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avalaughs2020-10-31 11:42 pm
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TEST DRIVE MEME ⚔️️ I
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. You'll definitely see other new arrivals plopping in. If you can't swim, a red-headed woman known only as the Lady of the Lake will drag you to the shore if she doesn't spot someone else near you helping so no one ends up drowning. She's a little busy casting directive magic to make sure everyone lands safely and playing lifeguard, so if anyone attempts to talk to her, she'll tell them to head up to the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, ![]() C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do.. if you didn't already have an accidental discovery on the ride there. ![]() A ⦿ Get Fresh
B ⦿ Be Merry
C ⦿ Eat Well
Have a seat, meet a new neighbor, find a roommate, maybe a new or old friend? Talk to the person to your left, your right, across from you. Mingle, enjoy the food, the music, it shouldn’t be long before the information promised is provided. Till then take your fill and get to know your fellow travelers. ![]() You've been here a few days now and have gotten a chance to settle in, find a place to stay, and Camelot's citizens have decided that you've been here long enough to start living your life again. Well, your new life. A group of citizens have decided to give everyone their first quest. "Hear ye, hear ye!" a man in chain mail with a tablet with his statement typed up on it declares to a crowd from atop a pedestal. There are two other citizens around him with phones to post the video to AOL later to make sure the word gets heard ye all around. "Those with magic, we beseech thee! Findeth us a grail most holy hidden in the depths of the Brocéliande! This holy grail is known to grant thine wishes three, a most noble quest for noble souls! Great reward will come to those who find it and proclaim at least one of their wishes to find the great Excalibur for King Arthur!" This is the first you've heard about King Arthur, and it seems curious that he hasn't yet shown his face around town. It also seems strange that this guy is speaking like he's stepped out of a bad period piece, and probably should be the clue that this is more or less an attempt to haze some of the newcomers by sending them into the forest... but no one is telling newcomers this. It's better to get them out there and start praciticing, after all. A ⦿ Lost, and Lost, and Lost Again
Which is what makes it peculiar when you keep passing the exact same locations over and over again, as if you've been traveling in circles or reaching the end of the map in a video game and coming out the other end. You're stuck in a space loop. The only way out is to successfully find the one difference in each loop five times in a row and collect it. Maybe it's a strange frog, a crystal that wasn't there before, a small wooden step that doesn't lead anywhere, or some other singular item, you've got to find what stands out... pick the wrong item, and you'll have to start your five count over again, and again, and again... B ⦿ Grail, and Grail, and Grail Again!?
C ⦿ A Quest Completeish
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MOD NOTES:
• If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities.
• For the first month only, there will not be a quest board. Starting in December, quests will be posted on the 1st of each month for current players. After that point, quests may be used as TDM prompts in addition to the presented TDM prompts. A link will be provided as a bonus prompt option at the end of the post.
• The first "Arrival" prompts are present on every TDM. All other prompts will change monthly.
• Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ.
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That's what he was going with - whatever had happened was more powerful than the astrals, if it could destroy Eos. He muses on that for a moment before he realizes there's recognition crossing Prompto's face, which makes him grin after a moment.
"Yeah, dude, like Shiva's messenger. Not the Carbuncle, but something like that one," he confirms. And then, irreverent as always, he holds Carbuncle out, like a tiny lion from a very familiar animated film. The Carbuncle yips in protest, it's feet kicking until Noctis settles it back down into his arms.
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"He's adorable. And you know, maybe it's a sign that the Astrals are still looking out for us. We can use all the help we can get, right? Maybe we'll even be able to figure out what's messing with your magic while we're stuck here."
Not that Prompto would be much help in that department, but he's not about to let Noctis do it on his own. Being on some other world didn't change a thing, it just meant that their trip was being extended. More like a working vacation than a normal one. At least this place was nice and warm; Prompto's had enough of the cold to last himself a lifetime.
"That big guy did say something about learning magic, didn't he?"
no subject
"I hope that's what it means. And, yeah, he mentioned that these little guys are supposed to help us with magic. Did you get one?"
Noctis is looking at Prompto expectantly, and even the Carbuncle tilts its head curiously.
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Prompto is practically bouncing in place as he sticks a couple of fingers in his mouth and whistles. Just like before, it does the job of summoning his chocobo back from wherever she'd ran off to - this time, she scampers up from somewhere behind Noctis. Prompto drops down to one knee, holding his arms for for the chocobo chick to jump into his arms as she vigorously flaps her little wings.
"At first I thought she was lost, but I guess she really is my familiar," he explains as he rises back to his feet, the chocobo chick in his arms. "My best bud is back, and now I get to keep a chocobo! This is really competing for being the best day ever."
no subject
"Couldn't help bringing a little bit of home with you?" He asks, teasing, as he moves closer, reaching out a hand to pet behind her head.
"She's cute, and she fits you. And - yeah, I'm glad I'm not stuck in that crystal for now." After a moment, though, Noctis glances at Prompto.
"When we, uh, help everyone with this, and I hope they send us back - I don't know how long I'm gonna be in the Crystal, Prom. Bahamut said I needed to absorb the light."
just wanted to wrap this up :)
"Wait, he didn't tell you how long you'd be in there?" It's a slow process as Prompto's thoughtful little frown starts to pull into a more serious expression. That meant it could be weeks instead of days. Or months? Or a year?
Finally Prompto speaks up again, his cheer just a little forced. "Guess that means we'd better hang out a lot while you're here. By the time you gotta go back in that thing, you'll be so sick of pizza and bad movies that it'll feel like a break."