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avalaughs2020-10-31 11:42 pm
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TEST DRIVE MEME ⚔️️ I
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. You'll definitely see other new arrivals plopping in. If you can't swim, a red-headed woman known only as the Lady of the Lake will drag you to the shore if she doesn't spot someone else near you helping so no one ends up drowning. She's a little busy casting directive magic to make sure everyone lands safely and playing lifeguard, so if anyone attempts to talk to her, she'll tell them to head up to the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, ![]() C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do.. if you didn't already have an accidental discovery on the ride there. ![]() A ⦿ Get Fresh
B ⦿ Be Merry
C ⦿ Eat Well
Have a seat, meet a new neighbor, find a roommate, maybe a new or old friend? Talk to the person to your left, your right, across from you. Mingle, enjoy the food, the music, it shouldn’t be long before the information promised is provided. Till then take your fill and get to know your fellow travelers. ![]() You've been here a few days now and have gotten a chance to settle in, find a place to stay, and Camelot's citizens have decided that you've been here long enough to start living your life again. Well, your new life. A group of citizens have decided to give everyone their first quest. "Hear ye, hear ye!" a man in chain mail with a tablet with his statement typed up on it declares to a crowd from atop a pedestal. There are two other citizens around him with phones to post the video to AOL later to make sure the word gets heard ye all around. "Those with magic, we beseech thee! Findeth us a grail most holy hidden in the depths of the Brocéliande! This holy grail is known to grant thine wishes three, a most noble quest for noble souls! Great reward will come to those who find it and proclaim at least one of their wishes to find the great Excalibur for King Arthur!" This is the first you've heard about King Arthur, and it seems curious that he hasn't yet shown his face around town. It also seems strange that this guy is speaking like he's stepped out of a bad period piece, and probably should be the clue that this is more or less an attempt to haze some of the newcomers by sending them into the forest... but no one is telling newcomers this. It's better to get them out there and start praciticing, after all. A ⦿ Lost, and Lost, and Lost Again
Which is what makes it peculiar when you keep passing the exact same locations over and over again, as if you've been traveling in circles or reaching the end of the map in a video game and coming out the other end. You're stuck in a space loop. The only way out is to successfully find the one difference in each loop five times in a row and collect it. Maybe it's a strange frog, a crystal that wasn't there before, a small wooden step that doesn't lead anywhere, or some other singular item, you've got to find what stands out... pick the wrong item, and you'll have to start your five count over again, and again, and again... B ⦿ Grail, and Grail, and Grail Again!?
C ⦿ A Quest Completeish
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MOD NOTES:
• If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities.
• For the first month only, there will not be a quest board. Starting in December, quests will be posted on the 1st of each month for current players. After that point, quests may be used as TDM prompts in addition to the presented TDM prompts. A link will be provided as a bonus prompt option at the end of the post.
• The first "Arrival" prompts are present on every TDM. All other prompts will change monthly.
• Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ.
no subject
Oh, she notices how cute Rose is, not to mention her adorable little squeaks. He is surely going to get brownie points for that alone, that he chuckles at the thought.
“I see that Rose has caught your attention, she is a Pygmy Puff by the way: my friend’s older brothers had started bredding them two years ago and his little sister had one as well,” he replies.
no subject
Luz, being a fan of books and nerd things, was well acquainted with the tropes.
"Pygmy Puff? Ai, Que Lindo! They're so adorable! They're from your world though, right? So that's got to be your familiar."
no subject
“Couldn’t argue with that, I saw some of us during the journey coming to Camelot and some hails from species or worlds I never heard of before,” he adds in, “Hopefully we can let the locals see that we mean no harm to them.”
“You’re definitely right, she is my familiar,” Harry answers as he scoops Rose up with his hands and directs her towards Luz, “By the way, do you want to pet her? Don’t worry, she won’t bite you.”
no subject
Even Luz had something like that. Certainly she couldn't talk about what happened to Eda anytime soon.
"I think the locals might have their own hands full, probably. No, thanks! I don't want to make Owlbert here jealous! It took some time to win over his trust!"
Owlbert hooted in reply, seemingly agreeing.
no subject
He couldn’t blame the locals for being dragged into this mess with him and everyone else since they have never dealt with a situation like this before.
“You got an owl for a familiar?” he spots Owlbert hooting, being reminded of owls like Hedwig, “I used to have an owl before in my world. She was one of the loyalest friends I ever have.”
no subject
"The first thing will be getting everyone on the same page. I mean, when I say first thing I mean the hardest. Got to make sure everyone wants to even help Avalon, after all."
If she knew anything about locals, they'd rather other people deal with the problem, but they could still cheer them on later.
"Specifically Owlbert, yeah, and he's a palisman. Eda made him herself: he's both an animal and can turn inanimate, he helps you fly and everything! He's not a pet: he's a friend."
She beamed at the Owl, then looked at Harry? "Was?"
no subject
“Before arriving, I had an owl, a snowy owl named Hedwig. A friend got her for me as a birthday present as I was about to attend wizard school back home. Hedwig became more of a friend than a pet or a familiar, she is the one I could talk to when there was no one else,” he sadly recounts his time with Hedwig, “But sadly, she died taking a Killing Curse during an escape in the sky and her body fell down to the forest, never to be found again.”
no subject
She knew that look. She remembered that sinking, quiet pain that she took and turned to determination in the end.
"I'm sorry Harry," she finally said softly. "To tell you the truth, Owlbert might not be here right now, thanks to me. The situation was different, but it was scary and painful all the same. I got lucky, you didn't. The worlds we live in can have some pretty rotten consequences."
no subject
“Gee, thanks miss. My world has encroached in this war and the escape Hedwig died in was among the many things that occurred during that time. It was really hard not to think on those memories all the time,” Harry tells her, “It just ended up but the memories still hurt.”
Hell, he was born during the last major war in the wizarding world that took his parents’ lives and sent his godfather to jail for something he would never do.
no subject
Ugh, Miss. She was definitely not an mature lady. Scary.
"I think I guessed some of that when you started talking about Hedwig. It reminded me a lot of what happened to me before I came here. It was a lot of...bad stuff, mixed with some good. We made it out ok, but it could have been worse, and I haven't forgotten that."
no subject
The girl’s name does intrigued him bit though, “Luz, that sounds like a beautiful name.”
no subject
"Right, yeah! Just need to work on some people, that's all. I'm sure they'll come around!"
Maybe. It didn't hurt to have hope!
"Oh, thanks! It's Spanish, it means 'light.' What does 'Harry' mean?"