You and your familiar have been magically pulled into the world of Avalon... a ways away from the normal arrival bay. This time, you'replunged into a small lake within a gorge formed by waterfalls on one side and land on the other. Within the lake, an even smaller island within it that contains what appears to be some kind of statue encrusted with moldavite. You'll likely find that around the same time, current characters have been pulled in by mysterious means.
The Lady of the Lake is still around to help people get out of the water and onto the little island, but even she seems a little perplexed at where everyone is supposed to go from here. At the very least, she will be providing shots of Everwarm potion to save people from freezing in the cold winter waters, and will tell new arrivals topartner up with some of the mages appearing on that middle islandto get an explanationabout where they are and what's happening.
B ⦿Meeting Fae't
With the Fisher King delivered to Queen Elphame, events must move very quickly from here if they are to enact her plan. It is not quite as it had been intended, with the Fisher King conscious, so there may be some moral objections.. but at this point, morality is not something that Queen Elphame intends on falling victim to when the fate of the multiverse is at stake.
What she does need is the strongest mages and for that, there is no finer way to find those more skilled in magic than a tournament. Queen Elphame has used her magic to transport everyone, their familiars, and their pets to Nicnevin to either participate or witness. Those who do not wish to stay can wander out to the waterfall-surrounded waters to try to find Johannesen to send them back to Camelot... though fae will make fun of them the whole way home for not being cool enough to stay.
Fairyland Tournament: DayOne
C. 1v1 (Beginner):Perhaps the most standard measurement of talent, the 1v1 involves mages fighting each other through a bracket until the top mage wins. Because she seeks the base magical capability, there are two levels: beginner and skilled. Beginner levels are for new arrivals. Only those who arrived in the last three months may participate.
D. 1v1 (Skilled):Perhaps the most standard measurement of talent, the 1v1 involves mages fighting each other through a bracket until the top mage wins. Because she seeks the base magical capability, there are two levels: beginner and skilled. Skilled levels are for those who have been here for more than three months and have had time to practice their magic.
E. Free-for-All: All mages who participate, of any level, will use their magic to fight all opponents at once. All participants are wearing an enchanted bracelet and can use the whole of Nicnevin as a battlefield, allowing those with magic that benefits from the use of the environment around them to show off their talents and creative thinking in their magical battle. While weapons can be used, they must be imbued with magic or used via magic-- not standard combat. Tricky fae around Elphame may sign up innocent bystanders by slapping bracelets onto their wrist. Those wearing bracelets cannot harm those not.Bracelets can only be removed by saying "Uncle,"a rule which is introduced when the free-for-all begins, so those tricked into it may not get that info right away. Oops. Anyone who says "uncle" must do whatever the person who defeated them says for the remainder of their stay in Elphame.
F ⦿Bubble Down
With the first three rounds out of the way, Queen Elphame has arranged for everyone to stay in magical bubble inn rooms under the water that surrounds Nicnevin. The walls are bubbles, so you may encounter some of the lake's residents swimming outside of your bubble or gently pushing you along the current. Don't worry, there's a balance spell keeping you upright and from getting jerked around.
If you've managed to win yourself a servant in the free-for-all, there will be a small walk-in closet with a bed provided for them as well! Everyone will be provided food delivery from the mermaids who run the hotel. Make sure it is from one of the mermaids though-- they're delivering human food, any other food that is offered to you is fae food. Be careful to use magic to keep your bubble from crashing into anyone else's... they are bubbles, they'll fuse into one magically and you'll be stuck rooming with strangers.
Fairyland Tournament: Day Two
G. Magical Maze: When the bubbles are brought back up to the surface in the morning, they are all brought back into different locations within a maze composed of magical crystal-- the only thing magic won't affect. The maze is filled with challenges and puzzles, but the kicker is that Otherworlders cannot touch them. Though they can figure them out, their bond with their familiar is what is being tested here. Only familiars can touch the puzzles, regardless of their shape, appendages or lack of, or willingness to cooperate... good luck, you may need someone to give you advice. (Feel free to come up with your own puzzles, as simple or complicated as you like!) You may run into multiple puzzles before you and your familiar find your way out. Those who would like to quit may do so by saying "uncle," but those who do will be forced to share their familiar's body for the remainder of the day.
H. Potion Pickers:Use potions to fight each other. Alchemists are permitted to create their own, but everyone else is provided a room with a hundred or so potions to pick and choose 5 of. Any that are not Monthly Special Rewards or explicitly stated as restricted sale are available for use. You cannot take them home to keep, so they do not count toward a Potion Brewing collection. This is testing your magical knowledge, or magical luck. Either way. ;)
I. Creative Flavors Once the tournament is over, everyone will be invited to an imaginary feast in the Land of Maidens' Island of Dreams. To get to this third island, you must cross the Whisper Bridge, which can be accomplished one of two ways: blindly and face the mental challenge of hearing the sound of people you care about try to draw you off the bridge, or with your vision in tact but under seige by sky orcas. If you are blindfolded and fall off, the orcas will catch you and return you to the start of the bridge. If you are not, they will eat you. Across Whisper Bridge is the Island of Dreams, an island where anything you imagine will manifest as real so long as it remains on the island (within size limits- you can't recreate an entire city). It is here where a banquet hall as impressive as the Palace of Versailles has been imagined, and you are able to imagine up any food you would liketo your plate or the plate of your companions. It will taste real and feel filling. Your body probably won't realize you're actually still hungry until you head back to Camelot. Put your blindfolds back on and the sky orcas will fly you back overnight, if you're willing to trust them.
...Otherwise, you might end up walking.
NOTES:
NEW CHARACTER TOP-LEVELS ARE HERE! • All test drive prompts are open to anyone in the game at any time to create your own logs with, as the events within are considered game canon as long as the characters are currently in or join the game during the application period. If new players do not want their TDM to be considered canon, they should state as much on the OOC intro once accepted. • Both current members andpotential new characters can post to this TDM log. Anyone may reply to any threads or start top-levels. Whichever you prefer! •If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are usually present on every TDM, but contain seasonal tweaks for flavor. This particular one is a little different. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. • If you would like to submit your character's name to win the tournament, please reply here. Please only submit if you believe your character could win the bracket you sign them up for. You may sign them up to win more than one option, but your character can only actually win one even if they are drawn more than once due to a need for the top "5" winners to be chosen to assist the Fairy Queen in her plan with the Fisher King. Must comment to enter by the end of the application period. To allow for time to declare winners ahead of the plotting post and disqualify anyone who commented but did not end up becoming a member, the event plotting post this month will be delayed until Friday, June 17th. The event itself will be posted on June 19th.
[He freezes at the infernal sound, already feeling his headache pounding even louder.]
Marik!
[If looks could kill, both the blond and the Kuriboh would be dead. He gives the happily bouncing Kuriboh - that wasn't a damn compliment! - a withering stare before he focuses his attention back on the other.
His lips twist into a sarcastic smile.]
Yeah, but at least this one can actually hold its own, unlike the one before. You wouldn't happen to have a gun on you, do you?
....and hisses back. Sounding like he knows what he's doing and cursing like a sailor while being at it. It makes Kuriboh jump and look from the white-haired human to the snakey playmate and back. And then Bakura commits the ultimate treason. Pointing at Marik, he says]
[It's still ridiculous. This all is so ridiculous it's messed up, but at least Bakura can channel all his pissed off energies onto a target that's a little worse at dodging than that godforsaken duel monster now.]
What's wrong Ishtar? Why don't you try to fight back?!
He's pretty enthusiastic about fighting you, though! How about you use your own to make it back off?
[This is escalating and getting completely sidetracked quickly, but bullying Marik is a lot more fun than doing some stupid tournament with a monster he doesn't even want to have.]
[Marik facepalms because it's just... He has no words.]
Yes, let's try that.
Tsuchinoko, stop.
[Yeah, it's already tuckered itself out. Whoops.
Siiiigh.
Marik stretches his arm and rolls his neck and shoulder. (He's really curious how Bakura will fair. He himself isn't the strongest but he is the bigger of the two.)]
[Bakura is already a step further and staunchily pretending the two monsters - familiars - have nothing to do with them.
Shrugging off his trademark black coat, he loosens the muscles of his arms. His body is pale and thin, but as he flexes his grip it reveals a certain wiriness. Compared to Marik he'll still have to rely on technique over his muscles, though.]
Find us something that can serve as a table and we'll begin.
The contrast between them is odd. How someone can be so pale is strange to see. And how strong is Ryou's body? Will Bakura push it further than he should?
Probably. Sigh.
Marik looks around to find something they can use for a makeshift table. The best he spots is... some stone tablets. It'll be rough but at least it's a flat surface.]
[Which is apparently becoming friends, if you ask Kuriboh. The familiar is definitely not taking after its 'owner'.
Bakura rewards the strange look he's being sized up with with a scowl, being used to and yet not liking it. It's a strange irony that both he and his host would be affected with some kind of albinism, although he's long used to it. As long as it doesn't affect his senses or gets in his way he can deal with it.]
Seen enough or do you want to touch me to see if I'm not made out of snow, too? Let's get this over with!
[He regards the offered makeshift table like royalty before he consents with a curt nod.]
One arm. No holding back on either side. No dark games.
[It's just perfunctory courtesy, since he's already sitting down and getting ready. A Game Master has to set the rules, after all. (Beware what he hasn't said!)]
[Bakura's lips pull into a lazy teasing smirk as he shifts his foot to rest atop of Marik's pointedly - just to point out that he could still just place it there and push down with it.]
You're assuming this is going to last enough to get sunburned.
[Which is a legitimate thing he has to look out for and tends to forget, being an albino and all. Thank god his host is usually careful enough about those things for them both.]
Ready? Go!
[Gripping Marik's hand, Bakura immediately starts pushing against it.]
[Of course he'd find something else he didn't think of. Marik rolls his eyes before returning his full attention to his opponent.]
We'll see.
[As they start, he realizes he should have moved the armlet off of his bicep because it's just a bit constricting. He'll deal with it though.
He fights back against Bakura's momentum, gritting his teeth, but not putting his all into it just yet. No point in using up all his strength right away. That would absolutely cost him this match.
Enjoy the silence, Bakura. It's probably one of the few times he's actually shut up and will remain quiet for a while.]
[It's amazing that Marik's armlet gets in his way. Bakura doesn't have that problem even if he tries, even if he does muster a good steady push at the cost of all his sinews showing.
His smirk stays dark and self-assured as he keeps pushing the best he can. It's damn obvious that he can't let the other suck him into anything drawn-out; he needs to win here and now, before this body's muscles remember their poor stamina!]
[He says sharply, continuing his push at a steady pace. Bakura's strong, he'll give him that, but he suspects he himself is more than likely in slightly better shape.
No offense, Ryou. You're kind of scrawny.
The thing that is distracting him somewhat is the way the stone is digging into his skin. Mind over matter though. He's dealt with far worse pain.
(Meanwhile Tsuchinoko is cheering him on. You go, master!)]
[Bakura grits his teeth and digs his feet into the ground when he feels his progress stalling before finally coming to a halt.
There they are. The limits of this body are starting to kick in.]
These... fucking... !
[He tries to shift the angle his elbow is resting on, but all it gets him is a slip and being pushed back paired with some gravelly dust biting into his skin.
(At least Kuriboh is still rooting for him, though it seems to be rooting for Marik too. Traitor!)]
[He could taunt him since he sees his struggling. He could rub it in his face.
But that would require diverting his attention.
Marik stays the course, his eyes focused on Bakura. He's got to win this. Just a small victory over him. That's all he wants.
He doesn't strike when the other man slips up though. That would be cheap! No, this is the long game. Marik's grip is constant, never waivering. He'll tire Bakura out instead and then claim his victory.]
[Bakura's face shows exactly that he knows that he's losing, getting forced down little by little. He's fighting all the way.
But the odds are against him, and Marik chosing not to pounce at his plunder only pisses him off more. For a second Bakura considers doing the vengeful thing and simply letting go, letting Marik have his win by making the asshole slam his hand against the stone. But that'd be petty, even for him. Bakura might be losing his own challenge, but he's not doing halfassed!
So its only a couple of agonizing minutes later when the back of his hand finally touches the rough stone, making it Marik's win.]
[So keeping a calm, collected head when dealing with Bakura's threats or teasings is definitely the way to go.
As soon as the other man's hand touches the stone, Marik slowly lets go, stands up, and gazes down at him intensely.
... Then like glass shattering, his ego gets the best of him and he begins laughing maniacally. He won. He won against Bakura. He doesn't even care about the fact that his arm is scuffed up from the encounter.
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Marik!
[If looks could kill, both the blond and the Kuriboh would be dead. He gives the happily bouncing Kuriboh - that wasn't a damn compliment! - a withering stare before he focuses his attention back on the other.
His lips twist into a sarcastic smile.]
Yeah, but at least this one can actually hold its own, unlike the one before. You wouldn't happen to have a gun on you, do you?
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At least until that sneaky insult. Rude.]
Even if I did, I wouldn't give it to you.
You should believe in your Kuriboh~ It's helped out the Pharaoh plenty of times, after all.
[He's got your back, Kuriboh. Kind of.]
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He stops his attempts to go after Kuriboh momentarily, obviously torn on who he wants to hate the most. The squeaking dustbunny or the smartass one?
Kuriboh on the other hand is bouncing up and down, smiling and making happy noises at the encouragement.]
....Says the guy with a big fat worm on his head.
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It takes everything in Marik's power not to crack up at the display because it is kind of pathetic, let's be real.]
Snake but you are correct. So, clearly you should try working with him instead of being your usual grumpy self.
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....and hisses back. Sounding like he knows what he's doing and cursing like a sailor while being at it. It makes Kuriboh jump and look from the white-haired human to the snakey playmate and back. And then Bakura commits the ultimate treason. Pointing at Marik, he says]
Kuriboh, attack.
[Kuri-headbutt incoming!]
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Judas, no!]Bastard!
[He doesn't want to hurt Kuriboh though so he just... tries to block the incoming attack.]
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[It's still ridiculous. This all is so ridiculous it's messed up, but at least Bakura can channel all his pissed off energies onto a target that's a little worse at dodging than that godforsaken duel monster now.]
What's wrong Ishtar? Why don't you try to fight back?!
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[He might be a fuzzball but it still hurts getting hit.]
I'm not even in this tournament! Call him off, you fool!
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[This is escalating and getting completely sidetracked quickly, but bullying Marik is a lot more fun than doing some stupid tournament with a monster he doesn't even want to have.]
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[His bracers only do so much and he doesn't want them to get scuffed up so...]
Tsuchinoko, get him off me!
[And now Kuriboh has a fat pink blob flinging itself at him.]
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It's the match of the century!
It ......actually pretty damn embarrassing to watch.]
...should we arm wrestle instead?
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Yes, let's try that.
Tsuchinoko, stop.
[Yeah, it's already tuckered itself out. Whoops.
Siiiigh.
Marik stretches his arm and rolls his neck and shoulder. (He's really curious how Bakura will fair. He himself isn't the strongest but he is the bigger of the two.)]
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Shrugging off his trademark black coat, he loosens the muscles of his arms. His body is pale and thin, but as he flexes his grip it reveals a certain wiriness. Compared to Marik he'll still have to rely on technique over his muscles, though.]
Find us something that can serve as a table and we'll begin.
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The contrast between them is odd. How someone can be so pale is strange to see. And how strong is Ryou's body? Will Bakura push it further than he should?
Probably. Sigh.
Marik looks around to find something they can use for a makeshift table. The best he spots is... some stone tablets. It'll be rough but at least it's a flat surface.]
There.
[He points.]
Is that suitable?
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Bakura rewards the strange look he's being sized up with with a scowl, being used to and yet not liking it. It's a strange irony that both he and his host would be affected with some kind of albinism, although he's long used to it. As long as it doesn't affect his senses or gets in his way he can deal with it.]
Seen enough or do you want to touch me to see if I'm not made out of snow, too? Let's get this over with!
[He regards the offered makeshift table like royalty before he consents with a curt nod.]
One arm. No holding back on either side. No dark games.
[It's just perfunctory courtesy, since he's already sitting down and getting ready. A Game Master has to set the rules, after all. (Beware what he hasn't said!)]
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Marik wrinkles his nose in disgust at Bakura's snark, deciding to interject with his own.]
No. Just thought maybe I should warn you not to get sunburned.
[He takes his seat across from Bakura, eyeing him up again as he speaks.]
No cheating either. No kicking me from where you're sitting or hiding something sharp in or on your hand. Just a good, clean, fair fight.
[Because he can never be too careful with Bakura.
He places his arm on the rock and readies his hand.]
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You're assuming this is going to last enough to get sunburned.
[Which is a legitimate thing he has to look out for and tends to forget, being an albino and all. Thank god his host is usually careful enough about those things for them both.]
Ready? Go!
[Gripping Marik's hand, Bakura immediately starts pushing against it.]
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We'll see.
[As they start, he realizes he should have moved the armlet off of his bicep because it's just a bit constricting. He'll deal with it though.
He fights back against Bakura's momentum, gritting his teeth, but not putting his all into it just yet. No point in using up all his strength right away. That would absolutely cost him this match.
Enjoy the silence, Bakura. It's probably one of the few times he's actually shut up and will remain quiet for a while.]
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His smirk stays dark and self-assured as he keeps pushing the best he can. It's damn obvious that he can't let the other suck him into anything drawn-out; he needs to win here and now, before this body's muscles remember their poor stamina!]
Nothing to say for once?
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[He says sharply, continuing his push at a steady pace. Bakura's strong, he'll give him that, but he suspects he himself is more than likely in slightly better shape.
No offense, Ryou. You're kind of scrawny.
The thing that is distracting him somewhat is the way the stone is digging into his skin. Mind over matter though. He's dealt with far worse pain.
(Meanwhile Tsuchinoko is cheering him on. You go, master!)]
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There they are. The limits of this body are starting to kick in.]
These... fucking... !
[He tries to shift the angle his elbow is resting on, but all it gets him is a slip and being pushed back paired with some gravelly dust biting into his skin.
(At least Kuriboh is still rooting for him, though it seems to be rooting for Marik too. Traitor!)]
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But that would require diverting his attention.
Marik stays the course, his eyes focused on Bakura. He's got to win this. Just a small victory over him. That's all he wants.
He doesn't strike when the other man slips up though. That would be cheap! No, this is the long game. Marik's grip is constant, never waivering. He'll tire Bakura out instead and then claim his victory.]
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But the odds are against him, and Marik chosing not to pounce at his plunder only pisses him off more. For a second Bakura considers doing the vengeful thing and simply letting go, letting Marik have his win by making the asshole slam his hand against the stone. But that'd be petty, even for him. Bakura might be losing his own challenge, but he's not doing halfassed!
So its only a couple of agonizing minutes later when the back of his hand finally touches the rough stone, making it Marik's win.]
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As soon as the other man's hand touches the stone, Marik slowly lets go, stands up, and gazes down at him intensely.
... Then like glass shattering, his ego gets the best of him and he begins laughing maniacally. He won. He won against Bakura. He doesn't even care about the fact that his arm is scuffed up from the encounter.
Way to spoil your victory, Marik.]
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Keep laughing if you don't need your shin anymore. Or your teeth.
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