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TEST DRIVE MEME ⚔️️ 13
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*Mod note: I know this graphic is super ugly, but I ran out of time to make it pretty so it’s pretty much just for function right now. Don’t @ me about it, I know. |
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A ⦿ Soaking in Your Arrival You and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After plunging into the Bay, the rush of water fills your ears and soaks into every crevice of your body. You may find it hard to find a clear spot on the surface, as surrounding you are hundreds of fairy vallela, floating like tiny sailboats on the top of the water. These vallela will surround you and begin to push up underneath, then slowly float you about three feet above the surface of the lake and carry you gently to shore... unless you thrash around or move too much, that is. Then they’ll drop you right back in the water, so be careful! | |
The Lady of the Lake seems busy this time around, having cast the spell to draw in the new arrivals and bailed, but the Rent-a-Ride at the top of the cliffs seems to be the only place around to go. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs or getting acquainted with their new familiars. There’s no railing, be careful! Should you fall, a mysterious sand hand will reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. |
B ⦿ The Caravan to Camelot
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Once everyone is wrangled atop the White Cliffs, the handsome owner of the Rent-a-Ride, Archimedes, will distribute smart phones and a pair of ear buds and tell them to "Check the Shit Box,” referring to a hammerspace-like wardrobe that opens to each person's inventory. It’s enchanted by Merlin to recover possessions and pets from the lake before they become waterlogged. Before Archimedes can give his usual spiel, a special voice message is sent to everyone’s brand new phones.
``Merlin here. Welcome to Avalon! I usually don't greet newcomers like this, but I wanted to make you aware of the situation we have here in Camelot.
Refugees from places called Celliwig and Lestari are currently living in Camelot, so we're a bit tight on space. It would be great if you could find yourself roommates when you get to Camelot. The Caravan ride is a great place to get to know to people. Built-in mini bars to break the ice and all… |
The man leading the caravan rolls his eyes and just expresses “There you have it,” before getting everyone going in modernized carriages pulled by horses. These carriages use fae technology that combats weight, so your character will be able to get in regardless. The carts have a smart thermostat, the promised mini-bar, and a mystical shield to protect from bugs. Characters can use their smartphones to connect to Camelot's internet service, @avalononline (AOL), to chat with others, learn about the world, contact Camelot Support (they'll answer any questions they can for you, including how to use the phone). Just be careful-- if you don't use those earbuds and start forcing everyone to listen to your nonsense, Archimedes may make you walk. |
C ⦿ The Red Spring | |
The journey from the White Cliffs to the City of Camelot is a long one, and the first evening you arrive you'll end up spending at the Red Spring, a booming resort town. Newcomers get free inn rooms for their one night stay on the way to Camelot, containing two twin beds, a bathroom, a mini-fridge and microwave, and a TV equipped with a couple of entertaining video games and movies. Don't want to relax in the room? Take a dip in the communal hot spring. The waters have restorative properties that help horses and travelers recover quickly. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! | |
King Arthur and the Queen of the Fairies have come to an agreement- if Camelot and the otherworlders cleanse the Forest of the Felled, removing all traps and wards that were placed up by humans of the past, they will be permitted safe passage into Elphame and invited to their Winter Solstice celebrations. The path to success in this task isn’t a smooth one. |
A ⦿ Not Seeing is Believing | |
| After the initial failed venture into the Forest of the Felled due to the Fachan destroying resources, a new expedition was planned. All those willing to help are welcome to come along with the party, led by King Arthur and Glewlwyd.. but the party itself isn’t quite as welcome after the tricks pulled on the naiads last time. The naiads have summoned a basilisk that is slithering up and down the river, guarding it from passers.
Thankfully, Avalon basilisks are more along the lines of Medusa snakes than instant-death. If you catch their eye, you’ll find yourself instantly paralyzed. |
It’s probably a good thing that there are many people around that it’s leaving people frozen where they are instead of eating right away… but in case you haven’t charged ahead out of orders, the party will be distributing blindfolds. The snake won’t try to eat the unparalyzed but crossing a river without your vision is no easy feat—it’s recommended you find at least one or two people to hold hands with, or perhaps travel up to the Pure of Heart Bridge if you think you can make it across. There’s always the option of fighting it, but a single bite from this creature would be fatal even if you manage not to give it a glance. |
B ⦿ A Cure on Cloud Nine | |
As with any mission, there are casualties. Those who survived their encounter with the basilisk far outnumber those who don’t, but there are plenty who unfortunately fell to its paralysis. It’s up to those who didn’t to save them. Thankfully, Arthur has the greatest wizard of all time on speed dial and is able to call up a consult about what they need to make a cure for the basilisk’s paralysis. In a stroke of luck, the flower necessary to make the medicine does grow in the Forest of the Felled last he checked. It hasn’t been seen in years since the forest has been virtually inaccessible, but there’s no reason it shouldn’t still be growing there. |
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The flower is called a Nimbus flower. It’s short, but the petals are wide and seem to flow out like gray clouds that end in a silvery blue lining at the tip. Au natural, they are known to cause euphoria and hallucinations when touched with bare skin, so gloves are handed out to pick them to any who don’t have them already. The effects fade away when heated, so cooked and mashed into a paste is the easiest way to administer them. However, that means finding and retrieving them first… a difficult task, as it seems that the various booby traps within the forest are blocking the way. Find your way through nets, log traps, snare traps, magical rope and vine binding traps, and just about any kind of booby trap you can think of (feel free to get creative) for both magical and regular creatures and you might be able to make your way to the flower field they grow in! Only then can you return and save your allies from becoming one of the forest’s felled. |
C ⦿ Paralysis, Paralysis, and Paralysis Again | |
| With the basilisk episode behind everyone, everyone is set into small groups or pairs and given a sector to patrol and clean up. For the most part it goes smoothly, save for a few curious fae who followed the party in causing mischief here and there. Ultimately, they understand that everyone is here to benefit Avalon, so they don’t cause too much harm. |
This demon sits on a sleeping person’s chest and enters their mind, filling them with inescapable nightmares as the demon feeds off of their positive thoughts and emotions, slowly sucking out all feelings of love, happiness, and self-worth. Even if they wake up, they’ll find they are unable to move. Insomniacs and cognitive mages are going to be the best weapon against these creatures—insomniacs can attack the demons from the outside and guard cognitive mages who can dreamwalk into the sleeping victim’s dreams and convince them they’re only dreaming and to wake up. Some of the NPC insomniacs get together to perform a ritual to allow cognitive mages to cast others into dreams as well, so go quickly and help those trapped in nightmares of their own design! |
If you're not the type to wander off into the forest and want other ways to help, no worries! There are plenty of tasks to be done back in Camelot and the nearby areas that are much safer. Ish! |
A ⦿ The Floor is Lava | |
With the city of Camelot being overcrowded still, but many things having at least been stabilized and worked out temporarily, attentions have turned to building projects to get the people of Celliwig and Lestari their own space back. Nobles have been tasked with governing townships of these refugees and creating new homes.. but to that end, people need to help create those homes first!
Various building sites near but just outside Camelot or the Celliwig ruins have been set up, but the best tactic seems to be to have crews work on them one at a time, so most people | |
are at the same initial one, just outside of Camelot. Unfortunately, some idiot saw all the construction potential as a platforming opportunity and cast what can only be described as a “The Floor is Lava” spell, after the children’s game.. but much more realistic. It doesn’t seem to affect the buildings or furniture, but it’s hot as hell and people are trapped on half-built foundations because no one’s quite sure what it’ll do if you fall into it. Each building seems to have a set-up candle circle to keep the game going though, so hop from platform to platform, using furniture, beams, ropes, or anything else you can manage to get across to get to these locations, break the circle, and free buildings from the lava. And DON’T fall! (Though if you do, don’t worry- though it looks like you explode in a fiery twister to those around you, it just teleports you outside of the play area.) |
B ⦿ Hungry for More | |
| With only Camelot’s farms left in tact, there’s not quite enough food left to go around with Celliwig and Lestari refugees having mouths to feed through the winter as well. This has lead to another type of project that people have really been working toward in Camelot… creating more food.
In fact, there are a number of spells and potion recipes going around on TikTok based on experimental cloning magic.
One of the most viral videos has resulted in a potion based on the Cereus de Anima flower that uses an extract you can order online to make your own potions and “dopplegang” your food. |
As with many popular TikTok trends, it’s not the best idea and has landed some people in dire need of help. #DoppleDinner is the tag to use if you’ve run into unexpected trouble using the potion:
· accidentally creating a temporary clone of yourself · accidentally creating endlessly replicating food that fills up the entire room until you can’t manage to get out of the door · food that seems to animate and turns around and try to eat the caster
Those seem to be some of the biggest problems this potion has created… or if you’re not caught up in the trend, you might be one of the rescuers going around to help people get out of their own doppledanger. |
C ⦿ Magical Flu Season | |
| Unfortunately, flu season happens just as much in the magic realm as it does in the regular realm. People are starting to get sick all around Camelot, especially with the more condensed population making it easier and easier to spread disease.
One such disease is the magical flu—a variation of the flu that has a rather alarming change of symptoms from the original. Headaches, chills, sweating, sniffles, and coughs? Sure. The magical flu passes up the grosser excretions though, and instead many mages find themselves excreting magic unexpectedly. |
Uncontrollable, accident casting is running rampant with those infected, and it’s causing a lot of problems. The only cure is a good healer, so you’d better hope you can hold in that sneeze on the way to see a doctor… or else you might end up casting whatever magic you’ve landed with on anyone around you. |
• All test drive prompts are open to anyone in the game at any time to create your own logs with, as the events within are considered game canon. |
3. do you have a lot of boobie traps like that in ike-boob-kuro!?
[ Sasara stumbles suddenly...backwards–! The rope trap in front of them flings itself through the air, snagging only an empty catch. The tip of his shoe must have been enough to trigger it. Figuring he'd be upside down, instead of just off balance, his surprise doesn't further flare up into a triad of rough words.
Really, he's lost for words when he turns around. Well, almost! ]
A-ah, eh...? Ichiro!! [ He's had a moment with the old man, just like that.
Sasara rights himself, dusts off his clothes in only a customary way, but by that motion—with nothing in his hands—one can tell his flower-pickings haven't been successful yet, either.
Teh, why'd Rei get himself dragged to this place, though!? So, this time he's sure. ]
Heh!! Ikebukuro's Number One boy scout to the rescue. As always, it suits ya! [ Thanks! In other words. ]
don't be a tit
But "Number One boy scout"? Really?] So you'd rather be hanging upside down by your toes? [Sasara's as odd as always. But Ichiro hears the "thanks" behind his words and he's not actually that annoyed.]
What are you doing out here?
[He thought Sasara didn't like to get caught up in troublesome things like finding an elusive flower in the middle of the woods.]
looks like it's tit for tat
Ah-haha!! No way! I don't think the red face'd suit me, yeah?
[ Ichiro's question comes just in the nick of time, before he can go on about cosmetics—( Like, I'd be red from my head tomatoes! )—it's not just his subconscious shielding him, but his very effort. ]
Eh, me? [ Troublesome is his middle name. Or was it danger? ] I'm looking for a certain type of flower, ya see.
[ And he'll take a guess to that. His eyes sure don't reveal it, but he's been sizing Ichiro up. ] Ahem, same as you, ain't it so? Teh! "Do a good deed every day", right!?
[ To Sasara, it's been a while since he barged into his dressing room. ] And after ya just got here. [ He'll freely guess! ]
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Or maybe he's just more sensitive, on edge, since for him it was just the other day that he barged into Sasara's dressing room. The way he egged him on and how he's somehow involved with Rei, knowingly or not, still sits just below the surface of his skin.
They're both scrutinizing each other.] The sooner we get things done here, the sooner we go home right? So of course I'll throw myself into it.
[And idle hands make for fretful thoughts. Not that he's going to admit that.]
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Rosho'd string him upside down, if he figured it out. Ichiro just got here, too, since he's not saying any different.
Ahem! Let sleeping dogs lie; none of that thoughtfulness makes it onto Sasara's face. That self-confident grin, that hides his eyes, remains. 〕
Heh! That's what I said, right? 〔 Forget just Ikebukuro! He might as well become Avalon's Number One!! 〕
Ah, say...! I can't beat ya for passion, but how about you and I team up to help? 〔 About going home, even a tough kid like Ichiro'll have to be told sorta gently. Sasara isn't so sure about that being the best part for himself— 〕 That's a little nostalgic, don't'cha think!?
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["And after ya just got here."] Since it sounds like you've been around. [Around this place. He wonders for so long. Is this an entirely different Sasara from his Sasara? Too many questions.] And I've had more luck finding traps than the flowers.
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Hmm, around, more like, around most parts. 〔 Ahem... 〕 Just shoot if ya got a question, yeah? This sorta patch, though, I'll say I've never been but I get what we're looking for.
〔 Still, no Sasara is that different, rest assured. 〕 Let's put the petal to the metal!
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But sure, first let's put the... petal... to the metal (sasara will at least get a sympathy laugh for that. for old time's sake). Ichiro continues forth, keeping an eye out for any more traps.] A'ight.
First... How long have you been here?
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Hahaha! 〔 Ichiro's always been a good kid like that!! The laugh, that's what it is, whether Sasara calls him a rascal or a boy scout. He takes the path that's seems safe to follow on, now that Ichiro walks ahead. 〕
Eh, let's see– 〔 He pops each of his fingers up, one after the other, to find that ten months sound about right. 〕 —almost a year, and there was a time before that... 〔 Anyway! 〕 Ain't that something!?
〔 Sasara looks at ease in his own conclusion despite the strangeness at hand. Moreover, it's been plenty of time to figure out the workings of this world. 〕 I'll trade ya one question for that one: when'd ya see me around last?
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A year?! [That's way too long! He can't be away for that long! And "a time before that"? What does that mean.] That's a joke, right? That's way too long: the next Division Rap Battle is right around the corner!
[Or it was. But that somewhat answers Sasara's question.] I last saw you a couple days ago when I was looking for info on Nemu. Your name came up.
[He'll casually exclude some details for now.]
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Teh! You know when I'm joking, yeah? 〔 How funny they are may be debatable, but for all that Sasara doesn't budge to the claim. 〕 Don't say ya missed me! 〔 Or do... but Ichiro's reaction confirms, yet again, what he's been in the know of for about those ten months, well enough. 〕
Ya see, if ya tell it to me like so... 〔 He's a smart kid. Sasara isn't too worried about how he'll take that sorta news, he can get just a little serious. 〕 There's no easy getting back, but time back home won't just slip away from ya. In a word: 〔 Or two. 〕 It's stopped.