avalonmods (
avalonmods) wrote in
avalaughs2021-01-31 11:59 pm
TEST DRIVE MEME ⚔️️ 4
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's chilly waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's paralyzingly cold for a few seconds before you're approached by the Lady of the Lake beneath the water's surface. She puts a vial of a vibrant, glowing red Everwarm* potion to your character's lips. The icy water doesn't feel so icy once consumed and you'll be able to move your limbs enough to swim to shore on your own. She can't stick around to explain, she's got to get this to all the new arrivals! Many of which you'll see plopping in around you. If you can't swim, a handful of helpful ice turtles will scoop you up from beneath and drop you off at the shore. It's a fast process, as they no longer have to collect possessions and pets from drowning in the waters, so they're only needing to go around hitting the ice that keeps forming on the surface with their shells to keep the surface open for the falling arrivals. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. If anyone with Animal Magic asks the turtles, they will give the full spiel, but very slowly, and they like to get off topic and gossip about other turtles you've never heard of. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() As the snows give way to rain and the cold persists across Avalon, it may seem as if some of the local businesses are suddenly short-staffed. A favorite spot might have shorter hours, longer wait times. Whatever it is, it seems that there are fewer Avalonians as the days go on. It is not long before there are signs posted outside local businesses and every clinic, there is an illness striking the populace and adventurers seem to be immune. While the healers can cure this malady, they are short on supplies and some of them are not easy to obtain. All are urged to take up a task and gather these ingredients. Anyone who does obtain one or more of the required ingredients will be given a Fairy-blessed Tincture of Wellbeing from one of the faeries who stayed behind after the tournament. It is said to bring healing no matter where you are when you sprinkle it on the ground in front of you. (Note: The tincture will teleport the nearest healing mage to your location. This information is not included with the tincture... surprise!) A ⦿ Ingredient One: A Can of Sprite
B ⦿ Ingredient Two: Deez Nuts
C ⦿ Ingredient Three: Wait, isn't that a Pokémon?
Make sure to complete all your tasks, though, try not to be too angry when once their yard and home are spotless the Hill Troll produces a satchel of poliwag grass straight from their cupboard. They didn’t say you had to go on the trip with them and they will need to replenish their supply after, so they're not apologizing for anything. ![]() A video is sent to everyone's devices, a strong magic spell making certain that it opens. Morganna's face appears. Morganna, after all, is to be listened to when she speaks. She seems to be looking at her nails as the recording starts, not looking at her captive audience. |
| ”"As infamous as Arthur and Merlin are, there are many magics they are unfamiliar with. They live in the realm of basic magics, the ones you all have touched and trifled with. But there are skills you will need in the future that require something a little stronger. Now if you came to me seeking spells, I would ask a fair price, dears... but it is my universe you are all saving too, so I will offer you a taste." She finally looks directly into the screen. Despite that it's just a recording, it looks as if she's looking directly into your soul. She sees you even without you responding. Her lips curl up in a little smile, friendly and yet mischievious. "Magic is stronger when more than one person performs it. Where you would be able to toss fire, you could create a fire tornado or rip the earth until it spits the fires of hell up as lava. To perform this kind of magic, you must be entirely in sync with your partners. Of one mind, of one movement. Open the attachment and it will place a memory of how to perform Synchronic Magic with a partner into your mind. It will still take practice, of course. Baby steps." |
| Magic-infused technology is a hell of a thing-- those who listen after the video ends and open up the attachment will find themselves rapidly flooded with what amounts to an instructional video and a visual sample of witches moving exactly in sync. After a little finger painting on each other's face and collar bones and some deep meditation while performing the spell, the caster of the spell will have complete control over the movements of the person the spell is cast upon. For the duration of the spell, the person who the spell was cast upon will mentally reside in the caster's head outside of their body. Their body will do anything the caster's does. For this particular version of the spell to work, it requires the consent of the person it's being cast upon, though there are other forms of the spell that do not that are not. With that knowledge, get practicing. A ⦿ We Succeed Together
B ⦿ We Fail Apart
C ⦿ Loss and Gain
After the magic is done, at the center of the tented area, everyone is invited to gather around a huge, prismatic bonfire taking place in the center of the park that the tents had been set up in. The bonfire is filled with flames of all colors, like a prism reflecting light and warmth, and acts as a beacon for casters' shadows to find their owners and reconnect with them. It also is enchanted to encourage affectionate feelings. This may inspire people to be more... touch-friendly than normal, wanting to hug and hold onto or simple be shoulder-to-shoulder with the people around them. These feelings can easily be fought even if they're present, but fulfilling them will help to eliminate the sense of loss from the synchronic spell ending. At the end of the night, little rainbow fireflies will begin to fly away from the flames, having been hatched within them, and fly off into the night as the flames turn to embers, and then to charcoal. It is said that if you catch a rainbow firefly, you can make a wish on it, and when let go they will take those wishes to the heavens with them. Some wishes may actually be granted, so if your character has a wish, submit it here. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. (This month, please check updated method of inventory collection at the Rent-a-Ride and the "February Special" rooms at the Red Spring.) • The Shadow Dance Ritual is a form of advanced dark magic; this means that yes, after significant practice, a dark magic user may be able to do this on their own with only their own shadow. Even if your character isn't a dark mage, they can do a ritual to perform out-of-discipline magic. More information on rituals and how to unlock them will come in the future! • Please comment with wishes regardless of new/current member status if you want to participate! :) • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. *This Everwarm does not count toward your potion collection for those who wish to take up potion brewing. You must obtain Everwarm from the Elphame Trader's to count. **Jackets come in a variety of neutral colors, enchanted with a fit-adjustment spell that will adjust to your character's size. |





ICHIBAN KASUGA | YAKUZA 7 | ANIMAL MAGIC 🦁
✨ will match any format.
✨ familiar is a red shiba inu spirit named Sir Peanut.
✨ he loves dragon quest and jrpg...
ARRIVALMEDICAL EMAGICY
SYNC OR SWIM
inn room (wtf this character is so cute, i love him already)
Oh... but there's another guy in the room, and he just said something. Something about sleeping on the floor? He's got well-intentioned but lame dad energy rolling off him in waves so Kunimi just nods, murmurs something that might be "'kay," and faceplants onto the bed.
Is he still awake? Still alive? Even his familiar doesn't appear convinced of the latter, the way it keeps prodding him with an enormous paw and snuffling in concern. (Spoilers: he's alive and still has enough energy for conversation after his rejuvenating soak in the springs, if only just that much.)
he is very cute, do recommend
He hadn't even really had a chance to... remove his ass from the bed where he'd been bouncing on it. He turns to look over his shoulder at this kid, concern evident on his face.
"You okay there, kid? Do you need me to get a nurse or something?"
...Actually, where is he going to find a nurse? He normally has one in his party, but he's been transported to another world. Does his cellphone even work here? He almost takes it out of his pocket right there and then to find out, but reminds himself that he can think about that later. Ichiban looks curiously to the komainu.
"What about you?" he wonders aloud. "You got anything to say?"
He's been able to talk to a lot of other unexpected animals since he arrived here, it's worth a shot although his animal magic doesn't actually work on the familiars.
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"Fine," he says in a muzzy monotone, then adds: "sleepy. What the hell was today?"
All the people rooming together at this resort are new, right? That's the impression Kunimi's gotten, so maybe this guy absorbed more information than Kunimi did.
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Ichiban is definitely in his 40s, but he has the unrestrained excitement of a child. The bed bounces a little as he gestures widely.
"I've been waiting my entire life to go on an adventure like this!"
He also clearly doesn't see anything wrong with announcing this life long dream to a total strange. Then again, his friends back home have been so charmed by his idiocy that they've been enabling him a lot. But he'd been in kind of a bad state after he got out of jail, anything that reinvigorated him with happiness was something his buddies really wanted for him. Even if that meant listening to him prattle on about magic and leveling up.
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Just his luck to leave behind all the sports nutcases he deals with in high school athletics and wind up with a fantasy nutcase on his first night here.
But Kunimi's not a complete jerk, and there's something compelling (if very silly) about this grown man's delight in being stolen away to another land. Eventually he crawls up onto the bed and sits cross-legged beside Ichiban, his expression a bit curious at last.
"Was your life really that boring 'til now?" He asks, stifling a yawn behind his hand midway through.
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"It was exciting in a different way, but I was always kind of pretending it was more like this. Life's a little more fun when there's magic and shit, you know?"
His eyes lower a little more sheepishly. "And I just want to help out, and make a difference. Sounds like they brought us here just for that."
Oh no I love Ichiban so much <3 (training)
But as she heads down to the training grounds, she sees someone new there... talking to the animals? That's something she hasn't witnessed yet. The girl tries to announce herself by taking some slightly louder steps.
"Is that your magic?" Ryne asks with a bright smile on her face up at him. "You being able to speak with them, that is."
my precious idiot son
"That's what it takes to get you guys to clam up? Sheesh." He takes a very cute looking raccoon down from where it is lolling on his shoulder, instead cradling it in his arms like a baby. It blows a raspberry at him, its pink tongue extended.
"Uh, hi!" Ichi finally greets Ryne, smiling a big uninhibited grin. "Yeah, that's what it seems like. Magic isn't real where I'm from, as far as I know, but I've definitely always dreamed about it. Maybe not like this, but I'll take it!"
C
Upon coming to Ichiban however, she stays after the hug as if riveted by his goofy turn of song and the sheer enthusiasm he puts behind singing it. Despite enjoying the revelry she never actually speaks and is completely silent for the duration of Ichiban's song.
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"Are you having a good time? I'm Ichiban, by the way."
Because she can't really answer verbally, the smile he gives her is all the more warming, encouraging her to give whatever indicator she's able to without feeling conscious about it.
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To show just that she made a cheerful face and moved her hands in a dancing motion to covey just that.
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"That's great."
Obviously when he had first caught sight of the muzzle he had kind of assumed the worst. He's sure it is hard, but at least it's not completely killed her spirit. Sometimes, that's just how things are.
"I like your haori. Are you also from Japan?"
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It was good to meet another person from Japan, as it was nice to have something in common with another person here. In a place like this as she knew it, 1 was far more.
Pleasently she nodded yes to Ichiban.
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He thinks about this for a moment longer, before having an audible ah-hah moment. He pats around in his suit jacket pocket for his phone. He has just started to doodle the world's worst map of Japan with his fingertip when the phone... finishes populating it for him.
"Wow, phone's just keeping getting smarter and smarter..." he mutters. He doesn't think to expect that it was the magic in the phone picking up what he wanted to share. Ichiban holds the phone out to her to see the map.
"Where are you from?"
Do Not Eat
So she doesn't notice the first nut he eats, or the second, or possibly even the third. Eventually, though, she does catch the movement out of the corner of her eye, and her hand darts out to snatch one of the nuts away before he can shove it in his mouth like some sort of overgrown...boy.
"What are you doing?" It comes out more annoyed than worried. For the moment, the possibility of having to make the trek again because her companion's decided to eat the medical supplies is foremost in her mind.
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"What?" he asks around a full mouth. "They're tasty."
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Suki gives her head a sharp shake, and fixes him with a disapproving look. "We're supposed to be bringing them back to make medicine, not having a snack. If we don't have enough, the healers won't be able to treat everyone."
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He puts another one in his mouth anyway. Someone needs more will power for this skill check.
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She slips the one stray nut she'd snatched away into a pocket within the folds of her robe, in the hopes that out of sight, out of mind applies, then holds out her hand. "Give me the bag. I'll carry them the rest of the way."