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avalaughs2021-08-01 12:44 am
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TEST DRIVE MEME ⚔️️ 10
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]()
A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. (Though.. given how hot and muggy the weather is this first week, maybe you might want to ask him to toss you right back into the lake where the waters are still cool.) *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with whole coconuts filled with tropical drinks and topped with tiny umbrellas. Strawberry daiquiris, pina coladas, margaritas, mai tais, and more... all frosty and in the spirit of keeping you cool during the sunny month of August. (Naturally, virgin editions are available for the underaged.) Characters can use their smartphones to connect to Camelot's internet service, ![]() C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]()
With communications with Elphame in Celliwig disrupted by specters and Arthur temporarily decommissioned, the Hall of Mirrors is temporarily off limits for cleansing rituals. Celliwig has encouraged people to return to Camelot for the time being, which is just as well with all the newcomers flooding in. Last month's new arrivals through the old guard got an introduction to the new aquatic mounts and there are now plenty of people versed in how to handle and work with the magical alpacapies, mossatees, and deinosuchus. As scout parties head out further, there are a few problems that they've run into that need a helping hand from Camelot's otherworldly population.
B ⦿ Clash of the Titans
C ⦿ Fresh Waters
Or if you weren't so lucky, you may find yourself waking up on a slightly different shore. An underwater shore. An underwater town, in fact. After the initial panic of realizing that you're not drowning when you wake up settles in, you'll realize that you seem to be able to breathe underwater just fine. In fact, the real panic is probably about to start when you realize that like the fine people of this town that saved you, you've been temporarily gifted gills and a bottom lower half of either a merperson, a naga, or a cecaelia. Your caretaker, a nurse of the local town, offers the explanation that the only way to save everyone from drowning was to pull them into their territory, which is cursed to turn them all into sea monsters. Not to worry though, as long as you leave before the sun sets on the third day, you'll turn back to normal just fine. ...Though, they're not really sure when that was or if they battle is over, so you should probably find your friends and any possessions you had with you and start heading toward the surface. Not too much time to explore this strange, underwater town... especially since you don't have much practice not having legs to get you up to the surface. Don't worry, if you don't make it out in time, the Lady of the Lake will come fetch you... though perhaps not in time, so you may need to spend some time back in Camelot seeking out someone to break a curse. ![]()
Arthur is injured and recovering, and news has spread on social media about it. There are lots of well-wishers and gifts being sent to the castle... enough that there's just too much for Arthur to do anything with it. He needs time to recover and rest and not be bothered, and as such declares that all those who need it shall share in the wealth and generosity of those wishing him well. The abundance (Especially from guilty Celliwigians who didn't realize what was happening right under their own noses) results in a few things happening...
B ⦿ Swap Meet
C ⦿ Healing Circle After Party
MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. •If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |
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[Unfortunately, Alberto's story reminds her of how her relationship with her father used to be similar, before things between them became more strained.]
Back home, I used to help me father hunt for food. But then we had to move to Ireland because he had to work for the Lord Protector, and he kept tellin' me I had to stay in town and work in the scullery at the castle instead. He says he wants me to be safe, and that work is prayer, but...
[But she knows that's not a life for her.]
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[ He didn’t say that quite right and he knows it… oh, well. Glossing over it. He also didn’t understand, like, half of that story… But he can tell it was sad. And that empathy is clear on his face even through his confusion. And even if the concept confuses him — having your dad force you to work for any reason is shit. “Work is prayer,” his tail…! ]
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[Though Robyn has no idea what he could be protecting anyone from, when all he does is push people around.]
He's the one who said I have to work there, and Father just says we have to follow the Lord Protector's rules. My whole first day was nothin' but work, but everyone keeps sayin' that work is prayer and that it's good for you.
[In her time, it's not uncommon for kids to be put to work if they can't go to school, but that doesn't mean she has to like it.]
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[ He says it with no small amount of disdain. ]
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[She remembers the head scullery maid saying that she was younger than Robyn was when she started work. Sometimes Robyn finds herself thinking how that's how she could end up if she continued to work there--keeping your head down and doing as you're told, but still being quietly stifled.]
But that's no life for me. There's no way I could keep doin' that every day.
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[ He falters to clarify, but it bears repeating. He's clearly turned off by everything she's describing, just as much as she is, if not more so, even if he's never experienced it. Just the idea of all this sounds awful. At least his strong convictions are on her side now, though. Even if his advice is a bit, uh... extreme. ]
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[She can't leave her father, despite everything. She's come to realize that he's under just as much pressure as she is back home to follow the Lord Protector's rules, through she still can't understand why he's less willing to speak up about it. And even with how he's become stricter with her and less willing to do everything together like they used to, she does love him and she misses who he used to be before they moved.]
...it would be hard.
no subject
[ He splays his arms in exasperation, in empathy, palms out, a look of concern tugging where that relaxed smirk used to rest. He's speaking from the heart to some capacity, even if his own situation back home was far different. ]
You've got to take the chance. Even if you're leaving everything you've known behind... everything you don't know is in front of you! All you need is just one good friend, and then you just— go!
[ He slides his hand down the length of his arm, as if shooting off into the air. Just go. ]
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[Maybe if she took a chance, she really could do what Alberto is advocating for. Living here has given her an even bigger taste of freedom than she thought was possible after she and her father moved...and that could be the push she needs.]
If I ever get back home, then...maybe I really could.
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[ He gestures as he speaks, his energy increasing with mounting enthusiasm, a wistfulness in his tone by the end of it. It's really somewhat clear that he's either speaking from personal experience — or from a personal wish. Either way, the conviction is there, far more than most children might be encouraging other children to abandon their parents and run away to another country... ]
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[She's not sure if they could ever leave the country by themselves, and she has a feeling Mebh doesn't even know what other countries are, but if they could just find Mebh's mother...they could all leave with the pack for somewhere they didn't have to follow the Lord Protector's rules.]
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[ Uh-oh. His favorite conversation topic. Favorite thing in general. The answer to all his prayers. ]
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[Where she's from, they're still using horse-drawn carts and the only way to travel to other countries is by boat.]
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Okay, okay... S'fine. So you don't know about basically the greatest thing humans ever even invented, but y'know, if they haven't invented them in your world— or... Ireland... or wherever— don't worry about it! You can just take, uh— a boat. Yeah, a boat.
no subject
[Robyn's not too bothered by how this Vespa thing is probably something that hasn't been made yet where she's from. She's discovered plenty of new technology since she arrived here, and even if she still doesn't understand how all of it works, she's found a lot of it interesting.]
no subject
Uhhh— Okay, okay. Do you know what a bike is? A bicycle?
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[She's thought a few times that she wouldn't mind learning how to ride one. It looks pretty convenient.]
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[ The amazement in his voice, dazzlement in his eyes, shows all the wonderment and wanderlust that's spawned this obsession — and also that his heart still longs for one. But he's been honest with Robyn, so he stops himself from bragging after that quick blip into boastfulness, to clarify — humble himself. A rarity. ]
I mean— ...I sold it. For Luca. But I had one. It was great. We'll get another when Luca gets back. I've been saving all the money Massimo gives me for helping in the pescheria, and— ...y-yeah.
[ There's no Massimo to give him money, no money to save, and no Luca to wait for. It's just him now. He is still so fresh in this world, he has these lapses when he speaks about his life at home to strangers. But... he's quick enough to disguise it and get back on track. ]
...So you and Mebh should get one, too. If you can. Or just make one yourselves. May not go as fast, but— y'know...
[ A shrug, dismissive of himself for once. ]
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...but she can still tell that talking about it makes Alberto miss his home, and the people who live there.]
Well...maybe we can both try savin' up for one here. Or we could try buildin' one. Then you can have one ready for Luca, and I could learn how to make one so I'll know how when I see Mebh again.
[Truthfully, Robyn has no experience with building something as advanced to her as a Vespa, but if Alberto is willing to be honest with her then she wants to help.]
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[ His face lights up at the suggestion. He hadn’t expected her to volunteer to make one with him. He doesn’t have the parts here like he had at home (he never had the parts at home, either, though; there was totally a toaster on one of his Vespa prototypes) and any homemade Vespa they build will pale in comparison now that he’s finally rode a real one. But the fact that he’s rode a real one now just bolsters his knowledge, right? He puts one hand on his hip, shifting his weight comfortably to the side again, waving his other hand loosely at her as he talks, always so animated and expressive. ]
We’d need to find the parts, buuut— I’m practically an expert. So it’s fine. I’ll teach you everything you need to know! All about Vespas, Polaroids, and cooking pasta! Deal?
[ He’s grinning, self-satisfied but eager and excited, with strong eye contact. He takes a step closer to her and extends his arm out, palm down, mimicking that cute hand-in human gesture Giulia had taught them when he and Luca joined her team for the race. He doesn’t know if Robyn knows this gesture, but if she doesn’t… he’ll teach her that, too! ]