avalonmods (
avalonmods) wrote in
avalaughs2021-04-30 11:10 pm
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TEST DRIVE MEME ⚔️️ 7
✨ Greet new players on the OOC intro while apps are processed HERE! ✨
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() After the new arrivals come in, they'll find that this month they came in on the middle of a rather tumultuous time... people are arguing and debating about a future decision to be made. King Arthur recently tried to negotiate with Celliwig's people to open the doors to Camelot, but they refused, and the people have been left with a decision: 1. attempt long-distance, slow wooing of Queen Elphame via the Elphame Traders of the next couple of months, 2. attempt to prove a balanced and deeper understanding of the need for both pure and impure hearts by suggesting an acceptance of trials from Celliwig, or 3. band together under Camelot's flag to invade Celliwig. Celliwig is a place of communication between Elphame and Camelot that bypasses the need for weeks of dangerous, often fatal travel, so the choice is very important in regards to how Camelot both presents itself to the fae people in the future. To that end, people with strong beliefs about particular choices have arranged gatherings to draw people in to hear their perspectives on what the choice should be. A ⦿ Honey Over Vinegar
B ⦿ A Balanced Approach
C ⦿ A Show of Strength
• Amethyst: siphoners increase the potency of counter-curses and light mages will find this stone makes their hard light shields stronger than ever • Agate: strengthen cognitive abilities like post-cognition for a clearer picture of what happened by enhancing perception, and death mages will find they're able to extend their possession times by about 30 minutes by using an agate to stablize their aura • Moonstones: will increase navigation as a traveler's protection for kinetic users-- no longer will you risk tripping over a rock while going at enhanced speeds, or can be traded to fairies to potentially bring down a steep price to something more reasonable • Black tourmaline: a crystal that shields from opposition/negativity-- for technomancers and elementalists, this means that technology is more likely to side with them over another technomancer, or elementalists will find that when using opposing elements, theirs will come out stronger-- like water vs fire, electric vs rock, etc. • Hematite: can soothe blood, leaving it a good tool to enhance animal and blood magic-- animals may trust you more readily by having a calming effect on them, and blood mages may find that they heal more readily after using their abilities • Boji stone: alchemists will find that this is a good stabilizer for for particularly volatile potion combinations, and the properties of this stone leaves green mages to sense new types of plants they haven't yet encountered in passing, even if they're not looking at them ![]() With the surprisingly tame day in the Giant Cave, one would think that the Ash Mountains were something of a safe place. No one really bothered the travelers, but that's because no one had been home at the time. as it turns out, the Giant Cave is home to a giant... douchebag of a minotaur. Not a giant, despite the name. His name is Simon and he doesn't like to share, and now that a bunch of people have gone and taken his rocks (he didn't even know there were crystals inside, nor does he do anything with them). Now he has to take his revenge, regardless of not knowing who actually took the crystals that were never really his to begin with, they just happened to be in rocks near where he sleeps. A ⦿ A Stone's Throw from Revenge
B ⦿ There's Safety in Numbers
C ⦿ Gross
Mages who are able to handle the smell are asked to come help perform a ritual of water purification for the lowertown's water system. This ritual involves multiple groups of people performing synchronic magic, a magic type that requires you to be in perfect sync with your partner. Draw a special ritual circle with four candles at equidistant points. Chant a spell in sync with your partner, and blow a special powder made of ground jasper, charcoal, and rosemary into the center of the circle. It will be drawn into the candles' flames and with enough people doing this, all impurities will be removed from the lowertown's water and dissipate into the atmosphere.
**** The above key points are a new feature we're going to start including on TDMs and Events. Since it's new, the format is still fluid, so please let us know if you have any feedback for this section here. It should just include brief summaries of each prompt to make parsing information easier and more accessible. The original prompts should still be read and referred to for complete information and details. **** MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • A poll will go up a little later this week regarding the mentioned voting, which should be answered ICly by each character you play. The poll will remain open through the 15th so that newly accepted characters may also vote if they choose to. •If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |





a
Baiken eventually growled, as if like a dog, to try and encourage some movement from the thing. ]
no subject
...Did you just growl?
[Don't?? Growl at? The sphinx????]
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[ Baiken groaned, turning her gaze to the apparent caretaker of these beasts, demanding, without saying, that he do something about it. Or less she might remove the cat herself. By its nape, if she has to. ]
no subject
[It's not like the thing is all that large.]
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[ Spoken with a flat tone, but with a look that suggested she was not simply exaggerating, either. Generally, everything about her aura felt like a jagged piece of glass, something fairly easy to slice one's fingers on if they weren't particularly careful. ]
I've dealt with enough shit since splashing into this weird place that I'm not about to bend a knee to an animal I'd never seen or heard of until coming here.
no subject
Mind your tongue when speaking to the King of Kings. Perhaps you ought to sleep outside. You seem keen on behaving like an animal and are the only one here displeased with the current arrangements.
no subject
Now move the cat, or I'm moving all of you.
[ Unstoppable force, immovable object. ]
no subject
As I have already said, it is not a cat. If it wishes to move, it shall. Lay a finger on my sphinx, and you shall lose it.
[At this point, the increasing tension in the room has drawn the attention of the other two sphinxes near Ozymandias. They cease their wrestling and look between Baiken and Ozymandias. The sphinx on Baiken's bed still looks at her curiously.]
no subject
[ Something... about that, his casual threat to take one of her fingers, set Baiken off. Her annoynace spiked in sudden, tremendous degrees as she stepped up to push her chest against the pharoh's, looking up at him with heat reflected back in her own gaze, one of pain and anger, that he hadn't even created but had somehow managed to inspire... ]
If you think you can take anything from me, then see what happens to anyone who tries!
no subject
[Ozymandias does not push back as she squares herself against him, but neither does he yield. He meets her fiery gaze with an icy one in return. Part of him does admire her spirit. Edges as rough as her did not simply manifest on their own. Whatever her story, there was likely the option to merely yield and give up, but she never did. She refused. Therein lies something of interest for Ozymandias, a story he should like to hear. But any respect or admiration is tempered quickly by the repetition of her name for him far more than the rest of her words or how she invades his space without permission.]
You are before Pharaoh Ozymandias, the God-King of the Sun. [Roughly, he grabs her face, the heel of his hand pressing into her jaw to keep her mouth shut.] And as the Sun, just as I may allow for those beneath me to flourish, so too may I burn them. If I will it, so shall it be. Touch any of my sphinxes, and you shall bear the penalty. There will be no trying. It simply will be.
[Ozymandias shoves her away from himself by his hold on her face back towards her bed, releasing her. The cub on her bed at this point leaps down to be by its master's side.]
Now, sit on your bed and quit your barking. Or I shall add your tongue to my claims.
no subject
By the time he released her, she had to pause a moment, a little shocked...
But the moment lasted barely that, before she reached out to snatch that hand, throw her shoulder forward, and attempt to throw him to the ground. Because now, now it was a matter of pride. And she wasn't about to let this King talk to her like that, no matter what he said. ]
no subject
[He hadn't anticipated her lashing out like that, expecting that the matter was settled the moment he deemed it as such. Alas, creatures like her tend to ignore the natural order of his authority. He really should have known better than to assume that it would have been enough to put an end to her foolishness.]
[But just because it has been a very long time since someone has managed to knock Ozymandias over does not mean that he is so woefully out of practice in such matters. She may throw him down, but he refuses to be the only one going down, gripping at her with the very same hand she snatched to pull her down with him. And rather than allowing the surprise of being knocked down to provide her with too much of an opening, Ozymandias reacts quickly as he can to start trying to subdue her by trying to pull her into a headlock.]
[Because once a big brother, always a big brother.]
[
Poor Moses.]How dare you lay a hand on my royal person without my permission!
[The sphinxes have no idea what to do here. The two on his bed pace anxiously while the other quickly leaps out of the way of this tussle.]
no subject
Bite me! You don't get to touch people like you want and then get pissed when someone touches you back, bastard!
[ At the same time, she was trying to get her feet beneath her to find some leverate, maybe lift him up and slam him back down again, if she could. ]
no subject
You would be wise to yield to the might of Pharaoh!
no subject
[ Baiken spat back, reaching up with her arm to just... grab at his hair. She grabbed a handful and just yanked as hard as she could, frustrated with her inability to plant her feet firmly.
Clearly she wasn't above fighting dirty. ]