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avalonmods) wrote in
avalaughs2021-04-30 11:10 pm
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TEST DRIVE MEME ⚔️️ 7
✨ Greet new players on the OOC intro while apps are processed HERE! ✨
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() After the new arrivals come in, they'll find that this month they came in on the middle of a rather tumultuous time... people are arguing and debating about a future decision to be made. King Arthur recently tried to negotiate with Celliwig's people to open the doors to Camelot, but they refused, and the people have been left with a decision: 1. attempt long-distance, slow wooing of Queen Elphame via the Elphame Traders of the next couple of months, 2. attempt to prove a balanced and deeper understanding of the need for both pure and impure hearts by suggesting an acceptance of trials from Celliwig, or 3. band together under Camelot's flag to invade Celliwig. Celliwig is a place of communication between Elphame and Camelot that bypasses the need for weeks of dangerous, often fatal travel, so the choice is very important in regards to how Camelot both presents itself to the fae people in the future. To that end, people with strong beliefs about particular choices have arranged gatherings to draw people in to hear their perspectives on what the choice should be. A ⦿ Honey Over Vinegar
B ⦿ A Balanced Approach
C ⦿ A Show of Strength
• Amethyst: siphoners increase the potency of counter-curses and light mages will find this stone makes their hard light shields stronger than ever • Agate: strengthen cognitive abilities like post-cognition for a clearer picture of what happened by enhancing perception, and death mages will find they're able to extend their possession times by about 30 minutes by using an agate to stablize their aura • Moonstones: will increase navigation as a traveler's protection for kinetic users-- no longer will you risk tripping over a rock while going at enhanced speeds, or can be traded to fairies to potentially bring down a steep price to something more reasonable • Black tourmaline: a crystal that shields from opposition/negativity-- for technomancers and elementalists, this means that technology is more likely to side with them over another technomancer, or elementalists will find that when using opposing elements, theirs will come out stronger-- like water vs fire, electric vs rock, etc. • Hematite: can soothe blood, leaving it a good tool to enhance animal and blood magic-- animals may trust you more readily by having a calming effect on them, and blood mages may find that they heal more readily after using their abilities • Boji stone: alchemists will find that this is a good stabilizer for for particularly volatile potion combinations, and the properties of this stone leaves green mages to sense new types of plants they haven't yet encountered in passing, even if they're not looking at them ![]() With the surprisingly tame day in the Giant Cave, one would think that the Ash Mountains were something of a safe place. No one really bothered the travelers, but that's because no one had been home at the time. as it turns out, the Giant Cave is home to a giant... douchebag of a minotaur. Not a giant, despite the name. His name is Simon and he doesn't like to share, and now that a bunch of people have gone and taken his rocks (he didn't even know there were crystals inside, nor does he do anything with them). Now he has to take his revenge, regardless of not knowing who actually took the crystals that were never really his to begin with, they just happened to be in rocks near where he sleeps. A ⦿ A Stone's Throw from Revenge
B ⦿ There's Safety in Numbers
C ⦿ Gross
Mages who are able to handle the smell are asked to come help perform a ritual of water purification for the lowertown's water system. This ritual involves multiple groups of people performing synchronic magic, a magic type that requires you to be in perfect sync with your partner. Draw a special ritual circle with four candles at equidistant points. Chant a spell in sync with your partner, and blow a special powder made of ground jasper, charcoal, and rosemary into the center of the circle. It will be drawn into the candles' flames and with enough people doing this, all impurities will be removed from the lowertown's water and dissipate into the atmosphere.
**** The above key points are a new feature we're going to start including on TDMs and Events. Since it's new, the format is still fluid, so please let us know if you have any feedback for this section here. It should just include brief summaries of each prompt to make parsing information easier and more accessible. The original prompts should still be read and referred to for complete information and details. **** MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • A poll will go up a little later this week regarding the mentioned voting, which should be answered ICly by each character you play. The poll will remain open through the 15th so that newly accepted characters may also vote if they choose to. •If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |





kainé | nier | faerie familiar, kinetic/death
ii. red spring training grounds
iii. gross
iv. wildcard
1 - The Shit Box
She had a pair of swords, so she was definitely the fierce type. Though the flower that she was holding probably held a significant meaning for her. Ah, he feels rather poetic all of the sudden...!]
"And so, the scantily clad babe had stood quietly reminiscing upon the mysterious flower known as "youth". And what is 'youth' she quietly pondered? Was youth fleeing like a cherry blossom pedal flying through the skies? Was youth as memorable as a firework shooting into the night? Was youth as sacred as a pinkie promise between two childhood friends destined to marry each other?"
[Did you ask for a narrator, Kainé? Because Kotarou is here to fulfill that role in a lemony dramatic voice. He does drop it for his own regular voice, though.]
Who knows! But I'm a little curious about what kind of flower that is.
i laughed SO HARD
Rather than a verbal response, for a moment all he gets is a slow turn of Kainé's head as she looks back at him over her shoulder, her gaze cold and clearly unimpressed.]
Are you fucking finished?
[She's ignoring his pondering for now, because what the hell.]
OH GOOD
[He'll clear his throat to speak in that narrator tone again.]
Chapter 2!
[...]
"Are you fucking finished?" The scantily clad babe said calmly, in a sweet tone, meaning absolutely no harm. [A beat.] Okay! Now I'm finished.
wheezing
You some kind of goddamn weirdo?
[As if she's one to talk, even going by appearances alone.]
Mind your own damn business, dumbass.
[Honestly, despite the language, her anger is kind of lackluster— she's almost too baffled by his actions to be truly irate?]
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[Kotarou laughs a little apologetically. Thankfully, he's used to the delinquent type so he looks more amused than anything else.]
Asides the swords and your flower... Did you get everything you need out of there?
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[The response is so immediate that it's almost definitely a reflex; half a second later realizes it's actually not out of line for someone who'd been waiting their turn to be curious, and so she settles for looking surly as she hefts her swords from their resting place and uses one foot to close the wardrobe door behind her before taking a few steps out of the way.
Alright, maybe that was out of line, but whatever.]
Yeah, I'm done. Nothing else that thing could spit up that'd be worth having.
[She's never really been into material possessions.]
All yours.
ii. red spring training grounds
Are you a newly arrival? That is a very amazing feat to have control over your magic like that.
[ If it really could be called that. ]
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Magic's not that hard.
[At least not in her experience, but magic as she knows it isn't exactly something to be studied.]
Think about something hard enough and it happens. You just feel it.
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[ Mona states canting her head, the long lengths of hair that were tied up like pig tails dance along with her movements. ]
SLAMS IN HERE!!! iii
What she didn't expect was for it to be back so soon! Here she comes with her Pod hovering behind her as she rides on the back her familiar—a large, white fox—charging in with its teeth bared, ready to strike the Minotaur once she finds it. The moment they near the well, however, the familiar rears its head back and tries to turn around, fighting against 2B's orders to move forward. There's a brief fight between the two before she ultimately decides to hop off its back, only to be almost met with an untimely demise.]
Ngh...!
[The stench that fills her head is sickening. So strong that it puts her sensors on the fritz, and it feels like someone's taken her insides and lit them on fire. All she can do for now is wrinkle her nose and bring a hand up to shield it as she stomps over to the first person she sees: Kaine, who's in the middle of ushering the humans away.
Her visor hides her frown, but her frustration is clear as day in her voice.]
Where is it?
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Fucker ran off that way!
[At least it's hard to lose something that big.]
Probably off to take a shit in the town square as a second fucking act— this place looks clear, you in to help cut that asshole down to size?
[Apologies if her language isn't immediately accessible in your database, 2B.]
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They have a "fucker" to catch, as she's so aptly put it.
Her swords rematerialize in her hands now, one greatsword and one smaller one, and she looks more than ready to cut it down.]
I was part of the effort before it escaped. I'm here to finish the job.
[So that's a yes.
But first:] What's with the smell?
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That sword trick of hers is cool as hell, eye-catching enough that Kainé files it away to ask about later, but for now, she'll settle for an extra hand while bull-hunting.]
Good, because that asshole is tough. Hate to admit it, but it's gonna take more than just me to bring 'im down, I barely left a mark on him last time. Most of my enemies don't get so lucky.
[She looks about ready to haul off in the minotaur's wake, but 2B's question gives her pause, and she raises an eyebrow. What charmed kind of world did this girl come from that she'd never had to smell someone's piss before?]
He peed in the goddamn well— real dick move, even if it didn't smell like something crawled in there and died.
[That said, it sure does.]
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[She understands what that means, but having to process the fact the smell of it is that horrendous, and the fact that it even peed in the first place is... Well. Need she say more? The rancid smell speaks for itself. Her Pod blips next to her, like it's about to explain further, but 2B raises a hand to halt its explanation. She doesn't need to hear any more about piss than she already has, thanks.]
Never mind.
[Her familiar regards her instead, growling low when the Minotaur's roar echoes through the city again, and there's a crash as a boulder shatters against the walls. She hoists herself onto its back and motions for Kaine to do the same.]
Get on. This will be faster than running.
[And they don't have any more precious time to waste.]
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II
She watches the sword return to its owner, who... really needs to be wearing more clothing. Isn't she cold?]
H-how did you do that?
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It's probably fine.
Kainé looks over at her upon retrieving her sword, shrugging in response.]
Just kind of thought about what I wanted to do and it happened.
[MAGIC!]
Pretty damn cool, huh?
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Marianne looks from the sword, to the woman, and back to the sword.]
...yes?
[She's intimidated by most people, and this woman seems like she'd be intimidating to most people, so it's a perfect storm of the type of interaction that makes Marianne want to bolt. For now, she's fighting that urge in the name of not backtracking into old habits.]
That's the magic they gave you? Moving things with your mind?
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[There's probably a hell of a lot more to it, but not bad at all for a first attempt.]
I'll take it for a start, anyway. I can see how it'll come in real fuckin' handy.
[She, too, is not exactly known for being a social butterfly; it wasn't all that long ago that she would have told anyone who simply made an effort to be friendly to stay out of her way and leave her alone, but she's feeling a little more willing to make the attempt to engage, thanks to some good influences.]
What'd you get?
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[Which, now that she says it aloud, sounds a lot less impressive than 'being able to move things with your mind.' Marianne shuffles her feet a little, awkwardly.]
I don't know how good it will be in a fight, but it's been nice to get to know the wildlife while we stay here. I think they like having someone to talk to.
[Marianne braces herself for one of two possibilities: either this woman is going to dismiss it outright or she's going to react like Raphael and the birds. Neither sounds like an especially desirable outcome, so she quickly continues.]
Someone said I should try spending some time here to see what my secondary magic might be, but so far I haven't come up with anything.
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iii
Evacuating because of it... Uh. ]
Take a number because I swear I'm gonna punch the thing so it won't be able to do it again.
[ That is Bakugou threatening to punch a minotaur in the dick. Yupp. ]
a beautiful friendship is about to be born
Kainé snorts in response. You know what, kid? She respects that energy.]
Seems a little tame if you ask me. Just cut the damn thing off and be done with it.
[You punch, she'll slice; either way, that minotaur will be a lot less man than he is now.]
i am playing the series for the first time... i am so excited you gotta believe me
[ Since you know. One slice and it's done. Not that Bakugou would actually inflict pain on anyone just to make them suffer, mind. This, in a way, is just talk. He'd rather just be effective in the end. ]
Is everyone out or are there some losers still straggling and ho humming about this entire thing?
hell yes I am so happy for you!
I dunno, I think relieving that asshole of his manhood would be pretty damn satisfying.
[She looks over her shoulder, quickly scanning the area.]
Looks like everyone got out safely. Let's make that fucker regret this piss-tantrum of his!
[There's only a single beat before she's off at a run. Keep up, kid!]
i am not very far, but the moment i heard kaine talk... i was like *must have*
You do you, lady.
[ But only after people are safe. Usually Bakugou is the one that focuses more on the "win battles to save people" mentality, but evacuation? He's capable of that too. But now that they're done here? Of course he is going to want to charge in, metaphorical guns blazing. ]
Maybe I'll save that part for you! If you keep up!
[ Because he's not going to have any problems. With a burst of flame at his hands, Bakugou's lanching himself forward at top speeds! ]
that was also my experience, I respect it deeply
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