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avalonmods ([personal profile] avalonmods) wrote in [community profile] avalaughs2021-04-01 12:00 am
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TEST DRIVE MEME ⚔️️ 6

Check out the OOC intro meme for this month to say hi to new players/characters!




{ QUICK NAV }
Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary

⚔️️ Top-Levels Only ⚔️️



A ⦿ Soaking in Your Arrival
    KERPLUNK, SPLASH!

    Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, but seems to be focusing on coordinating a band of mossatees to help rescue any wayward new arrivals. Mossatees are a special Avalonian manatee that is green in color and has what appears to be a patches of grass or other short plant life growing on its back. While some are fully green, many sport blooming flowers or fairy circles of mushrooms.

    If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. Those with animal magic may get their info from the manatees, though may notice that they're really overly friendly and have zero concept of personal boundaries. Everyone may notice they have no concept of personal space, as they will happily run right into someone's belly for a snoot squishing. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly.

    *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players.


B ⦿ The Caravan to Camelot
    Once everyone is wrangled up to the top of the White Cliffs, the handsome owner of the Rent-a-Ride, Archimedes, will distribute smart phones, a pair of earbuds, and animal-themed ponchos and tell them to "Check the Shit Box." The "Shit Box" refers to wardrobe more formally known as the Wardrobe of Finding, a hammerspace-like wardrobe that opens to each person's items and pets when the person touches the handle. It was recently enchanted by Merlin to prevent people from having to fish their waterlogged possessions and pets out of the water with them. From there, Archimedes directs everyone to settle in groups into modernized carriages pulled by horses and gives them a basic explanation of why and how they've been brought to Avalon: The rest of the universe is frozen in time and your character has been brought here by a familiar that was able to bond with them. They'll have to learn magic to help save their own world from destruction, but first they've got to get them to Camelot. It is here that you have the first opportunity to decide who they will be in their new home. You'll have about an hour to wander around here, meet and greet, and pet the horses before it's time to go.

    These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, [community profile] avalononline (AOL), to chat with other characters, watch dumb videos, learn about the world, contact Camelot Support (they'll answer any questions they can for you, from how to use a smart phone to where to find quests and resources to learn more about your magic). Be careful if you decide to use your phones while in the caravan-- if you don't use those earbuds and start forcing everyone to listen to your nonsense, Archimedes may make you walk. Which given the fact that it's pouring down rain in April? Not ideal. You were only given ponchos, not rain boots.


C ⦿ The Red Spring
    The journey from the White Cliffs to the City of Camelot is a long one, and the first evening you arrive you'll end up spending at the Red Spring, a booming resort town. Because of the volume of new arrivals and vacationers, inn rooms are assigned two-to-a-room. The rooms have two twin beds, a bathroom, a mini-fridge and microwave, and a TV equipped with a couple of entertaining video games and a few free movies.

    Unfortunately, due to a bee infestation and massive amounts of rain, the hot springs of the Red Springs are not available this month! Instead, an underground salt cave is offered as a way to relax and unwind. Gather around in the rejuvenating, dimly lit caves and breathe in the relaxing effects of salt crystals. Feel the sand between your toes, or if you don't like sand, try one of the many pools with tiny garra rufa for a fish pedicure. Or, lie down in a recliner and stare up at the "stars"-- magic sparkles in the ceiling that move to spell out single-word concepts you may be experiencing. (Maybe you're relaxed? You might get something like "Chill." Find your relaxation buddy hot? Just be careful to look away before the stars spell "Thirsty" to the whole room.)

    The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there.



As it turns out, a mythical land that's been around for a few centuries has a few things in common with many modern worlds. It's got the internet, and games have evolved a little bit past hoop trundling and draughts. April, being the traditional month of mirth and games and lots of rain making it hard to have fun outdoors, is the time for Camelot City Gaming Convention, affectionately shortened to CameCon. Come into the large convention center located in the south part of town, get dry, and check out some of the awesome things to do.

A ⦿ Couchless Co-Op
    Without the massive audiences required to really run MMORPGs, Avalon is much more a fan of couch co-op style gaming. Though most games are available on mobile devices throughout Avalon when they are released, there's nothing quite like coming to CameCon to utilize the gaming stages for everyone's favorite fighting games. Multiple players at a time can plug in their phones and connect their accounts to a light magic-based illusion stage (powered by multiple light mages at a time, once a year only!) roughly the size of a basketball court. Fighting games can be played tournament-style on the phone next to your opponent for some awesome trash talk during your battle. Race through space with this year's popular NASTAR Racing Game (National Association for Space Travel Auto Racing) game and fight off space pirates in an epic Mario Kart-esque racing and item battle adventure with your choice of star ship.

    Or plug your phone into the stage podium and get away from the humdrum fantasy life by joining in a live-movement game that combines synchronous kinetic and light magic. Move your body in the vortex illusion of your favorite rhythm dance game with a buddy! Or maybe you're more into the free-style gaming of Grand Theft Automation with both friends and strangers-- step onto the illusionary stage itself to explore crawling cityscapes and live the life of crime you always dreamed of... at least the cops won't really arrest you if you do it here. Just make sure if you use magic you remember you're on a stage and don't accidentally send some flying off at a poor convention go-er just past the illusion stage.


B ⦿ Arthurian RP in your Arthurian RP
    None can forget one of the most important of game types: the roleplaying game. There's a huge historical set game going on right now where characters can LARP as their favorite Knight of the Round Table. There may be a couple of arguments if two Lancelots end up in the same game, but don't worry, there's a fair way of determining who gets the part for this game if you don't want to wait for the next storyline: rock-paper-scissors-magic. Instead of the traditional version of RPS, you shake your fists and open up to whatever hand-held spell you can make with your particular brand of magic. If it's something that can overcome the other kind in less than three seconds, you're the winner. (And yes, even healers can play-- some protective magic to block a dark magic pain curse is definitely going to win out, for example!)

    Either way, once your role is decided, put your acting skills to the test! ...and if you don't have any, well, they have costumes that will help you get into the mood with a little dress-up and props that will magically give you sword skills... though only while using the dull-edged plastic props. Or you can just sit on the sidelines and have a picnic on the concrete floor of the center with a potential new pal and watch other people play-- there's a lovely little buffet table with pastries, coffee, and juice in the corner.


C ⦿ It Figures...
    A convention isn't a convention without a little shopping. Come check out what cool games are upcoming in the exhibit hall, buy figurines of your favorite game characters (or.. new ones you've never heard of since this is a new world, but are still cute and/or kick-ass), and most importantly, check out the cool magic you can apply to them. A spell available for purchase in the convention hall that's popular this year is Recipe: Figure Anima, which makes your figures move in place and say popular lines as if they're an actual, miniature version of the character. It's recommended you practice while you're in the convention hall though so figure experts can help if things go.. awry. People have been known to have their own emotions influence the spell, and sometimes toys have started taking on the attitude of the caster. There's nothing quite as tragic as your favorite angelic game character telling you they're gonna kick your ass because you were in a fighting mood. So OOC. Maybe you can find someone who's a little better at magic to fix the problem?

    Of course, when the rain breaks through and floods the exhibition room, there's a lot of mass hysteria as people scream and climb up onto tables, trying to protect their merch above all else. Hurry, help someone else up onto your table before their ent dakimakura they just purchased gets wet! Only you can save the gamers from water! ..Or that's what you thought, until a second later the electricity goes out and you're left in a total electricity blackout in the convention hall. It may be a good idea to use some magic to try to light the way and find a way out of the flooded hall...






A ⦿ Keep Your Vines to Yourselves
    With magic blossoming left and right because of the bountiful spring equinox rituals, things have been getting a little stranger around the Broceliande. Though it's always been known for being a little odd, there is an overgrowth of prehensile, very friendly vines populating the forest now. The vines seem to have minds of their own, sometimes grabbing people, pulling them up into trees, or generally wrapping around them as if trying to get a warm hug. Ultimately, they seem relatively harmless.. except when you can't get down from them.

    Hopefully, you've got some kind of destructive magic that can help you fight off the overly friendly vines as you head into the forest to investigate the strange reports citizens have been making of their friends and family disappearing in the generally friendly, if odd forest when they've gone to fetch herbs or other supplies, gone on walks, or who knows what else from the forest. It seems like the best way to get the vines to let go without magic is to tickle the person the vines have captured, so you really better hope you're ticklish... and there's someone willing to really go in on it. It takes a lot of laughter to get these vines to leave you alone!


B ⦿ Selfies with Selkies
    Those who continue on with their investigation after avoiding or escaping the vines will find a very, very large flower that seems to have taken route in a sink hole in the middle of the forest. Hundreds of vines seem to be coming from it, and it seems like this flower may be the source of all of the vines throughout the forest. It won't attack unless you attack it first and it seems to almost immediately regrow any vines that are destroyed. If the flower itself is attacked, it will rise up and attempt to eat your character with thousands of tiny shark-like teeth that lie where the pollen of its flower should be. Those who try to fight will find it seems virtually unkillable and immovable. It is neither plant nor animal and seems to have a thousand minds and souls held within it that somehow feel incomplete, so it's largely incommunicable even with cognitive or death magic. It's definitely a strange find, and it could be easy enough to assume the missing people tried aggression as their first tactic and got gobbled up...

    Take a trip up to the Archivist will lead them to find a book that includes information on the species: The Cereus de Anima. This giant flower rapidly grows when a seed from the Land of Rot transfers via someone's clothing to an appropriate forest environment and is known to absorb a piece of a person's essence from anyone it touches with its vines. People often seem to go missing for a short period of time when one of these appears, then come back behaving a little differently but ultimately don't seem to be in distress. No one is quite sure what the cause of this is. There doesn't seem to be any record of there being lasting damage, however questionable the plant is... The Archivist, upon seeing you researching the plant, says that he's heard some of the lake's residents just off of the Silent Shore have some experience with one. He hands you a couple baskets of some specially anti-rust enchanted parts and tells you he was supposed to deliver them to a Selkie man living in the lake for a project he's working on. You and a partner can make the delivery and ask your questions from him.

    The Selkie isn't going to be particularly friendly to fellow men, not trusting human men farther than he can throw them, but will decidedly try to seduce women as Selkie men are known to be extremely handsome and flirtatious with human women. Non-humans he will be neutral toward. It's best to go in pairs so you don't end up on a whirlwind candlelit beach picnic with a shirtless selkie in exchange for information about how to uproot a Cereus de Anima. (At the very least, the selkie will want you to take a selfie with him before you leave so that you have something to remember him by, and you'll always be welcome back if you change your mind.) Regardless of how much of a challenge it is for you to get to that point, as long as he gets the delivery from the Archivist, he'll eventually tell you and your traveling partner about how he heard that there used to be a village at the edge of the Dusklight Woods that was overrun with one of them, and that there's only one survivor who moved to in a cottage on the other side of the Pure of Heart Bridge.. Those familiar, yes, it is the old man that Morganna tried to kill and save in a quest a couple of months ago! Time to travel all the way back to the Pure of Heart bridge and make your way over to the cottage and talk to the man and it sure seems like this quest is long and tedious and you may be wondering if someone will have noticed you're gone...


C ⦿ The Answer is No
    Back in Camelot City, it seems that anyone who's been touched by the vines has been replaced by a doppelganger in their lives. They're just barely off from the original- they have all the memories, but may be slightly more skilled at things they didn't used to be, or may seem to make less ethical choices than they might otherwise. There's just something slightly off. But when people start using AOL to contact their friends and let them know they've been gone.. well, it may seem like the jig is up, or at least in question.

    Those who find out they've been replaced may want to return to Camelot quickly to try to reclaim their lives. Doppelgangers will attempt to kill their original if they come into contact with them when they aren't around other people, so you may need to flee for your life if you haven't gotten good enough at magic to defend yourself yet. Around other people, the doppelgangers will do their best to try to prove themselves the real person and since they were made from the original, will have the same memories as the original character so asking questions that "only ___ would know" may not work. Eventually it will come out that the doppelgangers have occasionally wriggling vines instead of spines underneath their clothing, if you're willing to check that to see who's real, but that won't be common knowledge.

    What can be found out from the old man at the Pure of Heart bridge if you choose to leave your doppelganger alone is that Cereus de anima doppelgangers can only live for a month without killing their original and absorbing the rest of their essence. However, if the original plant isn't taken care of with a special venom you can only obtain from certain creatures in the Forest of the Fisher King, the problem will just keep happening over and over until the city is overrun and becomes nothing but a breeding ground for the flower and its replicas.




MOD NOTES:
• All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post.
• If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities.
• You can have any animal-style poncho you want! They are themed, not made from actual animals. No animals have been harmed in the making of these ponchos!!
• TIMELINE: The resolution to the third prompt will be in April's event! The first two prompt sets will be during the first week of the month. The doppelganger problem and obnoxious traveling and research will be occurring for the second and third weeks of the month.
• People with green magic may be able to fill something off about the doppelgangers, but may not be able to identify what it is right away. Blood mages will be able to feel that their blood feels the same as the original as they are essentially copies. Cognitive people will be able to use their magic normally except for hypnotic suggestion- the doppelgangers are immune to it, so while you may be able to find other ways to out them, hypnotizing people to tell the truth won't work this time. Doppelgangers are made from the essence of the person, so they will be able to access their phones and accounts. Note that the Cereus de Anima and doppelgangers are not fairies and cannot be contracted with. If a Death Mage attempts to possess a doppelganger, it will technically come in contact with the doppelganger's vine and may end up with more than one doppelganger depending on how many times they try it. Siphon magic can be used to destroy a doppelganger easily, however, the essence that was stolen from the original's soul may be destroyed in the process so it is not recommended as the original may start to feel as though they are no longer a whole person.
• If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt.
• The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. Make sure to read the Red Spring section on this month's even if you're normally familiar-- the springs are closed this month, check out the alternate prompts!
• Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ.
ferrytale: (112)

Ledo | Suisei no Gargantia | ota

[personal profile] ferrytale 2021-04-11 06:03 pm (UTC)(link)
↳ { i. soaking in your arrival; open to all }
[ according to the galactic alliance of humankind's training standards, the odds of a pilot needing to negotiate a scenario involving an uncontrolled freefall into a body of water is so astronomically minute that they don't even have a module addressing the possibility.

at least ledo is fortunate enough to have been in the cockpit when it happened, meaning he drops into the bay still wearing his flight suit and helmet, which at least spares him the immediate fear of drowning (and reduces the possibility that anyone might have heard him screaming on the way down).

now a few minutes later, there's solid ground under him. somehow. ledo isn't sure how he got here — here to this place or here to the shore. he's just going to lay here for a few minutes, honestly, steadying himself by listening to the sound of his own shallow breathing. it seems especially loud within the silence inside his helmet that lingers without any comm chatter or communication from— ]


CHAMBER?!

[ oh, you didn't think he was dead or something, did you? because the way he sits upright all of a sudden might come as a shock to anyone who wasn't expecting him to come alive abruptly and start yelling. he looks all around frantically, distressed to find no giant robots anywhere in the vicinity and the small module that would normally house chamber when he's usually outside the cockpit seems to be missing as well.

even so, his panicked state is short-lived. he's far too well trained to entertain the feeling for more than a few seconds even given the alienness of the world around him. ledo removes his helmet once he notices at least one other human not wearing one (and apparently not dying), taking a few tentative breaths of real, fresh avalon air. air that didn't come out of pressurised, sterile canister somewhere. it must be so abundant! surely no one has to pay for it here!

but almost at once, ledo makes a face and covers his mouth and nose with his hand, finding the smell of the place too strong and too strange for his taste — even though the smell in question is the smell of..... nature? ]


No way this is possible...

[ it hasn't even occurred to him yet that anyone might be expecting him to move along and go somewhere or that at least he ought to be trying to figure out what became of his missing AI companion, if not the machine calibre itself, but he's much too fascinated with things like sand and water. ]
↳ { ii. couchless co-op; open to all }
[ ledo managed to end up here at the convention somehow, probably after asking around about things to do. he's still wearing his perfectly normal flight suit, so maybe someone thought he was a cosplayer?

he's mostly wandered around so far gawking at things only to dismiss them right away if anyone tries to assume he's actually interested. by the time he finds his way over to the NASTAR game, his hands are full with the free samples of candies and business cards and whatever else people are happy to push into peoples' hands at these things. no one's said he could toss things out at any time, so he's just kept on carrying it all without complaint.

ledo loiters around behind whoever's currently playing a game of NASTAR, peering at the display until a winner of the race is declared. at least he had the sense not to interrupt! ]


This simulation is highly unrealistic. What is the purpose of this training? I do not understand.
↳ { iii. network | un: ensignledo (voice); open to all }
[ he's chosen truly the most creative of usernames. ]

I require more information so that I may return to the Galactic Alliance as soon as possible.
In the meantime, I am unsure of which course of action would be most beneficial.

[ he pauses for a beat. that involves helping to save this world or whatever, doesn't it? ]

Useful information only.

[ it's really anybody's guess what he might consider useful. ]
↳ { iv. wildcard; }
[ ooc; don't like any of these? have another idea? feel free to hit me up at [plurk.com profile] koutenko or koutenko#5884! ]
sparkstrikes: (205)

[personal profile] sparkstrikes 2021-04-11 06:06 pm (UTC)(link)
You saying you wanna take the ship, too?

[Bold, but she's gotta hand it to him—she can respect that.]

That's ten times the reward for ten times the work. You sure you can handle that?

[He looks like he's just a kid, but his confidence tells her something else? She's not quite sure what to think here!]
foxtouched: (★ 013)

[personal profile] foxtouched 2021-04-11 06:07 pm (UTC)(link)
I haven't really gotten to meet too many people here...

[ Just a few, since she was keeping to herself. She did come from isolation in her own world, after all...

But, she does smile and tips his face up by the chin, her fingers brushing over it. ]


... I suppose you'll just have to be the only one whose company I'll have to think about like that, won't you? The other friends I've made here certainly won't be able to compare.
konpeito_aji: (Smug son of a bitch)

[personal profile] konpeito_aji 2021-04-11 06:15 pm (UTC)(link)
[Hums quietly.] I didn't mean physically. Though that's good to know. [He's pleased!]

[And makes a mental note that he'll have to keep her entertained and satisfied if he wants her to himself.]


I meant personality-wise. [Huffs. And pouts again!] No one is like me.
heartandsol: (I've got you.)

[personal profile] heartandsol 2021-04-11 06:23 pm (UTC)(link)
Let them talk. Miku opens that space so they can chat, and she lets out a soft breath. "I'm glad. I'm... relieved." It'd be just like Hibiki to somehow get into trouble despite time being frozen outside this place.

"Chris-chan... mm, I'm glad she's here," she adds after a moment. "And that someone understands what's going on. It's a lot to process, I think. It's a lot to learn. Magic is... not the same as a Gear."
sparkstrikes: (296)

[personal profile] sparkstrikes 2021-04-11 06:25 pm (UTC)(link)
No idea. More than enough to fill an entire inn to the brim, though.

[Which is too many, in her opinion. Having to share a room with a stranger for her first few nights was not the most desirable way to be welcomed to a new place, but she managed... somehow?]

Only been here a month, though. I think people've been showing up for a long time before that. Few months, maybe more?

[She hums with a sort of amused laughter, if not a touch cynical as she starts to walk a few steps ahead of him.]

At least I'm not the new one around here anymore.
fruitknife: (Default)

[personal profile] fruitknife 2021-04-11 06:46 pm (UTC)(link)
Shinji doesn't even try to dodge the punch. (It's just part of how they've always talked to each other, and he probably earned it with the ghost crack, and he missed Aki ok ok.) As for the hug? No complaints there. Oh no the one person who's always been able to get away with hugging him is hugging him how awful.

(He's still not sure when Mitsuru snuck onto that very short list. Minako - Kotone, whatever you call her - barged her way onto it in record time.)

"I'll give you 'drowned rat,' but this ain't nearly as bad as it could be. Whose idea was it to just drop everyone in a fucking lake, anyway?"

And indeed, Shinji's not doing nearly as bad as he could be. Hugging him would have made it abundantly clear he's not struggling to breathe without hacking up a lung, and for someone who spent the hottest summer on record bundled up like it was about to start snowing, he seems to be doing just fine with his coat off. Still annoyed about being dunked in a lake, sure, but otherwise? Just fine.
foxtouched: (★ 026)

[personal profile] foxtouched 2021-04-11 06:49 pm (UTC)(link)
Hmm... I wonder.

[ To his remark about there being no one like him, but she's clearly teasing him right now, if the mischief in her expression is any indication.

She she may be, but she still is a kitsune- and they're innately playful regardless. ]


... though I'd have to be sure you're not like anyone else physically too, my Lord. Then again, I've not been this close to anyone at all in years.

[ She gestures to their position to indicate what she means! ]

Do you often take ladies into your lap like this?
konpeito_aji: (starry)

[personal profile] konpeito_aji 2021-04-11 06:57 pm (UTC)(link)
No. [POUTS!]

[And then perks up as she mentions finding out if he's physically like others too.]

[To her question:]


No. [Truthfully!] Too many women would seek to use such a position to end my ambitions. [And he'd been pained enough over his own Kitsuno's death.]
sparkstrikes: (20190214215308_1)

[personal profile] sparkstrikes 2021-04-11 07:09 pm (UTC)(link)
[Lightning's entire body reacts and she squirms when the magic hits the vines, and then again when she hears the crack. Of course, her wiggling isn't going to help because now she looks like a rabid butterfly trying to escape its cocoon, so what happens next is either:
1. The branch breaks.
2. The branch breaks.
3. The branch breaks.
There's another loud SNAP and she feels herself drop with only a glimpse at Eustace before she closes her eyes and braces herself for the impact. It takes the branch down along with the two of them, leaves and splinters of wood spraying everywhere. Her sword lands several feet away—not that she can grab it because she's still wrapped up tight, but at least it's down!?

And when she eats dirt (literally), she pauses to cough it out of her lungs before she cranes her neck to search for Eustace.]
justlittle: (ES34 computer)

ii.

[personal profile] justlittle 2021-04-11 07:17 pm (UTC)(link)
[ Bean is familiar with video games. In Rotterdam, he used to look through the windows of shops selling games to kids with families, and wonder what kind of life would allow for that sort of luxury free time. In Battle School, Bean quickly learned that the games in the arcade were not only the students' way of establishing a pecking order outside of classes and battles, but the teachers' way of analyzing students' mindsets and behaviors. It's why Bean had largely stayed away from the games. He still hasn't forgiven the teachers for tricking him into playing the Mind Game and showing him Achilles' face.

So he's watching the NASTAR games, interested yet aloof. He's not wearing a flight suit, just his Command School uniform, though he does have his flash suit back in his inn room. Maybe that's why he notices the older boy right away, even before he speaks. ]


It's not meant to be training. [ At least, as far as Bean can tell. He still doesn't trust the person claiming to be "King Arthur," but he can't see a reason why he would employ video games as training the way Battle School did. ] It's recreational. Just a game.
committing: (040 . forty)

[personal profile] committing 2021-04-11 07:19 pm (UTC)(link)
No. Don't call him that!

[ Hang on a second -- ] How do you even know who Sun is?

[ Given that this conversation's taking place before the one she'll have with Weiss in the salt caves, Blake can't yet make certain connections -- connections like, oh, perhaps Raven's from another jamjar; perhaps she met Blake there (and, for whatever reason, Blake can't remember this, which would lend some credence to the "copy" theory she'll develop later); and perhaps in that continuity, Blake dated Sun... Much to think about. ]
wukuiyuxin: (74)

[personal profile] wukuiyuxin 2021-04-11 07:32 pm (UTC)(link)
[He was not expecting much of anything, except perhaps a slightly more proactive retreat on her part. Did she have some business here? A companion further down the path? He's made short work of the most immediate threat for now, but more are swiftly slithering closer from the underbrush.

He nods curtly in response to her comment, taking a step back to stand beside her with his gaze still trained on the vegetation.]


No weapon?
ensuredsurvival: (Of course I can)

[personal profile] ensuredsurvival 2021-04-11 07:32 pm (UTC)(link)
Might want to ask Weiss about that. Though bringing me up will make her pretty salty. Well, if she can be more salty than she already is.
apshot: (213)

[personal profile] apshot 2021-04-11 07:32 pm (UTC)(link)
[ Well truthfully he's about to go about his own business. Far be it from Bakugou to continue to harass someone that apparently does want to be left alone. He knows he sure doesn't get privacy even though he wants it.

But then he's asked a question. Katsuki thinks about how to best answer that. ]


A few months here. A bit longer someplace else.

[ Implying, of course, that this isn't the first "other world" he's been to. ]
thepattern: (Hollow-Art 04)

[personal profile] thepattern 2021-04-11 07:41 pm (UTC)(link)
[ Corwin pivots his horse to show Grayswandir hanging from his belt, its intricate basket hilt settled at his hip. ]

Have a sword of my own, but if I ever need another one... [ It's always worth having another capable fighter on hand. ] That works for me.

Within reason, of course.

[ He dismounts from his horse and does what he needs to do to activate the totem and open the portal back to New Camelot. (He's found that Drummer doesn't react well to long-distance teleports, so its best he opens it with his feet on solid ground.)

On the other side of the shimmering gateway is a larger bismuth-encrusted statue, and beyond it, Camelot in all its overgrown glory. Corwin smiles jovially, stopping the stranger before he can pass through. ]


What's your name? ...So I know whose sword I'm calling on.
ferrytale: (154)

caravan~ cause you know i had to drop in here hehe

[personal profile] ferrytale 2021-04-11 07:42 pm (UTC)(link)
[ the one passing by is in a squirrel poncho, the hood pulled mostly up over his head, though plenty of his silver hair pokes out the front all the same. ledo indeed looks perfectly calm, even a little tentatively curious about their surroundings. at the question, he seems confused, like he has to make an effort to consider exactly how to answer that. no one asks how he feels about things; that would only be an unnecessary layer complicating everything. ]

Bothered? We have been given an objective.

[ wasn't that enough? he can't think of any other reason why anything should disturb him, which is what his tone suggests. ]
concierto: <user name=rosebursts> (pic#14600069)

[personal profile] concierto 2021-04-11 07:44 pm (UTC)(link)
[Venti lets her have her moment to observe. He only glances at the little lunar moth on her hat for a brief interested second before he gives a small whistle under his breath. His familiar appears with a little flourish of unknown magic and sunlight. A small squishy-looking blue seelie that twirls and squeaks in the air before pressing up against Venti's cheek.]

It appears that we've been whisked away on some wishy-washy adventure far far away from the winds of Mondstadt.

[Quite wishy-washy indeed with all that lake and cold water business.]

And while we might have friends from home? [He pats his seelie.] We're many moons away from Teyvat.
committing: (028 . twenty-eight)

[personal profile] committing 2021-04-11 07:54 pm (UTC)(link)
It's not your responsibility, Yang, [ Blake says easily, pocketing her phone. ] As long as she's not causing you trouble or getting in the way of [ still feels weird to say ] saving the multiverse, better to keep her out of sight and out of mind. [ A bit like mother, like daughter, at least given how things were between them back in Remnant. But Blake's tone softens when she asks, ] How was it, meeting up with her again here? I know the last time you spoke to her was at the Vault of the Spring Maiden... [ and back then, Blake had felt too abashed at having run from her teammates to ask too many questions of their half of the battle to save Haven Academy. ]
tantailizing: Artwork by: Unknown (A little trouble)

[personal profile] tantailizing 2021-04-11 07:56 pm (UTC)(link)
I'd say go for the jackpot, but between the two of us? One's probably all we can get away with...

[Buuut, he could probably still pull something off still.]

Leave it to me. Boss would knock me if I couldn't remember how to rig a ship.

[And if there's a catch to steering or anything else, well, no better time to learn.]
avowedvengeance: (Default)

[personal profile] avowedvengeance 2021-04-11 07:57 pm (UTC)(link)
[ Unwittingly, a grin spreads across Ceres's face. ]

So be it. I'll kill them all a hundred times over if I have to. And I'll enjoy every moment of it.
committing: (027 . twenty-seven)

tw: murder

[personal profile] committing 2021-04-11 08:10 pm (UTC)(link)
[ A dull shock runs down Blake's spine when she hears Pyrrha say Emerald's name. It's one thing that Emerald had defected from Salem's -- no, Cinder's -- side to join theirs in the lead-up to saving the citizens of Atlas and Mantle. It's another thing entirely to hear Pyrrha imply that she's... friendly with the woman who tricked her into dismembering Penny. Would they have welcomed Emerald to their ranks if Penny hadn't come back to life -- even if they'd needed her Semblance for some alternate plan? Blake isn't sure. The parallels to her own past are discomfiting. ]

Y-yeah, [ Blake says finally, clearing her throat. ] I think I'll enjoy that a lot. [ But perhaps not with some people. She decides to change the subject. ] I was given an alchemy kit and told I might develop a proficiency in, uh, advanced gardening when I got here. It kind of took me by surprise. What's your magic, Pyrrha? [ Two impossible things in one sentence, at least from Blake's standpoint back in Remnant. Camelot sure is something. ]
committing: (044 . forty-four)

[personal profile] committing 2021-04-11 08:27 pm (UTC)(link)
[ The question brings back some bitter memories for Blake. She stops in her tracks at the door's threshold and, without facing Soundwave, says, ] It's nothing like that. I'm just... really overwhelmed right now, and I thought you might want some privacy.

[ But that's a fair bit of projection and not even the whole truth, is it? She sighs, turning around to look Soundwave square in the visor. It's still hard to fight the instinct to avoid unpleasant confrontation, but she sees no harm in doing the work here -- especially if she'll be sharing a room with this person for a night. ]

I'll be honest with you -- I'm from a war zone. I just... couldn't understand what someone in a robot suit would be doing inside a resort other than posing a danger to people, for a second.
Edited 2021-04-11 20:27 (UTC)
notwearingthekeds: (303 - Friendly)

[personal profile] notwearingthekeds 2021-04-11 10:03 pm (UTC)(link)
Well, these are sorta birds from my world.

[It was a Canary, but it also wasn't. It was different enough Izzy could tell, but not what was up with it other than it was- well, different.]

So... We fell into a lake out of places nowhere near lakes. On different worlds. And what we get is soaking wet and a bird?

[Saying it out loud did not make this make any more sense.]
ferrytale: (226)

[personal profile] ferrytale 2021-04-11 10:46 pm (UTC)(link)
It's not...?

[ he's quite aware of how disorganised this place is, but every new example of it only serves to confuse him further. along with the other newcomers, ledo had been briefed on their situation, and there's clearly a plan and a direction in mind. what must be done to accomplish returning everyone home to their own timelines is no mystery. with all of this in mind the behaviour of the people here defies any sort of reasoning that makes sense to him. why haven't they structured things to maximise the use of magic?

besides, all things have a purpose and must contribute to the advancement of the human race, even games. someone knowingly, deliberately created something with no purpose or benefit whatsoever? ]


I cannot comprehend the logic behind the organisation of this place. It is inefficient and wasteful. At this rate, we will never leave...

[ it's frustrating! don't they know some people have places to go and wars to fight? even if they're currently wars frozen in time. ]