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avalonmods) wrote in
avalaughs2021-02-28 11:49 pm
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TEST DRIVE MEME ⚔️️ 5
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's slightly chilled waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, but seems to be focusing on coordinating a band of chia manatees to help rescue any wayward new arrivals. Chia manatees are a special Avalonian manatee that is green in color and has what appears to be a patches of grass or other short plantlife growing on its back. While some are fully green, others sport small flower blossoms that haven't yet grown in or various types of mushrooms. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. Those with animal magic may get their info from the manatees, though may notice that they're really overly friendly and have zero concept of personal boundaries. Everyone may notice they have no concept of personal space, as they will happily run right into someone's belly for a snoot squishing. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() The Isle of Avalon is abuzz with excitement for the upcoming Spring Equinox (though some of the more posh citizens will insist it's the Vernal Equinox, tut tut). Unlike the very specific rituals of the Winter Solstice that require much preparation, the Spring is welcomed throughout the month through a variety of small rituals to help the world along as it renews itself, growing new plants and allowing nature to make new life. A ⦿ The Lesser Banishing of Frost Fairies
The first step: create bait. Fill a planter with dusty miller and silver sage, with a night-blooming flower at the center. The silvery-white leaves pique the curiosity of the Frost Fairies because they look snowy, yet when they see the flower bloom, they know it cannot be. The plants won't be damaged at all in the ritual, so you'll get a moon garden out of it, which can be incidentally draw adorable little moon rabbit kits in to play inside your home while the moon is out. They're friendly, though they do tend to enjoy pack-sized snuggles-- you may find yourself stuck with no fewer than 15 rabbits attempting to climb on you for attention and need someone's help to pull them off. You may need to get them under control before you continue with the ritual. Once you've assembled your miniature moon garden, you'll need to find a stranger to perform the ritual. You need to bring a new energy into your home in order to let the Frost Fairies know that it's time to meet something new. Take hands with the new person and dance in circles around the miniature moon garden. The plants will start to glow and the Frost Fairies will become visible-- short, fat, all-white penguin with flamingo-length legs and icicle crowns. They will immediately challenge you and your summoning partner to a duel! Though, you can pick what kind of challenge it is as their culture dictates. They're pretty overconfident, just remember not to pick something that involves touching them unless you want to end up needing a healer. B ⦿ The Language of Flowers
The dragons will attack anyone who comes into their area but seem to be friendly toward anyone wearing a flower crown, as they seem to accept them as a part of their hoard if the flowers send the right message. Use the language of flowers to communicate with the dragons and try to get them to follow you by wearing a flower crown that matches one you offer to the dragon. A flower crown that says sympathy and sadness might not be as effective as something that says virtue and bravery. Just be careful not to woo them the wrong impression with something that says eternal love and devotion, or you might have a different kind of dragon problem... Regardless, since the dragons are guarding the flowers you need to make the crowns out of, you'll need to find a way to get past their attacks to gather flowers to begin with to find the flowers you want to make your crown with. Flower crowns need at least two types of flowers to communicate with the dragons, so it's recommended you work together with others to try to gather as many flowers as you can to find the flowers you need. Thankfully, since dragons are sacred, most of the Dusklight Woods creatures will leave you alone, so it's best to hug that side of the mixed path. You and whoever you're working with only have to worry about fighting alongside the baby dragons to fight off the Land of Rot creatures that hang around the edge: Skeleton warriors that can only be scattered but not killed, Fogueria (a lion made of fire that likes to play with its food in sadistic ways), and rattlesnakes. Once you're at the foot of the Ash Mountains, the baby dragons will fly back up to their cave on their own. With the baby dragons returned to their nest, you can head home, and the townsfolk can start decorating for the Spring Equinox. C ⦿ Spiritual Cleansing
A plague of smoothie hockers has also cropped up around town, which means portable carts offering different magical smoothies is going around selling their fruity and flowery spring flavors for a refreshing boost of your spirit. No, really boost it. The magical effects are in small text underneath the flavors, so they may be easy to miss. ![]() Spring is in the air, the Equinox is coming, and prep is underway. But all work and no play can get a little boring, right? Avalonians have come together and set up a few activities for Adventurers. While all of these activities can be completed and enjoyed without using magic, participants will be encouraged do to so, don’t worry if it goes a little haywire. There are magical force fields around the play zones to contain any mishaps. A ⦿ Keep it Rollin' Rollin'
To make things a little more interesting, the planners had a bit of mischief with the barrels... As barrels reach a quarter of a way down the hill, the outside will burst into flames. Surprise! While they are enchanted so that the flames aren't actually hot, participants are not aware of this. Sorry, the guys running this game aren’t that big on explaining; after all, it’s just rolling a fire barrel down the hill; what’s so complicated? Fire makes it look like it's going faster and is way more exciting to watch! B ⦿ Hop Skip and a Jump
Of course, once more, the folks running the show forgot to mention one tiny thing, a quarter of the way into the board, random spots will drop away as you go, leaving holes in the ground! Yikes, better take that leap! Don’t worry, if you miss, the bottom of the hole is filled with marshmallow fluff in bright pink, yellow, and pastel purple. (Kind of reminds you of something, huh...?) Down in the hole are rungs and footholds to get yourself back out, but boy, will that put you behind the other guy if they didn’t fall. Well, guess victory will have to be a little sweeter than you planned! C ⦿ Gettin' Brewy With It
You can pick any ingredients you want, but all participants are instructed that a sprinkle of that magic at just the right time will make it perfect. When asked what the right time is, all they will be told is they’ll know when. Some may get it right, depending on instinct. Others might sprinkle too much and cause the drink to burst all over them and their partner, and their workstation or have some other silly side effect, like make them hiccup uncontrollably or catch a case of the giggles. Or maybe they cast for too long or too short a time and the drink turns sour, turns to ash, grows wings on the cup, and flies away. Brewery magic can be fickle, so there's lots that can go wrong.. but get it right, and you can have one heck of a drink to enjoy! MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |





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[ Is the little stutter as Ochako moves to start shucking bunnies. He's festooned in them himself, but he helps her first, one hand plucking off hers, the other removing his. After they're mostly gone, Kirishima will lift her free of her feet with his own hug, twirling them both in place with his joy. ]
URURAKA!!!!!
[ He's always been told he's just a little too much... but he just can't help it! He's so happy to see her, one of his classmates and someone who's giving him such a bright smile in an utterly foreign place!
Kirishima at least limits himself to just one twirl before he sets her back down ( careful of bunnies, of course ) and releases her. He beams right back at her through his serrated teeth. ]
I got here like two, maybe three days ago?
[ He answers her question while a hand makes its way back to grasp his nape. Simultaneously, bunnies are beginning to climb him again. ]
What about you? You were in the evacuation team last I saw you!
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Not even startled at being lifted up, Ochako winds her arms around her friend's shoulders with a hearty and happy laugh, feeling like a little kid again when she's swung around. Oh gosh, she needed that...probably more than either of them realize, actually. And man, does Ochako lament the loss of her quirk, because she'd do the exact same thing to people much larger than herself sometimes...'accidentally'. Helicopter hugs are just the best thing ever, okay?? And getting one from one of her very good friends just makes it all the better. Kirishima definitely has a really positive presence about him - he sort of just...radiates a calming, gentle energy that just makes everyone happy. It must be like a second quirk or something, Ochako would bet realy money on it. ]
Really, that long? [She pouts a little bit - not at him, but at the fact she didn't even know he was here for that long.] Mmh...I've been in this world for about a month now, I think? Maybe a little over a month.
[Evacuation though? What does he me--ooohhh...] A-Ah, actually!! Kirishima-kun, did you, um...d-did you meet with anyone else here? And, um...g-get told about anything regarding how this world sort of functions? There's um...th-there's some weird things about it I should let you know about.
[Like the whole 'time is bullshit' sort of dealio.]
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For the record it would have been hilarious if she swung him around in turn.That long? Yeah, that makes Kirishima lift a hand up towards his nape, rubbing it. He's about to offer her a few excuses about trying to figure out this world and put out a bulletin for other students but-- ]
OVER A MONTH???
[ Kirishima's eyes nearly bug out of his face at that. It scares some of the kits off of them in turn. So it's true... ]
UH--! I mean... There was this guy, Archimedes? Big guy, built, really manly... He said something about time and I got I was supposed to be here to help. [ He was half-frozen and ooh look, muscular dude he could possibly idolize. ] Then I took a ride in this car - carriage - and this thing came and picked me up. She's actually okay, I didn't really mean to call her a thing...
[ And he realizes he's babbling. ]
So like... I heard a few things? But I'm not really sure what's goin' on. A month... that's crazy... I thought maybe if I could help send out these frost faery things, I'd get to go back, or at least make a good start, you know? And that's what made all the bunnies. Sorry 'bout that...
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Aaand now it's Ochako's turn to look a bit sheepish, maybe even...apologetic? Yeah, it's been a while, and she knows that mastering her magic would help them all get home, but... Ochako's the farthest behind in that regard. She's been struggling to get a handle on it since she stepped into this world, only having used it a grand total of twice in that one month. It's been really frustrating, actually...but!! That's not something she'll burden her friend with! There are other things they have to get to.]
Ah, y-yeah...it's been a while. Um, but the time thing is a bit, um...i-important. [Ochako glances aside, watching the kits instead of making eye contact with her friend. This is always really weird, and kind of awkward to get into.] When people get taken to this place, they can appear at different points in time, I guess. Someone could be well into another person's future, or the other way around. The...th-the last thing I was doing was my Work Study over winter break, with Tsu-chan and Ryukyu-san. It was right around the new year...and I was actually still on a job when I was taken here.
Also...um. [She taps his arm gently with her hand. Something that Kirishima would know would have him floating in the air, but...he doesn't. He doesn't lift up even an inch.] Our quirks don't work here. None of us. There are a few others from Musutafu here, too.
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For now, he gives a grave little nod. ]
Yeah... I know my quirk doesn't work anymore. [ And he's not going to say he's relieved to hear no one else's does either but... he is. It's enough to feel bad about it, isn't it? Kirishima lifts his hand now and flexes his fist, testing the truth still holds. It does; he's staring down at nothing but flesh and bone. ] I didn't think I'd miss it this much...
[ He doesn't mean to say it, that last little part. His eyes snap up to Ururaka again. ]
You wanna come in? I wouldn't mind help with this whole ritual thing. Or we can just catch up with what we know. Or- or whatever.
[ Kirishima just wants to spend some time with her, really. Right now she's as close as home gets. ]
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Ochako looks at her own hands, after Kirishima flexes and his skin remains the same - soft, a bit pliable, and...vulnerable. Not like him at all. The raised pads of her fingertips still exist, but nothing happens when she touches someone. Hasn't happened for over a month now, and--]
Me too. [She offers a weak smile to her friend, as if to say she understands, totally.] If it's really okay, Kirishima-kun, I'd like to just hang out with you. I can tell you some cool things that have happened here, too! You know, i really, really missed you!!
Eh, but first...l-let's bring these bunnies outside or something, yeah? [Ochako already is starts to feel the little bunnies starting to crawl and climb back up her legs again. She could...probably take out the bag in her trash bin and use the basket as a quick way to carry the kits down the stairs...]
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Yeah! You're right!
[ He takes that weak smile and offers a broader one of his own, an attempt at positivity and cheer. They should focus on things they can do right now!
Kirishima leans down to try and pluck a few kits off Ochako's legs. He'd been trying to get them off of him before, but she raises a great point about taking them outside. Instead of a bag, though, his idea of transport is to apparently become laden in a batch of them and just carry them out. They've done a great job of clinging in with their little claws so far and he's got broad shoulders and two good arms! ]</small Lay 'em on me!
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Are you sure you can make it downstairs like that, Kirishima-kun? Can you even walk properly? [Maybe they should take the elevator...even if it's all the way down the other end of the hall.] Ehehehe, you look like a cloud!!
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I'm strong enough to be a temporary marshmallow man!
[ Slowly, an arm curls as if to flex, full of bunnies like cotton balls. He looks like the weirdest cactus. ]
Cottonos!
[ Like Cementos. He lurches, slowly and with highly broadcast movements, down the stairs. ]
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At least he's smart enough to be slow and careful when heading down the stairs. Good boy, Kiri, you do Ochako proud.]
Ehehe, is that going to be your new Hero Name, Kirishima-kun? Instead of getting hard, you get super duper fluffy instead?! [Ochako immediately begins to laugh as she descend down the last few rungs of stairs to the ground floor. Thank goodness, the kits in her arms were getting a bit restless, and the ones in her hood are, she's pretty sure, trying to chew on her hair.] That'd be kind of cute, actually...
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Cradling and catching kits in one arm while the other stabilizes, he does supplement the pride of needing to take the stairs with consideration. The rabbit kits clinging to his legs don't have far to fall and, again, he watches his steps down.
There's a soft huff of amusement. ]
Only if you go Rabbtivy!
[ He replies, gamely enough.
They do reach the first floor after much more time than would have been necessary, had they taken the elevator. Kirishima opens the emergency exit to the outside, allowing kits to stream off of him as they will. Above? There's a scuff of stone against stone, almost like some secret tomb sliding open. His familiar has finally decided to make her appearance, though she's heard more than seen. ]
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Eeh? Well, then you'd have to be Red Rabbit! [She giggles, watching all the kits bounce off of Kirishima and leap out into the night. They should be okay now...though she does worry a little bit. Ochako just can't help but continue to watch until they're all totally out of sight, ready to dash out and snatch them up if she sees a stray cat, dog, or some kind of bird try to grab even one of them. Thankfully, nothing of the sort happens, and they're gone into the brush in no time. Back to Kirishima.] We can spike your hair up like two cute bunny ears and--...huh?
[What in the world was that noise? Ochako blinks, looking around curiously. It sounded like someone was trying to move something heavy...like a dresser or a big bureau. Or a BOULDER.]
What was... Did you hear that just now, Kirishima-kun?