avalonmods (
avalonmods) wrote in
avalaughs2021-02-28 11:49 pm
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TEST DRIVE MEME ⚔️️ 5
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's slightly chilled waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, but seems to be focusing on coordinating a band of chia manatees to help rescue any wayward new arrivals. Chia manatees are a special Avalonian manatee that is green in color and has what appears to be a patches of grass or other short plantlife growing on its back. While some are fully green, others sport small flower blossoms that haven't yet grown in or various types of mushrooms. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. Those with animal magic may get their info from the manatees, though may notice that they're really overly friendly and have zero concept of personal boundaries. Everyone may notice they have no concept of personal space, as they will happily run right into someone's belly for a snoot squishing. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() The Isle of Avalon is abuzz with excitement for the upcoming Spring Equinox (though some of the more posh citizens will insist it's the Vernal Equinox, tut tut). Unlike the very specific rituals of the Winter Solstice that require much preparation, the Spring is welcomed throughout the month through a variety of small rituals to help the world along as it renews itself, growing new plants and allowing nature to make new life. A ⦿ The Lesser Banishing of Frost Fairies
The first step: create bait. Fill a planter with dusty miller and silver sage, with a night-blooming flower at the center. The silvery-white leaves pique the curiosity of the Frost Fairies because they look snowy, yet when they see the flower bloom, they know it cannot be. The plants won't be damaged at all in the ritual, so you'll get a moon garden out of it, which can be incidentally draw adorable little moon rabbit kits in to play inside your home while the moon is out. They're friendly, though they do tend to enjoy pack-sized snuggles-- you may find yourself stuck with no fewer than 15 rabbits attempting to climb on you for attention and need someone's help to pull them off. You may need to get them under control before you continue with the ritual. Once you've assembled your miniature moon garden, you'll need to find a stranger to perform the ritual. You need to bring a new energy into your home in order to let the Frost Fairies know that it's time to meet something new. Take hands with the new person and dance in circles around the miniature moon garden. The plants will start to glow and the Frost Fairies will become visible-- short, fat, all-white penguin with flamingo-length legs and icicle crowns. They will immediately challenge you and your summoning partner to a duel! Though, you can pick what kind of challenge it is as their culture dictates. They're pretty overconfident, just remember not to pick something that involves touching them unless you want to end up needing a healer. B ⦿ The Language of Flowers
The dragons will attack anyone who comes into their area but seem to be friendly toward anyone wearing a flower crown, as they seem to accept them as a part of their hoard if the flowers send the right message. Use the language of flowers to communicate with the dragons and try to get them to follow you by wearing a flower crown that matches one you offer to the dragon. A flower crown that says sympathy and sadness might not be as effective as something that says virtue and bravery. Just be careful not to woo them the wrong impression with something that says eternal love and devotion, or you might have a different kind of dragon problem... Regardless, since the dragons are guarding the flowers you need to make the crowns out of, you'll need to find a way to get past their attacks to gather flowers to begin with to find the flowers you want to make your crown with. Flower crowns need at least two types of flowers to communicate with the dragons, so it's recommended you work together with others to try to gather as many flowers as you can to find the flowers you need. Thankfully, since dragons are sacred, most of the Dusklight Woods creatures will leave you alone, so it's best to hug that side of the mixed path. You and whoever you're working with only have to worry about fighting alongside the baby dragons to fight off the Land of Rot creatures that hang around the edge: Skeleton warriors that can only be scattered but not killed, Fogueria (a lion made of fire that likes to play with its food in sadistic ways), and rattlesnakes. Once you're at the foot of the Ash Mountains, the baby dragons will fly back up to their cave on their own. With the baby dragons returned to their nest, you can head home, and the townsfolk can start decorating for the Spring Equinox. C ⦿ Spiritual Cleansing
A plague of smoothie hockers has also cropped up around town, which means portable carts offering different magical smoothies is going around selling their fruity and flowery spring flavors for a refreshing boost of your spirit. No, really boost it. The magical effects are in small text underneath the flavors, so they may be easy to miss. ![]() Spring is in the air, the Equinox is coming, and prep is underway. But all work and no play can get a little boring, right? Avalonians have come together and set up a few activities for Adventurers. While all of these activities can be completed and enjoyed without using magic, participants will be encouraged do to so, don’t worry if it goes a little haywire. There are magical force fields around the play zones to contain any mishaps. A ⦿ Keep it Rollin' Rollin'
To make things a little more interesting, the planners had a bit of mischief with the barrels... As barrels reach a quarter of a way down the hill, the outside will burst into flames. Surprise! While they are enchanted so that the flames aren't actually hot, participants are not aware of this. Sorry, the guys running this game aren’t that big on explaining; after all, it’s just rolling a fire barrel down the hill; what’s so complicated? Fire makes it look like it's going faster and is way more exciting to watch! B ⦿ Hop Skip and a Jump
Of course, once more, the folks running the show forgot to mention one tiny thing, a quarter of the way into the board, random spots will drop away as you go, leaving holes in the ground! Yikes, better take that leap! Don’t worry, if you miss, the bottom of the hole is filled with marshmallow fluff in bright pink, yellow, and pastel purple. (Kind of reminds you of something, huh...?) Down in the hole are rungs and footholds to get yourself back out, but boy, will that put you behind the other guy if they didn’t fall. Well, guess victory will have to be a little sweeter than you planned! C ⦿ Gettin' Brewy With It
You can pick any ingredients you want, but all participants are instructed that a sprinkle of that magic at just the right time will make it perfect. When asked what the right time is, all they will be told is they’ll know when. Some may get it right, depending on instinct. Others might sprinkle too much and cause the drink to burst all over them and their partner, and their workstation or have some other silly side effect, like make them hiccup uncontrollably or catch a case of the giggles. Or maybe they cast for too long or too short a time and the drink turns sour, turns to ash, grows wings on the cup, and flies away. Brewery magic can be fickle, so there's lots that can go wrong.. but get it right, and you can have one heck of a drink to enjoy! MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |





Sweet dreams, Tiel ♥.
Amusement wasn't easy to come by. Watching some poor manatee getting curled and refused to head back to the water was about as good as it got. It wasn't that there wasn't other interesting people, but this one hit him a little curiously. Nothing else to do and by the looks of it, no one he knew personally. Slipping his hands into his pockets (something he'd never get used to) he shuffled himself along, looking down over the lazy body on the floor. "I wouldn't be able to sleep not knowing if you just intended on laying there like a log."
♥
"Mmm..." Juuzou hummed aloud in thought and quirked his head to the left. "I do. I'm drying off. I don't feel like moving when my clothes are squishy." There was little more to it than that. A specific press of his front teeth severed the stitches running through his lips and a lazy pluck of his fingers pulled the thread free. That was one of many taken care of.
"Also, this guy is comfortable... And he looks interesting, so I think I'll stay with him for a little while longer!"
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Red eyes met red eyes and a study of the young person on the shore made him sigh at the answer. Well at least he could sleep. The honest answer that he got made him contemplate just how simple this mind was, or if not simple then perhaps just brutally honest. Honesty was just as malleable, just as manipulatable, but really? If he was being sincere, he didn't feel like it today. In fact, manatee pillow looked like a great idea that he wouldn't be partaking in.
The animal wasn't in distress, just mild annoyance and really Shigaraki had done worse to his own dog where annoying was concerned. Not the other thing. He spoke while he watched the removal of the string, still comfortably with his hands in his pockets. "You're lucky they don't bite. Or maybe they're lucky you don't bite?" A test of the waters.
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"Ummm..." Juuzou mused aloud and dragged his weary gaze back down and towards his living cushion. "Does it have teeth..?" He had one free hand to pull at the beast's snout and lean over to peer towards its mouth. His grip was easily displaced by a firm shake of the manatee's head which was complimented by a low, annoyed hybrid of a grunt and a snort. "Ah? It probably does have teeth, huh?"
Shigaraki was swiftly putting thoughts into his head even without realising it. Juuzou was quiet and the silence was busy with thoughts. His nose gradually furrowed in distaste. "I don't want soggy plants in my mouth. Maybe I'll bite him if he gets moody." Juuzou mumbled with a decisive nod of his head. Good hustle, great plan.
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"It'd be good eating if we needed it." He lifted one of his hands to scratch at the side of his scarred neck. "You know they'd probably give you clothes over there." He pointed with his other hand to the caravan.
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"You don't know that," The young man insisted. "Maybe he's old and doesn't have them anymore!" He announced the possibility with pride and tapped two fingers to his temple. It's a plausible theory if he ever felt like being contrary.
"Over..." Juuzou trailed off and squinted off in the direction that was being gestured to. His hand curled into a pretend telescope as if it would enhance his vision. He usually preferred to go the binocular route but he was still busy wrangling the flora-fauna-creature with one of his arms. "... There?" His voice lowered into a softer, almost despondent tone. "All the way up there?" So... He was expected to trek up a cliff to its peak in wet clothes? Barbaric.
A frown pulled at his lips and Juuzou set his chin down atop the manatee's head. "Maybe I will have to eat him... I'm stuck here until I get dry, and that could take a while." He complained. Moving up to the caravan would be easy for someone with his degree of manoeuvrability, but... He didn't want to. Not until he was marginally less soaked to the core.
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Alright you know what? Tomura could feel this. There were some days he didn't move from his computer other than to answer the call of nature. But this also might work in his favour if he lifted a finger. "Owe me a favour and I'll bring something to you. Their fashion is limited, but you get what you get."
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Staying still would quickly grow boring. Juuzou couldn't even keep himself from swinging his legs beneath the table during meetings. Even now he couldn't help but constantly readjust himself upon his stomach to get comfortable upon his mossy perch. The offer was tempting and a bright smile accompanied the hopeful gaze that shifted upwards to regard Shigaraki. "Really, you will? What kinda favour?" He asked with a renewed sense of excitement in his words.