avalonmods (
avalonmods) wrote in
avalaughs2021-02-28 11:49 pm
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TEST DRIVE MEME ⚔️️ 5
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's slightly chilled waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, but seems to be focusing on coordinating a band of chia manatees to help rescue any wayward new arrivals. Chia manatees are a special Avalonian manatee that is green in color and has what appears to be a patches of grass or other short plantlife growing on its back. While some are fully green, others sport small flower blossoms that haven't yet grown in or various types of mushrooms. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. Those with animal magic may get their info from the manatees, though may notice that they're really overly friendly and have zero concept of personal boundaries. Everyone may notice they have no concept of personal space, as they will happily run right into someone's belly for a snoot squishing. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() The Isle of Avalon is abuzz with excitement for the upcoming Spring Equinox (though some of the more posh citizens will insist it's the Vernal Equinox, tut tut). Unlike the very specific rituals of the Winter Solstice that require much preparation, the Spring is welcomed throughout the month through a variety of small rituals to help the world along as it renews itself, growing new plants and allowing nature to make new life. A ⦿ The Lesser Banishing of Frost Fairies
The first step: create bait. Fill a planter with dusty miller and silver sage, with a night-blooming flower at the center. The silvery-white leaves pique the curiosity of the Frost Fairies because they look snowy, yet when they see the flower bloom, they know it cannot be. The plants won't be damaged at all in the ritual, so you'll get a moon garden out of it, which can be incidentally draw adorable little moon rabbit kits in to play inside your home while the moon is out. They're friendly, though they do tend to enjoy pack-sized snuggles-- you may find yourself stuck with no fewer than 15 rabbits attempting to climb on you for attention and need someone's help to pull them off. You may need to get them under control before you continue with the ritual. Once you've assembled your miniature moon garden, you'll need to find a stranger to perform the ritual. You need to bring a new energy into your home in order to let the Frost Fairies know that it's time to meet something new. Take hands with the new person and dance in circles around the miniature moon garden. The plants will start to glow and the Frost Fairies will become visible-- short, fat, all-white penguin with flamingo-length legs and icicle crowns. They will immediately challenge you and your summoning partner to a duel! Though, you can pick what kind of challenge it is as their culture dictates. They're pretty overconfident, just remember not to pick something that involves touching them unless you want to end up needing a healer. B ⦿ The Language of Flowers
The dragons will attack anyone who comes into their area but seem to be friendly toward anyone wearing a flower crown, as they seem to accept them as a part of their hoard if the flowers send the right message. Use the language of flowers to communicate with the dragons and try to get them to follow you by wearing a flower crown that matches one you offer to the dragon. A flower crown that says sympathy and sadness might not be as effective as something that says virtue and bravery. Just be careful not to woo them the wrong impression with something that says eternal love and devotion, or you might have a different kind of dragon problem... Regardless, since the dragons are guarding the flowers you need to make the crowns out of, you'll need to find a way to get past their attacks to gather flowers to begin with to find the flowers you want to make your crown with. Flower crowns need at least two types of flowers to communicate with the dragons, so it's recommended you work together with others to try to gather as many flowers as you can to find the flowers you need. Thankfully, since dragons are sacred, most of the Dusklight Woods creatures will leave you alone, so it's best to hug that side of the mixed path. You and whoever you're working with only have to worry about fighting alongside the baby dragons to fight off the Land of Rot creatures that hang around the edge: Skeleton warriors that can only be scattered but not killed, Fogueria (a lion made of fire that likes to play with its food in sadistic ways), and rattlesnakes. Once you're at the foot of the Ash Mountains, the baby dragons will fly back up to their cave on their own. With the baby dragons returned to their nest, you can head home, and the townsfolk can start decorating for the Spring Equinox. C ⦿ Spiritual Cleansing
A plague of smoothie hockers has also cropped up around town, which means portable carts offering different magical smoothies is going around selling their fruity and flowery spring flavors for a refreshing boost of your spirit. No, really boost it. The magical effects are in small text underneath the flavors, so they may be easy to miss. ![]() Spring is in the air, the Equinox is coming, and prep is underway. But all work and no play can get a little boring, right? Avalonians have come together and set up a few activities for Adventurers. While all of these activities can be completed and enjoyed without using magic, participants will be encouraged do to so, don’t worry if it goes a little haywire. There are magical force fields around the play zones to contain any mishaps. A ⦿ Keep it Rollin' Rollin'
To make things a little more interesting, the planners had a bit of mischief with the barrels... As barrels reach a quarter of a way down the hill, the outside will burst into flames. Surprise! While they are enchanted so that the flames aren't actually hot, participants are not aware of this. Sorry, the guys running this game aren’t that big on explaining; after all, it’s just rolling a fire barrel down the hill; what’s so complicated? Fire makes it look like it's going faster and is way more exciting to watch! B ⦿ Hop Skip and a Jump
Of course, once more, the folks running the show forgot to mention one tiny thing, a quarter of the way into the board, random spots will drop away as you go, leaving holes in the ground! Yikes, better take that leap! Don’t worry, if you miss, the bottom of the hole is filled with marshmallow fluff in bright pink, yellow, and pastel purple. (Kind of reminds you of something, huh...?) Down in the hole are rungs and footholds to get yourself back out, but boy, will that put you behind the other guy if they didn’t fall. Well, guess victory will have to be a little sweeter than you planned! C ⦿ Gettin' Brewy With It
You can pick any ingredients you want, but all participants are instructed that a sprinkle of that magic at just the right time will make it perfect. When asked what the right time is, all they will be told is they’ll know when. Some may get it right, depending on instinct. Others might sprinkle too much and cause the drink to burst all over them and their partner, and their workstation or have some other silly side effect, like make them hiccup uncontrollably or catch a case of the giggles. Or maybe they cast for too long or too short a time and the drink turns sour, turns to ash, grows wings on the cup, and flies away. Brewery magic can be fickle, so there's lots that can go wrong.. but get it right, and you can have one heck of a drink to enjoy! MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |





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"A-Anyway, Taichi is an actor. The twins are both artists; they sew clothing and do flower arrangements and a bunch of other stuff. And Tamaki, uh—"
Oh, god, there's a shiver that goes down his spine, finally reaching this moment. This moment that had come up so many times in conversation, a sore topic for over half a year, and now burnt on his tongue.
"Tamaki, uh, makes tea. But bad tea, Uncle! He has this sick obsession with these particular kinds of peasant teas. It's like an addiction. He's even starting his own tea business here now that he has alchemy magic!"
He says this like it's a really bad thing, though... But he's so suddenly animated about it that it's a bit comical. And certainly shows that at least Zuko's own investment in the quality of tea in his life has been raised if only apparently out of desperate need.
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"It's, um, kind of my fault..." which Hikaru never let Zuko forget. "I bought the tea first — my first night. And it was awful, I don't know how something can taste like nothing and taste bad at the same time! There's this sweet syrup in it, Tamaki's even learning how to alchemize that... It said it's green tea with ginseng, but it definitely wasn't. They're called Arizona, they come cold in cans — don't try it, Uncle."
He speaks this warning with a conviction Iroh should be proud he's finally inherited. Zuko'd been spoiled all his life with good tea, which he knew, but took for granted. It took him until he'd finally experienced bad tea to understand the difference even marginally. He continues with another nervous cast of his eyes to the side.
"Anyway, Tamaki and the twins are from aristocratic families, so he has this— fascination with 'commoner culture.' He was obsessed with other cheap commoner snacks, too. So when I gave him the tea — because I didn't want it — he told me... What did he say...—" He pauses, eyes searching upwards with a grimace to remember exactly the ridiculous words that this flamboyant stranger had used to draw a rare real laugh out of Zuko right off the bat. But after six months of being haunted by this Arizona, he found it less amusing now — but still just as ridiculous.
"He said it 'tasted like the layman's determination, passion and hopefulness,' or something like that..."
No, really. That's what he said. This is the company he's been keeping, Uncle. Can you see how it's worn him down?
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"Being inexpensive does not mean a thing has to be bad. A lot of things that poor people can purchase are actually quite tasty. A lack of money is no excuse for bad tea."
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"There are lots of different flavors of the Arizona teas. Tamaki used to collect them — even the special limited edition flavors. The worst is Mucho Mango. The Diet Blueberry Green Tea is probably second worst for tasting like— like the ghost of a fruit!"
Zuko's established strong opinions about these teas, clearly. Be proud, Iroh; and ashamed, maybe, that he's associated with such abysmal swill at all, but be proud he can distinguish on his own that it's abysmal swill. Because Tamaki almost had him sold on the concept of 'instant' tea and coffee before he knew better than to trust him.
I would argue that mucho mango A - isn't tea. And B - is super yummy. LOL
Their war was started by the Fire Lord of the time thinking the rest of the world had to be civilized and brought up to their standards. While Iroh has seen the light in a lot of ways and has come to not only accept other cultures, but appreciate and learn from them... he still was raised in that mindset as much as Zuko and Azula were. Possibly more for being closer to the source, as it were.
He wouldn't be proud of himself later, of course. But for the moment he might be trying to plan - with limited tactical knowledge - how to storm whatever place could make tea by the thousands. Who could even think that was acceptable! No wonder it does not taste good! Tea needed to be made with care! With love! Producing tea like armored vehicles was an insult to tea that could not stand!
lmaooo you're not wrong! i personally have no vendetta against Arizona, but Zuko was traumatized lol
Something about Iroh's reaction is funny even to Zuko, though, although he may not show it plainly. Living with the zany hosts, his sense of humor has vastly improved, and he's endeared to get the exact reaction he'd kind of expected to, but with even more vitriol and vigor than he'd counted on. His only hope is that Iroh doesn't eventually try the tea and get on board with Tamaki's poeticism thinking it's not so bad for what it is. If Iroh can taste the drive and spiritedness and ingenuity of the masses, alchemizing their own luxury in a certain sense, the way the host club's prince can, then Zuko will feel such shame he won't be able to speak. He will lose all his own tea credibility in one steep fall.
Paid ran out, please excuse the limited icons.
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"Uncle, he's had the opportunity! I always shared my tea with him, too!"
Wait, wait, Zuko had his own nice tea, he's implying?! But he just glides right over that.
"He thinks of it like, um— like a cultural experiment..."
He can't decide if that's worse or better, absolves him from his bad taste or accentuates a whole new angle on it... Kind of all of the above?
Same icon for three posts >.<
"He has not yet had tea made by me," he said, firmly.
always appropriate tho lol
He ain't saying shit about Doritos, though. He totally stole Doritos from Tamaki all the time when they lived together. He's not about to go flaunting how he's been eating since living fully on his own spirited way. He's an expert on hotchips.
Heh
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He pauses for a drink of his own tea. There’s something worth explaining...
“Tamaki and the twins and Taichi are all very, um— flamboyant, Uncle,” he says gingerly with a strange look on his face, casting his eyes to Zun instead of Iroh. “They’re not immediately the kind of people you’d expect me to spend time with, I think. Just— as a warning. But... I dunno. They’re nice. And funny. ”
There’s that word again. Funny. He’s found friends who make him laugh. Even if they sound questionable, regardless.
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"Uncle, I want to introduce you to my new friends, but I want to talk to you myself first... You just got here!" He's weirdly tickled by Iroh's gumption, and feels privately vindicated already that the man may well be on he and Hikaru's side of this debate; Zuko secretly had worries that Iroh may end up Team Arizona with Tamaki, truth be told, but this vigor promises otherwise. Promises sense. Validates all that Zuko's been saying for the past how many months?!
"I'll text Tamaki and let him know you're here, though. He knows about you already. All my friends do." And he intends to text all of them to let them know Iroh's here. This is big news. This is his own happy moment. Tamaki can't rain on his parade with Arizona right now, that's what's up!
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"Very well then. I do not know what you mean by the word text in this context, but I can be content to wait, if that is what you wish, prince Zuko."
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He fishes his own out of his pocket to illustrate.
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"No one fully understands the whole of anything. In teaching we also learn. In learning, we also teach."
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"Uncle— back home... I was teaching the Avatar firebending ever since the Day of Black Sun. I didn't get the chance to tell you everything at the White Lotus camp. So much happened. I've learned a lot since leaving the Fire Nation again."
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"Uncle. I met the dragons. And the Sun Warriors. With the Avatar."
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do you wanna wrap this thread up? idk where else to go with it, unless you had something in mind!
We can, sure! Ty for the thread. And the warm welcome.
ty for being here guhisfj crine
Thank you for being welcoming and wanting me here.Thank you for being welcoming and wanting me here.