fib, but also, she's never been a great liar, and she knows she's been caught. ]
Don't... uh, this might sound a little weird, but you--you look a lot like someone I know. I was surprised.
[ Not quite a lie! It's all the truth in its own way! Nailed it. ]
no subject
[A small shrug- but this person didn't look like a Servant, so she wasn't immediately suspicious.
Well. Perhaps she'd get a reaction if she revealed her Servant Class.]
I go by 'Caster' here. And you?
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Ritsuka. I'm Ritsuka.
[ She offers her hand for a handshake, which means exposing the Command Seals on the back. She's not even thinking about it, beyond that's the polite thing to do, right? ]
no subject
[That name sounded familiar- but it was when she shook Ritsuka's hand, when she noticed those Command Seals, that it clicked.
That was the name Gareth gave when she spoke of her Master- so did that mean this girl was the Master of Chaldea?
...This made things a little more complicated. Whilst she'd easily admitted to Gawain that Gareth was around when he arrived, and admitted her knowledge of Chaldea, she'd learned a lot more about the situation as a whole. Medea knew she couldn't show too many of her cards to the Master at this point-
After all, she'd forged a pseudo-pact with Kadoc during their time here, and had at least some idea how fraught that situation would be.
So, after a brief, surprised pause whilst she collected her thoughts, she gave a small smirk.]
...A little reckless of a Master to reveal her Command Seals so easily, don't you think?
no subject
[ She just blinks at that, looking at her hand, and then at Medea's face. No one has taught this girl how a "proper" Holy Grail works, after all; even now, when she technically isn't the Last Master in her timeline, it's not like the others don't know who she is. All of the Crypters she's dealt with so far have recognized her on sight.
(Frankly, Ritsuka is the exact sort of person who'd either be taken out almost immediately in a more standard War, or else make it through to be the victor through sheer dumb luck. She's aware of that on some level, even if it doesn't translate to explicit knowledge.)
Nothing in her body language is alarmed or cautious; in this, she is definitely Kadoc's opposite. ]
My situation was a little bit weird. But I think all of them are kind of weird? And I've heard it doesn't really matter that much here.
no subject
[That was definitely Medaa's scheming face, as she worked out how to carefully navigate the situation before her- but she couldn't help but notice the disparity between Ritsuka's body language and Kadoc's. Her's was very open, trusting, and his more careful.]
You're right, though, I feel all Grail Wars have their share of unusual circumstances.
no subject
[ She doesn't actually know if this Medea knows of her, specifically, or if she just recognizes the meaning of the Seals on her hand. But in the end, Ritsuka is a bad liar, both naturally and out of choice. It's not that she thinks Medea is wrong, but also, being careful has never been her style. ]
But I guess if you want to define it as... people fight, and at the end, you collect a Grail, then I kind of have?
no subject
[She already had bits and pieces of the truth about that part- at least about the Singularities- but she still couldn't help but be impressed, hearing it from the Master herself.
Well- that genuine reaction at least furthered the deception she was trying to push, that she was ignorant of Chaldea and had no idea who this Master was.]
...Hmhm, perhaps I underestimated you.
no subject
[ She can't help but feel like Medea has the wrong idea, somehow. Ritsuka hasn't won anything--certainly not on her own. The history that she worked so hard to restore was wiped out all over again, in the blink of an eye, and now all she has is another hope and dream to chase. All of her successes have been won with the help of others willing to stand by her side. ]
I'm just me. Nothing more than that.