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TEST DRIVE MEME ⚔️️ 6
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, but seems to be focusing on coordinating a band of mossatees to help rescue any wayward new arrivals. Mossatees are a special Avalonian manatee that is green in color and has what appears to be a patches of grass or other short plant life growing on its back. While some are fully green, many sport blooming flowers or fairy circles of mushrooms. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. Those with animal magic may get their info from the manatees, though may notice that they're really overly friendly and have zero concept of personal boundaries. Everyone may notice they have no concept of personal space, as they will happily run right into someone's belly for a snoot squishing. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, ![]() C ⦿ The Red Spring
Unfortunately, due to a bee infestation and massive amounts of rain, the hot springs of the Red Springs are not available this month! Instead, an underground salt cave is offered as a way to relax and unwind. Gather around in the rejuvenating, dimly lit caves and breathe in the relaxing effects of salt crystals. Feel the sand between your toes, or if you don't like sand, try one of the many pools with tiny garra rufa for a fish pedicure. Or, lie down in a recliner and stare up at the "stars"-- magic sparkles in the ceiling that move to spell out single-word concepts you may be experiencing. (Maybe you're relaxed? You might get something like "Chill." Find your relaxation buddy hot? Just be careful to look away before the stars spell "Thirsty" to the whole room.) The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() As it turns out, a mythical land that's been around for a few centuries has a few things in common with many modern worlds. It's got the internet, and games have evolved a little bit past hoop trundling and draughts. April, being the traditional month of mirth and games and lots of rain making it hard to have fun outdoors, is the time for Camelot City Gaming Convention, affectionately shortened to CameCon. Come into the large convention center located in the south part of town, get dry, and check out some of the awesome things to do. A ⦿ Couchless Co-Op
Or plug your phone into the stage podium and get away from the humdrum fantasy life by joining in a live-movement game that combines synchronous kinetic and light magic. Move your body in the vortex illusion of your favorite rhythm dance game with a buddy! Or maybe you're more into the free-style gaming of Grand Theft Automation with both friends and strangers-- step onto the illusionary stage itself to explore crawling cityscapes and live the life of crime you always dreamed of... at least the cops won't really arrest you if you do it here. Just make sure if you use magic you remember you're on a stage and don't accidentally send some flying off at a poor convention go-er just past the illusion stage. B ⦿ Arthurian RP in your Arthurian RP
Either way, once your role is decided, put your acting skills to the test! ...and if you don't have any, well, they have costumes that will help you get into the mood with a little dress-up and props that will magically give you sword skills... though only while using the dull-edged plastic props. Or you can just sit on the sidelines and have a picnic on the concrete floor of the center with a potential new pal and watch other people play-- there's a lovely little buffet table with pastries, coffee, and juice in the corner. C ⦿ It Figures...
Of course, when the rain breaks through and floods the exhibition room, there's a lot of mass hysteria as people scream and climb up onto tables, trying to protect their merch above all else. Hurry, help someone else up onto your table before their ent dakimakura they just purchased gets wet! Only you can save the gamers from water! ..Or that's what you thought, until a second later the electricity goes out and you're left in a total electricity blackout in the convention hall. It may be a good idea to use some magic to try to light the way and find a way out of the flooded hall... ![]() A ⦿ Keep Your Vines to Yourselves
Hopefully, you've got some kind of destructive magic that can help you fight off the overly friendly vines as you head into the forest to investigate the strange reports citizens have been making of their friends and family disappearing in the generally friendly, if odd forest when they've gone to fetch herbs or other supplies, gone on walks, or who knows what else from the forest. It seems like the best way to get the vines to let go without magic is to tickle the person the vines have captured, so you really better hope you're ticklish... and there's someone willing to really go in on it. It takes a lot of laughter to get these vines to leave you alone! B ⦿ Selfies with Selkies
Take a trip up to the Archivist will lead them to find a book that includes information on the species: The Cereus de Anima. This giant flower rapidly grows when a seed from the Land of Rot transfers via someone's clothing to an appropriate forest environment and is known to absorb a piece of a person's essence from anyone it touches with its vines. People often seem to go missing for a short period of time when one of these appears, then come back behaving a little differently but ultimately don't seem to be in distress. No one is quite sure what the cause of this is. There doesn't seem to be any record of there being lasting damage, however questionable the plant is... The Archivist, upon seeing you researching the plant, says that he's heard some of the lake's residents just off of the Silent Shore have some experience with one. He hands you a couple baskets of some specially anti-rust enchanted parts and tells you he was supposed to deliver them to a Selkie man living in the lake for a project he's working on. You and a partner can make the delivery and ask your questions from him. The Selkie isn't going to be particularly friendly to fellow men, not trusting human men farther than he can throw them, but will decidedly try to seduce women as Selkie men are known to be extremely handsome and flirtatious with human women. Non-humans he will be neutral toward. It's best to go in pairs so you don't end up on a whirlwind candlelit beach picnic with a shirtless selkie in exchange for information about how to uproot a Cereus de Anima. (At the very least, the selkie will want you to take a selfie with him before you leave so that you have something to remember him by, and you'll always be welcome back if you change your mind.) Regardless of how much of a challenge it is for you to get to that point, as long as he gets the delivery from the Archivist, he'll eventually tell you and your traveling partner about how he heard that there used to be a village at the edge of the Dusklight Woods that was overrun with one of them, and that there's only one survivor who moved to in a cottage on the other side of the Pure of Heart Bridge.. Those familiar, yes, it is the old man that Morganna tried to kill and save in a quest a couple of months ago! Time to travel all the way back to the Pure of Heart bridge and make your way over to the cottage and talk to the man and it sure seems like this quest is long and tedious and you may be wondering if someone will have noticed you're gone... C ⦿ The Answer is No
Those who find out they've been replaced may want to return to Camelot quickly to try to reclaim their lives. Doppelgangers will attempt to kill their original if they come into contact with them when they aren't around other people, so you may need to flee for your life if you haven't gotten good enough at magic to defend yourself yet. Around other people, the doppelgangers will do their best to try to prove themselves the real person and since they were made from the original, will have the same memories as the original character so asking questions that "only ___ would know" may not work. Eventually it will come out that the doppelgangers have occasionally wriggling vines instead of spines underneath their clothing, if you're willing to check that to see who's real, but that won't be common knowledge. What can be found out from the old man at the Pure of Heart bridge if you choose to leave your doppelganger alone is that Cereus de anima doppelgangers can only live for a month without killing their original and absorbing the rest of their essence. However, if the original plant isn't taken care of with a special venom you can only obtain from certain creatures in the Forest of the Fisher King, the problem will just keep happening over and over until the city is overrun and becomes nothing but a breeding ground for the flower and its replicas. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • You can have any animal-style poncho you want! They are themed, not made from actual animals. No animals have been harmed in the making of these ponchos!! • TIMELINE: The resolution to the third prompt will be in April's event! The first two prompt sets will be during the first week of the month. The doppelganger problem and obnoxious traveling and research will be occurring for the second and third weeks of the month. • People with green magic may be able to fill something off about the doppelgangers, but may not be able to identify what it is right away. Blood mages will be able to feel that their blood feels the same as the original as they are essentially copies. Cognitive people will be able to use their magic normally except for hypnotic suggestion- the doppelgangers are immune to it, so while you may be able to find other ways to out them, hypnotizing people to tell the truth won't work this time. Doppelgangers are made from the essence of the person, so they will be able to access their phones and accounts. Note that the Cereus de Anima and doppelgangers are not fairies and cannot be contracted with. If a Death Mage attempts to possess a doppelganger, it will technically come in contact with the doppelganger's vine and may end up with more than one doppelganger depending on how many times they try it. Siphon magic can be used to destroy a doppelganger easily, however, the essence that was stolen from the original's soul may be destroyed in the process so it is not recommended as the original may start to feel as though they are no longer a whole person. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. Make sure to read the Red Spring section on this month's even if you're normally familiar-- the springs are closed this month, check out the alternate prompts! • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |
Shinjiro Aragaki | P3 Portable/Synodiporia CRAU
A resounding "What the fuck" can be heard around the lake as soon as Shinji has the air to voice it. Because seriously: what the fuck. Which of the goddamn Arcana thought this was a good way to wrap up everything?
...On second thought, Liminal Space is never this... coherent. Even the weird over-friendly manatees are on-theme, and there's not a second theme in sight. And, in sentences he literally never thought he'd have use for, his head is too quiet.
God, what now.
As he approaches the stairs, a moth-looking dude joins him, which gets a brief smile. "Oh, hey. Minako lurking around somewhere?"
Mothman chirps, clearly confused, and Shinji sighs. Of course she isn't.
Arrival B
It takes some digging, but he rustles up a white poncho that may or may not have dog ears. Koromaru didn't make the trip with him, for whatever reason, so he'll do what he can in the meantime.
For some reason, the explanation of what's brought everyone here makes Shinji bury his face in his hands and groan in frustration. (The reason... probably won't make sense to anyone, but he'll explain if they ask.)
Arrival C
At least whoever's stuck sharing a room with Shinji will eat well, even if they don't have much in the way of conversation. The first thing he does is dig into that mini-fridge, trying to figure out what he can do with its contents and only a microwave.
He does wander down and check out the salt cave after a while. Peaceful contemplation isn't really his thing, but he could use the space to think.
That lasts right up until he notices the ceiling mocking him, which it must be doing because it didn't say LONELY when he came in. "Oh, fuck off."
The ceiling shifts to BELLIGERENT. Shinji flips it off and looks away.
Vines C
Oh, what he wouldn't give for an axe right about now. But Shinji doesn't have that, just a Mothman who seems to think he can do magic (yeah right) and a very, very low bullshit tolerance.
Worst case, maybe Mothman could eat the doppelgangers or something. The first Mothman he knew sure had an appetite for flowers, anyway.
Network
What, and I say this with feeling, the fuck. Was this Tower's fucking extinction burst or something?
Where's a guy get cooking ingredients around here, anyway?
(OOC: So, such timing here. I will be out of the house most of the day tomorrow and getting round one of The Vaccine, so possibly knocked flat by that all weekend... BUT I WILL DO MY BEST.)
Network| un; Rocketman
[Is he even allowed to get his hopes up at this point? Maybe just a little wary optimism.]
oh god IC usernames, the bane of my existence, watch this take 6 months
But also no. Guess there was some chicken-egg bullshit goin' on.
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You mean like anthropomorphic otherworldly beings of immense power who embody the traits we associate with certain archetypes playing a game with mortal lives from across all universes?
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arrival c
wait. she knows that voice. kotone whips around, scanning and then—there he is.
good. ]
Shinjiro! [ no senpai, not now. she waves an arm, starting to run over to him. ]
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"Hey, stranger. Fancy you turnin' up."
Perhaps notably (by which we mean 'definitely notably'), Shinji is not wearing his coat. He's got a turtleneck on, sure, and that beanie is still on his head... but this is possibly the first time Kotone's seen him not completely bundled up.
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It's Shinjiro. And she hasn't seen him on his feet in months, and he's happy to see her. "Jerk, that's my line!" Still, Kotone laughs brightly, pushing herself up onto her toes and throwing her arms around him. The lack of coat catches her attention, and she'll ask in due time, but for now... she just wants to have this. "Staying out of trouble?"
As if Shinjiro wasn't the one regularly getting the others out of trouble.
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Network | UN: Konpeito-Oni
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[It's a while before he adds anything else. Ask a stupid question...]
Mostly Japanese, but I've poked at other types before. Last place I was stuck, getting ingredients was the easy part.
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[And "Japanese" is barely less vague, since even getting ingredients for European dishes is difficult. Then again, he didn't think to ask about the world/time this person is from either, so maybe it isn't... wasn't(?) for them.]
Sweets?
I'm new here as well, so I don't know the local ingredients yet any better. [And now he's just going to overcompensate...] I can't imagine fish would be too difficult to come by with the waterways around. I haven't yet tried to falcon for prey, but I believe the basic hunt isn't too different from Japan, although the plant life certainly is.
From what Luis Frois told me, I believe we might be somewhere in North-Eastern Europe, and if that holds true, they prefer a grain called "wheat," over rice, and use it only ground up as flour. Mix it with chicken eggs and cow milk to get bread, which is often their staple. They don't do a lot with seaweed, so onigiri ingredients might be extremely difficult to garner. Their preferred meat is an herbivore named sheep that they use the hair of for clothes -- I've never had it myself, and I don't really like the wool clothes. But their sweets are the best! Castella and Konpeito should be the kind of luxury I hope all of Japan can enjoy one day!
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...cw: Shinji once cooked for obligate cannibals
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Network | un: lightningblossom
Tower extinction burst?
[Even if Makoto can't really talk about her experiences (maybe she should talk to Usagi about that), the whole "why the heck did this cosmic thing send me here is familiar", even if in her case it was much more benevolent. And let's be real, Tower Extinction Bust absolutely sounds like an enemy attack.]
Oh, and there are a few grocery stores and markets around the city. Here!
[And following is list of copy-pasted addresses for Shinji to peruse.]
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Thanks.
[After several years of either not needing money or having Mitsuru levels of it on hand when he did... this is gonna be an adjustment. One Shinji can make, for sure, but an adjustment.]
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Definitely sounds like it. (I've got time.)
[Thankfully chores around the house are done for the day, and her shift at the karaoke bar doesn't start for a few hours, so she really does have time. For that story or budgeting tips, since she's been able to support herself in an apartment since she before she was even fourteen.]
And no problem! I'm Kino Makoto, by the way. Welcome to Avalon!
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1/2
2/2
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Arrival A
"...Shinjiro!?"
His voice was hoarse and barely a whisper as he clenched his fists, unsure whether to punch his best friend, or hug him. Probably both.
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"What's wrong, Aki? Look like you saw a ghost." The statement's heaped with sarcasm, since Shinji knows damn well that might actually be the case.
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Text; un: koromaru
And as for cooking, I'm sure there's some places that has fresh ingredients. You just have to ask the farmers if they're willing to give you some.
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Well, now he's glad for Makoto's having mentioned Ken in passing, or this would've been a nasty shock.]
Not at home, the last place I was stuck before this. Long story.
Unless Liminal Space means anything to you. [Which... he doubts, but it's better to check.]
Might depend on what they wanna trade for, but that's not a bad idea.
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Text -> Action
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Text; UN: CalamityHawk
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Arrival B - Best welcoming committee
Why was this his luck?
It was then that he caught sight of a newcomer with an obnoxious white doggo-eared excuse for a poncho.
...wait a minute.]
Here I thought you would have stayed dead.
Only the finest, I'm sure.
Then he turns around, a fist already coming for Takaya's face. (He grew up sparring with Aki, and Shinji's the one who fights dirty. Takaya would have to be an idiot not to expect this, though, after everything. Besides, Shinji was kind of unconscious for both of the big showdowns.)
DW maybe don't eat my tags thanks
Rude, DW.
It's very rude
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arrival b
Perhaps that's why she feels inclined to check up on the stranger, thrown into a strange world with even stranger circumstances.
"Hey, are you okay?"
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"More or less. Long story. Unless Liminal Space means anything to you, anyway."
But since she didn't recognise him, he's betting it doesn't.
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Network
As for ingredients, even the smallest of towns have some kind of market. Find a market and you will find your ingredients.
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Tryin' to figure out where those places are.
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