avalonmods (
avalonmods) wrote in
avalaughs2021-01-31 11:59 pm
TEST DRIVE MEME ⚔️️ 4
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's chilly waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's paralyzingly cold for a few seconds before you're approached by the Lady of the Lake beneath the water's surface. She puts a vial of a vibrant, glowing red Everwarm* potion to your character's lips. The icy water doesn't feel so icy once consumed and you'll be able to move your limbs enough to swim to shore on your own. She can't stick around to explain, she's got to get this to all the new arrivals! Many of which you'll see plopping in around you. If you can't swim, a handful of helpful ice turtles will scoop you up from beneath and drop you off at the shore. It's a fast process, as they no longer have to collect possessions and pets from drowning in the waters, so they're only needing to go around hitting the ice that keeps forming on the surface with their shells to keep the surface open for the falling arrivals. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. If anyone with Animal Magic asks the turtles, they will give the full spiel, but very slowly, and they like to get off topic and gossip about other turtles you've never heard of. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() As the snows give way to rain and the cold persists across Avalon, it may seem as if some of the local businesses are suddenly short-staffed. A favorite spot might have shorter hours, longer wait times. Whatever it is, it seems that there are fewer Avalonians as the days go on. It is not long before there are signs posted outside local businesses and every clinic, there is an illness striking the populace and adventurers seem to be immune. While the healers can cure this malady, they are short on supplies and some of them are not easy to obtain. All are urged to take up a task and gather these ingredients. Anyone who does obtain one or more of the required ingredients will be given a Fairy-blessed Tincture of Wellbeing from one of the faeries who stayed behind after the tournament. It is said to bring healing no matter where you are when you sprinkle it on the ground in front of you. (Note: The tincture will teleport the nearest healing mage to your location. This information is not included with the tincture... surprise!) A ⦿ Ingredient One: A Can of Sprite
B ⦿ Ingredient Two: Deez Nuts
C ⦿ Ingredient Three: Wait, isn't that a Pokémon?
Make sure to complete all your tasks, though, try not to be too angry when once their yard and home are spotless the Hill Troll produces a satchel of poliwag grass straight from their cupboard. They didn’t say you had to go on the trip with them and they will need to replenish their supply after, so they're not apologizing for anything. ![]() A video is sent to everyone's devices, a strong magic spell making certain that it opens. Morganna's face appears. Morganna, after all, is to be listened to when she speaks. She seems to be looking at her nails as the recording starts, not looking at her captive audience. |
| ”"As infamous as Arthur and Merlin are, there are many magics they are unfamiliar with. They live in the realm of basic magics, the ones you all have touched and trifled with. But there are skills you will need in the future that require something a little stronger. Now if you came to me seeking spells, I would ask a fair price, dears... but it is my universe you are all saving too, so I will offer you a taste." She finally looks directly into the screen. Despite that it's just a recording, it looks as if she's looking directly into your soul. She sees you even without you responding. Her lips curl up in a little smile, friendly and yet mischievious. "Magic is stronger when more than one person performs it. Where you would be able to toss fire, you could create a fire tornado or rip the earth until it spits the fires of hell up as lava. To perform this kind of magic, you must be entirely in sync with your partners. Of one mind, of one movement. Open the attachment and it will place a memory of how to perform Synchronic Magic with a partner into your mind. It will still take practice, of course. Baby steps." |
| Magic-infused technology is a hell of a thing-- those who listen after the video ends and open up the attachment will find themselves rapidly flooded with what amounts to an instructional video and a visual sample of witches moving exactly in sync. After a little finger painting on each other's face and collar bones and some deep meditation while performing the spell, the caster of the spell will have complete control over the movements of the person the spell is cast upon. For the duration of the spell, the person who the spell was cast upon will mentally reside in the caster's head outside of their body. Their body will do anything the caster's does. For this particular version of the spell to work, it requires the consent of the person it's being cast upon, though there are other forms of the spell that do not that are not. With that knowledge, get practicing. A ⦿ We Succeed Together
B ⦿ We Fail Apart
C ⦿ Loss and Gain
After the magic is done, at the center of the tented area, everyone is invited to gather around a huge, prismatic bonfire taking place in the center of the park that the tents had been set up in. The bonfire is filled with flames of all colors, like a prism reflecting light and warmth, and acts as a beacon for casters' shadows to find their owners and reconnect with them. It also is enchanted to encourage affectionate feelings. This may inspire people to be more... touch-friendly than normal, wanting to hug and hold onto or simple be shoulder-to-shoulder with the people around them. These feelings can easily be fought even if they're present, but fulfilling them will help to eliminate the sense of loss from the synchronic spell ending. At the end of the night, little rainbow fireflies will begin to fly away from the flames, having been hatched within them, and fly off into the night as the flames turn to embers, and then to charcoal. It is said that if you catch a rainbow firefly, you can make a wish on it, and when let go they will take those wishes to the heavens with them. Some wishes may actually be granted, so if your character has a wish, submit it here. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. (This month, please check updated method of inventory collection at the Rent-a-Ride and the "February Special" rooms at the Red Spring.) • The Shadow Dance Ritual is a form of advanced dark magic; this means that yes, after significant practice, a dark magic user may be able to do this on their own with only their own shadow. Even if your character isn't a dark mage, they can do a ritual to perform out-of-discipline magic. More information on rituals and how to unlock them will come in the future! • Please comment with wishes regardless of new/current member status if you want to participate! :) • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. *This Everwarm does not count toward your potion collection for those who wish to take up potion brewing. You must obtain Everwarm from the Elphame Trader's to count. **Jackets come in a variety of neutral colors, enchanted with a fit-adjustment spell that will adjust to your character's size. |





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"What would be the purpose of that?" Why would anyone need to grow ears, tails, wings, fingers that could smell, that's so weird. Tamaki is never touching him again, ever.
This begins to sound one shade too terrifying even for Kyouya and he clear his throat. A hyena, a moth and they don't know what Kaoru was. This could be right out of the pages of one of those trash mangas. He wants to say it's a fever dream, some crazy scheme Tamaki cooked up. Except, he has too much evidence to the contrary without being in this other world with them. So while internally he is disturbed, outwardly he remains calm.
"They can freeze time, I am sure they can manipulate it, it's more likely that world froze and they lacked enough magic to bring everyone at one time."
Simple right? After all, they are continuing to bring people, which means they need more magic, it's a simple exchange, perhaps he should find the ones in charge, see what kind of profitable deal he can make.
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But Kyouya's idea does make sense. "Huh. You might have a point." But then, at this point, why is Kyouya here? "Do you think maybe you come from an alternate world where you did go to Prismatica...? But not with us? But they somehow brought you before...?"
Hikaru's making this a little too complicated and he frowns, thinking it over because this is too much for even him. "I just don't understand why you're here."
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"More likely than not, that world was suffering because of this world, they attempted the same thing in abducting others to save their home, but the power here must be stronger."
Kyouya pinches the bridge of his nose as he makes his way up the path into the hills. Now that is making it far more complicated than it needs to be. "No, I don't think I'm from an alternate world. I'm here because our benevolent King and the two of you can not be left to your own devices."
He's here to pull strings and be the Shadow King, of course, his magic class making more sense to him now than when he arrived.
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It was a good thing that Kyouya was here.
As they go up the hill, Hikaru can at least appreciate what Kyouya says because he's right. The magic of this world had to be stronger.
"Hey, I'm not as bad as Tono." But he's a very, very close runner-up for biggest idiot. "Sorry you're stuck but at least you're stuck here." Which is his own struggled way of saying he's happy to see Kyouya. Emotions are hard and Hikaru's blunt but being that open is a struggle.
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"No one is as bad as Tamaki." But there is a peek of that fondness that he holds for each of those hosts as he says it. To the outside world, he probably seems such a strange fit to their group. But, this is in fact the group he belongs with, the family he has chosen versus the one he was born into. This is his frame, to paint as he sees fit, none of them will hold him inside that frame.
"There are worst places I could be." Feelings are very hard okay, so while they both tend to say what they mean at this moment, the subtle response to that subtle happy to see you, is happy to be here, but not in those words.
"Do you know if these Hill Trolls speak Japanese?" He sadly does not have his folder and does not want to communicate using charades as he sees the Trolls home approaching.
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"Oh, apparently, we can all understand each other? I don't get it but just go with it. It's magic." It had been that way in that other place too but Hikaru isn't going to question it. It's far easier to just accept everybody knows what he's saying because Hikaru sucks at language.
Once they're closer to the home, he frowns. "So we just...knock and ask them to help us get to the grass, right?"
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"I see, I wondered how that occurred, it didn't seem feasible that everyone spoke Japanese." Not that any of them could not go off in another language, best of the best in education and all that jazz, foreign languages should be a simple thing, at least for a brain like Kyouya's.
"I think that would be best but we'll have to be polite about it, treat it like a business transaction." Which will mean some sort of trade or other he assumes, wonder if they want host club merch, if so, he's loaded.
Either way, he does not hesitate but strides toward the house, up the front walk, and knocks politely on the door while pushing his glasses up his face.
What follows is a cacophony of noises, some familiar for opening a door such as a thump or a grumble, others not so much, a squelch, a squeak, a few disturbing sounding rattles. Kyouya instinctively takes one step back from the door right as it burst open and there is the Troll. "Ooooh Guests! What can do I for you and just what will you do for me?"
That does not bode well and Kyouya is taking a moment to consider his wording.
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However, once Hikaru sees the troll, he has to wonder if this is going to actually go well. On one hand, Hikaru has to hand it to the troll. Just getting right down to the heart of the matter. Respectable. But everything else about this…? Hikaru misses being rich, letting money do the talking. But oh well, he’ll just have to play the charming young man but he wishes Kaoru was here. It was much harder to say no to charming twins but Kyouya will do in a pinch. He’s seen that fake smile the Shadow King can put on, how disarming it is.
“Hey, sorry to bother you at home like this. We need the poliwag grass and we heard you guys were the best guides for the stuff. We know it may be a lot of trouble, but could you help me and my friend here? We don’t have much money, though…” He’s trying to pull the sympathy card as he frowns. Look at these teenagers, all alone and with no money. Poor things.
Boy, is he in for a rude awakening.