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avalonmods ([personal profile] avalonmods) wrote in [community profile] avalaughs2021-01-31 11:59 pm
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TEST DRIVE MEME ⚔️️ 4



{ QUICK NAV }
Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary

⚔️️ Top-Levels Only ⚔️️



A ⦿ Soaking in Your Arrival
    KERPLUNK, SPLASH!

    Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's chilly waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's paralyzingly cold for a few seconds before you're approached by the Lady of the Lake beneath the water's surface. She puts a vial of a vibrant, glowing red Everwarm* potion to your character's lips. The icy water doesn't feel so icy once consumed and you'll be able to move your limbs enough to swim to shore on your own. She can't stick around to explain, she's got to get this to all the new arrivals! Many of which you'll see plopping in around you.

    If you can't swim, a handful of helpful ice turtles will scoop you up from beneath and drop you off at the shore. It's a fast process, as they no longer have to collect possessions and pets from drowning in the waters, so they're only needing to go around hitting the ice that keeps forming on the surface with their shells to keep the surface open for the falling arrivals. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. If anyone with Animal Magic asks the turtles, they will give the full spiel, but very slowly, and they like to get off topic and gossip about other turtles you've never heard of. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly.


B ⦿ The Caravan to Camelot
    Once everyone is wrangled up to the top of the White Cliffs, the handsome owner of the Rent-a-Ride, Archimedes, will distribute smart phones, a pair of earbuds, and a winter cloak** and tell them to "Check the Shit Box." The "Shit Box" refers to wardrobe more formally known as the Wardrobe of Finding, a hammerspace-like wardrobe that opens to each person's items and pets when the person touches the handle. It was recently enchanted by Merlin to prevent people from having to fish their waterlogged possessions and pets out of the water with them. From there, Archimedes directs everyone to settle in groups into modernized carriages pulled by horses and gives them a basic explanation of why and how they've been brought to Avalon: The rest of the universe is frozen in time and your character has been brought here by a familiar that was able to bond with them. They'll have to learn magic to help save their own world from destruction, but first they've got to get them to Camelot. It is here that you have the first opportunity to decide who they will be in their new home. You'll have about an hour to wander around here, meet and greet, and pet the horses before it's time to go.

    These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, [community profile] avalononline (AOL), to chat with other characters, watch dumb videos, learn about the world, contact Camelot Support (they'll answer any questions they can for you, from how to use a smart phone to where to find quests and resources to learn more about your magic). Be careful if you decide to use your phones while in the caravan-- if you don't use those earbuds and start forcing everyone to listen to your nonsense, Archimedes may make you walk.


C ⦿ The Red Spring
    The journey from the White Cliffs to the City of Camelot is a long one, and the first evening you arrive you'll end up spending at the Red Spring, a booming resort town. Because of the volume of new arrivals and vacationers, inn rooms are assigned two-to-a-room. The rooms have two twin beds, a bathroom, a mini-fridge and microwave, and a TV equipped with a couple of entertaining video games and a few free movies. For the month of February: there are complimentary chocolates placed on the pillows that make you feel warm and fuzzy when you eat them, all the rooms have been temporarily redecorated after hearing about Valentine's Day after an announcement about an upcoming Valentine's concert to be held by the off-worlders. They wanted to celebrate love too, and help the newcomers feel welcome! Unfortunately, this means that the two-person bedrooms only have one bed this month... maybe you can get a roll-away?

    If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out!

    The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there.



As the snows give way to rain and the cold persists across Avalon, it may seem as if some of the local businesses are suddenly short-staffed. A favorite spot might have shorter hours, longer wait times. Whatever it is, it seems that there are fewer Avalonians as the days go on. It is not long before there are signs posted outside local businesses and every clinic, there is an illness striking the populace and adventurers seem to be immune. While the healers can cure this malady, they are short on supplies and some of them are not easy to obtain. All are urged to take up a task and gather these ingredients. Anyone who does obtain one or more of the required ingredients will be given a Fairy-blessed Tincture of Wellbeing from one of the faeries who stayed behind after the tournament. It is said to bring healing no matter where you are when you sprinkle it on the ground in front of you. (Note: The tincture will teleport the nearest healing mage to your location. This information is not included with the tincture... surprise!)

A ⦿ Ingredient One: A Can of Sprite
    Sprites can be found in and around Avalon, and thankfully so. The first task is to obtain a small can of magic dust from a sprite's wings. Now an adventurer may think to capture and take this by force, but be wary: sprites always travel in packs and will be so inclined to curse any would-be attackers dance till they drop, literally. Sprites are mischievous sorts with a wry sense of humor and can be quite fond a flower which grows near the Red Springs called the Cinnabar Paper Bush. Bring them a bouquet and beg for their cooperation, but be cautious of breathing in the flower's pollen-- the sprites will not warn your character that it's a potent ingredient in probability spells, so breathing it in may cause sudden repeated visions of 15 seconds of a potential future based on every choice your character could make in a particular situation. Getting out of the pollen's effects takes a full day of going through visions of parallel possibilities if there's no one to help you, and the sprites will be long gone by then. You'll need another adventurer to use their magic to get you out of this or prevent the pollen from spreading... good luck.


B ⦿ Ingredient Two: Deez Nuts
    Within the Brocéliande there grows a certain tree. Even in winter, this tree produces tiny star shaped nuts that when ground into a powder are a key ingredient in many healing tinctures. However, the nuts are coveted by the wildlife for they taste quite sweet when eaten straight from the tree. Adventurers are tasked with entering the woods and retrieving baskets full of these tiny nuts. A warning was given to not go unarmed, those animals can be very protective of their food supply and they are rumored to be coveted by the Bear Fir, who won't hesitate to come for you. A warning to the wise: do not eat them yourself. They can be quite tempting. A tiny call will induce the desire to devour all of them, burrowing deep within your conscious. Not only would an adventurer fail their task but they would fall gravely ill for a period of two days. With these obstacles in mind, it may be best to team up and go at this task together to make sure everyone comes out alive and well.


C ⦿ Ingredient Three: Wait, isn't that a Pokémon?
    The hills to the south-east of the Red Spring are home to the elusive Hill Trolls, who never leave their hills, but like to engage with any traveler who does come through. Most try to avoid them as they are extremely rude in every way. However, for this particular remedy, there is special bluegrass known as poliwag grass, so named because the seer who discovered this unique grass had seen the creatures it is named for in an alternate world and found them endearing. The catch? Only the Hill Trolls know now wherein the hills the small patches of this grass can be found. Adventurers are tasked with entering the hills, engaging the Trolls, and requesting a guide to the grass. Avalonians will advise doing anything the troll asks of you, it’s the only way to appease them and get the prize. Characters will be set about various household and yard chores by the Hill Trolls, who will lead them to believe that this grass will take several days journey to reach and they simply can not leave their home and yard in such a state when on a long trip like that.

    Make sure to complete all your tasks, though, try not to be too angry when once their yard and home are spotless the Hill Troll produces a satchel of poliwag grass straight from their cupboard. They didn’t say you had to go on the trip with them and they will need to replenish their supply after, so they're not apologizing for anything.



A video is sent to everyone's devices, a strong magic spell making certain that it opens. Morganna's face appears. Morganna, after all, is to be listened to when she speaks. She seems to be looking at her nails as the recording starts, not looking at her captive audience.
"As infamous as Arthur and Merlin are, there are many magics they are unfamiliar with. They live in the realm of basic magics, the ones you all have touched and trifled with. But there are skills you will need in the future that require something a little stronger. Now if you came to me seeking spells, I would ask a fair price, dears... but it is my universe you are all saving too, so I will offer you a taste."

She finally looks directly into the screen. Despite that it's just a recording, it looks as if she's looking directly into your soul. She sees you even without you responding. Her lips curl up in a little smile, friendly and yet mischievious.

"Magic is stronger when more than one person performs it. Where you would be able to toss fire, you could create a fire tornado or rip the earth until it spits the fires of hell up as lava. To perform this kind of magic, you must be entirely in sync with your partners. Of one mind, of one movement. Open the attachment and it will place a memory of how to perform Synchronic Magic with a partner into your mind. It will still take practice, of course. Baby steps."
Magic-infused technology is a hell of a thing-- those who listen after the video ends and open up the attachment will find themselves rapidly flooded with what amounts to an instructional video and a visual sample of witches moving exactly in sync. After a little finger painting on each other's face and collar bones and some deep meditation while performing the spell, the caster of the spell will have complete control over the movements of the person the spell is cast upon. For the duration of the spell, the person who the spell was cast upon will mentally reside in the caster's head outside of their body. Their body will do anything the caster's does. For this particular version of the spell to work, it requires the consent of the person it's being cast upon, though there are other forms of the spell that do not that are not. With that knowledge, get practicing.

A ⦿ We Succeed Together
    When a goddess gives instructions to learn something, you learn it, and so some of the locals have set up meditation tents at one of Camelot City's parks. The tents are filled with incense, steam, and have a spell cast on them to provide relaxing sounds-- babbling brook, yoga music, rain on the ocean, a crackling fireplace, the cries of your enemies, the relaxing sound of change falling from your favorite plinko machine... It will respond to your emotions and find the sound that's most relaxing to you to help you clear your mind. If you trust the person you're with, the spell will go smoothly and you'll be able to perform the much simpler practice spell provided in the tent: a shadow dance. Follow the dance steps around the circle on the floor of the tent; shadows will begin dancing along the walls of the tent outside of their light source. Your shadows will be able to separate from your feet and travel without you once the dance is completed. It will return after completing whatever task you need from it. If you need some help developing your trust in the other person, try playing a game of twenty questions or partaking in some of the sparkling ginger shots in front of you-- they've got a heated kick to them that's sure to warm you up and make you fire out a secret to the person you're sharing the tent with.


B ⦿ We Fail Apart
    If you aren't perfectly in sync with your partner to cast Synchronic Magic, all kinds of things can go wrong. People who do not trust each other may end up accidentally sealing the tents shut and trapping themselves inside until they tell each other a secret they've told no one else, thus forcing them to trust each other. People believe the exact opposite at their core could end up temporarily body swapping with their partner until they wipe off the body paint and break the spell. And of course, even if you're completely on the same page and the person controlling both bodies has two left feet, a mistake in the shadow dance could cause the shadows to enter your eyes, turning both of your vision to complete darkness until you've been in sunlight for about 15 minutes straight. I hope you weren't practicing at night.


C ⦿ Loss and Gain
    After performing the Synchronic Magic, magicians of all kinds are going to feel a little strange. It's a magic outside of their field of expertise used to perform further magics, after all, and they've shared their essence with another person to perform it. There's a chance that characters are going to feel very alone after being separated from the synchronic magic. Alone, tired, and wanting to feel connected again even if you're normally the lone wolf type. Synchronic magic makes you feel connected to others in a way that's hard to do otherwise, and without it it leaves a sense of loss and disconnect. It's not a side-effect that was discussed ahead of time, but the citizens of Camelot have prepared for it for anyone who wishes to stick around after their spellcasting.

    After the magic is done, at the center of the tented area, everyone is invited to gather around a huge, prismatic bonfire taking place in the center of the park that the tents had been set up in. The bonfire is filled with flames of all colors, like a prism reflecting light and warmth, and acts as a beacon for casters' shadows to find their owners and reconnect with them. It also is enchanted to encourage affectionate feelings. This may inspire people to be more... touch-friendly than normal, wanting to hug and hold onto or simple be shoulder-to-shoulder with the people around them. These feelings can easily be fought even if they're present, but fulfilling them will help to eliminate the sense of loss from the synchronic spell ending. At the end of the night, little rainbow fireflies will begin to fly away from the flames, having been hatched within them, and fly off into the night as the flames turn to embers, and then to charcoal. It is said that if you catch a rainbow firefly, you can make a wish on it, and when let go they will take those wishes to the heavens with them. Some wishes may actually be granted, so if your character has a wish, submit it here.




MOD NOTES:
• All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post.
• If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities.
• If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt.
• The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. (This month, please check updated method of inventory collection at the Rent-a-Ride and the "February Special" rooms at the Red Spring.)
• The Shadow Dance Ritual is a form of advanced dark magic; this means that yes, after significant practice, a dark magic user may be able to do this on their own with only their own shadow. Even if your character isn't a dark mage, they can do a ritual to perform out-of-discipline magic. More information on rituals and how to unlock them will come in the future!
Please comment with wishes regardless of new/current member status if you want to participate! :)
• Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ.

*This Everwarm does not count toward your potion collection for those who wish to take up potion brewing. You must obtain Everwarm from the Elphame Trader's to count.
**Jackets come in a variety of neutral colors, enchanted with a fit-adjustment spell that will adjust to your character's size.
feisticuffs: (01)

jade | dragon quest xi

[personal profile] feisticuffs 2021-02-02 05:40 am (UTC)(link)
a. training grounds
[Training grounds are a familiar setting for Jade, enough so that when she makes her way to the grounds outside the town limits, it helps her to feel just a little more at ease. There's a practical angle to her visit, as well; she's familiar with magic and its use overall, but has never had much of it to call her own, at least not the way many of her friends did.

After a brief discussion with one of the trainers and receiving some instruction, she takes her place in a meditation circle with other new arrivals and exhales slowly, clearing her mind in order to focus on looking inward to see what power she might have been granted here. She waits— quite patiently, in fact— and remains silent as others have discoveries of their own, but try as she might to focus, she seems to be missing the mark.

After about twenty minutes, she lets out a frustrated huff of breath and opens one eye, folded hands falling into her lap.]


Nothing is happening.

[She doesn't feel magical, anyway. Maybe she's doing it wrong?]

b. deez nuts
[The locals had warned against going into the woods unarmed, and while such warnings might have given other adventurers pause, Jade finds herself more inclined to take on this particular task knowing that there's danger lurking ahead. Though she's managed to keep her frustration in check and opted not to take it out on any of her fellow new arrivals, there's a great deal to process and flat-out anger at how little control she feels she has in this situation. She's spoiling for a fight— there's no better way to let off steam than to start brawling with whatever creature looks like it might deserve to be on the receiving end of a well-aimed kick.

Unfortunately for whomever ends up working alongside her on this one, finding the nuts needed for the tincture seems to be secondary to finding a bear fir.]


Do you think they'll come when called?

[Her voice is calm and even as she walks, heading deeper into the wood without batting an eye.]

Might save all involved some time, anyway.

c. wildcard
[Something else in mind? Go for it!]
areadbhoar: (04)

training grounds

[personal profile] areadbhoar 2021-02-02 07:56 am (UTC)(link)
[ Though he arrived a couple of weeks ago himself, Dimitri hasn't exactly made familiarizing himself with his new magical abilities a priority, and with plenty of other things present to occupy his time, it had been easy to push aside. However, he can't keep ignoring it, so when new arrivals begin to trickle in from the bay, Dimitri takes the opportunity to join them at the training grounds to make an attempt.

And attempt may be all it is. His absent crest power notwithstanding, magic is not one of his strengths, and being physically capable as he is, he hadn't needed to learn it to find his place on the battlefield. Now, it's been granted him regardless, and much as he might feel ill-suited for it, he won't neglect it.

Target practice and the obstacle course hadn't quite given him the results he expected, so here he is, meditating, of all things...and though he reminds himself to have patience, it isn't paying off so far. So when the young woman nearby speaks up to voice her frustrations, he doesn't withhold a reply, even if he keeps his voice quiet. ]


No luck here either, I'm afraid. And they made "emptying my mind" sound so simple...

[ Joke's on them, he definitely is terrible at emptying his mind! ]
feisticuffs: (08)

[personal profile] feisticuffs 2021-02-02 05:57 pm (UTC)(link)
[At least she's not the only one.]

Emptying our minds sounds like quite an ask with all we've just been presented.

[She'll admit that much. It's hard to focus when you've been thrown into such a state of uncertainty. She frowns, reaching up to lightly brush her fringe out of her eye, pressing her lips together as she considers what to do next. She should probably keep trying, shouldn't she? It would be a waste not to make use of all the resources she's been given, but it would be nice to know if this particular method was a waste of her time.]

Have you tried 'looking inward?'

[There's a faintly playful lilt to her voice; she's heard the term bandied about, but she's not sure how one goes about doing that. If Rab were here, she's certain he would know how to handle this, even if he wasn't necessarily the world's most dedicated monk.]
areadbhoar: (24)

[personal profile] areadbhoar 2021-02-03 11:22 pm (UTC)(link)
[ Right...looking inward. Self-reflection isn't a strength of his at the best of times, and this isn't just asking him to perceive something he doesn't want to acknowledge, but instead something that he doesn't know at all. Maybe he should have taken more of an interest in learning magic while he was at the monastery...

Still, her words earn her a slanted smile. At least he's not the only one here having a hard time. Whether or not he can ever grasp it remains to be seen, but at least for now, it's a comfort. ]


I've tried it, though whether or not I'm doing so correctly is another question entirely.

[ Yeah, this approach sucks!!! ]

Maybe we need only be patient, and it will...come in time.

[ He doesn't sound especially thrilled about the idea himself, but it's not like he has other ideas to try. ]

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beaumains: art by cis (but you can't bring me down)

b

[personal profile] beaumains 2021-02-02 06:10 pm (UTC)(link)
[ At least one of them was armed, at least, the huge lance Gareth had hoisted over her shoulder impossible to miss. She'd accompanied Jade at first for that very reason, thinking a beautiful lady heading into a quest like that, with the apparent threat of the bear firs, to be in need of a night. But the more she watched the way the other woman moved... the more she felt a little foolish for her assumptions.

But she was still a knight, and as a knight she'd taken note to research more about the beast that might interfere in their work... ]


They say they won't even move if you look for them, so if anything, they'll probably get the drop on us...

[ But that didn't exactly sound apprehensive, either. Jade wasn't the only one itching for a fight. ]
feisticuffs: (06)

[personal profile] feisticuffs 2021-02-04 04:55 am (UTC)(link)
[The lance itself is impressive in its own right; it almost seems too large for Gareth to carry over her shoulder without causing herself injury, but Jade is careful not to comment on it— just as she always disliked being underestimated, she would not do this girl that same disservice.]

Hm. Well, that's fine— I like a challenge.

[She tosses her ponytail over one shoulder, striding forward with renewed vigor. She does keep an eye out for the nuts they're meant to be gathering, at least in her peripheral vision, but the effort is moderate at best.]

You don't seem worried, either.

[She glances over to Gareth, offering a faint smile of approval.]
beaumains: (we are the true believers)

[personal profile] beaumains 2021-02-04 06:12 am (UTC)(link)
A knight's always ready, my lady. [ Gareth's grin flashed nice and big, along with a nod.

She had to admit, she wasn't quite looking for the nuts, trusting Jade's eyes over her own. She was more just waiting for what felt like the inevitable confrontation with the living bush that was apparently stalking the area. ]


Though if it comes down to it, I'd like to be your vanguard, if you'll allow me.

[ Not because she doubted Jade's ability, but... she was still a knight. Propriety made some demands of her. ]

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warbun: (002)

A

[personal profile] warbun 2021-02-02 07:35 pm (UTC)(link)
[At least Jade is giving this an earnest try. Lizzie hasn't even done that much. The whole thing feels too much like her childhood. Sit still, clear yourself, listen to the will of the woods. Be more like your mother and stop picking fights. The Green Word is law.

She's perhaps too old to feel such petulance in response to the memory. But that doesn't change her automatic resistance to the idea.

When Jade finally speaks up, Lizzie is happy to chime in.]


Indeed. I had hoped that the training grounds would include more training and less sitting around.
feisticuffs: (03)

[personal profile] feisticuffs 2021-02-04 05:36 am (UTC)(link)
Mm.

[Jade gives her a reserved but lopsided smile in reply, nodding once before canting her head to one side.]

That's more my style, too. It just seemed practical to try and find out what it is we've been 'gifted' with here.

[She relaxes her stance slightly, shoulders dropping as she leans forward over her folded legs, resting both arms against her knees as she helps herself to a stretch.]

Maybe it's just too soon. People might 'awaken' at different rates— I noticed some didn't have to do this at all before having an incident of some kind.

[There were a few magical mishaps among the new arrivals on the way here.]
warbun: (005)

[personal profile] warbun 2021-02-05 05:09 am (UTC)(link)
[Lizzie returns the smile with ease. It's good to know that she's not the only struggling with this!]

That's true. I'm sure we'll find our specialties eventually.

[Hopefully without all this meditation. Lizzie really isn't suited for it--the 'cool, collected viera' stereotype certainly doesn't apply to her.]

Not that I would know the first thing about wielding it. My dearest friend back home is the thaumaturge, not I. [And a Black Mage, but that's much more hush hush.] It's a shame he wasn't carried through along with me, else I'd pick his brain right about now.

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forgeabettertomorrow: (I don't really get it but...)

Training Grounds

[personal profile] forgeabettertomorrow 2021-02-03 01:03 am (UTC)(link)
[Darin had begun making rounds every so often at the training grounds. After all, with all of these new spellcasters trying their hands at various magics, it might be prudent to have one or two extra healers around in case someone accidentally exploded.]

[Maybe it's the tone of frustration that he's all too familiar with, but Darin stops and watches as Jade struggles. Finally, he steps forward.]


Hey friend. Having some trouble? Mind if I ask what exactly you're trying to do?
feisticuffs: (05)

[personal profile] feisticuffs 2021-02-04 05:38 am (UTC)(link)
[She huffs softly, causing her fringe to briefly blow upwards and away from her forehead as she looks up.]

I'm trying to discover what sort of magic I've got. The instructor told me that if I sat here and focused, it would come to me.

[Maybe it's that simple for some people, but it doesn't seem to be for her.]

So far, no luck.
forgeabettertomorrow: (Ehehehe well...)

[personal profile] forgeabettertomorrow 2021-02-04 06:46 am (UTC)(link)
Ahhh yeah. I had a problem too. In fact, I've only been here a month and I've only managed to really learn one spell.

[Darin takes a seat on the ground across from her.]

I get what they're saying about focusing but that doesn't always work. Let me ask, have you had any contact with your familiar?

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parcure: (♡ 010)

b.

[personal profile] parcure 2021-02-03 10:13 pm (UTC)(link)
[ It’s become quite clear very early into this venture that Svana is going to have to do all the heavy lifting. She’s the only one with a basket in her arms, for starters, and every time she pauses to inspect a bush to see if it bears (ha) the nuts they need, her partner just keeps pushing on.

They’re all out of sorts right now, and she knows it. She’s wanted to hit something herself, but her patience is quickly fraying. ]


Maybe if you help gather some of these swiving nuts they’re supposedly so fond of, they’ll come to you.
feisticuffs: (01)

[personal profile] feisticuffs 2021-02-04 05:49 am (UTC)(link)
[Jade stops short, turning to face her companion rather than continuing to press on ahead, as though the words themselves had grabbed hold of her and jerked backwards. For a moment, her expression is unreadable, and perhaps it seems like she might let her own impatience get the better of her— but instead, she exhales slowly and shakes her head.]

You're right. I apologize.

[Anxious as she is to blow off some steam, it's not fair to leave their task entirely to the other party. She collects herself and changes direction, leaving the path behind to approach a bush for inspection instead, giving Svana a sidelong glance.]

I'm not entirely myself at the moment. I doubt any of us are, but that's no excuse.
parcure: (♡ 005)

[personal profile] parcure 2021-02-04 05:46 pm (UTC)(link)
[ Svana tenses, her grip on the basket tightening as if she’s expecting to have to throw down at any moment - and perhaps there is some part of her that wants that, an outlet for her mounting frustration for the situation at large - but that tension goes out of her the moment Jade relents, her sigh seeming to ease both of them.

They’re better off saving their energy for the beasts rather than each other. ]


I know, trust me.

[ Nothing has made her feel more angry or helpless than learning that the aether no longer comes when she calls, leaving the staff slung across her back good for little more than smacking things with. ]

This whole situation is so… stupid.

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wherethewindtakesme: (hmm)

a

[personal profile] wherethewindtakesme 2021-02-04 12:20 am (UTC)(link)
What are you trying to make happen?

[A tall young man is watching Jade quietly from a distance. A very colorful hummingbird is zooming around him when it's not perched on his shoulder.]
feisticuffs: (08)

[personal profile] feisticuffs 2021-02-04 05:59 am (UTC)(link)
[The meditation circle seems to be thinning out at the moment, and so Jade doesn't feel too terribly guilty in looking towards the source of the voice and engaging in conversation. As long as they don't make too much noise, they shouldn't be disturbing anyone else who's still trying to focus.]

Discover what sort of magic I've been granted since coming here. I did everything as instructed, but that hasn't been enough. I'm not certain how long I'm supposed to wait.

[It feels like it's been an eternity already!]
wherethewindtakesme: (Default)

[personal profile] wherethewindtakesme 2021-02-04 11:53 pm (UTC)(link)
Well...I have a lot of friends and I know that each of them would point to something that would help them relax and focus when they need to.

Maybe you should try something that makes more sense to you, whatever it is?

[Which makes him want to try painting outside because that might really help unlock his magic as well.[

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leitstern: (Miffed)

Wildcard: Carriage

[personal profile] leitstern 2021-02-04 02:54 am (UTC)(link)
[The journey back to Camelot is a long and winding one. Jasper lounges and loiters within the carriage he is waiting upon to depart. For the first hour he watches his device, interested in the potential of mass communication. An unfortunate few are chased away by his dour manner and that means his carriage is one of the last remaining few free for a passenger.

He kicks his feet upon the opposite seat, right arm swinging over his own. He lords over the space and swigs the contents of the minibar down his neck. One, two, three bottles after another. There is no intention of sharing with the next unfortunate soul to try and claim a seat. Their presence announces itself - a cold draft of wind that would chill a man to the bone.

They do not earn a glance.]


Thank you for leaving the door open so widely.

Please close it before I should die of cold.

[He tries not to sound bitter as he drinks just another one.]
feisticuffs: (05)

[personal profile] feisticuffs 2021-02-04 06:08 am (UTC)(link)
[There aren't many options left as far as carriages go, and Jade allows herself to be ushered towards the nearest one with a vacancy— but even being warned of a passenger with a sour, unpleasant demeanor does very little to prepare her for who she actually finds seated inside.

She doesn't notice the draft that comes in with her. It's nothing compared to the ice that's suddenly seized hold of her veins, and she clenches her jaw hard as her fingers curl into a tight fist at her side, the other hand still propped against the inside of the open door.]


Jasper.

[Sitting there and drinking as though he hasn't a care in the world, as though all of this was just an inconvenience—

She stands utterly still, quickly going over the pros and cons of letting her temper get the better of her, of doing what she wants to do and lunging forward to kick him square in the chest— for starters, anyway. But this isn't the place to make a scene, and she refrains, at least for now. There are other people within the carriage, many of whom are now looking between the two of them to see what might happen next, if he'll even acknowledge her.]


Of all the possible travel companions.

[Her voice is terse, reserved, and she straightens up as she steps in an lets the carriage door swing shut behind her. She could leave and try for a seat in another carriage, but there were so few to begin with, and she doesn't want to give him the satisfaction.]
leitstern: (Zest)

[personal profile] leitstern 2021-02-04 02:31 pm (UTC)(link)
[Jasper acknowledges nothing about his new companion at first. It proves easier to deny their relationship and forget her existance. Better to rely on the consequnces of disappointing his master, than the concerns and empathy of family. His cold mood is notable to every passenger in the carriage and he refuses to remove feet so rudely planted on the only available seat. Being out and revelling in service to the darkness means he no longer has to care about putting on a performance.]

Ah, princess! It is such a pleasure, to run into your company again.

[His voice is removed from the situation. Impersonal. Her status as next in line to the crown something that is mocked, not respected or adored. He salutes her with his drink and promptly downs it in one. This is not a person he had been expecting. Not a life he had been expecting to confront.]

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arf: (AHHHHHHHHHHH!!!)

b

[personal profile] arf 2021-02-05 12:34 pm (UTC)(link)
Don't call them!

[ Taichi is out here and he's more or less not a fighter at all. But he is a healer, and getting stuff for healing kind of feels like it could be part of the job.

Well, at the very least, he's sticking close to Jade because she looks like a complete badass and even if he's flustered by her being both a girl and pretty, he's more scared of her trying to call any kind of monster to them so he's at least not stuttering right now. Just yelling. Bait will probably help.. ]
feisticuffs: (08)

[personal profile] feisticuffs 2021-02-07 06:45 am (UTC)(link)
[Well then.]

Keep yelling like that and I won't have to.

[Though there's a faint note of chastisement in her voice, it's far overshadowed by amusement, and the smile that pulls at one corner of her mouth as she directs her attention towards him makes it clear enough that she's not particularly bothered.]

Don't worry. If any come our way, I'll protect you.

[He'd chosen a solid bodyguard for himself, at least.]

Any sign of those nuts yet?
arf: (flustered but happy)

[personal profile] arf 2021-02-11 05:04 am (UTC)(link)
R-Really?

[ He's staring at her after she says that. What a cool line..? Ah, she's so cool.. He's getting flustered. And it shows in his face. He clears his throat. ]

Umm... not yet, but we haven't checked over there yet.

[ He reaches up to scratch the back of his head, grinning and blushing. ]

I'm Taichi Nanao.

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