avalonmods (
avalonmods) wrote in
avalaughs2021-01-31 11:59 pm
TEST DRIVE MEME ⚔️️ 4
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's chilly waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's paralyzingly cold for a few seconds before you're approached by the Lady of the Lake beneath the water's surface. She puts a vial of a vibrant, glowing red Everwarm* potion to your character's lips. The icy water doesn't feel so icy once consumed and you'll be able to move your limbs enough to swim to shore on your own. She can't stick around to explain, she's got to get this to all the new arrivals! Many of which you'll see plopping in around you. If you can't swim, a handful of helpful ice turtles will scoop you up from beneath and drop you off at the shore. It's a fast process, as they no longer have to collect possessions and pets from drowning in the waters, so they're only needing to go around hitting the ice that keeps forming on the surface with their shells to keep the surface open for the falling arrivals. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. If anyone with Animal Magic asks the turtles, they will give the full spiel, but very slowly, and they like to get off topic and gossip about other turtles you've never heard of. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() As the snows give way to rain and the cold persists across Avalon, it may seem as if some of the local businesses are suddenly short-staffed. A favorite spot might have shorter hours, longer wait times. Whatever it is, it seems that there are fewer Avalonians as the days go on. It is not long before there are signs posted outside local businesses and every clinic, there is an illness striking the populace and adventurers seem to be immune. While the healers can cure this malady, they are short on supplies and some of them are not easy to obtain. All are urged to take up a task and gather these ingredients. Anyone who does obtain one or more of the required ingredients will be given a Fairy-blessed Tincture of Wellbeing from one of the faeries who stayed behind after the tournament. It is said to bring healing no matter where you are when you sprinkle it on the ground in front of you. (Note: The tincture will teleport the nearest healing mage to your location. This information is not included with the tincture... surprise!) A ⦿ Ingredient One: A Can of Sprite
B ⦿ Ingredient Two: Deez Nuts
C ⦿ Ingredient Three: Wait, isn't that a Pokémon?
Make sure to complete all your tasks, though, try not to be too angry when once their yard and home are spotless the Hill Troll produces a satchel of poliwag grass straight from their cupboard. They didn’t say you had to go on the trip with them and they will need to replenish their supply after, so they're not apologizing for anything. ![]() A video is sent to everyone's devices, a strong magic spell making certain that it opens. Morganna's face appears. Morganna, after all, is to be listened to when she speaks. She seems to be looking at her nails as the recording starts, not looking at her captive audience. |
| ”"As infamous as Arthur and Merlin are, there are many magics they are unfamiliar with. They live in the realm of basic magics, the ones you all have touched and trifled with. But there are skills you will need in the future that require something a little stronger. Now if you came to me seeking spells, I would ask a fair price, dears... but it is my universe you are all saving too, so I will offer you a taste." She finally looks directly into the screen. Despite that it's just a recording, it looks as if she's looking directly into your soul. She sees you even without you responding. Her lips curl up in a little smile, friendly and yet mischievious. "Magic is stronger when more than one person performs it. Where you would be able to toss fire, you could create a fire tornado or rip the earth until it spits the fires of hell up as lava. To perform this kind of magic, you must be entirely in sync with your partners. Of one mind, of one movement. Open the attachment and it will place a memory of how to perform Synchronic Magic with a partner into your mind. It will still take practice, of course. Baby steps." |
| Magic-infused technology is a hell of a thing-- those who listen after the video ends and open up the attachment will find themselves rapidly flooded with what amounts to an instructional video and a visual sample of witches moving exactly in sync. After a little finger painting on each other's face and collar bones and some deep meditation while performing the spell, the caster of the spell will have complete control over the movements of the person the spell is cast upon. For the duration of the spell, the person who the spell was cast upon will mentally reside in the caster's head outside of their body. Their body will do anything the caster's does. For this particular version of the spell to work, it requires the consent of the person it's being cast upon, though there are other forms of the spell that do not that are not. With that knowledge, get practicing. A ⦿ We Succeed Together
B ⦿ We Fail Apart
C ⦿ Loss and Gain
After the magic is done, at the center of the tented area, everyone is invited to gather around a huge, prismatic bonfire taking place in the center of the park that the tents had been set up in. The bonfire is filled with flames of all colors, like a prism reflecting light and warmth, and acts as a beacon for casters' shadows to find their owners and reconnect with them. It also is enchanted to encourage affectionate feelings. This may inspire people to be more... touch-friendly than normal, wanting to hug and hold onto or simple be shoulder-to-shoulder with the people around them. These feelings can easily be fought even if they're present, but fulfilling them will help to eliminate the sense of loss from the synchronic spell ending. At the end of the night, little rainbow fireflies will begin to fly away from the flames, having been hatched within them, and fly off into the night as the flames turn to embers, and then to charcoal. It is said that if you catch a rainbow firefly, you can make a wish on it, and when let go they will take those wishes to the heavens with them. Some wishes may actually be granted, so if your character has a wish, submit it here. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. (This month, please check updated method of inventory collection at the Rent-a-Ride and the "February Special" rooms at the Red Spring.) • The Shadow Dance Ritual is a form of advanced dark magic; this means that yes, after significant practice, a dark magic user may be able to do this on their own with only their own shadow. Even if your character isn't a dark mage, they can do a ritual to perform out-of-discipline magic. More information on rituals and how to unlock them will come in the future! • Please comment with wishes regardless of new/current member status if you want to participate! :) • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. *This Everwarm does not count toward your potion collection for those who wish to take up potion brewing. You must obtain Everwarm from the Elphame Trader's to count. **Jackets come in a variety of neutral colors, enchanted with a fit-adjustment spell that will adjust to your character's size. |





Zen Kubota ✖ Zanki Zero
≫ 1. Arrival
≫ 2. AOL (Caravan)
≫ 3. Red spring: chocolate ver.
≫ 4. Ingredient three: yard chores
≫ Wildcard
4.
Crow's laborious task occupies him until the trolls start to become irritable with him. The musician is not one to bite his tongue, so the complaint easily riles him up.]
I'm not working fast enough?! Shouldn't you be embarrassed that your yard is this unkempt?! You want it done right, or sloppily?!
[There's a heated exchange between them before Crow storms off, holding himself back from punching the creature. He has to remind himself he needs that stupid Poli-whatever grass! He loudly vents nearby Zen, not seeing the other man there at first. He grinds his teeth, his tail wildly swishes from side to side as he grumbles.]
Stupid trolls, they better be telling the truth!
[He turns towards Zen, trying to coax him into a conversation. Maybe this guy has the same frustrations and agrees this arrangement is pretty suspicious.]
What do you think about this?
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And the next moment there's a redhead only a couple of feet away, directing his voice at him. That same loud voice from just now. If he wants sympathy or someone to vent his frustrations to, he's come to the wrong guy.
Zen doesn't divert his gaze from the hole he's been digging, but the hands holding the shovel halt temporarily until he speaks.]
I think you're being too noisy.
no subject
W-what did you say?!
[If Zen thinks such a coarse comment would make Crow quieter, it does the opposite, spurring the hedgehog to yell even more.]
I'm too noisy?! If anything you're too quiet! How can be so complacent about this shitty setup?!
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Unlike the redhead, Zen is the kind that tries to keep his cool — at least on the surface — in adverse situations. But this stranger yelling in his ears is starting to grate on his nerves. Even if it doesn't show in the way he still refuses to halt his task to spare so much as a glance at Crow.]
Do you see a better way around this shitty setup? Or is throwing a tantrum the best you can do?
1/2
Until Zen finally responds, and Crow is speechless at the truth in those words. He pauses as he mulls internally. The guy's right. There isn't another way, all they could do is go along with this. He groans as he realizes he'll have to eat his words and tolerate those berating troll bastards.]
2/2
Is that the best I can do?! It isn't! If they want trimmed hedges, they're getting the best damn hedges in Camelot!
[ Whether it's intentional or not, Crow's soul is burning anew with purpose! He returns over to his side, picking up the gardening scissors and cutting at those overgrown twigs with new fervor! He'll show that guy and those ungrateful trollS what he's capable of! Instead of a battle cry, he decides to sing out the encouraging lyrics of one of his songs! Hope Zen doesn't mind more noise!]
𝅘𝅥𝅮The wish to dye this heart crimson,
It shook off weakness with its shimmering beating!
Even if the light of this world is lost,
The shine of this flare leads strongly into the future𝅘𝅥𝅮
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Though before Zen can (dismissively) retort to the exclamation that follows the short lived silence, Crow is already rushing over to the nearest shrub, seemingly bursting with renewed motivation. And the singing that comes with that finally draws Zen's full attention.
In the form of a glare and a controlled stride towards Crow, shovel in tow.]
I get that you're energetic about this, but pipe down, would you?
[Whether it's a request or a threat is open to interpretation.]
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3
And he happens to pop his head into one of them just in time to see the other pop a chocolate right in his mouth.]
Ah! I see that someone's made use of the rooms, at least!
[Why not steal all the chocolates? They're just sitting around in all these rooms!]
no subject
Ah... [Is all he mutters before downing another chocolate.
Then, he tucks both his own (now empty) box and the (unopened) box on top of the adjacent pillow under his arm.]
No, I'm already done here. You can have the room to yourself if you want.
[Time to look for a vacant room. Preferably one that still has all its chocolate intact. He's heading towards the door, fully intent on walking past the intruder(?) and leaving, unless stopped somehow.]
no subject
You're in some luck because I'm not in need of a room right this instant.
[Hey! Slow down!]
But I am looking for other rooms to snatch more chocolates from since you were so kind as to clean out this one!
no subject
[Not only has Zen got competition, he's also got someone tailing him now? It seems it's time to pick up the pace.]
No one is using these rooms, you said it yourself. So it doesn't really matter if someone else makes good use of the chocolates. Finders, keepers.
[He's not returning Venti's box, either!]
no subject
Then I suppose I'll have to keep on my way. Which just so happens to be the same path as yours.
[He's going to steal some of his own chocolates even if he has to battle this dude.]
This room next! If you'll excuse me!!
[He's gonna barge in FIRST.]
1/2
2/2
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so he wants to cheat?!
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If my world has moved on without me, it would certainly already be saved or destroyed in this time.
no subject
... so, in short, you're saying there's no proof of either and we can't do anything about our situation anyway.
[Not only it's a unpleasant thought, but thinking about what must be going on in his world if it's not really frozen in time won't change anything.]
the way you put it, it almost sounds like you're some kind of hero bearing the weight of the world on their shoulders
no subject
I'm hardly a hero. What I mean is that the situation was dire.
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and whether or not you are in your world as it moves on has an impact on that dire situation?
still sounds like you either possess some kind of great power or influence
or you just think too highly of yourself
[Meanwhile Zen's a mere commoner who just happened to end up as one of the few survivors of humanity in his world. Just a cog in the wheel.]
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2; un: wolfcountry
[Well, maybe. As far as Kadoc knows, anyway, which is as much as anyone else who just arrived knows, and yet for some reason here they all are on these carriages headed to god knows where and what. For his part, Kadoc is curled up in his seat absorbing himself in this Wacky Arthurian Phone. What else is there?]
At least that's my impression. If someone who knows what the hell's going on tells you any different, I'd appreciate hearing about it.
no subject
[There is very little to do besides socializing with fellow arrivals (out of question), trying not to think about his familiar, searching for something useful on the network, or gazing out of the window.
At least the view of nature outside is nice.]
I wouldn't mind sharing if I ever hear any good news, but
you'd really trust a stranger's word without any proof?
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Blatant lies can be important in their own way. If nothing else, it tells you what kind of lies people tell.
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[Like his whole family was. A big lie. Some lied for self-interest while others out of selflessness.]
you could argue some lies are harmless, but nothing good comes from them.
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[Knowing what he's dealing with is all Kadoc ever feels like he has going for him. The urge to gather information is strong, even in a situation like this, and even if that information is false. It's something more than nothing. Is this entire situation they're in now a lie? Is it an illusion when he stares out of the carriage at the passing scenery? . . . It might be.]
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2 (un: iwouldprefernotto)
were not gonna find proof either way right
kinda up to u if u wanna be stressed abt it or not
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I don't really care either way
just wanna know if I have a reason to look for a way to hurry back home to a world that was pretty much in ruins
[... or so is the reasoning he tells himself to stop thinking about it.]