avalonmods (
avalonmods) wrote in
avalaughs2020-12-31 11:53 pm
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TEST DRIVE MEME ⚔️️ 3
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's chilly waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's paralyzingly cold for a few seconds before you're approached by the Lady of the Lake beneath the water's surface. She puts a vial of a vibrant, glowing red Everwarm* potion to your character's lips. The icy water doesn't feel so icy once consumed and you'll be able to move your limbs enough to swim to shore on your own. She can't stick around to explain, she's got to get this to all the new arrivals! Many of which you'll see plopping in around you. If you can't swim, a handful of helpful ice turtles will scoop you up from beneath and drop you off at the shore. When not helping people, the turtles are going around and hitting the ice that keeps forming on the surface with their shells to keep the surface open for the falling arrivals or pushing personal items to the beach near the new arrivals they smell like (belong to). If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. If anyone with Animal Magic asks the turtles, they will give the full spiel, but very slowly, and they like to get off topic and gossip about other turtles you've never heard of. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() Everyone needs a little fun from time to time; the locals have put together the annual Snow Games. As with all things Avalonians plan, magic plays a part in the competition. There will be three separate tiers for characters to enter. Each Tier will have its predetermined track or ring, set up and ready to go. A ⦿ Foot Races
Along the route, racers can expect to run into minor obstacles such as snow bunnies, puddles that can’t be jumped, a flock of snowbirds giving hassle, trees that upend their own roots and move to confuse the pathway. Whatever the interruption, it will come in the form of either a small creature made of magical snow or some minor hindrance to the path. Competitors will have to use magic to overcome these obstacles. Whatever your magic class, find a way. B ⦿ Sled Races
On the path, obstacles will come in the form of wholly washed out portions of the track that need to be reformed using magic to pass. Use elemental magic to flatten rocky areas or wash away debris. Larger creatures such as snow deer and moose congregate in large groups blocking the path, so an animal magic user could be useful for asking them to move... someone with cognitive magic could try their hand at a little hypnotizing a fellow newcomer with big muscles to move fallen logs for them. Healing mages could easily use buffers to support their fellow magicians with temporarily increased speed or strength. Use light magic to sneak past living obstacles, or dark users can cast a love enchantment and make a love match between two moose even though it's far from spring. There are tons more creative uses of magic to help you get through the obstacles on the sled's pathway. Find a creative way to use magic and get through the obstacle; make sure you are faster than the other guy. C ⦿ Snow Chicken
Just... be wary, these friendly yeti are surprisingly big on hugging as a form of congratulations. It's much more challenging to escape from a yeti's embrace than it is to knock one over. ![]() Trumpets hail an announcement by the town crier in front of the castle. More than a few people pull out their phones to record it and post it to the AOL network for all to see. "Hear ye, hear ye! Our noblest of lords, King Arthur of Camelot, will host a tournament on this January the 20th on castle grounds. All are welcome to participate in competitions to determine those most skilled in both the physical and magical arts. In preparation for the upcoming tournament, we are sending envoys to Celliwig. In Celliwig lies the Magic Mirror of the South, gifted to Camelot by the Fae, and a means to communicate with their royal court at will. It is a vastly important task in your journey to become magicians and to show your good will toward the fairies. Parts of the mirror's frame have been damaged. We will need those brave of soul and pure of heart to retrieve the crystals needed to repair the mirror. Those interested, the party leaves at dawn." A ⦿ Brave of Soul
B ⦿ Pure of Heart
"The pure of heart will form the bridge with a leap of faith." Since everyone has gone as a group, it will be possible to see others walking over the water once one person figures it out. Though the clue may seem challenging, it is quite straight-forward. Characters who are pure of heart will find that if they believe in themselves, they will be able to step off the bridge and hardlight will form beneath their feet to allow them to step over the water. Those with ill intentions or those who are willing to harm others to get their way will slip into the rapid waters and may need to be saved by other characters. At least you're off the bridge, so magic will work to that end. C ⦿ Celliwig, the Splendored Court
The party is led to a hall at the center of the city-- the hall of mirrors. Those who have succeeded in obtaining crystals need to bring them and set them on a table placed before a mirror at the end of the hall, which appears to have a number of empty settings. It's unclear what happened to the mirror previously, but now it's necessary to restore it to garner the favor of the fae. Once crystals have been delivered, people will be free to explore the quiet city, but it seems most of the city is closing shop while the visitors are around. There is a restaurant that will serve visitors food, though all of the dishes are of the molecular gastronomy variety. Alcoholic drinks seem to come in vapor form and flashes of light if ordered, but seem effective nonetheless. The local general store seems to be willing to sell supplies to weary travelers as well, but that's about it. ...That said the inn doesn't seem particularly keen on allowing visitors in strangely, so you're either going to be sleeping on the iridescent streets or camping just outside the city if you prefer the soft grass and the darkness of night. Just be aware, if you leave, you won't be able to get back into this mysterious city so easily. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • Note that the third prompt in this TDM will have consequences on the game's progression. After the application round, a poll will be put up to see how many characters who are in the game, both new and old, are able to obtain the crystals from the Brave of Soul and Pure of Heart prompts. • The first "Arrival" prompts are present on every TDM, but may contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. *This Everwarm does not count toward your potion collection for those who wish to take up potion brewing. You must obtain Everwarm from the Elphame Trader's to count. **Jackets come in a variety of neutral colors, enchanted with a fit-adjustment spell that will adjust to your character's size. |





Thancred Waters | FFXIV
Thancred was getting too used to random arrivals in weird areas. Between Y'shtola's spell to get out of Ul'Dah and the Exarch pulling him to the first... he was just tired of waking up in strange places. But... being dropped into a lake... That was a bit different. (At least he had his clothes on this time.) It was freezing though.
At least until a woman swam over and gave him a potion that changed that, before swimming off to help other people he was seeing fall in around him. Since he felt a bit warmer, he started swimming for the shore, pulling himself up on shore when he got there. Taking a break to sit and get his surroundings, the nutkin normally at his side hops up on his knee. Well, for whatever changed, at least one thing remained the same.
Sitting on the beach he watched for a while as people headed towards a staircase to start climbing it. He stood, brushing sand off his coat and headed that way himself, offering an arm for the nutkin to hop on his shoulder.
"Shall we get going then?"
Caravan
Making it to the top of the cliffs, Thancred gets the items from Archimedes before standing to the side to wait until the caravans leave. His gunblade was still wet from the fall into the water, so he takes a few minutes to dry it off a bit, making a note to take care of the rest of it when they get to 'Camelot'.
The phone was somewhat familiar. It reminded him of the Tomestones he saw people using back at home and on the first. He poked at it a bit before pocketing it, not familiar enough with it to do much. He'd figure it out later. His nutkin is just sitting on his shoulder waiting with him. There's not much chaos to be made... yet.
(Really, he's going to be standing and waiting for the carriages to go, so feel free to come up and say hello. He's not as grumpy as he can look.)
Snow Chicken
He hasn't had magic in a while. Ever since the incident in Ul'dah with the Warrior of Light and the Sultana, his aether had been distorted too much for him to do the simplest of things. Even traveling between Aetherytes was too much for him. (He'd been getting tired of walking, really.)
So, having magic here was going to be interesting. And he was going to have to learn how to use it. For now though, he'd been watching some of the games and decided to participate in one, finally: what they called Snow Chicken. Walking up to someone, he politely taps them on the shoulder.
"Want to team up for this one?"
[ooc: So, for tdm I'm going with a nutkin familiar and kinetic magic. Which Thancred here is going to be worried about using. Plus, if anyone wants to hit me up with a wildcard, please do! I didn't do the third prompt just due to worries if I don't get my app done in time. Also, brackets are fine, I just like prose for top levels. <3]
caravan
Hi, excuse me! You're new, right? There's a few people I'm looking for – d'you mind if I ask if you've seen them?
no subject
Yeah, I just got here. I can't promise I've seen your friends, but I can try.
no subject
[ She's got notes...
In her defense, she doesn't have her phone from home with her so she has no photos, and she doesn't want to end up forgetting an important detail that could help. So she's zipping through her notes quick as can be while she chatters at high speed. ]
Um, okay, so first off I'm looking for anyone with hair on the spectrum – you know, rainbow spectrum? So, orange, yellow, green, blue, indigo, violet... and they're all about my age! Oh, and –
[ She looks up from her phone so she can use her hand to frame the twinkly little star earring she has dangling from one ear. ]
They all have stones like this! Not exactly the same, it's a different shape and colour for everyone, but you know what I mean!
[ WHY WOULD HE KNOW ]
no subject
Sorry, I haven't run into anyone like that here.
[Not to say he hadn't before, because Eorzeans loved their hair colors.]
no subject
Really...? Nobody at all?
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Snow Chicken
Re: Snow Chicken
no subject
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arrival
So, with some fluffy towels in a side bag, and her little familiar, she's been off to see who has come in and offer some assistance. It's not like traveling bothered her- she got antsy if she sat around too long, and this way, she could keep an eye on whoever showed up.
And a certain light-haired form and a familiar looking coat makes her pause, eyes widening as she spots not just him, but- the nutkin.
Amazing.
With a wry smile, she approaches, holding out one of the towels to him. ]
Seems like no matter the world, your little friend doesn't want to be apart from you, Thancred.
[ She doubts he'll find her familiar, but she might as well see if he does at all. Stranger things have happened! ]
Dry yourself off or you might risk a bad slip, aye?
[ ooc note; Megumi isn't a Warrior of Light but she is CRAU and was close to the Thancred she met in her previous game, but she won't be bringing up anything unless he asks :D ]
no subject
Well, he's been to other worlds with me before... Not surprising he's still along for the ride.
[He takes the towel from her to start drying off.]
I'm sorry, you know my name, but I don't know yours. Can I get that?
no subject
I'd have been more disappointed you didn't know who I was had I not been through this song and dance before. That said—
[ She smiles wryly, before gesturing to herself. ]
The name's Megumi, Matriarch of the Utakata tribe. Keeper of the Moon, but surely you'd know that much about how miqo'te work.
[ Her eyes would say otherwise, but she looks over to the nutkin with a fond look. ]
Don't worry. You didn't break my heart or make fancy promises to me. We met on a different world that you clearly don't remember, but it doesn't matter. It's good to meet you all the same.
[ She doesn't waste time, and she moves a hand to her waist as she watches him dry off. ]
Anyone else you know arrive with you, then?
no subject
Then she explained, and he was even more confused. You know, he'd ask for clarification later.]
Only nutkin here... [He says with a gesture towards his companion.] No one else I've recognized yet.
I did not get notified aaaargh
As to be expected... but I'd hope that you'll be able to find someone you do know. It can get lonely not having someone that you're familiar with around in places like these.
[ She smiles over at nutkin, looking it over curiously. ]
What do you last recall, from back home?
Snow chicken
It's as he's turning to leave and do just that when someone taps him on the shoulder. He turns, sees who it is, and his expression immediately sours. Oh. Them.
"When did you get here?" he asks tersely. New arrivals already? Just how many worlds are there on the brink of calamity?
(Why couldn't it have been one of his allies instead?)
no subject
"Not long ago. How are you here, didn't our friend send you off?"
no subject
"I was brought back by a benevolent higher power moments before my soul separated. But thank you very much for the reminder. I don't suppose you followed suit shortly after my demise? No? A pity."
He'll not soon forget who smashed those pieces of auracite into him.
no subject
"So did our friend, but you probably figured that."
(no subject)
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Snow Chicken
His eyes widen a little in surprise at first, before he breaks into a wide smile. “Now this is a surprise! I do believe I would like to try, yes.”
no subject
Damn this miqote and his head wear.
"You're going to have to fill me in on this place too. You're the first face I've recognized."
snow chicken;
Speaking of which- she looks the man up and down, unsure what to make of him. He seems amenable enough and without ulterior motive, although one can never be sure.
Her smile is a little teasing as she finally responds: ]
We can give it a try, if you promise not to squirm around too much while you're on my shoulders.
[ That's what he meant, wasn't it? ]
no subject
I do need to warn you, I'm new and don't know how to use my magic, if that makes any difference.
no subject
[ She thinks he looks sturdy enough to handle it, but judging by appearances goes both ways. Just because he has the muscle, doesn't mean he knows how to use it. ]
I have some experience myself using magic through materia back in my home world, but things might be a little different here. Hopefully, we can still pull this off no matter who is on top of who.
[ Either way, it's about having fun and learning to use their powers -which doesn't mean she won't strive to win anyway. She's too competitive and headstrong not to give it her all. ]