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avalonmods) wrote in
avalaughs2020-12-31 11:53 pm
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TEST DRIVE MEME ⚔️️ 3
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's chilly waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's paralyzingly cold for a few seconds before you're approached by the Lady of the Lake beneath the water's surface. She puts a vial of a vibrant, glowing red Everwarm* potion to your character's lips. The icy water doesn't feel so icy once consumed and you'll be able to move your limbs enough to swim to shore on your own. She can't stick around to explain, she's got to get this to all the new arrivals! Many of which you'll see plopping in around you. If you can't swim, a handful of helpful ice turtles will scoop you up from beneath and drop you off at the shore. When not helping people, the turtles are going around and hitting the ice that keeps forming on the surface with their shells to keep the surface open for the falling arrivals or pushing personal items to the beach near the new arrivals they smell like (belong to). If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. If anyone with Animal Magic asks the turtles, they will give the full spiel, but very slowly, and they like to get off topic and gossip about other turtles you've never heard of. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() Everyone needs a little fun from time to time; the locals have put together the annual Snow Games. As with all things Avalonians plan, magic plays a part in the competition. There will be three separate tiers for characters to enter. Each Tier will have its predetermined track or ring, set up and ready to go. A ⦿ Foot Races
Along the route, racers can expect to run into minor obstacles such as snow bunnies, puddles that can’t be jumped, a flock of snowbirds giving hassle, trees that upend their own roots and move to confuse the pathway. Whatever the interruption, it will come in the form of either a small creature made of magical snow or some minor hindrance to the path. Competitors will have to use magic to overcome these obstacles. Whatever your magic class, find a way. B ⦿ Sled Races
On the path, obstacles will come in the form of wholly washed out portions of the track that need to be reformed using magic to pass. Use elemental magic to flatten rocky areas or wash away debris. Larger creatures such as snow deer and moose congregate in large groups blocking the path, so an animal magic user could be useful for asking them to move... someone with cognitive magic could try their hand at a little hypnotizing a fellow newcomer with big muscles to move fallen logs for them. Healing mages could easily use buffers to support their fellow magicians with temporarily increased speed or strength. Use light magic to sneak past living obstacles, or dark users can cast a love enchantment and make a love match between two moose even though it's far from spring. There are tons more creative uses of magic to help you get through the obstacles on the sled's pathway. Find a creative way to use magic and get through the obstacle; make sure you are faster than the other guy. C ⦿ Snow Chicken
Just... be wary, these friendly yeti are surprisingly big on hugging as a form of congratulations. It's much more challenging to escape from a yeti's embrace than it is to knock one over. ![]() Trumpets hail an announcement by the town crier in front of the castle. More than a few people pull out their phones to record it and post it to the AOL network for all to see. "Hear ye, hear ye! Our noblest of lords, King Arthur of Camelot, will host a tournament on this January the 20th on castle grounds. All are welcome to participate in competitions to determine those most skilled in both the physical and magical arts. In preparation for the upcoming tournament, we are sending envoys to Celliwig. In Celliwig lies the Magic Mirror of the South, gifted to Camelot by the Fae, and a means to communicate with their royal court at will. It is a vastly important task in your journey to become magicians and to show your good will toward the fairies. Parts of the mirror's frame have been damaged. We will need those brave of soul and pure of heart to retrieve the crystals needed to repair the mirror. Those interested, the party leaves at dawn." A ⦿ Brave of Soul
B ⦿ Pure of Heart
"The pure of heart will form the bridge with a leap of faith." Since everyone has gone as a group, it will be possible to see others walking over the water once one person figures it out. Though the clue may seem challenging, it is quite straight-forward. Characters who are pure of heart will find that if they believe in themselves, they will be able to step off the bridge and hardlight will form beneath their feet to allow them to step over the water. Those with ill intentions or those who are willing to harm others to get their way will slip into the rapid waters and may need to be saved by other characters. At least you're off the bridge, so magic will work to that end. C ⦿ Celliwig, the Splendored Court
The party is led to a hall at the center of the city-- the hall of mirrors. Those who have succeeded in obtaining crystals need to bring them and set them on a table placed before a mirror at the end of the hall, which appears to have a number of empty settings. It's unclear what happened to the mirror previously, but now it's necessary to restore it to garner the favor of the fae. Once crystals have been delivered, people will be free to explore the quiet city, but it seems most of the city is closing shop while the visitors are around. There is a restaurant that will serve visitors food, though all of the dishes are of the molecular gastronomy variety. Alcoholic drinks seem to come in vapor form and flashes of light if ordered, but seem effective nonetheless. The local general store seems to be willing to sell supplies to weary travelers as well, but that's about it. ...That said the inn doesn't seem particularly keen on allowing visitors in strangely, so you're either going to be sleeping on the iridescent streets or camping just outside the city if you prefer the soft grass and the darkness of night. Just be aware, if you leave, you won't be able to get back into this mysterious city so easily. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • Note that the third prompt in this TDM will have consequences on the game's progression. After the application round, a poll will be put up to see how many characters who are in the game, both new and old, are able to obtain the crystals from the Brave of Soul and Pure of Heart prompts. • The first "Arrival" prompts are present on every TDM, but may contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. *This Everwarm does not count toward your potion collection for those who wish to take up potion brewing. You must obtain Everwarm from the Elphame Trader's to count. **Jackets come in a variety of neutral colors, enchanted with a fit-adjustment spell that will adjust to your character's size. |





"kaede" | original character
[To say this is unexpected would be an understatement, he thinks. It's a far cry from the facility in Etrana - there's not nearly as much water there. Or... Anything that could compare to this place at all. Oh, he's sure there's a whole wide and varied world with incredible landscapes all over Etrana, but he's certainly never seen them.
So he's more than a little fascinated by the scenery going by on the carriage ride, looking out the window as things pass by. He's not paying attention to the cat(?) with far too many eyes, and the cat has decided to protest this by climbing onto the lap of his carriage mates and yelling.
So far it's... Not working.]
c
[He was kind of hoping he would have a private room. Thinking about it, it makes sense he'd need to share - there are a lot of people here - but he's still kind of disappointed. He would have appreciated some privacy after how overwhelming it's been today, but... Hopefully the person he's sharing with his nice.
He steels himself, stepping into the room he was assigned and if there's someone already there he plasters on a smile that does nothing to disguise how shy and awkward he feels.]
Ah, good evening. I'm... Your roommate for the night.
[And if there's nobody in the room yet, he hovers for a moment, staring at the beds before getting distracted by all the technology in the room. He's probably squinting at the movies whenever his roommate decides to show up, looking incredibly confused.]
snow games; b
[Does he know what a sled is? No. Is that going to stop him from giving this race his all? Also no!]
Excuse me.
[Hopefully he's not being a bother, but...]
Are you looking for a partner for the sled race?
[He sounds so hopeful...! And just a little bit excited. This is all very, very new and he just wants to try all of it before something terrible happens.
He probably shouldn't assume something terrible will happen, but, well. It seems all a bit too good to be true.]
wildcard;
[What it says on the tin! Feel free to hit me up with anything - he'll be participating in the games and mirror stuff equally and there is a very incomplete info post for him over here if you want a bit of information on him - or hit me up at
Snow Games
Sure! You wanna join me? I'm Isabel. I'll grab a sled!
[Worried about what his magic might be? Nope. She's got confidence in spades, after all. Her familiar, a cat-sized dragon with fluffy blue-and-cream fur, sniffs at one of his boots before looking up at him with huge green eyes.]
Don't mind her, she's harmless!
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A-alright!
[He looks down at the dragon, a smile briefly crossing his face.]
I’ve never been on a sled before, but you seem to know what you’re doing.
[She offered her name, but... Well, his make doesn’t matter.]
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[It may have already. Isabel has the grace to look pained at that, though she drags one of the sleds over and sizes both this fellow and the sled up. But he's never done this before, so--]
Okay, she and I will get in the front, and if I ask you to lean one way or another, that'll help us steer, okay? I have a couple ideas, otherwise...
[Though she still looks at the sled a little, tapping her lower lip with a finger.]
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[It's cute, and it fits the little dragon...]
Right!
[That doesn't sound too difficult...! He can do that, he can lean on command. He's pretty good at following orders in general, to be honest. The way she's still looking thoughtful is pretty... Concerning, though.]
Is something wrong?
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[Though at the moment it's hard to imagine the dragon with anything resembling dignity, as she trips over a small snowdrift and lands in it snout first...Isabel sighs, before stepping over to haul her out, before turning a smile on him.]
Oh no, no, nothing wrong with things so far. Just trying to think how I want to do some of this. I figure I probably will need to use my magic a couple times...and it's a finite resource, kinda, for me. I need more practice. So I was trying to think about the best way to go about things.
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[But he wouldn't exactly consider himself an expert on names. He didn't have one for years, after all, and with Ac- A-22 gone, there doesn't seem much use for it anymore.
He nods at her explanation.]
What kind of magic do you have? I'm not really sure mine will be all that useful for getting any sort of speed or helping with maneuverability.
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As for her name, heh, it might stick, whether I like it or not...
I'm not sure if my magic is particularly good for speed or maneuverability either, but I've done this before, and we can just use good old mundane stuff for doing that, if you trust me?
[Though the devil-may-care grin Isabel is sporting probably won't instill any confidence in him...]
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It... Had looked like fun. Or at least more fun than how that day had gone.]
I don't not trust you. You're the expert here, after all.
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Snow Games (Lucy)
She's hanging out on the sidelines until someone approaches her. Her familiar, a winged dog, is sitting by her legs, panting like normal dogs do.]
Uh, I guess? I've been in a sleigh before, but not like these, and I was a kid at the time, so I'm pretty rusty. If you're fine with that, I'll partner up with you.
[What may (or may not) be considered strange are the two white horns poking right out of her pink hair.]
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[He looks at the horns - he hasn't seen anything like that before, but... Maybe it's normal? It seems rude to assume it's not, so maybe he shouldn't look at them... What if that's rude?]
Well, I've never been sledding before at all, so... You still know more than I do.
[Which... Is probably not a good thing?]
I know some healing magic so it should be fine if we fall off?
[He does not sound certain at all.]
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As for the comment of never having gone sledding before, Lucy just assumes he lived in an area where there was little to no snow.
She smiles wryly.]
It should be. Getting flung off a sleigh definitely wouldn't be the worst injury I've ever received.
[A memory flashes in her mind then, about the worst injury she's had so far. Out of nervous reflex, she grabs her own wrist, but tries to hide her nervousness by pretending she meant to have her hands resting against the front of her body.]
And unless they've got really aggressive animals where we're going, we probably won't have to worry about getting mauled by the wildlife. I've only seen deer, rabbits, foxes, and other small woodland creatures so far.
[Please excuse her dark humor.]
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Anything else about him is utterly irrelevant, or he's going to hope that's how it remains.]
...I'm not sure that's reassuring, depending on the kinds of injuries you've had before.
[He's not exactly looking for scars, but he knows that you can suffer brutal injuries and not have any scarring at all depending on whatever it is that's patching you back up. He shifts, tugging at the hem of his sleeves for a moment, before pushing on.]
The wildlife seems much less dangerous than the familiars people have around. [...Well, okay, her dog(?) seems pretty calm, but the vaguely cat-shaped shadow with eyes he hasn't bothered counting is a bit more unnerving to him, personally.] So mauling is probably lower on the list compared to frostbite.
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It's just the way I joke. Don't take it too seriously.
[And wow, frostbite? While that technically is possible, that's definitely not the first thing that comes to mind when Lucy thinks of a sleigh ride. Was this guy a hypochondriac?]
Err... I don't think frostbite should be that big of a concern. Usually with events like these, they have emergency medical teams standing by just in case. They might have some of those Everwarm potions on hand. Anyway, I'll be right back with a sleigh. Come on, Setsuko.
[The last part is addressed to her hainu familiar, which is about the size of a Golden Retriever. It doesn't take the two long to return, with Lucy pulling the sleigh behind her.
Oh, right. She still has to introduce herself.]
I know it's a little late for introductions, but I'm Lucy. Then I've named my hainu here Setsuko.
[She pets the dog's head, making Setsuko close her eyes in relaxation.]
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[That is not the best attempt at a laugh, but he looks thoroughly embarrassed for a moment. He feels like he should have a better read on people, but he hasn't quite managed it yet.]
Well, if the emergency teams are turtles again, it might still be best to be prepared for the worst case scenario.
[...That is also not the best attempt at a joke.
He waits patiently while they go to fetch the sleigh, and when Lucy returns he's crouched next to the not-cat, petting it gently.]
...Oh! Nice to meet you, Lucy. I'm... [He pauses, as if searching for an answer.] Kaede! And this is Ace.
[Ace purrs happily, blinking three eyes at Lucy and Setsuko.]
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Back to the present moment, the pause makes her lift a brow, but it's too soon to be asking questions. What's even more surprising is the name Kaede, and she's unable to stop both brows from raising up high, though she's quick to regain her composure.]
Kaede, huh? I knew someone like that once before in my world. Is your form of Kaede also after the maple tree? Or does it have a different meaning?
[Because Kaede can also be a Japanese name, Lucy assumes that this Kaede is from Earth, or some parallel version of it.]
And hello to you too, Ace.
[Are the three eyes weird? Yes. Are they different? Absolutely. But, Lucy isn't as creeped out as she should be. Even with the additional eye, she still finds the cat(?) cute in an odd sort of way. Plus, with her horns, she'd be a hypocrite if she rejected it. She bends down and slowly reaches out a hand to give Ace a pet as well, hoping he doesn't scratch her.]
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At the recognition of the name he looks surprised, before his face goes sheepish.]
I have to admit, I'm not really sure what it means.
[There's something sad in his voice, but he shakes his head. No point dwelling on people who are long gone, who said the name "suited" him without explaining what it means.]
I know it's not an uncommon name where my... Parents come from, but I was raised far away from there and never learned the language.
[There's that pause again, at the mention of his parents.
Ace sniffs at Lucy's hand, before seeming to deem her acceptable and butting his head into it. His purrs tick up to "motor like", pleased with the attention.]
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snow games
[ Stella gives him a big, sunshiney grin. ]
Then yep, totally! What kinda magic d'you have? Have you managed to figure it out already?
wheeze dw ate this notif, of all notifs??
I am... I'm not really sure how I'm going to get used to it at all.
[He scratches the bridge of his nose.]
It seems to relate to... Well. I think they call it "cognitive" magic? It's strange, not a kind of magic I'm familiar with.
[...And it feels a little invasive, if he's being honest.]
DW DON'T OPPRESS ME
[ Stella wrinkles up her nose. ]
I... don't know a single thing about cognitive magic! [ HELPFUL ] Is that the one that's like, telekinesis and stuff?
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Ah, no. That's... I think they call that kinetic magic? Cognitive is more around... Thoughts and memories. Things of the mind.
[Which. Cool. That doesn't feel weird and invasive at all.]
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[ And then that actually sinks in. ]
Oh!
[ And Stella makes a complete stinkface. ]
Uh oh. Oh man. Uh. ... That sucks. [ SHE'S.... NOT HELPING... ] Jeez, how the heck are you even supposed to practice that?
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I'm not sure. [But he agrees that it does suck!] It's not something I can try on myself, and asking people if I can mess around with their thoughts and emotions or the like...
I'd rather not!
[It's a whole can of worms he does not want to open!]
But I suppose being weak isn't unacceptable, here.
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[ She shrugs and gives him a smile. ]
So if you take as long as you need with it, I don't think anybody'll mind!
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I hope not.
[He shakes his head, before perking up a bit.]
If you don't mind me asking... What kind of magic do you have?
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