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TEST DRIVE MEME ⚔️️ 17
QUICK NAV: | |
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A ⦿ Soaking in Your Arrival
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If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. Those with animal magic may get their info from the mossatees, though may notice that they're really overly friendly and have zero concept of personal boundaries. Everyone may notice they have no concept of personal space, as they will happily run right into someone's belly for a snoot squishing. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. |
B ⦿ The Caravan to Camelot
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Once everyone is wrangled up to the top of the White Cliffs, the handsome owner of the Rent-a-Ride, Archimedes, will distribute smart phones and a pair of ear buds and tell them to "Check the Shit Box." The "Shit Box" refers to wardrobe more formally known as the Wardrobe of Finding, a hammerspace-like wardrobe that opens to each person's items and pets when the person touches the handle. From there, Archimedes directs everyone to settle in groups into modernized carriages pulled by horses and gives them a basic explanation of why and how they've been brought to Avalon: The rest of the universe is frozen in time and your character has been brought here by a familiar that was able to bond with them. They'll have to learn magic to help save their own world from destruction, but first they've got to get them to Camelot. It is here that you have the first opportunity to decide who they will be in their new home. You'll have about an hour to wander around here, meet and greet, and pet the horses before it's time to go. |
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console, with a special feature for warm winter drinks like hot apple toddy and butter beer. Characters can use their smartphones to connect to Camelot's internet service, avalononline (AOL), to chat with other characters, watch dumb videos, learn about the world, contact Camelot Support (they'll answer any questions they can for you, from how to use a smart phone to where to find quests and resources to learn more about your magic). Be careful if you decide to use your phones while in the caravan-- if you don't use those earbuds and start forcing everyone to listen to your nonsense, Archimedes may make you walk. |
C ⦿ The Red Spring | |
The journey from the White Cliffs to the City of Camelot is a long one, and the first evening you arrive you'll end up spending at the Red Spring, a booming resort town. Newcomers get free inn rooms for their one night stay on the way to Camelot, containing two twin beds, a bathroom, a mini-fridge and microwave, and a TV equipped with a couple of entertaining video games and movies. Don't want to relax in the room? Take a dip in the communal hot spring. The waters have restorative properties that help horses and travelers recover quickly. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! | |
When everyone arrives it seems like during the siege on Camelot the training grounds were absolutely trashed! |
A ⦿ gArBo HuNgErS | |
| With everyone focusing on recovering Camelot main and the bulk of the resort facilities at the Red Springs, the training grounds at the Red Springs have gone a little neglected.. at least enough to be taken over by a band of local decay sprites. |
What's more, they grow in size each time they eat something new, so some of them are already big enough to swallow an orc! Don't worry, the trash goes into a hammerspace to decay over a long period of time, so if you get swallowed, there's still a chance for someone to get you out... which they can do by fighting the decay sprite. Decay sprites can suck things up similarly to Kirby, though they do not gain your powers, so finding a way to keep your feet on the ground with magic should be your first step. Beware though, defeated sprites will spin in a circle and fall over, and everything they've eaten will spill out onto the ground... so you're going to have to clean it up yourself. |
B ⦿ Slightly Shabby | |
The state of Camelot isn't exactly great when everyone arrives. It's been ravaged by siege. Things are broken, scattered, and though many of the buildings are still standing, most people are focused on things like taking care of kids, rebuilding, or rerouting the new arrivals since the inn is not available right now. The castle rooms are already pretty full of people whose homes got trampled during the siege, so new arrivals are going to have to find their own place to live. | |
kinda clingy feelings toward anyone who lets you out. Though acting on it can be fought with strong enough willpower, it's certainly going to get you and a stranger much closer than you planned a lot faster. It looks like you may have gotten caught up in some kind of dark web experimental product... oops. |
The start of the month begins with the usual March rituals like the Lesser Banishing of Frost Fairies before flowers start to bloom throughout Avalon. Once things start to get cleaned up, some Camelot citizens think of ways to get Camelot back to its normal glory.
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A ⦿ Running of the Moon Rabbits | |
Doing the Lesser Banishing of Frost Fairies often attracts Moon Rabbit kits. These friendly small rabbits do eat a lot though, and it's important right now that the youngin's are nourished without depleting Camelot's food stores. | |
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B ⦿ Eggxacting | |
| With the streets clearer and Camelot finally starting to look more like its former self (albeit a little sparser) a culinary wizard has taken to trying his hand at a kind of magic that should help to quickly decorate the city and encourage floral growth. Using a wild combination of animal magic and green magic, the wizard created a special brand of eggs he's calling Oeufs de fleurs. He's selling them for a low price (hey, he does need to bring in some income to afford his expenses) for everyone and new arrivals get half a dozen OdF eggs for free! Just make sure that you follow the directions and there won't be a problem! 1. Blue eggs should only be thrown at night. More information is available on the chef's Instagram page, of course, but that's all that's included. The further information lets you know that blue eggs are |
photosensitive and will turn into bear firs if thrown during the day, but if used correctly will blossom into moonflowers at night. The white eggs react to the moon and will grow into 60 foot tall trees if you throw them at night... but if you're throwing them during the day, they will become beautiful morning glories that only blossom during the light. |
• All test drive prompts are open to anyone in the game at any time to create your own logs with, as the events within are considered game canon. |
no subject
It's only afterwards, when he looks up to see who's offered it that he realizes she's one of the Eorzean races. There's no mistaking those ears and tail, though he can't say that she's particularly familiar.]
No, I'm fine.
[Cold, yes, and still wet even though he's wasted no time in starting to dry himself as best he can. But he's been cold long enough back in Garlemald to get used to it, and he's not injured at least.]
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Oh? Well, that's a relief, then. After all I saw happening back in Garlemald, 'tis hardly unexpected if you do have hurts that need healing!
[ You know, just in case he's trying to be brave and hide his injuries. ]
Let's get you on the carriage, aye? Things are a bit confusing, but I can explain anything you need. Been here a turn of the year now. What's your name?
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Mmm. That would be the carriage, yes?
[He nods in the direction of the only vehicle he can see, and if nothing else he doesn't act injured. Not physically anyway. True, he's not going out of his way to be personable, but he doesn't seem to be holding any undue tension in his frame or otherwise move in a way that he's trying to conceal an injury.
Which doesn't mean that there might not be any, but does certainly suggest that they're either comparatively minor or something that had been healed before he arrived.
(As to the less physical hurts... those he is not likely to speak of, and even if he did, they aren't something that can be healed the way he assumes she means.)]
Jullus. Jullus pyr Norbanus.
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[ What, it is! She lifts a hand in greeting. ]
Name's Megumi! Matriarch of the Utakata Keeper family. 'tis good to meet you, Jullus!
[ She beckons him over to the carriage, and once he's been given his device and things, she finds a place for him to sit. ]
Say, were you at Camp Broken Glass? Treated some blue-haired folk about. I'm a healer! Went in with the Ilsabard Contingent, as part of the Gridanian field medics!
[ She smiles, giving him an ear wiggle. ]
What do you last recall? From back home?
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Likewise.
[He. Doesn't sound like he entirely means it, but he's making something of an effort at least. Even if he does immediately move on to the next topic.]
And for a time, yes.
[Not much, not after having been treated for having fallen under the sway of what he has since been told was a primal. But enough that it's not a surprise that someone might have seen him - and he's under no assumptions that his hair wouldn't stand out.]
Everything going back to normal. For what good it might have done.
[Even with the Final Days gone, Garlemald is not going to have an easy path to walk.]
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At least they're settled comfortably, and she gives him a sympathetic smile. Of course, while it had been harder for her to think too kindly towards Garleans, time certainly has changed that. ]
'tis not an easy change, but one that won't be done alone, aye? Not that you've much to worry about here... time remains frozen in our worlds for us.
[ She looks up at the frozen image of a calamity in the skies, and sighs, before sinking back in her seat. ]
You won't be without others from Garlemald here, at least. Though that depends on whether you'd see Gaius Baelsar as a good or bad presence to have around...
[ Just. Going to put that out there. ]
no subject
[It sounds all but impossible. Which he could say about any of a number of moments in recent memory, but the idea of time being frozen is nonetheless scarcely something he can even so much as imagine. Even if he can't deny that it would be something that would be more than welcome.
Or at least, something he's not about to complain about, if he's not going to be allowed to return to Garlemald.
Still, he has no time to dwell on it either. Not when her very next comment holds something else that is all but unbelievable.]
Gaius Bael-- Surely you can't mean the Black Wolf himself?
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The reaction, however, takes the conversation to something else more relevant to here, and she nods to him, ears flicking. ]
Aye, the very same. He arrived here some moons past. His son is here too... one he's adopted. I don't know what rank pyr denotes, though. What legion were you with?
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[Even despite the lingering notes of grumpiness, he doesn't seem to mean to be cruel with the comment. It's blunt, certainly. But there's no real bite to it, and nothing that suggests that he might be using it lash out besides. Just the simple truth that of course it wouldn't be something that matters to her the way it matters to him.
...Of course neither does he immediately offer that information, but even that is mostly out of the fact that he's not certain it would be particularly relevant. And so instead he turns to the matter of which legion he'd been with.]
The Ist.
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But she nods, the expression on her face probably saying what she isn't, and she glances down for a bit, before looking up at him. ]
... saw you all aiding the Warrior of Light and their allies, too. You've all been thanked, but I'd like to give mine own, too.
[ Just going to slide past that whole awkward part, though this isn't any less awkward. ]
I'd have stayed longer to aid, but I was worried for mine own children. Not that I've seen them in a while, save briefly... being here and all.
[ She's hesitant to ask about his family. ]
Might run into someone else you know, though. There could be some among the new arrivals.
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And the topic of families as well. The last thing he wants to do is to have to talk about his own, and the fate that befell them.]
I doubt it.
[Not that there's a part of him who wouldn't appreciate it. But he's long since stopping putting much faith in things that might be.]
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Even if she doesn't know him- it's just something she has to do here. She would do this for anyone in his position, having aided so many refugees herself. But, she also knows when to reign it in. ]
You'll probably need a change of clothes, too. Say, why don't you come over to my place after we leave? I've got plenty of rooms at my home, and they're spacious! You'd have your own privacy too. Just need to help me with my errands, and you won't even need to pay me. How about it, Jullus?
[ May as well offer it right away. ]
I've got others living with me too, but they won't bother you if you don't want to be!
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I would prefer to get a better sense for more of this... world, first.
[A pause.]
But I will consider it.
[Privacy is something that had been sorely lacking, in Tertium and he knows well enough that she likely does mean everything she's offered. He's not fool enough to assume that every Eorzean is going to do so. But given that she'd been among those who had been willing to come and render what aid they could to Garlemald and her people, he figures it's better than even odds in this case.]