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avalonmods ([personal profile] avalonmods) wrote in [community profile] avalaughs2021-01-31 11:59 pm
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TEST DRIVE MEME ⚔️️ 4



{ QUICK NAV }
Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary

⚔️️ Top-Levels Only ⚔️️



A ⦿ Soaking in Your Arrival
    KERPLUNK, SPLASH!

    Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's chilly waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's paralyzingly cold for a few seconds before you're approached by the Lady of the Lake beneath the water's surface. She puts a vial of a vibrant, glowing red Everwarm* potion to your character's lips. The icy water doesn't feel so icy once consumed and you'll be able to move your limbs enough to swim to shore on your own. She can't stick around to explain, she's got to get this to all the new arrivals! Many of which you'll see plopping in around you.

    If you can't swim, a handful of helpful ice turtles will scoop you up from beneath and drop you off at the shore. It's a fast process, as they no longer have to collect possessions and pets from drowning in the waters, so they're only needing to go around hitting the ice that keeps forming on the surface with their shells to keep the surface open for the falling arrivals. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. If anyone with Animal Magic asks the turtles, they will give the full spiel, but very slowly, and they like to get off topic and gossip about other turtles you've never heard of. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly.


B ⦿ The Caravan to Camelot
    Once everyone is wrangled up to the top of the White Cliffs, the handsome owner of the Rent-a-Ride, Archimedes, will distribute smart phones, a pair of earbuds, and a winter cloak** and tell them to "Check the Shit Box." The "Shit Box" refers to wardrobe more formally known as the Wardrobe of Finding, a hammerspace-like wardrobe that opens to each person's items and pets when the person touches the handle. It was recently enchanted by Merlin to prevent people from having to fish their waterlogged possessions and pets out of the water with them. From there, Archimedes directs everyone to settle in groups into modernized carriages pulled by horses and gives them a basic explanation of why and how they've been brought to Avalon: The rest of the universe is frozen in time and your character has been brought here by a familiar that was able to bond with them. They'll have to learn magic to help save their own world from destruction, but first they've got to get them to Camelot. It is here that you have the first opportunity to decide who they will be in their new home. You'll have about an hour to wander around here, meet and greet, and pet the horses before it's time to go.

    These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, [community profile] avalononline (AOL), to chat with other characters, watch dumb videos, learn about the world, contact Camelot Support (they'll answer any questions they can for you, from how to use a smart phone to where to find quests and resources to learn more about your magic). Be careful if you decide to use your phones while in the caravan-- if you don't use those earbuds and start forcing everyone to listen to your nonsense, Archimedes may make you walk.


C ⦿ The Red Spring
    The journey from the White Cliffs to the City of Camelot is a long one, and the first evening you arrive you'll end up spending at the Red Spring, a booming resort town. Because of the volume of new arrivals and vacationers, inn rooms are assigned two-to-a-room. The rooms have two twin beds, a bathroom, a mini-fridge and microwave, and a TV equipped with a couple of entertaining video games and a few free movies. For the month of February: there are complimentary chocolates placed on the pillows that make you feel warm and fuzzy when you eat them, all the rooms have been temporarily redecorated after hearing about Valentine's Day after an announcement about an upcoming Valentine's concert to be held by the off-worlders. They wanted to celebrate love too, and help the newcomers feel welcome! Unfortunately, this means that the two-person bedrooms only have one bed this month... maybe you can get a roll-away?

    If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out!

    The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there.



As the snows give way to rain and the cold persists across Avalon, it may seem as if some of the local businesses are suddenly short-staffed. A favorite spot might have shorter hours, longer wait times. Whatever it is, it seems that there are fewer Avalonians as the days go on. It is not long before there are signs posted outside local businesses and every clinic, there is an illness striking the populace and adventurers seem to be immune. While the healers can cure this malady, they are short on supplies and some of them are not easy to obtain. All are urged to take up a task and gather these ingredients. Anyone who does obtain one or more of the required ingredients will be given a Fairy-blessed Tincture of Wellbeing from one of the faeries who stayed behind after the tournament. It is said to bring healing no matter where you are when you sprinkle it on the ground in front of you. (Note: The tincture will teleport the nearest healing mage to your location. This information is not included with the tincture... surprise!)

A ⦿ Ingredient One: A Can of Sprite
    Sprites can be found in and around Avalon, and thankfully so. The first task is to obtain a small can of magic dust from a sprite's wings. Now an adventurer may think to capture and take this by force, but be wary: sprites always travel in packs and will be so inclined to curse any would-be attackers dance till they drop, literally. Sprites are mischievous sorts with a wry sense of humor and can be quite fond a flower which grows near the Red Springs called the Cinnabar Paper Bush. Bring them a bouquet and beg for their cooperation, but be cautious of breathing in the flower's pollen-- the sprites will not warn your character that it's a potent ingredient in probability spells, so breathing it in may cause sudden repeated visions of 15 seconds of a potential future based on every choice your character could make in a particular situation. Getting out of the pollen's effects takes a full day of going through visions of parallel possibilities if there's no one to help you, and the sprites will be long gone by then. You'll need another adventurer to use their magic to get you out of this or prevent the pollen from spreading... good luck.


B ⦿ Ingredient Two: Deez Nuts
    Within the Brocéliande there grows a certain tree. Even in winter, this tree produces tiny star shaped nuts that when ground into a powder are a key ingredient in many healing tinctures. However, the nuts are coveted by the wildlife for they taste quite sweet when eaten straight from the tree. Adventurers are tasked with entering the woods and retrieving baskets full of these tiny nuts. A warning was given to not go unarmed, those animals can be very protective of their food supply and they are rumored to be coveted by the Bear Fir, who won't hesitate to come for you. A warning to the wise: do not eat them yourself. They can be quite tempting. A tiny call will induce the desire to devour all of them, burrowing deep within your conscious. Not only would an adventurer fail their task but they would fall gravely ill for a period of two days. With these obstacles in mind, it may be best to team up and go at this task together to make sure everyone comes out alive and well.


C ⦿ Ingredient Three: Wait, isn't that a Pokémon?
    The hills to the south-east of the Red Spring are home to the elusive Hill Trolls, who never leave their hills, but like to engage with any traveler who does come through. Most try to avoid them as they are extremely rude in every way. However, for this particular remedy, there is special bluegrass known as poliwag grass, so named because the seer who discovered this unique grass had seen the creatures it is named for in an alternate world and found them endearing. The catch? Only the Hill Trolls know now wherein the hills the small patches of this grass can be found. Adventurers are tasked with entering the hills, engaging the Trolls, and requesting a guide to the grass. Avalonians will advise doing anything the troll asks of you, it’s the only way to appease them and get the prize. Characters will be set about various household and yard chores by the Hill Trolls, who will lead them to believe that this grass will take several days journey to reach and they simply can not leave their home and yard in such a state when on a long trip like that.

    Make sure to complete all your tasks, though, try not to be too angry when once their yard and home are spotless the Hill Troll produces a satchel of poliwag grass straight from their cupboard. They didn’t say you had to go on the trip with them and they will need to replenish their supply after, so they're not apologizing for anything.



A video is sent to everyone's devices, a strong magic spell making certain that it opens. Morganna's face appears. Morganna, after all, is to be listened to when she speaks. She seems to be looking at her nails as the recording starts, not looking at her captive audience.
"As infamous as Arthur and Merlin are, there are many magics they are unfamiliar with. They live in the realm of basic magics, the ones you all have touched and trifled with. But there are skills you will need in the future that require something a little stronger. Now if you came to me seeking spells, I would ask a fair price, dears... but it is my universe you are all saving too, so I will offer you a taste."

She finally looks directly into the screen. Despite that it's just a recording, it looks as if she's looking directly into your soul. She sees you even without you responding. Her lips curl up in a little smile, friendly and yet mischievious.

"Magic is stronger when more than one person performs it. Where you would be able to toss fire, you could create a fire tornado or rip the earth until it spits the fires of hell up as lava. To perform this kind of magic, you must be entirely in sync with your partners. Of one mind, of one movement. Open the attachment and it will place a memory of how to perform Synchronic Magic with a partner into your mind. It will still take practice, of course. Baby steps."
Magic-infused technology is a hell of a thing-- those who listen after the video ends and open up the attachment will find themselves rapidly flooded with what amounts to an instructional video and a visual sample of witches moving exactly in sync. After a little finger painting on each other's face and collar bones and some deep meditation while performing the spell, the caster of the spell will have complete control over the movements of the person the spell is cast upon. For the duration of the spell, the person who the spell was cast upon will mentally reside in the caster's head outside of their body. Their body will do anything the caster's does. For this particular version of the spell to work, it requires the consent of the person it's being cast upon, though there are other forms of the spell that do not that are not. With that knowledge, get practicing.

A ⦿ We Succeed Together
    When a goddess gives instructions to learn something, you learn it, and so some of the locals have set up meditation tents at one of Camelot City's parks. The tents are filled with incense, steam, and have a spell cast on them to provide relaxing sounds-- babbling brook, yoga music, rain on the ocean, a crackling fireplace, the cries of your enemies, the relaxing sound of change falling from your favorite plinko machine... It will respond to your emotions and find the sound that's most relaxing to you to help you clear your mind. If you trust the person you're with, the spell will go smoothly and you'll be able to perform the much simpler practice spell provided in the tent: a shadow dance. Follow the dance steps around the circle on the floor of the tent; shadows will begin dancing along the walls of the tent outside of their light source. Your shadows will be able to separate from your feet and travel without you once the dance is completed. It will return after completing whatever task you need from it. If you need some help developing your trust in the other person, try playing a game of twenty questions or partaking in some of the sparkling ginger shots in front of you-- they've got a heated kick to them that's sure to warm you up and make you fire out a secret to the person you're sharing the tent with.


B ⦿ We Fail Apart
    If you aren't perfectly in sync with your partner to cast Synchronic Magic, all kinds of things can go wrong. People who do not trust each other may end up accidentally sealing the tents shut and trapping themselves inside until they tell each other a secret they've told no one else, thus forcing them to trust each other. People believe the exact opposite at their core could end up temporarily body swapping with their partner until they wipe off the body paint and break the spell. And of course, even if you're completely on the same page and the person controlling both bodies has two left feet, a mistake in the shadow dance could cause the shadows to enter your eyes, turning both of your vision to complete darkness until you've been in sunlight for about 15 minutes straight. I hope you weren't practicing at night.


C ⦿ Loss and Gain
    After performing the Synchronic Magic, magicians of all kinds are going to feel a little strange. It's a magic outside of their field of expertise used to perform further magics, after all, and they've shared their essence with another person to perform it. There's a chance that characters are going to feel very alone after being separated from the synchronic magic. Alone, tired, and wanting to feel connected again even if you're normally the lone wolf type. Synchronic magic makes you feel connected to others in a way that's hard to do otherwise, and without it it leaves a sense of loss and disconnect. It's not a side-effect that was discussed ahead of time, but the citizens of Camelot have prepared for it for anyone who wishes to stick around after their spellcasting.

    After the magic is done, at the center of the tented area, everyone is invited to gather around a huge, prismatic bonfire taking place in the center of the park that the tents had been set up in. The bonfire is filled with flames of all colors, like a prism reflecting light and warmth, and acts as a beacon for casters' shadows to find their owners and reconnect with them. It also is enchanted to encourage affectionate feelings. This may inspire people to be more... touch-friendly than normal, wanting to hug and hold onto or simple be shoulder-to-shoulder with the people around them. These feelings can easily be fought even if they're present, but fulfilling them will help to eliminate the sense of loss from the synchronic spell ending. At the end of the night, little rainbow fireflies will begin to fly away from the flames, having been hatched within them, and fly off into the night as the flames turn to embers, and then to charcoal. It is said that if you catch a rainbow firefly, you can make a wish on it, and when let go they will take those wishes to the heavens with them. Some wishes may actually be granted, so if your character has a wish, submit it here.




MOD NOTES:
• All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post.
• If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities.
• If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt.
• The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. (This month, please check updated method of inventory collection at the Rent-a-Ride and the "February Special" rooms at the Red Spring.)
• The Shadow Dance Ritual is a form of advanced dark magic; this means that yes, after significant practice, a dark magic user may be able to do this on their own with only their own shadow. Even if your character isn't a dark mage, they can do a ritual to perform out-of-discipline magic. More information on rituals and how to unlock them will come in the future!
Please comment with wishes regardless of new/current member status if you want to participate! :)
• Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ.

*This Everwarm does not count toward your potion collection for those who wish to take up potion brewing. You must obtain Everwarm from the Elphame Trader's to count.
**Jackets come in a variety of neutral colors, enchanted with a fit-adjustment spell that will adjust to your character's size.
withclawsout: (Thoughtful sometimes)

Lethe | Fire Emblem: Radiant Dawn

[personal profile] withclawsout 2021-02-11 07:27 pm (UTC)(link)
Soaking in Your Arrival

[Every Gallian soldier worth their claws, Lethe obviously included, learned to deal with water early in their training. That didn't make it particularly nice, especially when the water was this damned cold. It made her suck in a breath despite her training, and—that strange spirit had appeared as if summoned, pressing a potion into her mouth that warmed the body like sweet wine before Lethe could spit it out. And before Lethe could so much as swat at the spirit, it drifted out of reach. Continuing after it would have been a sluggish, waterlogged business—she needed to get out of this damned water first, and the chunks of ice floating about gave that thought far more urgency. Questions could follow. And whatever that...potion was, it let her shed the cold like a dolphin.

When the cat laguz made it to the shore, she pulled herself out of the water—and stopped, fixing her sharp gaze on whoever was closest.
]

You there. Back up.

[Says the still soaking cat woman, water running off her russet tail and flattened ears. She hadn't shaken herself off yet. She was being polite.]

Caravan to Camelot

[After she had made it up the cliff, Lethe had taken the strange trinkets given to her and drifted off to the side, where she could examine them in more detail. An ear remained turned back, listening to the speech, but Lethe's attention faced elsewhere.

The coat was an obvious thing, and fit loosely enough that she didn't need to cut a hole in it for her tail. It was folded and set aside, along with the odd corded ear bangles. This rectangular box, though, seemed to have far more secrets in it than it appeared.

This may have been an unfamiliar technology, but Lethe wasn't stupid. It didn't seem to require magic like a tome did, as the laguz could use it freely. She'd figured out the basic first ritual; press one of the small buttons on the side, and the screen would light up. Which button specifically, though...that she was still fiddling with. Sometimes the laguz turned the volume up instead, and the helpful advice blared so loud Lethe's ears flattened to her skull. Sometimes she turned the screen off by accident, and grumbled irritably to herself as she tried to recover to where she had been.
]

I don't need smart, I need functional— [the laguz muttered to herself, tracing a clawed finger between the buttons on the glowing screen.]

[Bwip. Something went wrong again. Lethe didn't growl, or make any other undignified noise, but her tail gave her mood away by flicking irritably behind her.]

The Red Spring

[Lethe's adventures puzzling out this curious place's trinkets and contraptions seemed to be neverending. At sundown, the strange carts disgorged them into a city unlike any she had ever seen, and for once she was glad for whatever had dulled her senses. The noise of so many people, so many machines, such busy roads—it would have been deafening. The scents were strange and acrid even to her weakened nose. And while Lethe initially balked when told where to go, the laguz didn't fancy her chances in a dark she couldn't see through.

She did not trust the chocolates, and so left hers uneaten. The room's furnishings were...garish, to say the least, but much of it seemed so soft, down to the chairs and the wall-to-wall rug. And there were more boxes, more lights, more doors with hinges that fit flush to the device in question (she'd already opened and shut the fridge door ten times to see if its light turned off).

This time, the laguz was studying the TV. The back of it, specifically the wires. She could tell they had something to do with the images the thing displayed, but what exactly they did was still a mystery. Lethe didn't like mysteries, or not knowing if she was being spied on through that device.

She hasn't pulled any out yet, but from the thoughtful frown and twitch in her tail that seemed like an inevitable conclusion.

Curiosity and cats, and all.
]

Do you know if this is dangerous? [she asked aloud, an ear swivelling to face the other presence in the room.]

[Wildcard]

[OOC: If none of these appeal to you, feel free to contact me to plan something something else! My plurk is [plurk.com profile] blueraven. Or hit me with another prompt, if you like.]
Edited 2021-02-11 19:33 (UTC)
cameprepared: <user name=axiometric> (Looking Over)

caravan

[personal profile] cameprepared 2021-02-11 07:52 pm (UTC)(link)
[Claire had been doing her usual sweep for newcomers, checking for people that she knew and offering basic humanitarian aide to anyone. Blankets, towels, warm coffee and the like had been distributed, and she was just climbing back up with her familiar (a massive black hound the size of a small pony) and getting ready to get on the move again when she caught wind of someone having some difficulties with the devices. She's sympathetic, since she'd come from the 1990s, an era well before the advent of Smart Phones, and so she steps up to plate.

At 5'6" and built like a fence-post, Claire was hardly an imposing figure. The dark red bike jacket and pistol belted to her hip probably stood out though.]


Need some help?
withclawsout: (sort of stretching)

[personal profile] withclawsout 2021-02-11 08:09 pm (UTC)(link)
[Lethe had at least heard the rasp of claws and so expected the approach of some large creature, but not nearly quickly enough for her taste. And the scent identified it as a dog (or a wolf)--along with that of soap, cloth, and metal that always seemed to follow beorc around.

Neither prepared Lethe for how close they had gotten or how big the dog was until she turned to look, and her posture stiffened with a stifled jump.
]

Perhaps I do. Who's asking?

[The beorc had asked the question, but Lethe's gaze fell to the hound instead, expecting it to answer.]
cameprepared: <user name=axiometric> (Stare)

[personal profile] cameprepared 2021-02-12 06:15 am (UTC)(link)
[The Dog's eyes rise slightly, his long pink tongue lolling out. He can speak, but doesn't deign to do so in this instance. He just sneezes and turns, shoving his nose into Claire's knee.]

...If you're wanting an answer from him, he's probably not going to give it. The Dog is a little on the surly side at times. But I'm Claire, and he's not much of one for names.

[Hence the Dog, or Furball, or any other number of nicknames. He accepts those well enough.]
withclawsout: (Thoughtful sometimes)

[personal profile] withclawsout 2021-02-12 06:07 pm (UTC)(link)
Very well.

[Some laguz didn't feel very talkative in their beast forms either, so that wasn't much of a surprise. This one must have trusted the beorc a lot, though, to allow her on his back. A team, then.]

I am Lethe. And this thing- [she prods the phone in its screen, which of course makes the helpdesk page she was looking at turn to the next] -is being very irritating.
cameprepared: <user name=axiometric> (Saddened)

[personal profile] cameprepared 2021-02-12 11:17 pm (UTC)(link)
[Claire's frown remains, but it's a small thing. She's concerned about a few things now, namely that the girl's addressing the dog. Was she afraid of humans?]

What is it you're trying to get it to do? I can definitely help with that.
withclawsout: (excuse you I heard that)

[personal profile] withclawsout 2021-02-12 11:28 pm (UTC)(link)
[Lethe's ears angle back again.]

I'm trying to figure out what it is, exactly. Not just what it says it is. [It could be lying, or withholding information. Laguz is suspicious.] What activates it, and if it's replaying my words elsewhere as loudly as it's saying this...advice.

[She had managed to navigate to the advanced options, and is subsequently a bit lost.]
cameprepared: <user name=axiometric> (Talking)

[personal profile] cameprepared 2021-02-13 12:05 am (UTC)(link)
It's used to communicate. It's like a hand-held telephone, if you know what that is?

[Claire, a 90s kid, has never owned a cell.]

I can probably show you the basic functions if you want to sit down with me for a few minutes. It's pretty essential to life around Camelot.
withclawsout: (Default)

[personal profile] withclawsout 2021-02-13 12:24 am (UTC)(link)
[The laguz's ears flicked up, and she glanced at the device with a bit more clarity.]

I do not. [Though Lethe could guess, from that context.] But if that's correct, it sounds like a sending stone.

[One full of...extraneous features. But she hadn't entirely known how the sending stones the dragons and herons used worked, either. They were too rare and the army had more pressing things to get on with than methodical explanation, like that looming apocalypse.]

...I suppose learning what a tool can do is beneficial. [lethe just press agree on the ToS already.] Do you trust these things, Claire?
cameprepared: <user name=axiometric> (Eyes Wide)

[personal profile] cameprepared 2021-02-13 01:30 am (UTC)(link)
Sending stones. Sure, that sounds right?

[It's magic, as far as she can tell. And that's good, that makes it easier.

Claire steps closer, to the side, so she can peer down at it.]


I do. They're reliable. And the people that gave them to us appear genuine.

[She admittedly hadn't thought to vet King Arthur too much, but really, it all seemed above board.]

It's not going to hurt you, Lethe.
withclawsout: (excuse you I heard that)

[personal profile] withclawsout 2021-02-13 03:31 am (UTC)(link)
[Lethe keeps an ear turned towards the beorc as she steps close, but doesn't retreat herself.]

Not everything shows its fangs before it bites, let alone tells you what master it spies for.

[She'll take that information into account, of course. But this was a strange world that put Lethe on unsteady footing from the start. Not exactly calming to a wary mind.]

So, it lets me speak to people. How do I choose who I contact?

(no subject)

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[personal profile] withclawsout - 2021-02-13 21:16 (UTC) - Expand

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beaumains: art by chiamo (do I deserve much from them?)

red spring

[personal profile] beaumains 2021-02-11 08:25 pm (UTC)(link)
[ Moments like these made Gareth aware what a boon the knowledge of modern life granted by the Throne of Heroes could really be. Sure, she didn't know what all of those cables and cords did, but she knew enough to confidently answer Lethe's question.

Honestly, she felt like she'd been kind of wrangling the other woman the entire time, since she set her gear down. But, she supposed it couldn't be helped... ]


Electric current runs through those, you you should definitely be careful. That waxy coating is what protects you from the wires within, my lady.
withclawsout: (Thoughtful sometimes)

[personal profile] withclawsout 2021-02-11 08:41 pm (UTC)(link)
[The laguz frowned, ears tilting back, and Lethe took half a step back from the cords. Perhaps it was not a good day for science.]

Ah. Chained lightning again.

[Someone in this place must have particularly hated dragons, with so much captive lightning about ready to spring loose at a touch.]

When does the lightning go out? Or does it vanish, only to return in the same state, like...

[She gestured at the TV screen, eyes still on the cables in case they did something she didn't expect them to.]
beaumains: art by nekotawa (but I think the world of you)

[personal profile] beaumains 2021-02-12 01:48 am (UTC)(link)
[ Gareth shook her head, but kept up a bright smile. ]

Think of it more like mana. It's energy that the television uses to work properly. One energy is for the power itself, and the other energy helps the picture show.

[ Gareth reached to actually turn the television on, defaulting to the inn's in-house network. ]
withclawsout: (Default)

[personal profile] withclawsout 2021-02-12 01:55 am (UTC)(link)
[That thoughtful frown remains, but Lethe does at least manage a polite nod.]

That makes sense, I suppose. Though it seems dangerous to have so much power so close to where one sleeps.

[Mages on the battlefield slept close by their materials too, but...well. Mages were generally the odd sort, anyway. At the very least, they were better equipped to deal with any magical mishaps.]
beaumains: art by killerwhale (you'll never leave her side)

[personal profile] beaumains 2021-02-13 05:20 pm (UTC)(link)
[ Gareth couldn't help a small bit of laughter. ]

It's not dangerous at all, my lady! Like I said before, that waxy coating on the cables is what protects you from it. You'd have to be touching the raw metal of the wires to feel any of that energy directly.

[ Gareth has a certain appreciation for technology, since her lance was a piece of exceptionally fine magitech, itself. ]
withclawsout: (excuse you I heard that)

[personal profile] withclawsout 2021-02-14 08:19 pm (UTC)(link)
[Lethe's ears flattened back at the laughter, and a few years before would have found some reason to take offense. But her discipline held--just.

She was the stranger here. Getting the wrong kind of intel because she couldn't keep her temper wouldn't do.
]

And if the cables come loose from the wall?
beaumains: (we are the true believers)

[personal profile] beaumains 2021-02-15 12:41 am (UTC)(link)
Unless you're deliberately yanking on them with all your strength, I don't think there's a risk of that.

[ Which she really hoped Lethe wouldn't immediately test. ]

By the way, you're free to take the bed tonight. Isn't proper for a knight to share a bed with a lady she only just met, after all.
withclawsout: (Default)

[personal profile] withclawsout 2021-02-15 11:59 pm (UTC)(link)
[Maybe not something to worry about now, then. Lethe's tail swishes, and she tucks that thought away for later. Like when she had access to gloves.]

Thanks, but that won't be necessary. I don't sleep much in strange places.

[The thrilling sequel to There Was Only One Bed: And Then They Both Slept on the Floor.]
beaumains: art by homeko (now who's telling who)

[personal profile] beaumains 2021-02-16 07:29 am (UTC)(link)
And this place definitely is strange... [ Gareth sighed, shaking her head. ]

If only we had some gear to camp out with. Honestly, that'd feel way more comfortable for me.

[ And something gave her the impression Lethe appreciated that kind of environment, too. ]
intrapid: (002)

red spring

[personal profile] intrapid 2021-02-12 05:39 am (UTC)(link)
[ Karma will eat her chocolates. He's quiet, huddled at the head of the bed with his legs pulled up to his chest while he fiddles with the phone, half studying what's on the screen and glancing up every time that fridge door opens and closes. (mental note: don't keep anything perishable in the fridge)

At the question about the TV, though, he has to give a little disbelieving smile. ]


Sure is. Don'tcha know, television is world famous for rotting people's brains 'til they leak out of their ears.
withclawsout: (excuse you I heard that)

[personal profile] withclawsout 2021-02-12 06:03 pm (UTC)(link)
[The laguz' ears twitched back, but her tail gave away more of her mood with the incessant flicking at the end of it.]

Ugh. A dreadful thing to sleep near.

[Lethe has made the executive decision not to, in fact, pull the wires out. Yet. Perhaps if she found a heavy glove later.]

[personal profile] intrapid 2021-02-13 07:30 pm (UTC)(link)
[ Oh. If he'd known her plans to destroy the tv, aka one of the few sources of entertainment around here, maybe Karma wouldn't have said anything. But he doesn't think about that, reaching for the remote and flicking the power button.

A weather forecaster's face appears on the screen, gesturing to the pattern of cgi clouds in the background. With another click, a canned laugh track cuts through the room as a disgruntled gentleman picks himself off the ground only to slip on the same banana peel he'd just slipped on. With another, alarm bells ring and strobe lights flash, a game contestant jumping up and down with their arms in the air trying to snatch all they can in a shower of bills. Another, a fake puppet Godzilla stomps on a miniature city meant to be scaled to the real thing, and post-editing laser beams shoot out of the monsters eyes and mouth to level the rest of the city. ]


Heh... This one doesn't look too bad!
withclawsout: (wat)

[personal profile] withclawsout 2021-02-14 08:49 pm (UTC)(link)
[She's a cat. Destruction comes with the territory.

Not right this second, though. Lethe backed up half a step when the screen lit up, leaning back slightly to get a better look. There was...a faint buzzing, too, like the whining from the flameless lanterns. But she quickly got the idea. This seemed like the screens on the communicators, just far larger. Large enough it needed to be tethered to some outside power source. And it seemed to show different things, mostly. Something about the weather--quite useful, though they showed a map with green clouds. Each click of the remote's button made an ear turn towards it, until finally it just stayed pointed at Karma.

Next came various entertainments, or at least things Lethe thought were supposed to be entertainment. Watching someone slip on a fruit peel was suitably funny, watching another person jump and snatch bits of paper out of the air was...confusing.

The last one with the monster advancing on a city was alarming, not funny. The laguz glanced to the window--but the roars and sound of fire and shattering buildings only came from the TV. And there were no alarming tremors underfoot. Nothing of great concern. Just more strange beorc plays.
]

Curious depiction of a dragon.
intrapid: (012)

[personal profile] intrapid 2021-02-15 06:13 am (UTC)(link)
Eh, give it a couple of decades and it'll get better.

[ It's an old show, but familiar enough that he can suspend his disbelief and just settle back on the bed for two hours of brain melting. ]

You're not gonna want to watch it from so close, though, or it'll fry your eyes out quicker than it can melt your brain.