avalonmods (
avalonmods) wrote in
avalaughs2021-04-30 11:10 pm
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TEST DRIVE MEME ⚔️️ 7
✨ Greet new players on the OOC intro while apps are processed HERE! ✨
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() After the new arrivals come in, they'll find that this month they came in on the middle of a rather tumultuous time... people are arguing and debating about a future decision to be made. King Arthur recently tried to negotiate with Celliwig's people to open the doors to Camelot, but they refused, and the people have been left with a decision: 1. attempt long-distance, slow wooing of Queen Elphame via the Elphame Traders of the next couple of months, 2. attempt to prove a balanced and deeper understanding of the need for both pure and impure hearts by suggesting an acceptance of trials from Celliwig, or 3. band together under Camelot's flag to invade Celliwig. Celliwig is a place of communication between Elphame and Camelot that bypasses the need for weeks of dangerous, often fatal travel, so the choice is very important in regards to how Camelot both presents itself to the fae people in the future. To that end, people with strong beliefs about particular choices have arranged gatherings to draw people in to hear their perspectives on what the choice should be. A ⦿ Honey Over Vinegar
B ⦿ A Balanced Approach
C ⦿ A Show of Strength
• Amethyst: siphoners increase the potency of counter-curses and light mages will find this stone makes their hard light shields stronger than ever • Agate: strengthen cognitive abilities like post-cognition for a clearer picture of what happened by enhancing perception, and death mages will find they're able to extend their possession times by about 30 minutes by using an agate to stablize their aura • Moonstones: will increase navigation as a traveler's protection for kinetic users-- no longer will you risk tripping over a rock while going at enhanced speeds, or can be traded to fairies to potentially bring down a steep price to something more reasonable • Black tourmaline: a crystal that shields from opposition/negativity-- for technomancers and elementalists, this means that technology is more likely to side with them over another technomancer, or elementalists will find that when using opposing elements, theirs will come out stronger-- like water vs fire, electric vs rock, etc. • Hematite: can soothe blood, leaving it a good tool to enhance animal and blood magic-- animals may trust you more readily by having a calming effect on them, and blood mages may find that they heal more readily after using their abilities • Boji stone: alchemists will find that this is a good stabilizer for for particularly volatile potion combinations, and the properties of this stone leaves green mages to sense new types of plants they haven't yet encountered in passing, even if they're not looking at them ![]() With the surprisingly tame day in the Giant Cave, one would think that the Ash Mountains were something of a safe place. No one really bothered the travelers, but that's because no one had been home at the time. as it turns out, the Giant Cave is home to a giant... douchebag of a minotaur. Not a giant, despite the name. His name is Simon and he doesn't like to share, and now that a bunch of people have gone and taken his rocks (he didn't even know there were crystals inside, nor does he do anything with them). Now he has to take his revenge, regardless of not knowing who actually took the crystals that were never really his to begin with, they just happened to be in rocks near where he sleeps. A ⦿ A Stone's Throw from Revenge
B ⦿ There's Safety in Numbers
C ⦿ Gross
Mages who are able to handle the smell are asked to come help perform a ritual of water purification for the lowertown's water system. This ritual involves multiple groups of people performing synchronic magic, a magic type that requires you to be in perfect sync with your partner. Draw a special ritual circle with four candles at equidistant points. Chant a spell in sync with your partner, and blow a special powder made of ground jasper, charcoal, and rosemary into the center of the circle. It will be drawn into the candles' flames and with enough people doing this, all impurities will be removed from the lowertown's water and dissipate into the atmosphere.
**** The above key points are a new feature we're going to start including on TDMs and Events. Since it's new, the format is still fluid, so please let us know if you have any feedback for this section here. It should just include brief summaries of each prompt to make parsing information easier and more accessible. The original prompts should still be read and referred to for complete information and details. **** MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • A poll will go up a little later this week regarding the mentioned voting, which should be answered ICly by each character you play. The poll will remain open through the 15th so that newly accepted characters may also vote if they choose to. •If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |





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[with the gentle humour he usually employs when trying to recover himself. Automatically freeing a hand to try to check his pockets for his handkerchief, before he realises it will be little to no use. Instead he catches and chases away what tears he can, while his fingers still skim Gokudera's face. Years should show.]
...was it kinder? This other Another World?
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[He smiles gently and shakes his head.]
Anchor was the world I arrived in. It was abandoned.
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[...shall they end up going through the entire alphabet, at this rate?]
What was it like there? Anchor.
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Quiet. There were only a handful of people there, but also... I met another Takeshi. He didn’t know anything about those other worlds, and then my pet collar started to malfunction... he helped deactivate it... and the world we were on got invaded by zombies. I uh. I died, and came back. Other than that, it was a very peaceful place, but it felt lonely.
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...but he couldn't get it off?
[even after going to two other worlds, Gokudera is still forced to carry the reminder of the first?]
What about here? Surely somewhere there must be some way...?
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Ah well... in Anchor, Takeshi and I got engaged. But on this world... this Yamamoto doesn’t know anything about any of it.
[So he’s doing what he shouldn’t. He’s avoiding bringing up the collar with either Yamamoto or Tsuna.]
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[He shall have to hear about all of this - properly, slowly, and perhaps with tea. The good and the bad. Because that sounds wonderful, knowing Gokudera's past with Yamamoto, and yet... awful, all at once, to have it torn away.
His own hand stops short of touching the collar, cupping Gokudera's cheek instead]
Would he be able to take it off? If you were to ask him to? Makoto was able to do so with mine, but I know that was still on Amoi...
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[Gokudera gets up and moves to help Linneus up as well so they can walk and talk and make their way to the caravan and up the cliff. It’ll be a bit of a walk, but walks help Gokudera clear his head.]
He would. I just haven’t told either of them about the collar in great detail because I’d rather not explain the implications.
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[whatever heartbreaks followed. Accepting Gokudera's hand up, the fairy taking flight again from where she had settled, hovering above both their heads. He slides his arm into Gokudera's as they walk. Both of them are wet at this point - it shan't make too much difference.]
Either of them...? He's been here more than once?
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[Gokudera feels awful not telling him, not sharing the love for one version with the other. He knows his Takeshi would want him to carry on his love, but it hurts pining like this and fearing his affection will not be returned. He doesn’t know if he can handle the rejection.]
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[gently rubbing Gokudera's arm]
You always seem to come so close together only to be just out of reach again. But he is here? He is doing well?
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[Gokudera smiles gently at Linneus as they walk, and approaching the cliff side, he takes a deep breath to brace himself for the climb.]
Yeah, he’s well. Carrying on as if this were all normal.
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[and Gokudera knows Linneus' story, how well he knows that kind of pining, and Linneus hates that Gokudera must feel that feeling too. Of course, Yamamoto is not entirely out of reach, but one can only carry on opening their heart so many times.]
Everyone does? [not including him, surely? It was different for people like Gokudera who had powers already. Aside from his own good looks, Linneus considers himself fiercely ordinary] But this place hasn't met me yet...!
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[Ignorance is bliss, after all. Gokudera is just trying to protect himself and he appreciates that Linneus isn’t trying to push him into acting too quickly, and jumping into risking further heartbreak. He’ll have to be honest with the swordsman eventually.]
Yes. Everyone. I’ve been here long enough that I have two types of magic. I’d be happy to help you learn yours. Don’t worry about the world knowing you.
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[a fond squeeze of his arm. It's so easy to keep saying it, even when it's no longer the truth.]
How does one... learn magic, if they don't have it already? And what of the familiars? Are-- [gently rewording his question] How do they work?
[Because "Are they handed out?" felt foolish, even to him]
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[No matter how he feels, when it comes down to it, what matters most is if his family is well. The squeeze to his arm is appreciated, the physical reassurance helps and has been missed.]
I learned magic through my familiar setting examples on it. The best way I can think to describe it is that it’s more a feeling, than anything. And as far as familiars go... they kind of come to you, to help you. Mine’s around here somewhere.
[Sure enough, there’s nothing visibly following them, but Gokudera can feel when his familiar is around.]
Who’s this? [He points to the fairy flittering about them, and smiles while holding out his other hand, taking it from Linneus and then pulling out a candy. He remembers how the fae in this world like sweets, so he tends to keep them on hand.]
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[and Gokudera's abilities were basically the same as magic, in Linneus' eyes]
Who is--?
[echoed in confusion. By keeping mostly above his head (if not near-hiding in his hair), his fairy had been doing an excellent job of keeping herself hidden from him - who would have imagined candy would be enough temptation, even if her size in comparison means she does have to extend both arms for it. Shimmering into gold, as Linneus gasps in delight]
I-- I have no idea. How marvellous...!
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[His weapon system does not work, and won’t even open because he can not push a dying will from his body. No Uri. At least Gokudera believes his Storm leopard is safe inside his box. Yamamoto has Jirou as a completely normal dog. Maybe Gokudera could get Uri summoned from Namimori.]
Either she’s your familiar, or the fae are taken with you.
[Gokudera smiles and offers his other hand for the fairy to stand on while it enjoys the sweet. It’s a small strawberry candy, hard, pink, and not much bigger than a grain of rice.]
My familiar is a sea monster who likes to hide and play tricks on people. I named him Larry.
in my mind the candy is like a Japanese konpeito...
[he likely has not considered Uri, at this point, though he knows their connection, that Uri feeds on his will]
She is lovely. Though I am wary of calling her mine.
[even in the loosest sense of the world. Linneus is wary of anything, even wording, that might imply some sort of proprietorship he has no claim to. She clearly has her own free will and seems very comfortable with Gokudera, if this is their first meeting, settling in his outstretched hand while she has her treat. Her silhouette is more visible at rest, though features are not any clearer on inspection - just a delicate, winged female form of softly coloured light, eating the candy like one might a large fruit]
Does he at all hide in the water? I felt something push me up and toward the shore...
Re: in my mind the candy is like a Japanese konpeito...
[Gokudera watches the fae in his hand with an affectionate expression.]
Your friend, then, or companion, or your guide to discovering your magic.
[Gokudera can understand Linneus’s care with wording, especially considering what they’d gone through on Amoi.]
He does, and maybe he did. Or he could just be sleeping somewhere.
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[but then, when did Linneus not worry?]
I like companion. Friend, too, though I shouldn't wish to assume friendship until I have earned it.
[that does make Linneus chuckle gently]
Well. I would like to believe it was your... Larry. So what is it we do now? [with a little gesture to his familiar, already a little fond] Once we have finished eating?
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[Linneus won’t stop working, and Gokudera won’t stop putting himself in risky situations.]
Companion, then. Anyways, we have to climb the cliff and settle down with the caravan until it’s ready to return to Camelot.
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[on anything else, perhaps, but as sure as the sun will rise Gokudera will risk blowing himself up]
Climb the cliff? This cliff?
[where Gokudera has led them as they talked?]
Gokudera it's been years since I last climbed and even then it was just the house...
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It’s not rock-climbing, it’s just this path up, and if either of us falls, we’ll be set down safely, okay?
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[a little sheepish as Gokudera guides him. That... sounds a lot less treacherous, even with the missing guardrail]
All right. And... Camelot? That is a town here?
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