avalonmods: (Default)
avalonmods ([personal profile] avalonmods) wrote in [community profile] avalaughs2021-12-01 12:21 am
Entry tags:

TEST DRIVE MEME ⚔️️ 14

Isle of Avalon Test Drive Meme Banner - it's a pic of a moat with our logo on a smart phone

QUICK NAV:

⚔️️ Premise 
⚔️️ Rules 
⚔️️ FAQ 
⚔️️ Taken 
⚔️️ Reserves 
⚔️️ Apply 
⚔️️ Locations 
⚔️️ Bestiary


⚔️ View Top-Levels Only ⚔️

 

 

prompt briefs


 

arrival banner

A ⦿ Soaking in Your Arrival
 KERPLUNK, SPLASH!


You and your familiar have been magically pulled into the world of Avalon... a ways away from the normal arrival bay. This time, you're plunged into a small lake within a gorge formed by waterfalls on one side and land on the other. Within the lake, an even smaller island within it that contains what appears to be some kind of statue encrusted with moldavite. You'll likely find that around the same time, current characters start appearing who are using their Land of Maidens Totems provided to them
by the Fairy Queen. 

 

  a small island surrounded by waterfalls

The Lady of the Lake is still around to help people get out of the water and onto the little island, but even she seems a little perplexed at where everyone is supposed to go from here. At the very least, she will be providing shots of Everwarm potion to save people from freezing in the cold winter waters, and will tell new arrivals to partner up with some of the mages appearing on that middle island to get an explanation about where they are and what's happening.




⦿ Searching for Direction



pixie dancing on water

 

Further exploration will reveal that though the end opposite the waterfalls is deep enough for a dive, the end closer to the waterfalls is shallow enough that you can wade through it at about waist height. There are small rocks visible underneath the water surface that sparkle with a holographic shine. Prismatic rainbows dance across the surface of the water and there are a variety of pixie-like fairies dancing across the surface of the water in celebration. Speaking to them will reveal that a spirit that goes around purifying stones that gather natural energy throughout the year has just visited. The holo will fade after about a week, but it's truly a sight to see! Ask them where you're supposed to go next, however, and you'll get a lot of giggles and statements that you'll find your way if you keep your head down!

If you interpret that to mean you need to go deeper, swimming down beneath the surface will unveil to you what appears to be an underwater park. At this point, the pixies will tease you by casting a variety of enchantments on you that will last for the next hour, including:

  • Reverse Speak: Say the opposite of everything you intend to say. (Yes comes out as no, hello comes out as goodbye, "I love you" comes out as "I hate you," etc.)
  • Messy Magic: Causes something to go awry based on your primary magic type:
    • Light: glamors you into a celebrity (use a real-life one or in-game social media influencers)
    • Kinetic: items follow you around at a respectful 2 feet behind
    • Elemental: everything you touches will freeze
    • Animal: all animals (including people) will be afraid to get within 10 feet of you
    • Alchemy: anything you touch falls apart (non-living)
    • Healing: reopen any visible wounds/scars when you touch someone with one
    • Dark: the lights going off every time you walk in a room, including candles and lanterns- outdoors, within 20 feet
    • Cognitive: send all of your thoughts to anyone within 20 feet, uncontrolled
  • Synchronized Swimming: Every time you get into the water, you find yourself making strange poses.

⦿ Off-Track

Keeping your head down can mean to avoid drawing attention to yourself too, so perhaps you instead are choosing to look for places to hide around the area. Be careful! You'll likely find skeletons from wayward travelers lying around outside of the water... it may be best to stick to where most people are right now, or at least find someone to teach you some basic magic skills to give you a chance at defending yourself against the fearsome creatures that lives near this gorge: the aqrabuamelu, a species of fierce warriors created to wage war against younger gods in their original lands. They are 8 to 9 feet tall, with the torso, head, and arms of a man and the body of a scorpion, including both claws and a poisonous tail. A sting from them will render victims blind, they are super strong, and if that wasn't enough they are also excellent archers. It will take a party to get out of a battle with these warriors and back to safety, so you may consider helping out your fellow new mages by trying out your magic to defend each other.

 

aqrabuamelu - a half scorpion, half man warrior holding a bow and arrow

 


 

 

Island of Maidens

 

⦿ Keep Your Head Down

 

a person walking through a waterfall cave

 

Those who aren't afraid to get wet may head toward the waterfall itself and the pixie's hint might become a little more apparent: keep your head down and walk through the waterfall itself. On the other side, you seem to be on another land entirely. A floating land, actually. Three islands, floating in the sky above the clouds and connected by a wooden suspension bridge from the first to the middle and a second from the middle to the last island.

The first island you arrive upon seems to be host to not much-- old statues, shaped like beasts are scattered among ancient, gargantuan trees whose roots are likely bigger than you are and leaves are shades of blue and turquoise throughout. There are a variety of small birds fluttering around, squirrels, deer, rabbits, a friendly skunk- the basic Disney package. One particularly notable thing is that the animals are reactive to music, so if you start to sing, they will follow you around. The birds will sing with you, the animals may start participating in whatever it is you are doing. 

Across the first bridge lies an island with an old-looking castle with tall towers, covered in vines and flowers, surrounded by a moat, with a gazebo in an overgrown rose garden. Despite that it seems the plant life is unkempt, the building itself looks intact and clean. 

The only residents of this island are 9 sorceresses, and they will welcome you with open arms and graciousness. There is an anti-violence spell placed upon the castle grounds. Any attempts to start fights, hurt anyone, or cause trouble, will result in the immediate transformation of that person into swine. You'll need to either speak to the sorceress, and one of the maidens upon the island named Circe, to beg for your fellow travelers returned to normal.. or find a siphoner to remove the curse for you. In the meantime, everyone is welcome to stay in the unoccupied rooms and explore the castle and the islands of the Land of Maidens while they stay. Get comfy, perhaps find a roommate (there are a lot of people coming in and there may not be enough rooms). You may also want to find your own food source over eating anything in the kitchen. Maybe hit up some of the older otherworlders who were warned ahead of time about eating fairy foods... or risk getting stuck in Elphame until you find a solution.

Within the castle, there are 6 occupied bedrooms-- visiting each will allow you to meet the sorceresses who live in the Land of Maidens.

 


 

⦿ The Maidens' Tasks

Each maiden will provide you with a different task to complete upon meeting. Once enough people complete their tasks, they will show everyone how to get off of the island and fast-travel to the capitol of the Fae lands, Nicnevin, for the Winter Solstice. In the meantime, everyone is welcome to stay in the spare bedrooms within their castle or camp outside where they please.

Eight of the nine witches are present and their tasks are as follows:

  • Thitis: A woman who plays a cither with expertise, she is able to change the moods and emotions with the power of her music, as well as lull people into slumber. She requests that you climb to the tallest tree on the first island and get her a branch from the top with which to make a new neck when this one runs out. Do not harm the tree in the process, and watch out for the thorns, which are known to turn creatures to stone if they draw blood. It is a gift for her sister, Thiton, so please deliver it to her.

castle on a floating island

  • Thiton: Thiton is more interested in modern music, and asks that you perform your favorite song with her. She can play any instrument, but you must perform to whichever one you choose to play with her. She will transform wood brought from Thitis's task to whichever instrument you choose and you must find at least one other person to perform with you. Sounds created from her instruments will create sonic damage as well as give your character synaesthesia for the rest of the day.
  • Circe: Casts a curse upon every person who enters her room. This curse causes the person to have one part of themselves transform into a wolf every five minutes. Break your curse or become one of her pets. This curse is immune to siphoning and can only be broken by finding the character's clothes, which have been transported onto one of the statues on the first island, and throwing it over the cursed individual.
  • Mazoe: A very motherly figure, her room looks like a nursery for a baby. In fact, upon entry, you and whoever you enter with will be tasked with taking care of her child while she runs some errands. Her child is a giant baby with superpowers. It doesn't seem like she's coming back for a while. Good luck, new parents.
  • Moronoe and Tyronoe: This room is the scene of an argument between the two witches. They cannot decide on a mural for the accent wall in this room. They seem to decide that the truest art is one that fate decides for you, and you and whoever you came in with (or wandered by in the hallway and got pulled in) should work together to paint them a new mural. Be wary, as any creature painted on the wall will come to life and mess with the rest of the mural as you go. You cannot leave the room until the painting is complete.
  • Gliten and Glitonea: These two share a room filled with threads and needlework projects and equipment, and a cauldron they will not let you near. They lament that you missed their sister, but she runs off on her own from time to time and only comes back to the island when it's her turn to stir the cauldron- though neither of them seem to need to right now. They seem to speak in turns, often finishing each other's sentences. Something about them looks familiar, as if you've seen their sister before. The sisters three's (two's?) task is to cross the bridge to the third island wearing a blindfold. The bridge itself is called the "Whisper Bridge" and you will hear voices of people you care about trying to draw you off the bridge, saying anything they can think of to get you to turn off the bridge. There are no railings on the second bridge.  

 

 

Can you imagine?

 

⦿ Whisper Bridge

 

Attempting to cross the bridge without a blindfold will prove to be much more challenging, as the bridge seems to be under siege by sky orcas. These beautiful creatures, colored with galaxy patterns that seem to move as they swim, occupy the skies surrounding the islands. They make a show of flying through the air and are peaceful everywhere around the islands except for at the Whisper Bridge.

Those who see them while crossing the bridge will be hunted as dinner, and they're particularly terrifying ethereal beings who can touch you, but turn to clouds when you touch them. They will not attack anyone who cannot see them-- so Gliten and Glitonea's task, or an impossible fight, will get you to the third island.

sky orcas

 


 

 

⦿ The Island of Dreams

 dragon door

The final island is a place where the imagination rules. If you can imagine it, it will come into being on the Island of Dreams... sometimes whether it's on accident or on purpose, so be careful what you get caught in your head. This illusionary island will make anything real, and is a way to conceal some very real features that it is protecting. 

Remember that anything you create on Dream Island must stay on Dream Island or it will die, and anything that you create on Dream Island can cause real damage to the real people on it. This is a place where dreams become real. You cannot control the other people on it, but you can create illusionary versions of people you know to interact with as well. (Please get player permission before doing anything with in-game characters.)

The exit to the islands is also located on Dream Island, in the form of a huge, green dragon. You have to be brave and walk into the dragon's mouth, and you'll come right back out the waterfall you came in through. It's hard to tell if this dragon is real or not... but it will get you back on Avalon's grounds.

 

 


 

 

• All test drive prompts are open to anyone in the game at any time to create your own logs with, as the events within are considered game canon.
• This post should have top-levels by potential new characters only. Current characters may reply to any threads and may start their own logs off-post, but should not top-level comment on this post.
• If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities.
•If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt.
• Normal "Arrival" prompts are usually present on every TDM, but December's has different prompts as it is in a different location than normal.
• Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ.

 



tantailizing: Artwork from: Unknown (but it's a fan comic) (No seriously what is this?)

guess there's a prerequisite for at least one half-naked man being around in Zidane's life

[personal profile] tantailizing 2021-12-08 06:08 am (UTC)(link)
[Well, at least he stopped laughing. Zidane crosses his arms and tilts his head.]

Depends 'cause all I can say is, if you were anything not-human before, that's kind of what you've been defaulted to here. As for who did it, not me. I was brought here like the others on this island right now.
apogeal: (click like and shit bricks)

[personal profile] apogeal 2021-12-09 06:02 am (UTC)(link)
Human?

[They what. They've done what to him?! Kars lifts a hand to touch his forehead; okay, horns still there, and he sneers to himself as it sinks in that he's got his hair and horns on display here for just anyone to see. But that can wait. Next he looks at his hand again, and concentrates—and, again, all that happens is a faint light emanating from his palm, which he then curls into a fist.]

—Impossible.

[This is . . . this is going to take a moment to sink in. You don't just wake up human. His mind can't wrap around the reality of this.]
tantailizing: Dissidia (Oh come on!)

[personal profile] tantailizing 2021-12-09 06:43 am (UTC)(link)
Yeah, most extra appendages or feature you have kind of remain more cosmetic. There might be some exceptions, but not all.

[Like his tail for instance swinging behind him, it could still grab things and hold onto other objects. Tilting his head when the light appears in Kars' palm, he nods. Even though the guy might want a second to process, Zidane talks anyway.]

Hey, at least you figured that out. Light magic, huh? I've only seen it used though so I can't much help in mastering it.
apogeal: (monkeys are actually your friends)

[personal profile] apogeal 2021-12-13 05:19 am (UTC)(link)
Magic? No. Though it doesn't matter to me how you think of it to understand it.

[Someone definitely does not realize yet that his own abilities have been replaced by real, actual magic, which is far from what he'd consider anything he was previously capable of doing. Surely his abilities have been sealed away somehow, and these abortive sparks of light are related to what he's always been able to do . . . even if it doesn't feel the same, and he does know that. He's just not processing it yet. It feels impossible in a way the rest isn't.

He looks up at his company, eyes narrowed, letting his hand drop back to his own knee.]


Go on. Tell me all that you know. I've already wasted enough time getting my bearings. You seem quite a helpful sort.

[It's not exactly in a friendly way that he says that. It isn't a threat, either, but the tone is not complimentary.]
tantailizing: Artwork by: Yuffie (maybe) (Huuu?)

[personal profile] tantailizing 2021-12-14 11:44 pm (UTC)(link)
Uh huh... sure.

[Personally, he'd think he would want an actual Light Magic user to teach him instead of supplying pretty much the vagueness of what was possible. For all that Zidane had seen, it'd been cast by others and only in certain instances. Or maybe his was a magic that just bled into his daily life too easily... Huh.]

[He's off somewhere else when he's addressed again, and blinks.]


You'll still need to get those later. Most people don't drop in here, but in the Bay. There's still getting used to New Camelot when we go back. But sure, fine, I can tell you a little more about your magic.
apogeal: (why not get some money?)

[personal profile] apogeal 2021-12-15 04:01 am (UTC)(link)
No, not about that.

[He waves a hand dismissively, the same hand he'd been sparking from a moment ago. This time it doesn't produce any wayward light magic, but still . . . it feels weird, and he's aware of the weirdness. It's just secondary right now. He has to believe it's something to overcome, not to get used to.]

This "magic" is nothing but some barrier someone has imposed upon me. What I want you to explain is who, and how.

[He is way too optimistic here about how much anyone knows.]
tantailizing: Artwork by: Unknown (Oh yeah?)

[personal profile] tantailizing 2021-12-15 04:16 am (UTC)(link)
Oooh, you want that explanation. Right, it's usually Archimedes and Merlin handling that... not sure! You should try asking your familiar... wherever they are. You should ask whether or not you wanna save your world really, and maybe figure out what you wanna do from there.

[He's being honest about the not being sure thing... also, he has the feeling that even if he knew, maybe it's best not to tell.]
apogeal: (the quantum-phenomenality)

[personal profile] apogeal 2021-12-15 05:53 am (UTC)(link)
[Kars files all that away with the barest scowl. Archimedes and Merlin—he'll remember those names. Saving his world? That's a complicated question, with a highly dependent answer, and not one he can give without further information. His familiar?

. . . A familiar? He does know the meaning of the word, but the idea of having one is foreign to him. And yet, when it's pointed out to him, even Kars couldn't explain why he feels suddenly compelled to look over in a certain direction: at a stand of scrub dotting the rocky beach, which rustles, and out pokes . . . a squirrel. A large, dark-furred, beady-eyed squirrel.

Though something about it looks a little off, and if that weren't enough, Kars begins to laugh again when he sees it there. Less wildly than earlier, but still, he tips his head back and cackles.]


So this is my familiar! How good of you to introduce us!
tantailizing: Artwork by: Unknown (A little trouble)

[personal profile] tantailizing 2021-12-15 06:03 am (UTC)(link)
[Huh... for his appearance, Zidane didn't know what to expect, but a squirrel was probably not on the list of suspected forms should he had even made one. And at least with the size, the guy wouldn't be misplacing it somehow should it decide to do 'squirrely' things.]

No problem. Make sure you look out for them; they can help you out in this place, mainly by filling in while you're still getting used to some things here.

[Mainly, again, magic, but gods this guy doesn't wanna hear about that.]