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avalaughs2020-10-31 11:42 pm
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TEST DRIVE MEME ⚔️️ I
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. You'll definitely see other new arrivals plopping in. If you can't swim, a red-headed woman known only as the Lady of the Lake will drag you to the shore if she doesn't spot someone else near you helping so no one ends up drowning. She's a little busy casting directive magic to make sure everyone lands safely and playing lifeguard, so if anyone attempts to talk to her, she'll tell them to head up to the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, ![]() C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do.. if you didn't already have an accidental discovery on the ride there. ![]() A ⦿ Get Fresh
B ⦿ Be Merry
C ⦿ Eat Well
Have a seat, meet a new neighbor, find a roommate, maybe a new or old friend? Talk to the person to your left, your right, across from you. Mingle, enjoy the food, the music, it shouldn’t be long before the information promised is provided. Till then take your fill and get to know your fellow travelers. ![]() You've been here a few days now and have gotten a chance to settle in, find a place to stay, and Camelot's citizens have decided that you've been here long enough to start living your life again. Well, your new life. A group of citizens have decided to give everyone their first quest. "Hear ye, hear ye!" a man in chain mail with a tablet with his statement typed up on it declares to a crowd from atop a pedestal. There are two other citizens around him with phones to post the video to AOL later to make sure the word gets heard ye all around. "Those with magic, we beseech thee! Findeth us a grail most holy hidden in the depths of the Brocéliande! This holy grail is known to grant thine wishes three, a most noble quest for noble souls! Great reward will come to those who find it and proclaim at least one of their wishes to find the great Excalibur for King Arthur!" This is the first you've heard about King Arthur, and it seems curious that he hasn't yet shown his face around town. It also seems strange that this guy is speaking like he's stepped out of a bad period piece, and probably should be the clue that this is more or less an attempt to haze some of the newcomers by sending them into the forest... but no one is telling newcomers this. It's better to get them out there and start praciticing, after all. A ⦿ Lost, and Lost, and Lost Again
Which is what makes it peculiar when you keep passing the exact same locations over and over again, as if you've been traveling in circles or reaching the end of the map in a video game and coming out the other end. You're stuck in a space loop. The only way out is to successfully find the one difference in each loop five times in a row and collect it. Maybe it's a strange frog, a crystal that wasn't there before, a small wooden step that doesn't lead anywhere, or some other singular item, you've got to find what stands out... pick the wrong item, and you'll have to start your five count over again, and again, and again... B ⦿ Grail, and Grail, and Grail Again!?
C ⦿ A Quest Completeish
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MOD NOTES:
• If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities.
• For the first month only, there will not be a quest board. Starting in December, quests will be posted on the 1st of each month for current players. After that point, quests may be used as TDM prompts in addition to the presented TDM prompts. A link will be provided as a bonus prompt option at the end of the post.
• The first "Arrival" prompts are present on every TDM. All other prompts will change monthly.
• Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ.
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"Not bad, then." He huffs, looking unimpressed.
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"See! Bandersnatch and come back whenever I need him."
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If Bandersnatch is out looking for a trail up ahead, then protecting this stupid girl is his responsibility!
"Show yourself!" He growls... and nothing happens. Something followed them into the forest.
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Wait...what did he see. Lily wasn't sure if she should call Bandersnatch back, so she just moved closer to Gokudera.
"What is it?"
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But nothing comes out from behind the tree he's facing, or the bush next to it. Instead, the leaves on the ground shift as if there's a snake under them, and he takes a small step back to avoid stepping on it. Gokudera looks around at the leaves and notices an odd webbed paw, then traces around for where it would connect to a body. But... that's just a bush.
"I'm not sure."
One leaf shifts, and there's something in the plant. It shakes, stills, and then a bubble floats out of it. Gokudera watches that for a moment before glaring at the bush. Come to think of it, that plant wasn't even there before. It's standing out right in the middle of the path!
"Don't call Bandersnatch back..." He doesn't move to approach it... honestly too scared.
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The little bubble then earns a smile. "Is it playing?"
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"What the hell..." Gokudera looks at his hand, then touches the creature again, running his hand over its neck as it blinks one eye, then the other before making an odd gurgling noise.
Lily may be able to hear it say something about being hungry, but Gokudera doesn't seem to be able to understand. It's talking to the girl, and likes her better. She hasn't yelled at it.
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"You're hungry? What kinda food so you like?" Lily asked as she bounced excitedly on the balls of her feet. "My name is Lily!"
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"It's hard..." He's gently poking at it, curious. It's starting to glow with the impact of his finger and he's trying to figure out how it stays together.
As far as a response to the girl is concerned, the creature does not answer, not particularly talkative. It watches Gokudera, then blows another bubble for Lily. Then another. There are a bunch of un-poppable bubbles floating about the girl as the creature watches. Gokudera pulls out a stick of dynamite and pushes it against the bubble. It's absorbed in, then hidden. He frowns, wondering if it's really gone, or just a trick of light.
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"It really likes using bubbles, huh?"
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And then the bubble pops with a much louder and violent explosion than if the stick had gone off normally. The Ogopogo does not even notice. It has much more important things to focus on... like juggling and playing with a little girl.
Meanwhile, Gokudera is inspired to make a bubble bomb. He takes one of those juggling bubbles and curls his hand to make a small, curved shield of light. It happens, but it wobbles and seems to have no form once he stops. Then, it just falls and scatters into light until it's invisible.
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"Wow! How do you keep them from popping?" The loud pop did get her attention as she looked at Gokudera with a frown. "Hey! Don't hurt it!"
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The creature nudges Lily’s arm and opens its mouth, dropping a bunch of bubbles against her. They act more like plastic balls, because the creature wants to make sure this child stays safe!
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The creature only earns more laughter as she played with bubbles. It was so cool and really nice. "What kind of things do you like to eat?"
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The creature opens its mouth, and inside is a fish, flapping about. If Lily blinks, it's suddenly a duck, then a sandwich, then a cupcake. Honestly, it will change through so many things and all she has to do is blink for it to reset to something different. There seems to be a theme of things that can be found in the water, though, and that includes litter and debris.
"Anything?" The boy asks as he looks over.
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"It likes lots of foods!"
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"It does. Did you want to feed it?"