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avalaughs2020-12-31 11:53 pm
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TEST DRIVE MEME ⚔️️ 3
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's chilly waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's paralyzingly cold for a few seconds before you're approached by the Lady of the Lake beneath the water's surface. She puts a vial of a vibrant, glowing red Everwarm* potion to your character's lips. The icy water doesn't feel so icy once consumed and you'll be able to move your limbs enough to swim to shore on your own. She can't stick around to explain, she's got to get this to all the new arrivals! Many of which you'll see plopping in around you. If you can't swim, a handful of helpful ice turtles will scoop you up from beneath and drop you off at the shore. When not helping people, the turtles are going around and hitting the ice that keeps forming on the surface with their shells to keep the surface open for the falling arrivals or pushing personal items to the beach near the new arrivals they smell like (belong to). If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. If anyone with Animal Magic asks the turtles, they will give the full spiel, but very slowly, and they like to get off topic and gossip about other turtles you've never heard of. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, ![]() C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() Everyone needs a little fun from time to time; the locals have put together the annual Snow Games. As with all things Avalonians plan, magic plays a part in the competition. There will be three separate tiers for characters to enter. Each Tier will have its predetermined track or ring, set up and ready to go. A ⦿ Foot Races
Along the route, racers can expect to run into minor obstacles such as snow bunnies, puddles that can’t be jumped, a flock of snowbirds giving hassle, trees that upend their own roots and move to confuse the pathway. Whatever the interruption, it will come in the form of either a small creature made of magical snow or some minor hindrance to the path. Competitors will have to use magic to overcome these obstacles. Whatever your magic class, find a way. B ⦿ Sled Races
On the path, obstacles will come in the form of wholly washed out portions of the track that need to be reformed using magic to pass. Use elemental magic to flatten rocky areas or wash away debris. Larger creatures such as snow deer and moose congregate in large groups blocking the path, so an animal magic user could be useful for asking them to move... someone with cognitive magic could try their hand at a little hypnotizing a fellow newcomer with big muscles to move fallen logs for them. Healing mages could easily use buffers to support their fellow magicians with temporarily increased speed or strength. Use light magic to sneak past living obstacles, or dark users can cast a love enchantment and make a love match between two moose even though it's far from spring. There are tons more creative uses of magic to help you get through the obstacles on the sled's pathway. Find a creative way to use magic and get through the obstacle; make sure you are faster than the other guy. C ⦿ Snow Chicken
Just... be wary, these friendly yeti are surprisingly big on hugging as a form of congratulations. It's much more challenging to escape from a yeti's embrace than it is to knock one over. ![]() Trumpets hail an announcement by the town crier in front of the castle. More than a few people pull out their phones to record it and post it to the AOL network for all to see. "Hear ye, hear ye! Our noblest of lords, King Arthur of Camelot, will host a tournament on this January the 20th on castle grounds. All are welcome to participate in competitions to determine those most skilled in both the physical and magical arts. In preparation for the upcoming tournament, we are sending envoys to Celliwig. In Celliwig lies the Magic Mirror of the South, gifted to Camelot by the Fae, and a means to communicate with their royal court at will. It is a vastly important task in your journey to become magicians and to show your good will toward the fairies. Parts of the mirror's frame have been damaged. We will need those brave of soul and pure of heart to retrieve the crystals needed to repair the mirror. Those interested, the party leaves at dawn." A ⦿ Brave of Soul
B ⦿ Pure of Heart
"The pure of heart will form the bridge with a leap of faith." Since everyone has gone as a group, it will be possible to see others walking over the water once one person figures it out. Though the clue may seem challenging, it is quite straight-forward. Characters who are pure of heart will find that if they believe in themselves, they will be able to step off the bridge and hardlight will form beneath their feet to allow them to step over the water. Those with ill intentions or those who are willing to harm others to get their way will slip into the rapid waters and may need to be saved by other characters. At least you're off the bridge, so magic will work to that end. C ⦿ Celliwig, the Splendored Court
The party is led to a hall at the center of the city-- the hall of mirrors. Those who have succeeded in obtaining crystals need to bring them and set them on a table placed before a mirror at the end of the hall, which appears to have a number of empty settings. It's unclear what happened to the mirror previously, but now it's necessary to restore it to garner the favor of the fae. Once crystals have been delivered, people will be free to explore the quiet city, but it seems most of the city is closing shop while the visitors are around. There is a restaurant that will serve visitors food, though all of the dishes are of the molecular gastronomy variety. Alcoholic drinks seem to come in vapor form and flashes of light if ordered, but seem effective nonetheless. The local general store seems to be willing to sell supplies to weary travelers as well, but that's about it. ...That said the inn doesn't seem particularly keen on allowing visitors in strangely, so you're either going to be sleeping on the iridescent streets or camping just outside the city if you prefer the soft grass and the darkness of night. Just be aware, if you leave, you won't be able to get back into this mysterious city so easily. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • Note that the third prompt in this TDM will have consequences on the game's progression. After the application round, a poll will be put up to see how many characters who are in the game, both new and old, are able to obtain the crystals from the Brave of Soul and Pure of Heart prompts. • The first "Arrival" prompts are present on every TDM, but may contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. *This Everwarm does not count toward your potion collection for those who wish to take up potion brewing. You must obtain Everwarm from the Elphame Trader's to count. **Jackets come in a variety of neutral colors, enchanted with a fit-adjustment spell that will adjust to your character's size. |
Gaia | Final Fantasy XIV
I'm currently leaning toward dark magic, and a Voidwalker (Gaia is the armored figure being held by the one in the picture) for her familiar, somewhat smaller most of the time no doubt! )
1. Soaking
2. The Caravan
3. Mirror, Mirror : Pure of Heart
( 5.4 spoilers! )
4. Wildcard
mirror;
Still.
He glances to the woman, noting the trembling and the look on her face. He hesitates for a moment, before speaking up in a quiet voice.]
I don't think there's a punishment for failure. [...] But I know that probably isn't very reassuring.
I apologize whole-heartedly for her unpleasantness!!!
It seems to me as if the "punishment" is the embarrassment of being caught in those rapids and being forced to rely on a savior. I would much prefer for my fate to not be entwined with that water.
[ Especially given her recent revelation regarding her ability - or inability - to swim, and her complete lack of memory on the matter. ]
As such, my goal is to solve this mystery before attempting to set foot on this broken bridge.
laughs, it's more than okay!! c:
If you don't want to risk falling into the water, don't step on the bridge?
[He chews his bottom lip.]
I don't think there's much mystery - it's just a test. The parameters of the test I can't say I know, but I don't think standing here is going to give you any more answers than stepping out over the river.
[He rubs at his arm, nervous. That is a very big hammer. What could you even use that hammer for besides hitting people?]
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Are you not here for the same reason as I? We were tasked—
[ Gaia stops, closing her eyes in exasperation, although in some ways it is a frustration aimed more at herself than anyone else. ]
There has to be something that allows them— [ she gestures to the people walking out over the hardlight that seems to appear like magic under the very space into which they step ] —to create such a bridge beneath them. Something to do with the purity of their hearts...
[ Is there any chance at all that she has what she needs? ]
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[Being tested on bravery was bad enough, but it was easy enough to figure out the rules. This test on purity is... Much more vague.
But he thinks he gets it. It's a measure of their character, isn't it? What they're like as people.]
I think it's just a matter of taking that step and if you pass, you pass. If you don't...
[He looks to where some hapless soul has fallen into the river, getting helped out by someone who made it to the other side.]
I don't think there's a trick or anything they've done to convince the test.
[He hesitates for a moment, before sighing. He's not sure whether he would pass or fail - it's a test that seems perhaps too subject, and what can a bridge know about the quality of their hearts?]
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I am entirely too new to this place. I was without expectations regarding what exactly would need to be done... only that it needed doing.
[ Another moment of silence, and Gaia takes a calming breath, considering the space in front of them for a moment or two. Of course, she could explain her reason for being so nervous, but she doesn't; she just sighs, taking a step closer to the once-bridge. When the man next to her sighs too, she glances back at him. It's not a trick of the light, either; there's a smirk playing at the corners of her lips. ]
You're nervous too.
[ And just a few moments ago, he was doing his best to reassure her... how ironic. ]
I will lead the way. If I fall, I would thank you to assist me.
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Of course I am. How am I supposed to know if I'm pure of heart when I've never been tested on that before? But... Maybe you are, and you'll be fine.
[It's easier to assume others are pure of heart then yourself, he supposes, but... He's well aware he's a failure in some respects. Who's to say his heart hasn't been corrupted in some way? This woman he knows nothing about, and he'd rather assume the best of people. He has no reason to assume she's done anything wrong or that she harbors any ill will or anything like that.
Still.
He sighs again, before nodding.]
Alright. I'll... Do my best.
[This is gonna suck.]
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Still, she has to take the chance; after all, without it, where else is she possibly to go? Turning back is not an option, as far as she is concerned.
So, a deep breath in to steady herself before she takes the steps toward the broken ends of the bridge; another in before she steps out over the apparent nothingness—
—and a slow sigh of relief out when the hard light forms underneath her feet like magic, leaving her safe from the rushing waters below.
She twists back toward her companion, nodding. ]
mirror mirror
Eventually he casts his gaze around and spots her. Something about her silhouette seems...familiar somehow. So he breaks away from the rest and paces over to stand beside her. ]
Worried? Don't be. If you have time to worry about the goodness of your actions, you are halfway there.
oh boy /rubs hands together HERE THERE BE SPOILERS
Emet-Selch.
[ The title is out of her mouth before she can stop it, and in the next moment comes regret, a frustration borne from having not wanted to reveal herself so easily. But she refuses to show it, instead allowing a wry smile to curve her lips as she continues on: ]
What about you, then? Would you say your own actions come from a place of good?
spoilers all the way
Her face does seem familiar now that he thinks about it. ]
There is only one way to see. Might I prevail upon you to pull me out should I fall?
[ Without waiting for her answer, he starts towards the bridge. ]
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And if he doesn't?
Surely, if Emet-Selch is able to cross, then so too will she be.
So she hurries behind him, pausing at the edge of the bridge, lifting her hammer briefly in his direction - hoping to catch his attention before he crosses. ]
If you fall, make sure you reach for my hammer. I will pull you from the rapids.
[ Internally, she sighs. Really, she should have just stuck to her initial plan to refuse him entirely... ]
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He thinks about all that he has done in Zodiark's name. The chaos, the deaths, the manipulation. No lies, oh no, but omission? Plenty. Freed now of His touch, he is left to ponder how far he would still go to see the star restored to what it once was. As far as need be? Or only as far as he can stomach?
Closing his eyes, his shoulders slump with a sigh. No use dithering. He braces himself to meet the icy cold plunge and steps out.
...
The fall he expects doesn't come. His descent, halted. Eyes flying open, he stares incredulously at the hard light beneath his foot. Though moments later, that shock becomes wrenching guilt and resignation, mixed with not a little bit of relief. ]
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Should he fall, she'll be ready to help him out.
"Not entirely sure what she's expecting" was the initial claim in her own mind, but when the hard light forms under Emet-Selch's feet, Gaia realizes she did indeed have expectations - largely, for him to fall. The surprise writes itself over her face as clearly as the incredulity on his, visible only from the side as he is—
—and then the expression on his face changes to something different, something that seems to her almost pained.
Gaia frowns.
She has questions. They're almost, almost overpowered by her own desire to test the bridge for herself, to walk out into the empty-but-not space with naught but the hope she has chosen, but... ]
Does it make you unhappy, Emet-Selch? To know your heart is good at its core?
[ She finds it confusing, but not bad... ]
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You seem to know me, though I don't know you. Why don't you tell me? Surely you're familiar with my work.
[ Does the bridge falter if one loses faith in it? He cautiously shuffles one foot forward but the light remains. ]
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the caravan
Friend or foe? They'll just have to find out. ]
That depends on who is asking.
What are you to Ryne?
Are you her friend or family?
[ This message sounds almost stalkery! ]
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For someone to be responding in such a manner surely means that Ryne is here. But...
Her scowl deepens, and it takes every little bit of willpower she has to remain civil. After all, if the person on the other end of the network connection knows where Ryne can be found, then Gaia needs to work with them, not against them, despite her personal feelings on the matter.
She sighs. ]
My name is Gaia.
Ryne is
[ family. a friend. someone I care about greatly. ]
my comrade.
soaking;
I am afraid I don't know more than you do at the moment. Waking up here had been something of a shock.
[ From a high-stakes escape to a free fall into a lake, and there had been a strange woman speaking to her about magic while giving her some sort of potion. Essentially, the whole transition had been too disorienting for her to make proper sense of. ]
I am not sure I am even awake right now. Of course, they usually say to test it with a pinch.
[ Granted, they usually say that to children, but she's still sorely tempted to test that hypothesis. This place is a lot. ]
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Which isn't much. ]
I do not think there's any chance that either of us is dreaming. The cold of the water would have been enough to shock us back awake, if that were the case.
[ Although she can certainly forgive the other woman for thinking as such. The turtles at her feet, continually nudging her hammer toward her as if she will somehow forget it if they don't, might make her think she were in a dream too, if she weren't from a world just as strange in its own way as this one seems to be. ]
Then I don't suppose you have seen a girl in white? A little shorter than I am, with red hair and pink ribbons.
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I suppose you're right. It's been a long time since I've even seen a turtle outside of a coloring book.
[ Sector 7 hadn't exactly been teeming with them, so that alone should tell her she's very much nowhere near Midgar at the moment. As for, the girl in white... ]
Hmm. There is someone I know who loves ribbons, but her hair is more brown than red. I don't think it's the same person. What's your friend's name? Maybe we can search for her together.
[ It would certainly provide a much-needed distraction from the panic and worry already building at the edge of her stomach. Besides, if the two of them ended up here, who's to say their friends and comrades didn't as well? ]
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Her name is Ryne. [ There's an awkward pause where Gaia reminds herself that if the woman has been polite enough to offer her assistance, it would be best returned, and then she shrugs, hefting the hammer into her hands, trying not to grimace too much at the slick wetness of the metal in her grip. ]
What of your friend, with the brown hair? To what does she answer? With any luck, we will be able to find them both.
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[ She's only just arrived, after all. That hasn't given her much time to really speak with the locals and familiarize herself with the new environment. ]
I'll be sure to keep a look-out from here on out.
[ As for her own friend, well- ]
Her name is Aerith, a fellow fan of bows. She was dressed in pink and red last time we saw each other. There are others I'm searching for, but that might be too much to put on you at once.
[ They likely are more of a danger to their environment than vice-versa. She can't imagine Barrett reacting coolly to all of this. She also can't imagine him not sticking out as he is wont to do no matter where he goes. ]
I'm Tifa, by the way. If we're going to meet up and compare findings, we should make it easier to find one another later.
[ She holds her hand out with a soft smile, hoping to put the young woman at ease. However, she wouldn't blame her if she were to ignore it; it's easy to be a little unnerved and wary of strangers, especially after being spirited away to who knows where. ]
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—but also, she is holding an overlarge hammer in both hands, making it somewhat difficult to shake.
It takes a few moments, but Gaia manages to adjust her grip, planting the hammer in the sand and holding it firmly in one hand so that she can accept the handshake. Ryne would tell her it's the right thing to do, after all. ]
Tifa. [ She's still not really the best at smiles, but she tries one on for size anyway. ] Looking for Aerith. I would say to tell me of the others you seek, but I am afraid I have a notoriously bad memory...
[ And to think, she just started a journal, too. Even if it's somehow here, it's probably waterlogged beyond all repair... ]
My name is Gaia.
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We'll take it slowly, don't worry. Aerith first, then the others. Of course, we might run into them while we search.
[ It's likely Cloud and the others would be searching for them in return, so there's a good chance they're all scattered about in the same general area. If they're all here at all... it's not a thought she wants to stomach right away, choosing to believe she didn't arrive in this new world all alone.
Better to focus on other things for now, as she'll figure out what to do if it comes to surviving by her lonesome. ]
So- is Ryne a good friend of yours?
[ A more relaxed topic, she hopes. ]
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5.4 spoilers incoming!
all spoilers are okay with me - i'm all caught up;
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