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avalonmods) wrote in
avalaughs2021-02-28 11:49 pm
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TEST DRIVE MEME ⚔️️ 5
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's slightly chilled waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, but seems to be focusing on coordinating a band of chia manatees to help rescue any wayward new arrivals. Chia manatees are a special Avalonian manatee that is green in color and has what appears to be a patches of grass or other short plantlife growing on its back. While some are fully green, others sport small flower blossoms that haven't yet grown in or various types of mushrooms. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. Those with animal magic may get their info from the manatees, though may notice that they're really overly friendly and have zero concept of personal boundaries. Everyone may notice they have no concept of personal space, as they will happily run right into someone's belly for a snoot squishing. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() The Isle of Avalon is abuzz with excitement for the upcoming Spring Equinox (though some of the more posh citizens will insist it's the Vernal Equinox, tut tut). Unlike the very specific rituals of the Winter Solstice that require much preparation, the Spring is welcomed throughout the month through a variety of small rituals to help the world along as it renews itself, growing new plants and allowing nature to make new life. A ⦿ The Lesser Banishing of Frost Fairies
The first step: create bait. Fill a planter with dusty miller and silver sage, with a night-blooming flower at the center. The silvery-white leaves pique the curiosity of the Frost Fairies because they look snowy, yet when they see the flower bloom, they know it cannot be. The plants won't be damaged at all in the ritual, so you'll get a moon garden out of it, which can be incidentally draw adorable little moon rabbit kits in to play inside your home while the moon is out. They're friendly, though they do tend to enjoy pack-sized snuggles-- you may find yourself stuck with no fewer than 15 rabbits attempting to climb on you for attention and need someone's help to pull them off. You may need to get them under control before you continue with the ritual. Once you've assembled your miniature moon garden, you'll need to find a stranger to perform the ritual. You need to bring a new energy into your home in order to let the Frost Fairies know that it's time to meet something new. Take hands with the new person and dance in circles around the miniature moon garden. The plants will start to glow and the Frost Fairies will become visible-- short, fat, all-white penguin with flamingo-length legs and icicle crowns. They will immediately challenge you and your summoning partner to a duel! Though, you can pick what kind of challenge it is as their culture dictates. They're pretty overconfident, just remember not to pick something that involves touching them unless you want to end up needing a healer. B ⦿ The Language of Flowers
The dragons will attack anyone who comes into their area but seem to be friendly toward anyone wearing a flower crown, as they seem to accept them as a part of their hoard if the flowers send the right message. Use the language of flowers to communicate with the dragons and try to get them to follow you by wearing a flower crown that matches one you offer to the dragon. A flower crown that says sympathy and sadness might not be as effective as something that says virtue and bravery. Just be careful not to woo them the wrong impression with something that says eternal love and devotion, or you might have a different kind of dragon problem... Regardless, since the dragons are guarding the flowers you need to make the crowns out of, you'll need to find a way to get past their attacks to gather flowers to begin with to find the flowers you want to make your crown with. Flower crowns need at least two types of flowers to communicate with the dragons, so it's recommended you work together with others to try to gather as many flowers as you can to find the flowers you need. Thankfully, since dragons are sacred, most of the Dusklight Woods creatures will leave you alone, so it's best to hug that side of the mixed path. You and whoever you're working with only have to worry about fighting alongside the baby dragons to fight off the Land of Rot creatures that hang around the edge: Skeleton warriors that can only be scattered but not killed, Fogueria (a lion made of fire that likes to play with its food in sadistic ways), and rattlesnakes. Once you're at the foot of the Ash Mountains, the baby dragons will fly back up to their cave on their own. With the baby dragons returned to their nest, you can head home, and the townsfolk can start decorating for the Spring Equinox. C ⦿ Spiritual Cleansing
A plague of smoothie hockers has also cropped up around town, which means portable carts offering different magical smoothies is going around selling their fruity and flowery spring flavors for a refreshing boost of your spirit. No, really boost it. The magical effects are in small text underneath the flavors, so they may be easy to miss. ![]() Spring is in the air, the Equinox is coming, and prep is underway. But all work and no play can get a little boring, right? Avalonians have come together and set up a few activities for Adventurers. While all of these activities can be completed and enjoyed without using magic, participants will be encouraged do to so, don’t worry if it goes a little haywire. There are magical force fields around the play zones to contain any mishaps. A ⦿ Keep it Rollin' Rollin'
To make things a little more interesting, the planners had a bit of mischief with the barrels... As barrels reach a quarter of a way down the hill, the outside will burst into flames. Surprise! While they are enchanted so that the flames aren't actually hot, participants are not aware of this. Sorry, the guys running this game aren’t that big on explaining; after all, it’s just rolling a fire barrel down the hill; what’s so complicated? Fire makes it look like it's going faster and is way more exciting to watch! B ⦿ Hop Skip and a Jump
Of course, once more, the folks running the show forgot to mention one tiny thing, a quarter of the way into the board, random spots will drop away as you go, leaving holes in the ground! Yikes, better take that leap! Don’t worry, if you miss, the bottom of the hole is filled with marshmallow fluff in bright pink, yellow, and pastel purple. (Kind of reminds you of something, huh...?) Down in the hole are rungs and footholds to get yourself back out, but boy, will that put you behind the other guy if they didn’t fall. Well, guess victory will have to be a little sweeter than you planned! C ⦿ Gettin' Brewy With It
You can pick any ingredients you want, but all participants are instructed that a sprinkle of that magic at just the right time will make it perfect. When asked what the right time is, all they will be told is they’ll know when. Some may get it right, depending on instinct. Others might sprinkle too much and cause the drink to burst all over them and their partner, and their workstation or have some other silly side effect, like make them hiccup uncontrollably or catch a case of the giggles. Or maybe they cast for too long or too short a time and the drink turns sour, turns to ash, grows wings on the cup, and flies away. Brewery magic can be fickle, so there's lots that can go wrong.. but get it right, and you can have one heck of a drink to enjoy! MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |





Princess Celestia | MLP:FIM
Without warning, alicorn and phoenix found themselves just above a chilly lake, already feeling the press of colder air gathered just above its surface through fur and feathers.
'Just above' was all they needed. Two pairs of wings spread wide and caught the air, bringing both Celestia and Philomena to a halt in midair. The small waves on the lake lapped briefly at Celestia's shoes before she lifted her legs, and herself, up.
In wordless shock, the two surveyed their surroundings, slowly drifting towards shore as that seemed to be where all these strange creatures around them were going. By the time Celestia touched down on the shore, and the phoenix perched on her outstretched wing, shock had given way to a mix of cold alarm and bemusement.
"Philomena," she said, not looking away from the crowd of strange two-legged beings around them, "I don't think we're in Equestria any more."
Caravan Follies
Oh dear. Oh dear, oh dear, oh dear.
Things had gone from bad to worse to very very bad indeed. The strange creatures, who she gathered mostly called themselves 'humans', were quite intelligent and could speak. That wasn't bad. But worlds across creation being frozen in time? That was very bad. Her own magic, gone? That was like losing a limb, in more ways than one. And this world had equines that weren't even sapient, being used as beasts of burden?
That was disturbing on so very very many levels.
Doing her very best not to take up space in the carriage, Celestia lay across one bench, wings tucked tightly in. Her hoof prodded quite ineffectively at the phone she'd set on the floor -- even with her shoe taken off, hooves simply weren't made of a material that the touch screen could register. At this rate, she wouldn't even be able to live on a normal level here, if that normal level required these devices!
Of course, she showed none of this. Her outside demeanor was perfectly calm, without a single feather out of place. Of course, her fellow passengers might notice how utterly futile her efforts to work the phone were...
Wabbit Season
Being stuck with fifteen bunnies climbing all over you is bad. Being stuck with fifteen bunnies climbing all over you when you have a huge floaty iridescent mane and tail for them to get lost in, or feathers for them to snuggle up in, is worse.
"Now you come out of there!" Celestia turned circles in place, trying to catch and confront one of the bunnies before her mane drifted away. As she did, one scrambled out near her head, knocked her crown down over her eyes, and then disappeared again.
"These are the most mischievous rabbits--!" she said, petulantly stomping one hoof. The indignity itself wasn't what stung, it was how very easy this would be if she had the most basic innate natural unicorn spell of telekinesis at her disposal. Oh, this was SO hard to put a good spin on, even for her!
((brackets are all good too, I'll match))
Those Wascally Wabbits
HORN!!! HORSE!!!!!
HORNSE!!
Sucking in a gasp as her eyes widen, Ochako takes in the absolutely stunning creature that she most certainly recognizes as a unicorn, but with wings, holy shit. Before really realizing that poor Celestia may be in need of some help, Ochako squeals with giddy delight, the child in her absolutely delighted by the mere sight of an ACTUAL UNICORN right before her very eyes. She skips over like she were walking on air itself, stars in her eyes because...fuck, dude. First a giant robot and now an actual unicorn? Ochako's girlish, teenage dreams are coming true - this is AWESOME.]
Uwaahhh!! A unicorn! You're so pretty, and cute! Can you understand me?! Are you friendly?! Can I pet you???
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I would greatly appreciate some help, first, if you would be so kind. I have a bunny problem.
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Ochako blinks, then nods head head and quickly moves to remove the tiny bunnies from the poor alicorn's mane. She's careful about it, being especially gentle with each of the tiny kits, cooing at them as well before placing them down on the ground carefully. One squeaks and wriggles a little, probably because it was tangled up a bit in Celestia's mane and got scared, but Ochako carefully frees it and shushes it.]
Shh, shhh, easy little tsukimi mochi... You're just fine.
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I think there is one in my tail somewhere to.
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Mm, sure, just--ah...eheh...p-please don't kick.
[Listen, it's still a horse, even if it's a magical talking horse with wings, a horn, and a wispy flowing mane. Ochako's going to move towards Celestia's backside, standing not directly behind but a wee bit off to the side. She can see the ears of the rabbit kit poking out from the glossy strands of the alicorn's mane, and quickly removes and sets it down.]
There! Is that all of them?
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[Celestia watches over her shoulder, confused -- oh, oh, goodness, of course. This girl must be used to the -- and she really hates to think about them -- the less-than-animal-intelligence equines here. She shivers, because those things give her the creeps.]
I think you have all of them. Let me -- [She spreads her wings very wide indeed, causing one last bun to tumble out of the feathers and hop away.] Ooops!
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Well...oh! [Ochako reaches to try and catch the falling rabbit as it tumbles from Celestia's wings, but doesn't quite hit the mark. Thankfully, the little bunny doesn't seem injured at all, and bounds away into the brush. Welp.] Eeeh...I hope they'll be okay on their own...
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Soaking in...
"Princess Celes--!" She stopped herself and covered her mouth. Stupid, STUPID. There was no way this Celestia was the one she met years ago and she's over here calling out her name like she was on friendly terms.
Quick, think of something else!
"Um, w-wow...! This is... this is something I didn't think I'd ever see...!"
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"Oh, you can talk!" She shouldn't have been surprised by this, but the circumstances were so strange.
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It would make sense. In the world she arrived in, they were all ponies except for one certain week...
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She sighed a bit. "I regret just getting here myself, but maybe we can work together to help figure things out?"
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And why, why was her magic not working? Celestia's absolute forced calm hid how tense and afraid she was beneath her act, but she was very much both since all her efforts to parse magic through her horn had failed. She'd have thought it broken if she wasn't perfectly aware it was not.
"Some help would be much appreciated, since it seems far more humans than ponies are appearing here."
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Which of course was no problem for her, thanks to wings. But the humans clearly had a much harder time.
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Soaking in
Truth be told, this isn't the first unicorn Yuzu's seen. She's of course seen unicorn monsters back at home, but there's nobody with a duel disk nearby—least of all her, and definitely no Real Solid Vision systems nearby.
Meaning that this was a real life unicorn she was looking at.
Yuzu was utterly soaked from head to toe, and the way she was dressed left her utterly freezing, especially at this time of the month, so she's visibly shivering. Still, it's a little easier to ignore the cold when you're looking at a real life unicorn. ]
Ah... ah...
[ She's opening and closing her mouth, barely managing to get words out. When she hears it speak, however, somehow that's what gets her voice to work again. ]
A-A unicorn!? A-Are you r-real!?
[ And she's still shocked that it's speaking at all. ]
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[Still, this poor girl(?) looks absolutely miserable, and so without delay, Celestia lowers her head to cast a spell that will warm her up and dry her --]
[And nothing happens.]
[What... is going on?]
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Wow... can I um... can I pet you?
[ Of course, with nothing happening, the idea of a spell being attempted doesn't occur to her. She's still shivering, but it feels like all of Yuzu's baby childhood dreams are coming true right now.
...what? She's over the pony phase now, but that doesn't mean she isn't excited. ]
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Certainly you may.
[This will give Celestia a chance to quell her inner panic and think logically about what the hay is going on.]
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You're so soft...
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[ A reminder that she's still cold... and without any visible way to warm up from the looks of it. She's not exactly dressed heavily, either. Now, Yuzu's returned to rubbing her bare arms in an attempt to create some kind of warmth through friction... which is unfortunately ineffective when she's soaked like this. ]
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