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TEST DRIVE MEME ⚔️️ 15
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⚔️️ View Top-Levels Only ⚔️️ | |
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A ⦿ Soaking in Your Arrival
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The icy water doesn't feel so icy once consumed and you'll be able to move your limbs enough to swim to shore on your own. She can't stick around to explain, she's got to get this to all the new arrivals! Many of which you'll see plopping in around you. |
B ⦿ The Caravan to Camelot
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Once everyone is wrangled up to the top of the White Cliffs, the handsome owner of the Rent-a-Ride, Archimedes, will distribute smart phones and a pair of ear buds and tell them to "Check the Shit Box." The "Shit Box" refers to wardrobe more formally known as the Wardrobe of Finding, a hammerspace-like wardrobe that opens to each person's items and pets when the person touches the handle. It was recently enchanted by Merlin to prevent people from having to fish their waterlogged possessions and pets out of the water with them. From there, Archimedes directs everyone to settle in groups into modernized carriages pulled by horses and gives them a basic explanation of why and how they've been brought to Avalon: The rest of the universe is frozen in time and your character has been brought here by a familiar that was able to bond with them. They'll have to learn magic to help save their own world from destruction, but first they've got to get them to Camelot. It is here that you have the first opportunity to decide who they will be in their new home. You'll have about an hour to wander around here, meet and greet, and pet the horses before it's time to go. |
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console, with a special feature for warm winter drinks like hot apple toddy and butter beer. Characters can use their smartphones to connect to Camelot's internet service, avalononline (AOL), to chat with other characters, watch dumb videos, learn about the world, contact Camelot Support (they'll answer any questions they can for you, from how to use a smart phone to where to find quests and resources to learn more about your magic). Be careful if you decide to use your phones while in the caravan-- if you don't use those earbuds and start forcing everyone to listen to your nonsense, Archimedes may make you walk. |
C ⦿ The Red Spring | |
The journey from the White Cliffs to the City of Camelot is a long one, and the first evening you arrive you'll end up spending at the Red Spring, a booming resort town. Newcomers get free inn rooms for their one night stay on the way to Camelot, containing two twin beds, a bathroom, a mini-fridge and microwave, and a TV equipped with a couple of entertaining video games and movies. Don't want to relax in the room? Take a dip in the communal hot spring. The waters have restorative properties that help horses and travelers recover quickly. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! | |
Last month, players were invited into the fae territories in Elphame for the first time for the Winter Solstice celebrations while King Arthur and Queen Elphame enter talks regarding the next steps toward saving the multiverse. In the meantime, a special camp hosted King Arthur's knights has been created on the riverbank just inside of the Forest of the Felled to act as a midway point for travelers going between the two points. |
A ⦿ Snow More Cold | |
| The Forest Camp is quite a stunning outpost for Camelot. Given the snowy, cold weather, the campsites have been built with the knowledge of some of the snowier fae in mind and have resulted in what some are referring to as "Igloo Glamping." Artfully carved out group rooms, dining halls, and storage for supplies, and more have been carved out of snow to create a surprisingly warm solution to keeping safe as a Forest halfway point. |
...Or if they do get themselves into trouble, they can also end up in snow jail, a special igloo built with extremely tough ice stalagmites that will be hard to break out of until authorities can come pick you up and take you back to Camelot. |
B ⦿ The Great Avalon Bake-Off | |
One of these activities is inspired by a surprising store of buried baking supplies like flour, sugar, butter, yeast, and eggs that was found in the forest. It's been there a long while, but it seems to have been protected through magical preservation, so there's really only one thing to do about it: a bake-off!
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C ⦿ Ingredient Hunt 2022 | |
| The real trick is finding ingredients to make your confection something to stand out and come up on top of the contest, which you may need to wander into the Forest of the Felled to look for. |
Just be wary as there are a few ingredients you can find in the forest that may cause a few unintended side-effects to your taste-testers:
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Back in Camelot and Elphame, trouble is brewing of a different variety. |
A ⦿ Calls You Daddy | |
Strange eggs with even stranger tiny legs have started wandering into the city and making their way into peoples' homes. Inn rooms, houses, apartments, tents, tree trunks, igloos, even townships have found residents waking up with a tiny little egg snuggled up to their side to keep warm in the morning. These eggs act just like babies too-- they cry when they need to be fed (they'll roll around in the food to absorb it), are extremely picky about their food (and each egg has its own unique palette), need to be cleaned after eating, and they need to be kept warm or they will perish. | |
One touch of an egg to direct skin will result in a parental instinct being imprinted upon whoever touches them, so you may find yourself wanting to care for this egg as much as it wants you to care for it. Eggs come in a variety of colors and designs and will seek out at least two parents, so you may find yourself in an unlikely relationship for the next week or so until they hatch... |
B ⦿ Aurora Bearealis | |
| After about a week, the eggs all seem to be antsier than before. Many of their legs disappear and their colors start to glow gently at night, as if some kind of strange nightlight. Eventually, the top of the egg will burst open and out of it will hatch a slightly oddly shaped bear creature, which looks almost like a living teddy bear. The bears themselves have strange glowing markings that match the outside of the egg that they used to be in, and when they step out, a mysterious flow of light comes out of them- like an aurora borealis.
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C ⦿ Go on, Git. | |
| These fierce little aurora bears are causing destruction and pain in both Elphame and Camelot alike, so a decision has to be made: the bears need to be led by their parents and some fighters out to the nearest forest and set free to live in the wild, as they probably were intended to. |
For those who have taken to Elphame, they are not faring much better. As it turns out, these little eggs have made quite the impression on some goblin poachers released from prison last month. These goblins are hunting down the newly released bears for capture to sell them as circus side-shows, food, and more to more devilish creatures. They love gold much more than they love anything else, except perhaps the fierce beast that accompanies their party to help them devour anyone who would try to stop them: a gashadokuro, a fierce skeletal demon formed of the bones of fallen travelers. It is known to bite off the heads of travelers and drinks blood. You'll have to defeat the whole party to ensure your newly released bears remain safe. |
• All test drive prompts are open to anyone in the game at any time to create your own logs with, as the events within are considered game canon. |
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On the other hand, he really is here to relax and trying to use any kind of magic is not high on his list of things to do at the moment. He gives a slightly indulgent grin.]
Woah, kid--I'd love to find out, but let's take it one thing at a time, huh? Let an old man get his bearings and learn what this place is all about, first, okay?
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...Fine. Ask me anything, then. I'm an expert.
[ ...H-He's not. He's fourteen. And still writes his E's backwards. But! He has been here for half a year. He does know at least some things... and he likes helping people. That's the main point, in subtext. ]
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Anything, huh? Okay. Serious question, then--do they have any plans to send us back home after we're, uh... done saving the world?
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[ As far as he's heard... Not a convincing or a comforting answer, how he delivers it, though. ]
Next question?
[ ghrjsnfkd he's not interviewing you, Alberto, calm down ]
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[Well, that's... not... good.]
Disappear where?
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Home, I guess? Or, uh, I guess another world. Cuz, y’know, obviously there are, like, a gazillion… Orrr you could end up here for years. I know a guy like that.
[ …which is also… not… good…? Alberto should not be allowed to welcome anyone to Avalon ever again. ]
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Wow, I.... Wow. I feel like I should be a lot more afraid of this than I am....
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[ grhuiadjkn A-Alberto, stop. Please. ]
But other than that, life's great here! The humans are all super nice— well, most of them. Nine out of ten, eheh. Ma, no, don't worry, you'll make friends, eh, Signor~!
[ He's... trying to be more comforting. But making friends is not the concern here, unfortunately. And even if it were... ...he's still not very comforting. Yeesh. ]
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A dragon.
[After a beat, something goes twing in his brain and he laughs.]
Why not a dragon? This place has no shortage of weird.
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Yeah, that's not even the half of it...! There are also fairies that'll steal your name, cranky sea monsters who’ll curse you to stay underwater, and I dunno— ghosts, I guess, and pumpkins that attack you, and drawings that jump out at you... Little paper Bruno monsters that come to life and grow giant and carry you away! ...Crazy stuff. And that was just, like— one holiday...!
[ Alberto's really, really selling this place, man. ]
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Woah, woah, wait, giant paper what?
[He knows Bruno isn't exactly a rare name, but to hear it in such a context is, well, a bit startling.]
1/3 cuz i like icons and alberto's too expressive lol
[ He says like it's the most obvious thing. He shifts where he sits, getting more comfortable, settling in-like, and leaning forward toward Bruno as he speaks, gesturing as he talks, ever-animated and emphatic. ]
Y'know that little voice inside your head? Sometimes it's quiet, but sometimes it's loud, and says all the stuff you don't wanna hear? That's when you've got a Bruno in your head. Like, maybe he lies and says, y'know, heavy stuff, the stuff that keeps you up at night when you're alone — "You're not good enough~ You ruin everything~ Everyone's better off without you~" Bla bla bla~
[ He says these, indeed, heavy sentiments, far too dark for a kid his age, in a lighthearted, singsongy voice, waving his hand dismissively with a sarcastic roll of his eyes. But he continues, all rather matter-of-factly within his charismatic and energetic and (maybe inappropriately?) humorous delivery. ]
Or, he just tells you things that make you scared to do fun stuff you wanna do. Especially if it's dangerous...! "Alberto, you can't. Alberto, you shouldn't. Alberto, you're gonna die...! Aha-Alberto, don't put that in your mouth~!" Eheh...
[ The same singsongy lilt and accompanying sarcastic gestures, this time even more keyed up than the first. He laces a wry laughter through the last bit, a sheepish yet smug smile spreading on his face in spite of himself, letting his hand go limp pointing at the man, as if to prove a point, as his face suddenly goes more serious, brows raised, and his voice goes a little more pointed. ]
2/3
[ He pinches his fingers together in both hands — Italian-style, naturally — gesticulating with much more passion and even more volume as he repeats this personal mantra, evidently: "Silenzio, Bruno...!" ]
Uuuusually that works. More or less. Anyway. [ gruihsjknfd "anyway," right, there's a story here ]
On Halloween, there was this magic paper, and basically the people at the place told you to write down all the things that your Bruno says... Or, y'know, whatever you call him. I thought it'd be, I dunno— freeing, or something...? But then it just turned into a weird little monster-thing on its own, and it came alive and grew giant and picked me up and carried me off!
[ Okay, so some slight panic enters his delivery there, waving his arms entirely, all for dramatics' sake. But again, sarcastically goes flat. ]
So. That [ another, gentler pinch of the fingers in emphasis, pointed at Bruno's face ] was not my favorite "spooky-magical moment" here.
3/3
Buuut... otherwise, for the most part, except for all the crazy things like that, it's pretty great here. A-And I know it's scary, especially if you're new and don't know anyone... So, uh, if you start getting scared and worried about being here, heh— just say "Silenzio, Bruno!" like I said! Eheh...
[ He means well. He really means well. He's just trying to tell it like it is. And maybe that last bit of transparent nervousness and sympathy at once, shows that he's not so unfamiliar with Bruno's own present position. It may be bemusing and even disconcerting "advice" (i-is it even advice? a warning? an unintentionally awful pep talk?), but it's clearly an attempt at coming from a good place, just judging by something in that lopsided smile on the boy's face... Something realer than the cocky boasting he'd put on til now, something quietly earnest. ]
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[He's honestly not sure whether to laugh or agree or--or what.
The interplay of emotions on his face is just as expressive as Alberto's. His eyes are pretty wide most of the time, eyebrows pulling in various directions. At a couple points he opens his mouth to speak but each time, Alberto just plows right on ahead and he shuts it again.
Eventually the torrent of words stops and Bruno chooses his own carefully... or, well, tries to, anyway.]
That's... that's really good advice, and I mean it. A lot of people would do a lot better if they told that inner voice to be quiet. Me, included. But, ah... my name's Bruno.
1/2
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Well. This is awkward~
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[Bruno sighs, shaking his head and smiling.]
Well, I guess I'll just have to remember that when I hear 'Silenzio Bruno,' that hopefully it's not directed at me.
[Yeah, good luck with that, me, he tells himself. Just his luck after a lifetime of his words being taken wrongly and ten years of silence he goes to a new place and someone's catchphrase is essentially 'Shut up, Bruno?' What are the odds?
No, seriously. He's gonna have to sit down and figure out just what the odds of this even are.
The contemplative look on his face might appear a bit sad, but really, he's just lost in thought.]
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Uhh... Eheh. I mean— You can call your voice whatever you want, y'know. Ahah, uh— Y-You wanna call him Alberto...? Hah...
[ A nervous chuckle embroidered through his tone like a natural decoration, obvious he leans on humor in uncomfortable situations, trying his best to smooth over this very unusual social glitch. It's a wry joke, but, well... one made in empathy. The kid's not so bad, maybe, albeit more than a tad bit odd. All just, yeah, wow, indeed— some... kismet misunderstanding, some cosmic joke on the both of them. What are the chances, really? ]
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Besides, there's someone right there who's floundering with the situation in a way he's all too familiar with, having done the same, himself, more times than he'd care to admit.]
[He gives a quiet laugh.] Heh. I might, but then that'd probably make things confusing, what with all the silenzio Bruno and callarse Alberto.... 'Ay, I give up!' they'd say.
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Hah! Then that's it! If it's so confusing those voices'll give up, then that still shuts 'em up, hah. And, aha, it's kinda funny, eh? Sooo— it'd distract us, at least~
[ Apart from, y'know, the bizarre coincidence at hand here, Alberto's a little surprised with how readily Bruno grasps this concept of personifying that inner voice... Whenever Alberto's told his friends about his Bruno — which, granted, hasn't been too many people, just Luca, Asriel, Izuku, but even Signora Della — he's only gotten majorly side-eyed and probably worried people, at worst, confused them at best.
But all this guy's told him is that it's legitimately good advice and cracked some funny jokes. In fact, he doesn't know any other adults who crack jokes, period. Every grown man in his life has mostly been concerned with rules, usually rules Alberto's breaking; he's only known stern, serious, sensible men. The only adult he knows who'll joke around and laugh and play with him is Della, and she can't cook, acts like a kid half the time, and spent ten years alone on the moon, so, like... does she count as a grown-up, even if she's an adult? Just that Bruno has a sense of humor at all is intriguing Alberto, beyond these most unusual circumstances that bring it out. ]
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As to well-adjusted adults, Alberto's not going to do any better with Bruno than with Della. Bruno also can't cook... and is rather childlike... and spent ten years in isolation--spsghgyk IS THIS KID'S LIFE COMPRISED ENTIRELY OF COINCIDENCES?]
That'd be the real magic, wouldn't it? We come to this land, confuse our inner negativity, and it gives up. I'm all for it. In the meantime, distracting is good.
[After all, he's got a nephew whose entire remit of existence is distraction, soooo....]
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He gives Bruno a wide, lopsided smile, something boyish and bright in his eyes at this mutual understanding, not the cocky, smarmy, overzealous shtick he'd worn til now. ]
Hah— benisssimo, hehe~ So it's settled: a "Silenzio, Alberto" and "Silenzio, Bruno" pact, hah!
[ In one fluid gesture with the same hand, he points at Bruno with his forefinger on the word "Alberto," points to himself with his thumb on the word "Bruno," and with a showy little snap of his fingers, ends with an enthusiastic thumbs up between the two of them, smile turning more smirkish once more as he regains his charm. ]
With plenty of distractions otherwise, that's for sure, heh. But, really, ragazzo, it's not that bad here... Just, eheh, a little crazy~ But crazy's better than boring, eh?
[ A more sympathetic smile. He doesn't know how to talk to grownups very well still, but it's been surprisingly easy with this guy, so even if he oscillates a bit between snark and sheepishness, trying to find his footing, there's a certain sincerity that still shines through. "Crazy's better than boring" is a telling enough sentiment on its own — and probably an operating motive on how Alberto lives his life... here, on his island, back home in Portorosso, anywhere he goes. Crazy's better than boring.
Full-circle back to how this conversation started, too, searching for a chronically-lost pet dinosaur in a pink coat with an elegant headscarf, "Crazy's better than boring" are probably rather elucidating words. ]
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[A long time ago, before things got... distant, Bruno was pretty good with kids. Well, sort of. He was the one who'd play Let's Pretend, who'd climb trees, who'd lead expeditions into the wilds outside of town and bring everyone back home with frogs and snakes and shiny rocks. He'd listen to secrets and not breathe a word of them (sometimes because he forgot what it was, but that was just as good, because they could tell him again,), and didn't talk down to anyone. But he wasn't the safest grown-up to be around, in that the usual things that happened with tree-climbing and stream-fording and whatnot would happen on his watch. He wasn't great at sheltering unless you were scared.
He's starting to dust the cobwebs off of those skills.]
I know what you mean--'boring' might be safer, but you're not really living, then, are you? 'Crazy' brings people and things into your life and leaves you with stories to tell.
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Hah, yeah, exactly, you get it! If I didn't do half the crazy things I've ever done— I'd never have gotten anywhere...! "Crazy" makes things happen, hah~!
[ He's used to adults scolding him for doing crazy things — not encouraging it... This is great. What a weird guy. Weird's just as good as crazy. Same token. ]