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avalaughs2020-10-31 11:42 pm
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TEST DRIVE MEME ⚔️️ I
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. You'll definitely see other new arrivals plopping in. If you can't swim, a red-headed woman known only as the Lady of the Lake will drag you to the shore if she doesn't spot someone else near you helping so no one ends up drowning. She's a little busy casting directive magic to make sure everyone lands safely and playing lifeguard, so if anyone attempts to talk to her, she'll tell them to head up to the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, ![]() C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do.. if you didn't already have an accidental discovery on the ride there. ![]() A ⦿ Get Fresh
B ⦿ Be Merry
C ⦿ Eat Well
Have a seat, meet a new neighbor, find a roommate, maybe a new or old friend? Talk to the person to your left, your right, across from you. Mingle, enjoy the food, the music, it shouldn’t be long before the information promised is provided. Till then take your fill and get to know your fellow travelers. ![]() You've been here a few days now and have gotten a chance to settle in, find a place to stay, and Camelot's citizens have decided that you've been here long enough to start living your life again. Well, your new life. A group of citizens have decided to give everyone their first quest. "Hear ye, hear ye!" a man in chain mail with a tablet with his statement typed up on it declares to a crowd from atop a pedestal. There are two other citizens around him with phones to post the video to AOL later to make sure the word gets heard ye all around. "Those with magic, we beseech thee! Findeth us a grail most holy hidden in the depths of the Brocéliande! This holy grail is known to grant thine wishes three, a most noble quest for noble souls! Great reward will come to those who find it and proclaim at least one of their wishes to find the great Excalibur for King Arthur!" This is the first you've heard about King Arthur, and it seems curious that he hasn't yet shown his face around town. It also seems strange that this guy is speaking like he's stepped out of a bad period piece, and probably should be the clue that this is more or less an attempt to haze some of the newcomers by sending them into the forest... but no one is telling newcomers this. It's better to get them out there and start praciticing, after all. A ⦿ Lost, and Lost, and Lost Again
Which is what makes it peculiar when you keep passing the exact same locations over and over again, as if you've been traveling in circles or reaching the end of the map in a video game and coming out the other end. You're stuck in a space loop. The only way out is to successfully find the one difference in each loop five times in a row and collect it. Maybe it's a strange frog, a crystal that wasn't there before, a small wooden step that doesn't lead anywhere, or some other singular item, you've got to find what stands out... pick the wrong item, and you'll have to start your five count over again, and again, and again... B ⦿ Grail, and Grail, and Grail Again!?
C ⦿ A Quest Completeish
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MOD NOTES:
• If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities.
• For the first month only, there will not be a quest board. Starting in December, quests will be posted on the 1st of each month for current players. After that point, quests may be used as TDM prompts in addition to the presented TDM prompts. A link will be provided as a bonus prompt option at the end of the post.
• The first "Arrival" prompts are present on every TDM. All other prompts will change monthly.
• Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ.
Holy Grail
Midorima himself is out here looking for the same thing, of course, because a grail that grants wishes sounds like it could grant him luck, and that's something he needs desperately, right now and forever.
It doesn't make his greeting to Kuroko any less snippy.
"What?"
no subject
Still, he was happy to see Midorima, even if the answer was rather aloof and rude. Any sign of his friends being here was a good one. "Ah, Midorima-kun, I'm glad to see you're okay. I actually need help getting my friend here to the grail I located. Would you be able to assist?"
no subject
"Where did you get that?"
He's not answering the question of whether or not he'd be able to assist. He's genuinely not sure yet. He hasn't had time to study, and his form of magic is going to require a lot of it, he thinks.
no subject
"I found it in the forest. The rat will help me get the grail as long as I catch it, but I'm not tall enough to reach the vine where it needs to go. I believe you are more than enough, though." Kuroko held up the rat further into Midorima's personal space, the creature now poking its nose at him in curiousity.
no subject
A tolerance for letting a rat that Kuroko talked to (he supposes that answers what kind of magic Kuroko ended up with) climb on him isn't, and he looks like he's trying to decide exactly how this day has come to this. Midorima walks away quietly, as if he intends to leave at just the thought.
In reality he's just getting a branch he saw a few trees back to hold out to Kuroko and the rat.
"On the end."
no subject
Seemingly unphased by the brusque attitude, Kuroko held the rat up to the branch, whispering a couple words before it scrambled on. "Thank you Midorima-kun; I hope the grail will count for us both but I'm more than willing to assist you in any way in return."
He started gingerly stepping over to where the river is, pointing to the vine a couple feet above his own head. In the meantime, he was observing Midorima. He knew his former teammate didn't always adapt to sudden changes very easily and he didn't know if Oha Asa was a thing he could access anymore.
And did he seem...older?
no subject
"Give any items or spells you find that increase luck to me as soon as possible and I'll consider us even."
As if that was even remotely an equivalent exchange. No wonder Midorima's struggling with alchemy already.
no subject
But he could understand Midorima's request. Kuroko was actually concerned for him without the safety blanket of Oha Asa. It's normally something he found funny, but...this was a different situation. "All I am able to do so far is talk to animals, but I will keep a look out. Do you suppose if I found a cat that would be considered lucky?"
no subject
And even that would be hesitantly. Midorima doesn't like cats, after all.
"If you hear rumors from those animals about lucky items, inform me."
It's better than nothing, after all. Either way, he holds the stick up waiting for the rat to return with the grail.
no subject
Disregarding the slippery rocks, he leaned forward to snatch the two of them out of the air, the rat quickly scampering onto his head while he clung to the grail until it stopped moving. "Ah, looks like it worked. Thank you again for your assistance, Midorima-kun."
Getting the cup out of the vines, though, there seemed something wrong with it. He held it up to his face, peering at his friend through one of the holes. "There seems to be something odd about this magic item."
no subject
But Kuroko speaks and Midorima's attention is drawn to the grail. His brows crinkle in confusion and annoyance.
"It's a 'holey' grail?"
no subject
He held it out to Midorima so he could take a closer look at it, the rat still nestled happily in his hair. "Do you know if it's supposed to be like this?"
no subject
It's very literally a holey grail. And it's very annoying. So is the nagging concern he has for Kuroko because that's seriously a wild rat in his hair and who knows what diseases it could have. If it were clean and taken care of, sure, maybe he could accept it, but a wild one shouldn't be in your hairdo. Midorima draws his focus back to the grail for now, though.
"I have my doubts. It certainly doesn't seem like something capable of granting wishes."
no subject
"Do you know anything about this chalice?" Either he didn't notice or care about Midorima's discomfort because this rat was his friend and he didn't care about things like parasites.
In response, the rat just gave a loud squeak, jumping out of his hands onto Midorima, then off him and scrambling out into the bushes. "I would take that as a no."
no subject
Midorima objects, but the rat is gone before he can get it all the way out. He definitely needs to wash his hands. He turns to scolding Kuroko instead.
"Kuroko, what are you going to do if you get disease from a wild animal?"