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avalonmods ([personal profile] avalonmods) wrote in [community profile] avalaughs2021-01-31 11:59 pm
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TEST DRIVE MEME ⚔️️ 4



{ QUICK NAV }
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⚔️️ Top-Levels Only ⚔️️



A ⦿ Soaking in Your Arrival
    KERPLUNK, SPLASH!

    Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's chilly waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's paralyzingly cold for a few seconds before you're approached by the Lady of the Lake beneath the water's surface. She puts a vial of a vibrant, glowing red Everwarm* potion to your character's lips. The icy water doesn't feel so icy once consumed and you'll be able to move your limbs enough to swim to shore on your own. She can't stick around to explain, she's got to get this to all the new arrivals! Many of which you'll see plopping in around you.

    If you can't swim, a handful of helpful ice turtles will scoop you up from beneath and drop you off at the shore. It's a fast process, as they no longer have to collect possessions and pets from drowning in the waters, so they're only needing to go around hitting the ice that keeps forming on the surface with their shells to keep the surface open for the falling arrivals. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. If anyone with Animal Magic asks the turtles, they will give the full spiel, but very slowly, and they like to get off topic and gossip about other turtles you've never heard of. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly.


B ⦿ The Caravan to Camelot
    Once everyone is wrangled up to the top of the White Cliffs, the handsome owner of the Rent-a-Ride, Archimedes, will distribute smart phones, a pair of earbuds, and a winter cloak** and tell them to "Check the Shit Box." The "Shit Box" refers to wardrobe more formally known as the Wardrobe of Finding, a hammerspace-like wardrobe that opens to each person's items and pets when the person touches the handle. It was recently enchanted by Merlin to prevent people from having to fish their waterlogged possessions and pets out of the water with them. From there, Archimedes directs everyone to settle in groups into modernized carriages pulled by horses and gives them a basic explanation of why and how they've been brought to Avalon: The rest of the universe is frozen in time and your character has been brought here by a familiar that was able to bond with them. They'll have to learn magic to help save their own world from destruction, but first they've got to get them to Camelot. It is here that you have the first opportunity to decide who they will be in their new home. You'll have about an hour to wander around here, meet and greet, and pet the horses before it's time to go.

    These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, [community profile] avalononline (AOL), to chat with other characters, watch dumb videos, learn about the world, contact Camelot Support (they'll answer any questions they can for you, from how to use a smart phone to where to find quests and resources to learn more about your magic). Be careful if you decide to use your phones while in the caravan-- if you don't use those earbuds and start forcing everyone to listen to your nonsense, Archimedes may make you walk.


C ⦿ The Red Spring
    The journey from the White Cliffs to the City of Camelot is a long one, and the first evening you arrive you'll end up spending at the Red Spring, a booming resort town. Because of the volume of new arrivals and vacationers, inn rooms are assigned two-to-a-room. The rooms have two twin beds, a bathroom, a mini-fridge and microwave, and a TV equipped with a couple of entertaining video games and a few free movies. For the month of February: there are complimentary chocolates placed on the pillows that make you feel warm and fuzzy when you eat them, all the rooms have been temporarily redecorated after hearing about Valentine's Day after an announcement about an upcoming Valentine's concert to be held by the off-worlders. They wanted to celebrate love too, and help the newcomers feel welcome! Unfortunately, this means that the two-person bedrooms only have one bed this month... maybe you can get a roll-away?

    If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out!

    The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there.



As the snows give way to rain and the cold persists across Avalon, it may seem as if some of the local businesses are suddenly short-staffed. A favorite spot might have shorter hours, longer wait times. Whatever it is, it seems that there are fewer Avalonians as the days go on. It is not long before there are signs posted outside local businesses and every clinic, there is an illness striking the populace and adventurers seem to be immune. While the healers can cure this malady, they are short on supplies and some of them are not easy to obtain. All are urged to take up a task and gather these ingredients. Anyone who does obtain one or more of the required ingredients will be given a Fairy-blessed Tincture of Wellbeing from one of the faeries who stayed behind after the tournament. It is said to bring healing no matter where you are when you sprinkle it on the ground in front of you. (Note: The tincture will teleport the nearest healing mage to your location. This information is not included with the tincture... surprise!)

A ⦿ Ingredient One: A Can of Sprite
    Sprites can be found in and around Avalon, and thankfully so. The first task is to obtain a small can of magic dust from a sprite's wings. Now an adventurer may think to capture and take this by force, but be wary: sprites always travel in packs and will be so inclined to curse any would-be attackers dance till they drop, literally. Sprites are mischievous sorts with a wry sense of humor and can be quite fond a flower which grows near the Red Springs called the Cinnabar Paper Bush. Bring them a bouquet and beg for their cooperation, but be cautious of breathing in the flower's pollen-- the sprites will not warn your character that it's a potent ingredient in probability spells, so breathing it in may cause sudden repeated visions of 15 seconds of a potential future based on every choice your character could make in a particular situation. Getting out of the pollen's effects takes a full day of going through visions of parallel possibilities if there's no one to help you, and the sprites will be long gone by then. You'll need another adventurer to use their magic to get you out of this or prevent the pollen from spreading... good luck.


B ⦿ Ingredient Two: Deez Nuts
    Within the Brocéliande there grows a certain tree. Even in winter, this tree produces tiny star shaped nuts that when ground into a powder are a key ingredient in many healing tinctures. However, the nuts are coveted by the wildlife for they taste quite sweet when eaten straight from the tree. Adventurers are tasked with entering the woods and retrieving baskets full of these tiny nuts. A warning was given to not go unarmed, those animals can be very protective of their food supply and they are rumored to be coveted by the Bear Fir, who won't hesitate to come for you. A warning to the wise: do not eat them yourself. They can be quite tempting. A tiny call will induce the desire to devour all of them, burrowing deep within your conscious. Not only would an adventurer fail their task but they would fall gravely ill for a period of two days. With these obstacles in mind, it may be best to team up and go at this task together to make sure everyone comes out alive and well.


C ⦿ Ingredient Three: Wait, isn't that a Pokémon?
    The hills to the south-east of the Red Spring are home to the elusive Hill Trolls, who never leave their hills, but like to engage with any traveler who does come through. Most try to avoid them as they are extremely rude in every way. However, for this particular remedy, there is special bluegrass known as poliwag grass, so named because the seer who discovered this unique grass had seen the creatures it is named for in an alternate world and found them endearing. The catch? Only the Hill Trolls know now wherein the hills the small patches of this grass can be found. Adventurers are tasked with entering the hills, engaging the Trolls, and requesting a guide to the grass. Avalonians will advise doing anything the troll asks of you, it’s the only way to appease them and get the prize. Characters will be set about various household and yard chores by the Hill Trolls, who will lead them to believe that this grass will take several days journey to reach and they simply can not leave their home and yard in such a state when on a long trip like that.

    Make sure to complete all your tasks, though, try not to be too angry when once their yard and home are spotless the Hill Troll produces a satchel of poliwag grass straight from their cupboard. They didn’t say you had to go on the trip with them and they will need to replenish their supply after, so they're not apologizing for anything.



A video is sent to everyone's devices, a strong magic spell making certain that it opens. Morganna's face appears. Morganna, after all, is to be listened to when she speaks. She seems to be looking at her nails as the recording starts, not looking at her captive audience.
"As infamous as Arthur and Merlin are, there are many magics they are unfamiliar with. They live in the realm of basic magics, the ones you all have touched and trifled with. But there are skills you will need in the future that require something a little stronger. Now if you came to me seeking spells, I would ask a fair price, dears... but it is my universe you are all saving too, so I will offer you a taste."

She finally looks directly into the screen. Despite that it's just a recording, it looks as if she's looking directly into your soul. She sees you even without you responding. Her lips curl up in a little smile, friendly and yet mischievious.

"Magic is stronger when more than one person performs it. Where you would be able to toss fire, you could create a fire tornado or rip the earth until it spits the fires of hell up as lava. To perform this kind of magic, you must be entirely in sync with your partners. Of one mind, of one movement. Open the attachment and it will place a memory of how to perform Synchronic Magic with a partner into your mind. It will still take practice, of course. Baby steps."
Magic-infused technology is a hell of a thing-- those who listen after the video ends and open up the attachment will find themselves rapidly flooded with what amounts to an instructional video and a visual sample of witches moving exactly in sync. After a little finger painting on each other's face and collar bones and some deep meditation while performing the spell, the caster of the spell will have complete control over the movements of the person the spell is cast upon. For the duration of the spell, the person who the spell was cast upon will mentally reside in the caster's head outside of their body. Their body will do anything the caster's does. For this particular version of the spell to work, it requires the consent of the person it's being cast upon, though there are other forms of the spell that do not that are not. With that knowledge, get practicing.

A ⦿ We Succeed Together
    When a goddess gives instructions to learn something, you learn it, and so some of the locals have set up meditation tents at one of Camelot City's parks. The tents are filled with incense, steam, and have a spell cast on them to provide relaxing sounds-- babbling brook, yoga music, rain on the ocean, a crackling fireplace, the cries of your enemies, the relaxing sound of change falling from your favorite plinko machine... It will respond to your emotions and find the sound that's most relaxing to you to help you clear your mind. If you trust the person you're with, the spell will go smoothly and you'll be able to perform the much simpler practice spell provided in the tent: a shadow dance. Follow the dance steps around the circle on the floor of the tent; shadows will begin dancing along the walls of the tent outside of their light source. Your shadows will be able to separate from your feet and travel without you once the dance is completed. It will return after completing whatever task you need from it. If you need some help developing your trust in the other person, try playing a game of twenty questions or partaking in some of the sparkling ginger shots in front of you-- they've got a heated kick to them that's sure to warm you up and make you fire out a secret to the person you're sharing the tent with.


B ⦿ We Fail Apart
    If you aren't perfectly in sync with your partner to cast Synchronic Magic, all kinds of things can go wrong. People who do not trust each other may end up accidentally sealing the tents shut and trapping themselves inside until they tell each other a secret they've told no one else, thus forcing them to trust each other. People believe the exact opposite at their core could end up temporarily body swapping with their partner until they wipe off the body paint and break the spell. And of course, even if you're completely on the same page and the person controlling both bodies has two left feet, a mistake in the shadow dance could cause the shadows to enter your eyes, turning both of your vision to complete darkness until you've been in sunlight for about 15 minutes straight. I hope you weren't practicing at night.


C ⦿ Loss and Gain
    After performing the Synchronic Magic, magicians of all kinds are going to feel a little strange. It's a magic outside of their field of expertise used to perform further magics, after all, and they've shared their essence with another person to perform it. There's a chance that characters are going to feel very alone after being separated from the synchronic magic. Alone, tired, and wanting to feel connected again even if you're normally the lone wolf type. Synchronic magic makes you feel connected to others in a way that's hard to do otherwise, and without it it leaves a sense of loss and disconnect. It's not a side-effect that was discussed ahead of time, but the citizens of Camelot have prepared for it for anyone who wishes to stick around after their spellcasting.

    After the magic is done, at the center of the tented area, everyone is invited to gather around a huge, prismatic bonfire taking place in the center of the park that the tents had been set up in. The bonfire is filled with flames of all colors, like a prism reflecting light and warmth, and acts as a beacon for casters' shadows to find their owners and reconnect with them. It also is enchanted to encourage affectionate feelings. This may inspire people to be more... touch-friendly than normal, wanting to hug and hold onto or simple be shoulder-to-shoulder with the people around them. These feelings can easily be fought even if they're present, but fulfilling them will help to eliminate the sense of loss from the synchronic spell ending. At the end of the night, little rainbow fireflies will begin to fly away from the flames, having been hatched within them, and fly off into the night as the flames turn to embers, and then to charcoal. It is said that if you catch a rainbow firefly, you can make a wish on it, and when let go they will take those wishes to the heavens with them. Some wishes may actually be granted, so if your character has a wish, submit it here.




MOD NOTES:
• All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post.
• If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities.
• If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt.
• The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. (This month, please check updated method of inventory collection at the Rent-a-Ride and the "February Special" rooms at the Red Spring.)
• The Shadow Dance Ritual is a form of advanced dark magic; this means that yes, after significant practice, a dark magic user may be able to do this on their own with only their own shadow. Even if your character isn't a dark mage, they can do a ritual to perform out-of-discipline magic. More information on rituals and how to unlock them will come in the future!
Please comment with wishes regardless of new/current member status if you want to participate! :)
• Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ.

*This Everwarm does not count toward your potion collection for those who wish to take up potion brewing. You must obtain Everwarm from the Elphame Trader's to count.
**Jackets come in a variety of neutral colors, enchanted with a fit-adjustment spell that will adjust to your character's size.
eardrums: (🎧»237)

Kyoka Jiro | My Hero Academia

[personal profile] eardrums 2021-02-02 09:20 pm (UTC)(link)
[A - The Red Spring]

[Jiro had accepted her arrival in a new world full of magic. She'd accepted the idea of being bonded to a haunted banjo. Hell, she had even started to digest and come to terms with the fact that she's lost her Quirk.
But this? This is too much. It's too far.

When someone finally trundles in to meet whoever they're unfortunately bunking with, the room's been left in a bit of... a state. It seems in her embarrassment over the room - and the idea that she has to share a room like this - someone's had a bit of an accident with their new kinetic magic.
The rose petals are scattered haphazardly around the room, the bed's canopy has ended up tangled and knotted, one of the table's completely overturned... and the perpetrator?
She's huddled up on the remaining recliner under a blanket, apparently claiming that as her bed. In fact... once she hears that she's no longer alone?
She lifts a hand and lazily waves it with dismissal, that same dismissal easily heard in her voice.]


You get the bed.

[So, who's the lucky winner who scored this room and their curmudgeonly roommate?]

[B - Poliwag grass]

[Well, it's definitely not the first time her heroic nature's been taken advantage of for odd jobs and chores... though, this time it wasn't her school more-or-less assigning her to do it. But the reason for it is a good one, so she can't say she minds!
It just kinda sucks to be stuck with a lot of the heftier stuff. Right now? She can be found moving between the houses of two different trolls with what looks to be a boulder (the size of a small boulder) settled on her back, walking step-by-sluggish-step to move it from one yard to another.
On closer inspection, it's some sort of carved garden statue... and she's already breaking out in a sweat, too.

When she catches someone's eyes, though, she takes a moment to rest and drop it at her feet with a heavy thud.]


H-hey... do you know if there're any wheelbarrows going unused around here? I keep trying to lift it with my magic or whatever, but all I've managed to do is make it weigh a little less...
And there's two more I gotta move after this one.

[Why no, the troll who tasked her with this doesn't have their own wheelbarrow, apparently! She's a little miserable.]

[C - Trust exercises]

[Whoever's ended up in this tent with Jiro's rather lucky - she's prickly and surly on the outside, but she's truly one of the most cooperative in her class. Easy going and easy to work with, it wouldn't be hard at all for someone to sync up with her!
And considering her partner's getting to dance with a musician, surely this should be a breeze, right?

Well... that depends entirely on who her partner is.]


C1.

[Is your character the cranky, distrustful type? Then they're surely going to be pleased to see they've ended up with a closed-off, sharp-eyed girl in their tent who seems like she's sizing them up and trying to gauge their vibe.
It's not hard for her to spot a little suspiciousness in someone else - after all, even if she's cooperative that doesn't mean she's trusting, herself.

But they do want this magic to work, so...]


Alright. How about we both try those ginger shots? I can't say I know for sure what they'll do, but that's a nice'n easy way to start, I think.
I'll even go first if you want.

C2.

[Is your character the warm, easy to get along with type? Wonderful! They won't have any issues then, surely!
Except, well, it wouldn't be interesting if it were that easy... and even someone who's cooperative isn't fully trusting. It's not anything wrong on their part - she's just a bit embarrassed about the idea in general, and it makes it hard for her to warm up to the whole thing.
But there's a simple way to beat that, right?]


I heard someone mention twenty questions being good for this whole thing... feels a bit like a kid's game, but if it'd work, I wouldn't mind trying it.
What do you think?

[It's probably clear she's more than a little shy about all this... be gentle.]

[D - Wildcard]

[OOC: The usual song and dance! Feel free to mess with the above prompts to your liking, or shoot me a PM if you have other ideas.
As a note, please avoid prose with me if you can! I've got moderate dyslexia, and it can make it easy to skip lines and miss dialogue in prose.]
thepattern: (Hollow-Art 17)

B.

[personal profile] thepattern 2021-02-02 09:37 pm (UTC)(link)
[ Corwin is in the process of relocating items from an old junk pile around the back of this troll's house, into the shed on the other end of their property. He's currently got a looooooooong coil of garden hose bundled in his arms (seriously this is like three hundred feet of hose-- who needs that much hose??) and is using his kinetic magic to drag a bundle of rakes and shovels behind him, since both of his arms are occupied holding the hose. ]

A wheelbarrow? [ Didn't he just move an old rusty wheelbarrow into the shed about ten minutes ago? ]

Sure, I know of one. Follow me.
eardrums: (🎧»138)

[personal profile] eardrums 2021-02-02 10:04 pm (UTC)(link)
[She takes a second, looking down at the boulder-statue-garden decor... but looks up at Corwin again and nods.
It's not like anyone's gonna go and steal a big rock, right?]


I thought for sure this'd be a lot easier for me, since I've got telekinesis now or whatever... I guess that's what I get for assuming I'd be able to use it right away.
thepattern: (Hollow-Art 02)

[personal profile] thepattern 2021-02-05 06:30 pm (UTC)(link)
[ Corwin does his best not to chuckle, because the poor girl does seem like she's honestly trying her best. But he definitely can relate to her exasperation. ]

Do me a favor, and carry these? [ He tilts his head and the hovering rakes wiggle slightly in the air. ] It's kind of mentally draining to keep holding them up.

[ That settled, he'll begin to lead the way to the shed where the wheelbarrow resides. ]

Take it from me, this magic is no walk in the park. You have to work at it, like any other new skill.
eardrums: (🎧»27)

[personal profile] eardrums 2021-02-10 04:29 am (UTC)(link)
[Without saying a word, Jiro nods and moves to take those rakes for him - she likes to think she's a helpful person, after all.]

didn't even notice you had these guys following you around...

[Mostly because she was a little, uh, preoccupied. By a big rock.
But she's quick to move a little faster to catch up to him, falling in step behind Corwin with those rakes hauled up in her arms.]


So you have the same kinda magic as me? How long it take you to get this part down?
Making stuff float, I mean. I've gotten little junk like leaves to float, but that's about it... at least, when it comes to stuff I've done on purpose.

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trustheart: (011)

A

[personal profile] trustheart 2021-02-02 10:41 pm (UTC)(link)
[Chris enters the room... and immediately is set on guard as she stares at the state it's in. This looks like someone ransacked it! ... Or at least, like the sort of room one of her best friends would be found in after five minutes...

Chris scans the room, and upon spying her, settles her gaze on Jirou.]


What the heck happened here?!
Edited 2021-02-02 22:41 (UTC)
eardrums: (🎧»195)

[personal profile] eardrums 2021-02-02 10:49 pm (UTC)(link)
[Jiro doesn't even bother to unbury herself from her blanket on the chair... she just looks at Chris from the side of her eye, obviously in some sort of bad mood.
(Because this is embarrassing. She's embarrassed to be staying in a room like this at all.)]


What's it matter? It's not like this place looked any better before I got to it.
trustheart: (040)

[personal profile] trustheart 2021-02-02 10:50 pm (UTC)(link)
Well, we can't even tell what it used to look like, now that it's like this!

[A beat.]

Wait. You did this? How?!
eardrums: (🎧»218)

[personal profile] eardrums 2021-02-02 10:55 pm (UTC)(link)
Did the guy back at the Rent-a-Ride stop explaining after a while or something?
It's thanks to that magic or whatever we're all stuck with.

[Yeah, sure, okay. She's not happy about it, but she goes ahead and sits up so she can face Chris properly as she talks.
She might be cranky but she's not rude.]


I can't be expected to have fine control over some sort of magic I've never used before, can I?

[... Kinetic magic, specifically.]

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morganknight: (oh really?)

B

[personal profile] morganknight 2021-02-02 11:10 pm (UTC)(link)
[Life is distinctly unfair -- because here's a big tall guy who could probably lug that thing a lot easier than her, but who instead is busy fixing a loose stone in the side of a large garden planter. Probably impressively, the thud doesn't make him flinch -- or even get his attention.]

[The question does, and he turns in his crouch in a way that isn't exactly comfortable.]


Whoa. That thing's huge. How far have you been carrying it?
eardrums: (🎧»64)

[personal profile] eardrums 2021-02-02 11:51 pm (UTC)(link)
[She lifts an arm and points back over her shoulder - down the dirt path, about the length of a few houses down is one of the trolls' homes, its gate still open from where she left it.
Her own strength shouldn't be underestimated as a hero-in-training, but still... a big rock is a big rock.]


I could probably use a little extra training? But this is a little ridiculous, if you ask me.
The troll's making me lug this thing around without a wheelbarrow, said his broke a week ago.
morganknight: (amused)

[personal profile] morganknight 2021-02-02 11:55 pm (UTC)(link)
Okay, jeez, you're awesome. [Considering her height, build, and issues of leverage and momentum? Full credit.]

I don't know where a wheelbarrow is, but I'm happy to help anyway. [He runs one finger down the line of his jaw, thoughtfully.] Though if you have the magic to do it, this might be a give-a-man-a-fish scenario...
eardrums: (🎧»27)

[personal profile] eardrums 2021-02-04 05:03 pm (UTC)(link)
[Hey, a gal's gotta be tough when she's part of a superhero shonen anime crew. ... Or at least tough enough to keep up with the rest of them.
But that suggestion does get her to stop and look at that rock she's been lugging around, one of her jacks - the appendages hanging off of her ears - coming up to tap her chin with thought.]


Well, I mean... I've got that motion-based magic. Whatever they call it.
I can make stuff float or whatever, so that's what I've been trying - I just can't figure out how to make it float all the way.
The best I've managed is knocking off a few kilos so it's not as hard on my legs to carry.

[Because, y'know. "Lift with your legs, not your back" and all that.]

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moodyblue: (cjK80XY)

C1

[personal profile] moodyblue 2021-02-02 11:10 pm (UTC)(link)
[ Oh great, Abbacchio thinks but doesn't say as he opens this tent flap, a kid.

Not like he didn't work almost exclusively with teenagers back home. If anything, it's the familiarity of it more than annoyance that really sets his jaw tightening. He scowls but steps inside and sits down, because he's already made up his mind to learn about how this magic bullshit works.
]

What makes you think they're safe to drink? [ At least one of them was willing to break their awkward, silent stare-down. They'd gotten as far as collecting the paint they're meant to inscribe the other's face with, but haven't even traded artistic attempts yet.

Abbacchio's doing his tough guy schtick for sure, but his familiar's followed him in here and...the purring house cat-sized Sphinx that won't leave his lap is maybe ruining that tough vibe. It can tell he's anxious, not that Abbacchio's yet caught on that that's why he can't get his familiar to leave him alone today.
]

I'll go first. [ He's not risking some kid's health over this magic trick. And true to his words, he reaches out and grabs a shot and downs it like a pro — til he hisses with surprise at just how unnaturally warm it is, anyway. ] ...Wow.

[ Give him a second...surely an awkward moment of over sharing is incoming. ]
eardrums: (🎧»12)

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[personal profile] eardrums 2021-02-03 12:08 am (UTC)(link)
[Honestly, he's lucked out that it's Jiro he's gotten stuck with, of all teenagers. She's already told her own familiar to wait outside, and her manners are keeping her quiet about Abbachio's adorable Sphinx - so his dignity lives yet another day.
Well, maybe. After the way he hisses at the shot's warmth, he's getting a look that clearly says "pshh, weak" as she reaches out for her own.]


I'm pretty sure the people around here wouldn't serve us anything dangerous. A poison in this scenario would be too easy to track.
Only a dumbass would actually attempt something like that.

[It's said coolly and with a calm, thoughtful sort of attitude before she goes ahead and downs her shot to match.]
eardrums: (🎧»124)

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[personal profile] eardrums 2021-02-03 12:10 am (UTC)(link)
[... Only to sputter and cover her mouth as tries not to hack over how harsh the drink is, the heat clearly a lot worse than she was expecting.
Be kind, Abby - it's not like baby heroes go around drinking things they shouldn't at their age.]
moodyblue: (vZloQHy)

[personal profile] moodyblue 2021-02-03 02:17 am (UTC)(link)
True. [ He says, and only barely avoids coughing afterwards. He's reticent about himself, but as far as brainstorming about their situation at large...well, it's probably the easiest way to get him to start talking. ] I guess they have been trying real hard to gain our trust. If they were gonna poison us, they wouldn't do it while someone else literally locked in the room to witness it.

[ He just stares and then shakes his head at her choking on the drink. And chuckles, a little bit.

And surely that's going to be it, right? He doesn't think about saying anything else...but the drink sure has other ideas. Firing off truths, huh.
] Don't feel bad. I'm only this good at it because I used to be an alcoholic.

[ And then two seconds later his entire face contorts with enraged horror. ] What the hell is in these?!

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frogiveness: Refrain <user name=recadreuse> (There isn't anything I wouldn't do for y)

A

[personal profile] frogiveness 2021-02-03 02:53 am (UTC)(link)
[Is there anyone more easy to get along with than Tsuyu? She'd like to think that things are fine, and that she's perfectly easy to get on with. And this is weird enough already that she's not sure what to do with it all. But she does know that it's cold and there's only one place to sleep.

So when Jiro offers the bed, she turns around and sighs.


Ribbit...It's fine. You can have the bed.
eardrums: (🎧»37)

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[personal profile] eardrums 2021-02-04 04:51 pm (UTC)(link)
[For a moment, Jiro seems plenty happy to just ignore her "new" roommate, burrowing further into her blanket on the chair --]
eardrums: (🎧»83)

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[personal profile] eardrums 2021-02-04 04:52 pm (UTC)(link)
[- Except wait, she knows that ribbit.
It doesn't take long for her to shoot up again in surprise - delighted surprise! - and shove her blanket to the side with it.]


Tsuyu-chan! You're here, too!? When did you get here?

[She was so sure it was just her, Momo, and Uraraka... maybe a couple of the guys; she's not so sure about them yet.
But for Tsuyu to be here, too... it just serves to make her feel a lot better about all this.]


Actually - [One of her jacks lifts, waving dismissively. She might not be able to stretch them or use any sound, but they can still move!] - forget all that crap, we can just share it, right? I mean, it's winter.
I'm not gonna make you take a chair with a thin blanket in the middle of winter.
frogiveness: <user name=recadreuse> ('Cause you've got a friend in me)

[personal profile] frogiveness 2021-02-04 07:18 pm (UTC)(link)
Today? When did you get here?

[Tsuyu shifts, finger coming up to her lip, a vaguely bemused smile on her face. She thinks that it's today? But maybe there's something time-travel-y going on. It's hard to say.]

Are you sure about the bed?

[She would be fine with this. It's cold. And she still doesn't like cold even if her quirk doesn't seem to be making it so she locks up in it anymore.]

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wherethewindtakesme: (thoughtful)

A

[personal profile] wherethewindtakesme 2021-02-04 12:22 am (UTC)(link)
Uh...thank you?

[Gaius surveys the wrecked scene of the room and raises an eyebrow, but doesn't comment on that directly.]

Why does an inn only have one bed if there's multiple guests here? Should we ask for another?
eardrums: (🎧»74)

[personal profile] eardrums 2021-02-04 04:46 pm (UTC)(link)
[Jiro doesn't bother to look, at this point - in fact, she just seems to burrow into her blanket on the chair a little more.]

It's decorated for Valentine's... you're not gonna find a room with more beds if they're all like this.
So it's easier to just give you the bed. I'm fine here.
wherethewindtakesme: (determined)

[personal profile] wherethewindtakesme 2021-02-05 12:00 am (UTC)(link)
I'm not sure what Valentine's is, but if this is how it will be, I guess we won't have more than one bed.

[He would also argue the point about giving the bed to her, but she also seems fairly cocooned in her blanket nest. So he sits on the bed.]

Did you want any of the chocolate? Is that a part of this...holiday?

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excalibeam: (Neutral)

C2

[personal profile] excalibeam 2021-02-10 05:18 am (UTC)(link)
If that is what you wish.

[ Warm? Well, it's not like they've met until now... but at the very least, Saber is composed and easy to get along with. If her partner wants to play twenty questions to improve their chances of success... than by all means. ]

Do you wish to go first?