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TEST DRIVE MEME ⚔️️ 4
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's chilly waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's paralyzingly cold for a few seconds before you're approached by the Lady of the Lake beneath the water's surface. She puts a vial of a vibrant, glowing red Everwarm* potion to your character's lips. The icy water doesn't feel so icy once consumed and you'll be able to move your limbs enough to swim to shore on your own. She can't stick around to explain, she's got to get this to all the new arrivals! Many of which you'll see plopping in around you. If you can't swim, a handful of helpful ice turtles will scoop you up from beneath and drop you off at the shore. It's a fast process, as they no longer have to collect possessions and pets from drowning in the waters, so they're only needing to go around hitting the ice that keeps forming on the surface with their shells to keep the surface open for the falling arrivals. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. If anyone with Animal Magic asks the turtles, they will give the full spiel, but very slowly, and they like to get off topic and gossip about other turtles you've never heard of. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, ![]() C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() As the snows give way to rain and the cold persists across Avalon, it may seem as if some of the local businesses are suddenly short-staffed. A favorite spot might have shorter hours, longer wait times. Whatever it is, it seems that there are fewer Avalonians as the days go on. It is not long before there are signs posted outside local businesses and every clinic, there is an illness striking the populace and adventurers seem to be immune. While the healers can cure this malady, they are short on supplies and some of them are not easy to obtain. All are urged to take up a task and gather these ingredients. Anyone who does obtain one or more of the required ingredients will be given a Fairy-blessed Tincture of Wellbeing from one of the faeries who stayed behind after the tournament. It is said to bring healing no matter where you are when you sprinkle it on the ground in front of you. (Note: The tincture will teleport the nearest healing mage to your location. This information is not included with the tincture... surprise!) A ⦿ Ingredient One: A Can of Sprite
B ⦿ Ingredient Two: Deez Nuts
C ⦿ Ingredient Three: Wait, isn't that a Pokémon?
Make sure to complete all your tasks, though, try not to be too angry when once their yard and home are spotless the Hill Troll produces a satchel of poliwag grass straight from their cupboard. They didn’t say you had to go on the trip with them and they will need to replenish their supply after, so they're not apologizing for anything. ![]() A video is sent to everyone's devices, a strong magic spell making certain that it opens. Morganna's face appears. Morganna, after all, is to be listened to when she speaks. She seems to be looking at her nails as the recording starts, not looking at her captive audience. |
”"As infamous as Arthur and Merlin are, there are many magics they are unfamiliar with. They live in the realm of basic magics, the ones you all have touched and trifled with. But there are skills you will need in the future that require something a little stronger. Now if you came to me seeking spells, I would ask a fair price, dears... but it is my universe you are all saving too, so I will offer you a taste." She finally looks directly into the screen. Despite that it's just a recording, it looks as if she's looking directly into your soul. She sees you even without you responding. Her lips curl up in a little smile, friendly and yet mischievious. "Magic is stronger when more than one person performs it. Where you would be able to toss fire, you could create a fire tornado or rip the earth until it spits the fires of hell up as lava. To perform this kind of magic, you must be entirely in sync with your partners. Of one mind, of one movement. Open the attachment and it will place a memory of how to perform Synchronic Magic with a partner into your mind. It will still take practice, of course. Baby steps." |
Magic-infused technology is a hell of a thing-- those who listen after the video ends and open up the attachment will find themselves rapidly flooded with what amounts to an instructional video and a visual sample of witches moving exactly in sync. After a little finger painting on each other's face and collar bones and some deep meditation while performing the spell, the caster of the spell will have complete control over the movements of the person the spell is cast upon. For the duration of the spell, the person who the spell was cast upon will mentally reside in the caster's head outside of their body. Their body will do anything the caster's does. For this particular version of the spell to work, it requires the consent of the person it's being cast upon, though there are other forms of the spell that do not that are not. With that knowledge, get practicing. A ⦿ We Succeed Together
B ⦿ We Fail Apart
C ⦿ Loss and Gain
After the magic is done, at the center of the tented area, everyone is invited to gather around a huge, prismatic bonfire taking place in the center of the park that the tents had been set up in. The bonfire is filled with flames of all colors, like a prism reflecting light and warmth, and acts as a beacon for casters' shadows to find their owners and reconnect with them. It also is enchanted to encourage affectionate feelings. This may inspire people to be more... touch-friendly than normal, wanting to hug and hold onto or simple be shoulder-to-shoulder with the people around them. These feelings can easily be fought even if they're present, but fulfilling them will help to eliminate the sense of loss from the synchronic spell ending. At the end of the night, little rainbow fireflies will begin to fly away from the flames, having been hatched within them, and fly off into the night as the flames turn to embers, and then to charcoal. It is said that if you catch a rainbow firefly, you can make a wish on it, and when let go they will take those wishes to the heavens with them. Some wishes may actually be granted, so if your character has a wish, submit it here. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. (This month, please check updated method of inventory collection at the Rent-a-Ride and the "February Special" rooms at the Red Spring.) • The Shadow Dance Ritual is a form of advanced dark magic; this means that yes, after significant practice, a dark magic user may be able to do this on their own with only their own shadow. Even if your character isn't a dark mage, they can do a ritual to perform out-of-discipline magic. More information on rituals and how to unlock them will come in the future! • Please comment with wishes regardless of new/current member status if you want to participate! :) • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. *This Everwarm does not count toward your potion collection for those who wish to take up potion brewing. You must obtain Everwarm from the Elphame Trader's to count. **Jackets come in a variety of neutral colors, enchanted with a fit-adjustment spell that will adjust to your character's size. |
Momo Yaoyorozu | My Hero Academia
02. Medical Emagicy
03. Sync or Swim
[ ooc: will match prose or brackets. hit me up @
1-B; un: epjack
[It's literally the only word Jiro can think to say, seeing her friend on this place's version of the internet - she's been shuffled into a different carriage entirely, quietly lurking on the network to see what all is said and to start soaking up information...
Clearly, the whole "lurking" thing's been thrown out the window now that she knows Momo's here.]
how are you doing? are you safe?? you're not hurt or anything, right?
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[ Momo can't help but latch onto the wave of relief that washes over her at the thought that she isn't as alone here as she had previously thought. ]
I'm alright. A bit wet and sandy, but that's nothing that a good shower won't fix.
Where are you?
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2B
But he really should be less of a jerk... "Do you want to do the climbing, or the guarding?" He could do either, to judge by the blade he held reverse-grip at his side.
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She stands at the base of the tree, staring up at it, trying to judge how easy it would be to climb. In the end, she knows she would probably be better suited to guarding, but if her partner objects...
"How good are you at climbing? Because to be honest, I do better on solid ground."
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02
At the greeting, Soundwave turns his head down to her and gives her a wordless nod in response. That is as friendly as he comes. Nothing to do with Momo herself, he's not really the talkative sort regardless of who he's paired with, especially so during a mission. But when he does finally speak, standing at the base of the tree, looking high up, the mechanical quality voice just accentuates he's not really human.]
... I suppose you would have to do the climbing?
[Look, he's far too heavy for that task.]
going by the height listed in the info page in your journal... if this is wrong, lmk
Still, he is strikingly taller than her, so... ]
I don't suppose you could give me a boost?
you're alright!
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1-1;; I am sorry
[ Well Momo isn't the only one coming out of this looking like something close to a drowned animal. Bakugou is also pulling himself out of the water and swearing. Swearing rather loudly and using words that aren't going to be repeated in this bit of meta text. You know he's really had enough of water trying to kill him to last at least this lifetime. If it's not a shitty door opening in the sky and pouring water down on their heads then apparently it's going to be this! As one could probably tell, this is putting Bakugou in such a lovely mood.
His familiar, a small dragon no bigger than a cat, is fluttering by and all that the blonde is doing is batting at it and telling it to go the fuck away. ]
How the hell should I know? I just got here - same as you!
[ It's not like he's figured out that his Quirk doesn't work yet. Pretty hard to make explosions when your hands are wet, yeah? ]
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[ Well, at least there's someone out of all the poor, bedraggled souls pulling themselves to shore that Momo recognizes. Her worry about her quirk set aside for now, she stands and jogs over to where Bakugou is, her oversized beetle pal skittering along after her. ]
It's strange, isn't it? [ That's putting it lightly. ] Where are the others? Jiro-san, Tokoyami-san? The dancers?
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3-A
Hmm, nope, it's definitely smaller than a person. Here, I'll give you a hint!
[He pulls his smithing hammer from his belt and lays it out.]
It's got something to do with this!
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Still, she looks a little skeptical when her partner lays out the hammer on the table between them. ]
Is... is it a hammer?
[ You're not supposed to show her the thing. That's not how this game works. ]
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2-B
"Ready when you are. I'm Keith, by the way."
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She nods at his introduction, but looks a little confused.
"Is Keith your... hero name?"
That's clearly a hero costume of some kind that he's wearing, but 'Keith' sounds like just a regular name. Maybe he's like Todoroki-san, and chooses to use his given name as his hero name?
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3-C!
In fact, she had nearly closed in on one, when she turned towards the one addressing her. And then, realizing her mistake, turns back towards her quarry to see that it's already flown away from her.
(It's fine, she'll catch one before the night's over. Probably.)
She leaves it, and turns back again towards Momo. "Well, what would you say is most important to you?" It's an interesting question, the kind usually only dealt with in hypotheticals. And besides, maybe a little karma will help Allura catch one of her own.
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"I suppose I should say it's my training, but... In honesty..." Momo nods, knowing that her answer is the true one.
"My friends. What's most important to me is that I can help my friends when they need me."
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2-B
As ready as I'll ever be, I guess. Name's Yukine... what's yours?"
[For a Japanese speaker, it'd be obvious she's giving a family name instead of a given name, but otherwise, one would be forgiven for assuming "Yukine" was the whole of her name.]
Re: 2-B
Nice to meet you, Yukine-san. [ Momo bows politely, now that she knows the other girl is Japanese. ] My name is Yaoyorozu Momo.
[ She offers both her family name and given name, so that Yukine can choose what she wants to call her in return. ]
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Arrival
That was weird. Very weird. But she shoved that aside when she heard Momo's voice.]
Momo-chan? [Bounding across the rocky beach with her new friend in toe, Tsuyu heads that way.] Hey, is that you?
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She's grateful for the distraction when she hears a familiar voice. ]
Asui-chan? [ Momo uses more formal forms of address for most of her classmates, but with Tsuyu she makes an exception. She pushes herself to her feet and runs over to help her friend stand. ] Oh, thank goodness you're here! I was so worried I was alone.
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OMG I wrote a whole tag then forgot to hit submit....
Haha
Re: Haha
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2
If you are ready to set off, then so am I.
[ She answers politely, her expression serious.
...she gets like this when it comes to quests and things like this. ]
Re: 2
In any event, that's something to think about for the future. Right now, there's a mission to complete. ]
Alright, let's go.
[ She nods and turns to head into the forest. ]
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3.A
"The thing I'm thinking of?"
Hmmm... The first thing that comes to mind is not bigger than a person, so!
"No."
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"Is is smaller than a shoe box?"
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1A (hah) | Yoon | Akatsuki no Yona | Healer
But the concerned tone in the young woman's voice and the way that she stares at her hands is enough to catch Yoon's attention. He's 5" shorter than her but carries himself with the confidence of an experienced combat field medic. ]
Let me see your hands.
[ He stands across from her and unceremoniously takes her hands to inspect them. ]
No cuts or bruising... [ He tries to get her to turn them over. ] Can you tell me where it hurts? Might have been a reaction to something in the water...
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No, it's not-- I'm not injured. At least, I don't think...
[ But she doesn't feel injured, and she's been injured enough in the past to know she wouldn't miss something like that. ]
It's my Quirk. It's not working...
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