avalonmods (
avalonmods) wrote in
avalaughs2021-01-31 11:59 pm
TEST DRIVE MEME ⚔️️ 4
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's chilly waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's paralyzingly cold for a few seconds before you're approached by the Lady of the Lake beneath the water's surface. She puts a vial of a vibrant, glowing red Everwarm* potion to your character's lips. The icy water doesn't feel so icy once consumed and you'll be able to move your limbs enough to swim to shore on your own. She can't stick around to explain, she's got to get this to all the new arrivals! Many of which you'll see plopping in around you. If you can't swim, a handful of helpful ice turtles will scoop you up from beneath and drop you off at the shore. It's a fast process, as they no longer have to collect possessions and pets from drowning in the waters, so they're only needing to go around hitting the ice that keeps forming on the surface with their shells to keep the surface open for the falling arrivals. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. If anyone with Animal Magic asks the turtles, they will give the full spiel, but very slowly, and they like to get off topic and gossip about other turtles you've never heard of. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() As the snows give way to rain and the cold persists across Avalon, it may seem as if some of the local businesses are suddenly short-staffed. A favorite spot might have shorter hours, longer wait times. Whatever it is, it seems that there are fewer Avalonians as the days go on. It is not long before there are signs posted outside local businesses and every clinic, there is an illness striking the populace and adventurers seem to be immune. While the healers can cure this malady, they are short on supplies and some of them are not easy to obtain. All are urged to take up a task and gather these ingredients. Anyone who does obtain one or more of the required ingredients will be given a Fairy-blessed Tincture of Wellbeing from one of the faeries who stayed behind after the tournament. It is said to bring healing no matter where you are when you sprinkle it on the ground in front of you. (Note: The tincture will teleport the nearest healing mage to your location. This information is not included with the tincture... surprise!) A ⦿ Ingredient One: A Can of Sprite
B ⦿ Ingredient Two: Deez Nuts
C ⦿ Ingredient Three: Wait, isn't that a Pokémon?
Make sure to complete all your tasks, though, try not to be too angry when once their yard and home are spotless the Hill Troll produces a satchel of poliwag grass straight from their cupboard. They didn’t say you had to go on the trip with them and they will need to replenish their supply after, so they're not apologizing for anything. ![]() A video is sent to everyone's devices, a strong magic spell making certain that it opens. Morganna's face appears. Morganna, after all, is to be listened to when she speaks. She seems to be looking at her nails as the recording starts, not looking at her captive audience. |
| ”"As infamous as Arthur and Merlin are, there are many magics they are unfamiliar with. They live in the realm of basic magics, the ones you all have touched and trifled with. But there are skills you will need in the future that require something a little stronger. Now if you came to me seeking spells, I would ask a fair price, dears... but it is my universe you are all saving too, so I will offer you a taste." She finally looks directly into the screen. Despite that it's just a recording, it looks as if she's looking directly into your soul. She sees you even without you responding. Her lips curl up in a little smile, friendly and yet mischievious. "Magic is stronger when more than one person performs it. Where you would be able to toss fire, you could create a fire tornado or rip the earth until it spits the fires of hell up as lava. To perform this kind of magic, you must be entirely in sync with your partners. Of one mind, of one movement. Open the attachment and it will place a memory of how to perform Synchronic Magic with a partner into your mind. It will still take practice, of course. Baby steps." |
| Magic-infused technology is a hell of a thing-- those who listen after the video ends and open up the attachment will find themselves rapidly flooded with what amounts to an instructional video and a visual sample of witches moving exactly in sync. After a little finger painting on each other's face and collar bones and some deep meditation while performing the spell, the caster of the spell will have complete control over the movements of the person the spell is cast upon. For the duration of the spell, the person who the spell was cast upon will mentally reside in the caster's head outside of their body. Their body will do anything the caster's does. For this particular version of the spell to work, it requires the consent of the person it's being cast upon, though there are other forms of the spell that do not that are not. With that knowledge, get practicing. A ⦿ We Succeed Together
B ⦿ We Fail Apart
C ⦿ Loss and Gain
After the magic is done, at the center of the tented area, everyone is invited to gather around a huge, prismatic bonfire taking place in the center of the park that the tents had been set up in. The bonfire is filled with flames of all colors, like a prism reflecting light and warmth, and acts as a beacon for casters' shadows to find their owners and reconnect with them. It also is enchanted to encourage affectionate feelings. This may inspire people to be more... touch-friendly than normal, wanting to hug and hold onto or simple be shoulder-to-shoulder with the people around them. These feelings can easily be fought even if they're present, but fulfilling them will help to eliminate the sense of loss from the synchronic spell ending. At the end of the night, little rainbow fireflies will begin to fly away from the flames, having been hatched within them, and fly off into the night as the flames turn to embers, and then to charcoal. It is said that if you catch a rainbow firefly, you can make a wish on it, and when let go they will take those wishes to the heavens with them. Some wishes may actually be granted, so if your character has a wish, submit it here. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. (This month, please check updated method of inventory collection at the Rent-a-Ride and the "February Special" rooms at the Red Spring.) • The Shadow Dance Ritual is a form of advanced dark magic; this means that yes, after significant practice, a dark magic user may be able to do this on their own with only their own shadow. Even if your character isn't a dark mage, they can do a ritual to perform out-of-discipline magic. More information on rituals and how to unlock them will come in the future! • Please comment with wishes regardless of new/current member status if you want to participate! :) • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. *This Everwarm does not count toward your potion collection for those who wish to take up potion brewing. You must obtain Everwarm from the Elphame Trader's to count. **Jackets come in a variety of neutral colors, enchanted with a fit-adjustment spell that will adjust to your character's size. |





no subject
I haven't really found out what my magic is yet... How did you start-
[--Learning? He means to say! But before he can finish his sentence a waft of that pollen goes right up his nose and Izuku makes quite the ugly face and sneezes! Achoo!!
And the spirits start to bounce around! Like they're giggling!!]
no subject
You'd look great with these!
[He says and plucks a flower off from its stem before tossing it up to the creatures, offering it to them. Thankfully, the pollen isn't really getting to him, and he's decided to be a bit... playful with the creatures. They don't like him when he's normal, so he's trying to think of how children act.]
Hang around for a bit.
[And then he's capturing some of those blossoms in bubbles and watching them drift, where they'll pop if the sprites touch them, so it'll shower them in the flower petals like confetti.]
no subject
Eh-? [Izuku blinks quickly and rubs his nose. What was that-] Ah-! Thank you! I wasn't really sure if they'd come to me but... That looks like it's working!
[The bubbles floating up are curiously touched by some of the spirits. They wiggle and shake and a few of them pop them playfully with a flutter of glitter- glitter?? Alongside the flower petals!]
That's the dust!!
[Izuku is going to take out his jar and start collecting the falling glitter like snowflakes!]
Keep it up!
no subject
[And he's making more magic bubbles to contain the flower petals, turning the whole flower into several different bubbles so that the creatures can move about more and scatter more of their dust.]
Oh this one looks pretty big. I think I'm gonna need all of you to work together to pop it! [And sure enough for the leftover bits of the flowers he's made a large bubble right over the jar so the sprites can move close.]
no subject
With this, we're going to be done collecting this medicinal dust in no time.
[Izuku smiles.]
Thanks for your help with this! I still can't believe I'm watching magic...
no subject
Good! The natives have been very helpful! They deserve the same sort of consideration!
[Even if he did get banned from a book shop because of how a curse made him act... he's not mad at the shopkeeper.]
no subject
Thank you!
[He looks to the other. With the task done Izuku really does feel accomplished.]
Ah, I think I forgot to introduce myself... I'm Izuku Midoriya. Do you know if these sorts of jobs are common? I'm new to this place, so... I'd like to keep doing my part to help.
no subject
Izuku? [He hopes that name is appropriate.]
You can call me Gokudera.
[The last bubble pops and he waves at the sprites to bid them a fond little farewell.]
There are all sorts of jobs. They all vary a good deal, though. Last month felt like more of a test... No one was sick, so I'm not certain if this will pass...
[He hopes so. Gokudera's seen enough people willing to help out to aid the citizens of Camelot in their recoveries.]
no subject
[He's not too fussed when people call him by his first name. He's learned that Japanese order isn't too common anymore in this whole world hoping thing.]
I see... I guess that means we should get this dust back as soon as we can?
[Gosh, he has so many more questions...]
no subject
[He could be rude and use his first name, but it's also not something he's comfortable with. Even for classmates he dislikes, he uses their last names instead of their firsts. There are few people he refers to with their given names... and mostly they are not Japanese. Then again, he's Italian, so he's still just trying to figure out what order everyone presents their names, and this whole multiverse situation is confusing.]
Mmn the barrier is down, so we can move on if you'd like.
[He's happy to help, but he isn't planning on taking the lead in this unless there's trouble. Gokudera is prepared for a fight... always.]
no subject
Let's head back then. I think if this dust is needed I don't want to leave it for too long.
[Like a good hero student. Time to move on and head back to the junction to drop off their prize. Although this area is still very new and mystical to Izuku and he doesn't really know much about it. He starts back but he also asks,]
If you don't mind me asking? Do you know a lot about this area?
no subject
[He can't help but agree. Gokudera may look like a delinquent, but he's a good guy. Part of a criminal organization... but he's still good, personally.]
How broad are you talking? I've been in this world for a few months.
no subject
Ah... I guess about this whole world. I know Camelot is this big intricate city with horses and magic. Is it really true about everything that's been said about this world?
no subject
I'd say I know enough, though there's still a lot that I keep learning. [Which could be said even from the Earth he came from. There's always something to learn in everything. Gokudera will be open.]
From what I've seen, yeah. It all seems true.
no subject
So, our worlds are really frozen in place and we'll learn magic here. [Izuku mutters softly.] On one hand I'm worried about what that could mean. But on the other, I have to admit I'm excited to learn my own magic. I want to see everything that I can do and learn... And the city too, it's like walking right into a fantasy book...
[He's as excited as a nerd would be to walk into one, that's for sure.]
no subject
Right. Well, there's nothing to worry about. Everyone is learning on their own and in different ways. It should be fine.
[Because he has his own worries, too.]
no subject
I hope so. It's a lot to take in but yeah- I'm sure it will be okay.
[He still has to find his classmates and figure out where he should stay instead of that inn but he figures that will all fall into place soon enough. So long as he doesn't have to sleep outside!]