You and your familiar have been magically pulled into the world of Avalon... a ways away from the normal arrival bay. This time, you'replunged into a small lake within a gorge formed by waterfalls on one side and land on the other. Within the lake, an even smaller island within it that contains what appears to be some kind of statue encrusted with moldavite. You'll likely find that around the same time, current characters have been pulled in by mysterious means.
The Lady of the Lake is still around to help people get out of the water and onto the little island, but even she seems a little perplexed at where everyone is supposed to go from here. At the very least, she will be providing shots of Everwarm potion to save people from freezing in the cold winter waters, and will tell new arrivals topartner up with some of the mages appearing on that middle islandto get an explanationabout where they are and what's happening.
B ⦿Meeting Fae't
With the Fisher King delivered to Queen Elphame, events must move very quickly from here if they are to enact her plan. It is not quite as it had been intended, with the Fisher King conscious, so there may be some moral objections.. but at this point, morality is not something that Queen Elphame intends on falling victim to when the fate of the multiverse is at stake.
What she does need is the strongest mages and for that, there is no finer way to find those more skilled in magic than a tournament. Queen Elphame has used her magic to transport everyone, their familiars, and their pets to Nicnevin to either participate or witness. Those who do not wish to stay can wander out to the waterfall-surrounded waters to try to find Johannesen to send them back to Camelot... though fae will make fun of them the whole way home for not being cool enough to stay.
Fairyland Tournament: DayOne
C. 1v1 (Beginner):Perhaps the most standard measurement of talent, the 1v1 involves mages fighting each other through a bracket until the top mage wins. Because she seeks the base magical capability, there are two levels: beginner and skilled. Beginner levels are for new arrivals. Only those who arrived in the last three months may participate.
D. 1v1 (Skilled):Perhaps the most standard measurement of talent, the 1v1 involves mages fighting each other through a bracket until the top mage wins. Because she seeks the base magical capability, there are two levels: beginner and skilled. Skilled levels are for those who have been here for more than three months and have had time to practice their magic.
E. Free-for-All: All mages who participate, of any level, will use their magic to fight all opponents at once. All participants are wearing an enchanted bracelet and can use the whole of Nicnevin as a battlefield, allowing those with magic that benefits from the use of the environment around them to show off their talents and creative thinking in their magical battle. While weapons can be used, they must be imbued with magic or used via magic-- not standard combat. Tricky fae around Elphame may sign up innocent bystanders by slapping bracelets onto their wrist. Those wearing bracelets cannot harm those not.Bracelets can only be removed by saying "Uncle,"a rule which is introduced when the free-for-all begins, so those tricked into it may not get that info right away. Oops. Anyone who says "uncle" must do whatever the person who defeated them says for the remainder of their stay in Elphame.
F ⦿Bubble Down
With the first three rounds out of the way, Queen Elphame has arranged for everyone to stay in magical bubble inn rooms under the water that surrounds Nicnevin. The walls are bubbles, so you may encounter some of the lake's residents swimming outside of your bubble or gently pushing you along the current. Don't worry, there's a balance spell keeping you upright and from getting jerked around.
If you've managed to win yourself a servant in the free-for-all, there will be a small walk-in closet with a bed provided for them as well! Everyone will be provided food delivery from the mermaids who run the hotel. Make sure it is from one of the mermaids though-- they're delivering human food, any other food that is offered to you is fae food. Be careful to use magic to keep your bubble from crashing into anyone else's... they are bubbles, they'll fuse into one magically and you'll be stuck rooming with strangers.
Fairyland Tournament: Day Two
G. Magical Maze: When the bubbles are brought back up to the surface in the morning, they are all brought back into different locations within a maze composed of magical crystal-- the only thing magic won't affect. The maze is filled with challenges and puzzles, but the kicker is that Otherworlders cannot touch them. Though they can figure them out, their bond with their familiar is what is being tested here. Only familiars can touch the puzzles, regardless of their shape, appendages or lack of, or willingness to cooperate... good luck, you may need someone to give you advice. (Feel free to come up with your own puzzles, as simple or complicated as you like!) You may run into multiple puzzles before you and your familiar find your way out. Those who would like to quit may do so by saying "uncle," but those who do will be forced to share their familiar's body for the remainder of the day.
H. Potion Pickers:Use potions to fight each other. Alchemists are permitted to create their own, but everyone else is provided a room with a hundred or so potions to pick and choose 5 of. Any that are not Monthly Special Rewards or explicitly stated as restricted sale are available for use. You cannot take them home to keep, so they do not count toward a Potion Brewing collection. This is testing your magical knowledge, or magical luck. Either way. ;)
I. Creative Flavors Once the tournament is over, everyone will be invited to an imaginary feast in the Land of Maidens' Island of Dreams. To get to this third island, you must cross the Whisper Bridge, which can be accomplished one of two ways: blindly and face the mental challenge of hearing the sound of people you care about try to draw you off the bridge, or with your vision in tact but under seige by sky orcas. If you are blindfolded and fall off, the orcas will catch you and return you to the start of the bridge. If you are not, they will eat you. Across Whisper Bridge is the Island of Dreams, an island where anything you imagine will manifest as real so long as it remains on the island (within size limits- you can't recreate an entire city). It is here where a banquet hall as impressive as the Palace of Versailles has been imagined, and you are able to imagine up any food you would liketo your plate or the plate of your companions. It will taste real and feel filling. Your body probably won't realize you're actually still hungry until you head back to Camelot. Put your blindfolds back on and the sky orcas will fly you back overnight, if you're willing to trust them.
...Otherwise, you might end up walking.
NOTES:
NEW CHARACTER TOP-LEVELS ARE HERE! • All test drive prompts are open to anyone in the game at any time to create your own logs with, as the events within are considered game canon as long as the characters are currently in or join the game during the application period. If new players do not want their TDM to be considered canon, they should state as much on the OOC intro once accepted. • Both current members andpotential new characters can post to this TDM log. Anyone may reply to any threads or start top-levels. Whichever you prefer! •If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are usually present on every TDM, but contain seasonal tweaks for flavor. This particular one is a little different. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. • If you would like to submit your character's name to win the tournament, please reply here. Please only submit if you believe your character could win the bracket you sign them up for. You may sign them up to win more than one option, but your character can only actually win one even if they are drawn more than once due to a need for the top "5" winners to be chosen to assist the Fairy Queen in her plan with the Fisher King. Must comment to enter by the end of the application period. To allow for time to declare winners ahead of the plotting post and disqualify anyone who commented but did not end up becoming a member, the event plotting post this month will be delayed until Friday, June 17th. The event itself will be posted on June 19th.
Your character can participate without signing up in this thread. Please only reply if you would like for your character to win. You may reply if you intend to apply as well even if you haven't submitted your application yet, we will check against the taken list before we finalize the winners! Winners will be determined via RNG of sign-ups.
( There may be a greater purpose to this tournament, but Drew's first priority is a personal one:
He seeks to test his own capabilities with this magic he's been granted. It means sheathing his swordcane and placing it to one side, a move which is not the most familiar to him in a combat situation, but no one ever became a better fighter by remaining firmly in their comfort zone, he supposes. )
Very well. ( His familiar, a small blue butterfly, flutters from his ear to his cane, as though guarding it, and with a nod of gratitude to the creature, Drew steps into the arena. )
I expect you to do your best.
( Despite the fact that he is entirely new here, Drew looks calm. Collected. As though he's all too used to the idea of being the trainer, rather than the trainee.
And despite being new, the gust of wind he conjures (by fluttering his ears, please do not comment, thank you) is rather powerful, designed to push away his opponent if they should try to approach. )
— magical maze.
( The maze is... a bit of a frustrating one, he'll admit, and it'd be obvious to anyone experienced with Drew's behaviour from the way his ears pin back as he stares at the stone door and its series of mechanisms he cannot touch.
However, his familiar can. Unfortunately, well... His familiar is a butterfly, and it's not about to be able to move any of the heavy looking levers that need moving.
So, when he hears the footsteps of someone else approaching this area, Drew perks up, his ears twitching as he turns his head. Thank goodness. )
My apologies, but would your familiar be able to move these levers?
Character's Name: Emet-Selch Character's Series Name: Final Fantasy XIV
Do you have any reason to believe your character would have a significant advantage over other characters? If so, please state it. Mods will determine if it stands out enough to give you 1 extra draw in the RNG.
As an alchemist, he is able to brew a wide variety of potions and use them to empower himself if need be (I've been hesitant to submit generic potions like strength etc. as I don't feel it's fair to seem to 'own' them, so I'm not sure if I'm allowed to consider those being commonly about). He is also able to manipulate his weapons and the environment on the spot now that he has built up a solid collection of transmutations, which makes him both hard to predict but also lets him adapt to an opponent.
Character's Name: Jean Kirstein Character's Series Name: Attack on Titan Do you have any reason to believe your character would have a signficant advantage over other characters? If so, please state it. Mods will determine if it stands out enough to give you 1 extra draw in the RNG. Mostly he's agile as heck and can turn into various animals in an instant these days and give himself energy boosts with healing magic. He can attack people with various animal forms but he's definitely not going to be aiming for anywhere dangerous and is going to avoid injuring anyone too badly if he can help it. Though he will attempt to knock people out to win.
So I wouldn't count him having a super advantage, so I don't mind if he misses out on that. Though he does have a fancy sword beam sword... but he can't really infuse it with magic.
[ Never let it be said that Cruella isn't clever, because she is. Oh, it's not just in fashion where her genius lies, no. She is woman, hear her roar--
--and she has a Dalmatian for a familiar, who can scent out confidence and calm and lead her through the maze with ease. Khan, he's called. He's a good, intelligent dog, far better than the Baroness's dogs for being hers heart and soul. Part of her.
She could get used to magic.
Between Khan's senses and Cruella's comfort with tricks and less than pleasant tasks (she's still Estella, deep inside, in some ways), she arrives at the stone door to find a man... dressed as a jackal? Part jackal?
Khan wags his spirit-mist tail slowly. Cruella shrugs, dramatically. Everything about her is a little bit extra, as some people say. She's fine with that. ]
I'm sure he could. Have a go at it, Khan.
[ The dog familiar trots to the door, stands up on his hind legs, and puts his forepaws on one of the levers. There's a creek as he puts his weight into it. ]
Hmm... [ a high pitched, sustained note, amused as much as it is thoughtful. ] Perhaps a bit more strength?
Anyway. My dear good sir, you're dazzling. Impeccably dressed. Might I ask if you got that suit here?
Edited (it has always said alchemy you saW NOTHING) 2022-06-01 20:27 (UTC)
[Elsa has a bit of a problem with the maze as her familiar is... not always the most co-operative one. While the Snowgie is calmer than Anna's similar one it still likes doing its own thing more often than not.
... it also doesn't have arms, so it's been. A Morning.]
Oh... uh. Let me ask... [Elsa turns to the snowgie.] Hey? Can you help the gentleman?
[Snowgie looks at Elsa, at the man (?) and at the level. Hmm. After a moment it bounces towards it and jumps on the level.
Character's Name: Keith Character's Series Name: Voltron: Legendary Defender
Do you have any reason to believe your character would have a signficant advantage over other characters? If so, please state it. Mods will determine if it stands out enough to give you 1 extra draw in the RNG. Keith is already a skilled melee fighter in general, and has been training regularly and taking on combat quests since his arrival over a year ago. He attained knighthood as well, and has completed several of those quests since. He's found a way to integrate his elemental magic to enhance his weapons, and is working on mastering his animal magic strategies to find appropriate transformations for various situations.
Character's Name: Rei Amayado Character's Series Name: Hypnosis Mic Do you have any reason to believe your character would have a significant advantage over other characters? If so, please state it. Mods will determine if it stands out enough to give you 1 extra draw in the RNG.
Rei has some modern military training, and specializes in long-term strategy. He couldn't win in an honest 1v1, but the citywide guerilla tactics will give him an advantage. Strategies include:
using technomancy to canvas locations of outworlder phones and get the jump on opponents when they're alone
shadow manipulation to trap opponents, shadow travel to escape hairy situations, various torturous curses to um.... encourage surrender
using his defeated, de-braceleted servants as meatshields (bc tournament magic won't affect them).....
Character's Name: Rinea (and her familiar Adalhard!) Character's Series Name: Fire Emblem Echoes: Shadows of Valentia Do you have any reason to believe your character would have a significant advantage over other characters? If so, please state it. Mods will determine if it stands out enough to give you 1 extra draw in the RNG.
Rinea is only average when it comes to puzzles.... but Adalhard is Very Loyal and Very Determined. If they are sufficiently impeded by a puzzle, he will try to physically lift Rinea around it and be left behind or give up and brute force the thing. This could give them an advantage via "aww look he cares"... OR it could get them disqualified entirely. 🤪
Character's Name: Zidane Tribal Character's Series Name: Final Fantasy IX Do you have any reason to believe your character would have a significant advantage over other characters? As a Kinetic Magic user, his agile nature is made even more so; not to mention, he received the magical boost from visiting Nicnevin before. Finally, he's got an ability to maneuver various situations thanks again to both his thieving nature and performing stunt work. Gotta be good working a crowd and sneaking around, you know?
if the drunk feeling goes away once you leave the island, does that mean there's no imaginary hangover the next morning if you leave via sky orca? these are incredibly important questions okay
[ Drenched from the sudden plunge into the lake, kimono and hakama waterlogged, shivering and clutching her shot of Everwarm Potion, the already small Mamori feels even smaller. But- but she should try and be brave, right? Even though she doesn't know where she is, and when she says ] Draug-san? [ she gets no response. (or maybe just not the response she expects?)
So she straightens up as best she can and approaches the first person she notices. ] Excuse me? Do you know where we are? [ Her voice may be steady, but her worried expression and the tremble in her hands as she curls them over her chest paint a different picture. ]
B 🐇 bubble down.
[ It hadn't even crossed her mind, amid the confusion of the rest of the day, but... she's grateful to have a place to sleep. And she should be sleeping - she's tired - but it's mystifying, being served by a real life mermaid, and having all these creatures she's never seen before swimming right by her.
Accompanied by the singing of one of her friends ("Feel", "Reincarnation", or "Black Rain"), or perhaps while singing her own ballad, she's completely focused on the world outside her bubble... "outside of", meaning excluding, her bubble as well. ]
C 🐇 uncommon sense (combat quest).
[ There's a lot she needs to learn about this world - a lot that she'll need help wrapping her head around - but it's hard to ignore something like this. She's sure her friends back home would think the same.
So she's quite insistent on tagging along for this mission. Maybe she's proven herself already, or perhaps she still has to. Either way, as she dons the last bits of her armor and picks up her axe, she stares bravely into the mouth of the cave, before her gaze shifts up to her companion. ] I'll do my best to protect you! I promise!
D 🐇 wildcard. ( what it says on the tin! just keep it age-appropriate, as she is a kid lmao. feel free to hit me up via PM or Plurk @ castforms if you wanna discuss anything!! )
[ Once again, the universe chose the wrong one to play the hero. But he supposes Hune would never participate in a tournament like this. Even if for a greater good, to find someone who could help, the idea of harming another would've been simply unacceptable. So it's better for Gyles to be the one standing in the arena, staring at the unfamiliar face across from him, dark magic pooling at his feet.
The whims of the gods are beyond his understanding. He can't even ask Olladra why here, why him - was this some sort of divine punishment? Or a second chance?
Either way, his path forward is clear. If the higher beings wanted him to live, then fine. He'll just press on, as he had before.
The domino dangling from his left ear glows faintly - and while it might seem like that's all that happens, you might want to watch your feet, before a part of your own shadow tries to make a grab at you. ]
B 🎲 creative flavors.
1. whisper bridge. [ Trying to walk across a bridge while blindfolded - fine in theory! He'd rather put his faith in his other senses than try and fend off orcas that could probably eat him in a single bite.
But once he starts hearing voices? He has some second thoughts. While just annoying at first, a smooth, even voice makes him stop in his tracks. "Is something the matter? Everyone else is going this way." ]
- Shit.
2. banquet hall. [ Now that he's on the other side of the bridge, unblindfolded and free from the voices, he's having second thoughts in general. Prying into his heart like that - how dare this place? There was no point in thinking about his guild members anymore. Even if he could go back to his world - which, from what he's gathered, seems at least plausible - he's dead. There's no point in missing someone you have no chance of seeing again.
(he thinks, but grief makes you think in strange ways sometimes - and can even make you a hypocrite.)
Bitter but resigned to at least trying to nourish his body (hune would've handled this better. or maybe he would've falled off the bridge. either way, he'd want him to eat.) he imagines a modest but hearty bowl of vegetarian stew for himself... alongside a tankard of some sort of alcoholic beverage. His exact (mental) words were "something to knock me out".
Bottoms up. ]
C 🎲 wildcard. ( as it says on the tin! feel free to reach out via plurk @ castforms or pm if you wanna hash anything out! more character info can be found here, and campaign extra bits here. )
[Tournaments are meant to fight against your opponents, but right now there's a rather noisy new recruit who is very obviously way more interested in trying to murder his own familiar instead.
The familiar in question is the size of a medium-ish dog, pouncing around much like a puppy that's having the time of its life.]
Come here, you sorry excuse for a dustb- OW! Motherfucker!!
Kuri! Kuri! Kurii!
[Kuriboh 1 : Bakura zero. The Spirit of the Ring is just standing there, holding his freshly headbutted chin and quite literally trembling with fury. His magic might be sealed, but still] You. Are. Dead!!!
2. Bubble Shooter : Mermaid Crush
[Once he has finally managed to get rid of the squeaking nuisance, Bakura is all but ready to settle in one of those magical bubble rooms. Those things are weird (when he's being nice about it), but hell, he's exhausted! Mentally more than physically if he's being honest about it - trying to wrangle a real life Duel Monster with nothing but his Host's puny body at his disposal wasridiculously difficult. The army of new bruises that litter his pale body is nothing compared to the beating his ego took. Ugh, he knows why he hates that thing whenever it shows up!
Bakura is half hanging after those thoughts, and half busying himself with mentally taking stock of the situation he's found himself in when his boredom gets the better of him and makes him initiate his own little game:
Manipulating his bubble to bump against as many mermaids as he can without actively running around to do it. So far he's at 3 and he's idly aiming at number 4.]
3. Maze : Rocks Fall, Familiars Die
[Kuriboh is back.
Bakura stares at the fuzzy thing with a dead look in his eyes as it keeps trying to solve a setup of real-life sized game of Boxyboy all by itself.]
No, no, two to the left and then shove the third one down.
[If it does the biggest box will fall on it, squishing Kuriboh and any other familiar that might also happen to be in the danger zone.]
Character's Name: Belgium Character's Series Name: Hetalia Do you have any reason to believe your character would have a significant advantage over other characters? If so, please state it. Mods will determine if it stands out enough to give you 1 extra draw in the RNG.
Belgium has become very proficient when it comes to utilizing alchemy for various purposes. From cooking, to creating items and potions. While she has hit a bit of a creative roadblock recently, but has become experienced enough in the magic that she can still craft something with relative ease. In addition she is also a green mage and has become accustomed to using plant magic in tandem with her alchemical abilities. Creating regents and speeding along biological processes where needed or possible.
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