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avalonmods ([personal profile] avalonmods) wrote in [community profile] avalaughs2021-04-01 12:00 am
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TEST DRIVE MEME ⚔️️ 6

Check out the OOC intro meme for this month to say hi to new players/characters!




{ QUICK NAV }
Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary

⚔️️ Top-Levels Only ⚔️️



A ⦿ Soaking in Your Arrival
    KERPLUNK, SPLASH!

    Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, but seems to be focusing on coordinating a band of mossatees to help rescue any wayward new arrivals. Mossatees are a special Avalonian manatee that is green in color and has what appears to be a patches of grass or other short plant life growing on its back. While some are fully green, many sport blooming flowers or fairy circles of mushrooms.

    If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. Those with animal magic may get their info from the manatees, though may notice that they're really overly friendly and have zero concept of personal boundaries. Everyone may notice they have no concept of personal space, as they will happily run right into someone's belly for a snoot squishing. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly.

    *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players.


B ⦿ The Caravan to Camelot
    Once everyone is wrangled up to the top of the White Cliffs, the handsome owner of the Rent-a-Ride, Archimedes, will distribute smart phones, a pair of earbuds, and animal-themed ponchos and tell them to "Check the Shit Box." The "Shit Box" refers to wardrobe more formally known as the Wardrobe of Finding, a hammerspace-like wardrobe that opens to each person's items and pets when the person touches the handle. It was recently enchanted by Merlin to prevent people from having to fish their waterlogged possessions and pets out of the water with them. From there, Archimedes directs everyone to settle in groups into modernized carriages pulled by horses and gives them a basic explanation of why and how they've been brought to Avalon: The rest of the universe is frozen in time and your character has been brought here by a familiar that was able to bond with them. They'll have to learn magic to help save their own world from destruction, but first they've got to get them to Camelot. It is here that you have the first opportunity to decide who they will be in their new home. You'll have about an hour to wander around here, meet and greet, and pet the horses before it's time to go.

    These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, [community profile] avalononline (AOL), to chat with other characters, watch dumb videos, learn about the world, contact Camelot Support (they'll answer any questions they can for you, from how to use a smart phone to where to find quests and resources to learn more about your magic). Be careful if you decide to use your phones while in the caravan-- if you don't use those earbuds and start forcing everyone to listen to your nonsense, Archimedes may make you walk. Which given the fact that it's pouring down rain in April? Not ideal. You were only given ponchos, not rain boots.


C ⦿ The Red Spring
    The journey from the White Cliffs to the City of Camelot is a long one, and the first evening you arrive you'll end up spending at the Red Spring, a booming resort town. Because of the volume of new arrivals and vacationers, inn rooms are assigned two-to-a-room. The rooms have two twin beds, a bathroom, a mini-fridge and microwave, and a TV equipped with a couple of entertaining video games and a few free movies.

    Unfortunately, due to a bee infestation and massive amounts of rain, the hot springs of the Red Springs are not available this month! Instead, an underground salt cave is offered as a way to relax and unwind. Gather around in the rejuvenating, dimly lit caves and breathe in the relaxing effects of salt crystals. Feel the sand between your toes, or if you don't like sand, try one of the many pools with tiny garra rufa for a fish pedicure. Or, lie down in a recliner and stare up at the "stars"-- magic sparkles in the ceiling that move to spell out single-word concepts you may be experiencing. (Maybe you're relaxed? You might get something like "Chill." Find your relaxation buddy hot? Just be careful to look away before the stars spell "Thirsty" to the whole room.)

    The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there.



As it turns out, a mythical land that's been around for a few centuries has a few things in common with many modern worlds. It's got the internet, and games have evolved a little bit past hoop trundling and draughts. April, being the traditional month of mirth and games and lots of rain making it hard to have fun outdoors, is the time for Camelot City Gaming Convention, affectionately shortened to CameCon. Come into the large convention center located in the south part of town, get dry, and check out some of the awesome things to do.

A ⦿ Couchless Co-Op
    Without the massive audiences required to really run MMORPGs, Avalon is much more a fan of couch co-op style gaming. Though most games are available on mobile devices throughout Avalon when they are released, there's nothing quite like coming to CameCon to utilize the gaming stages for everyone's favorite fighting games. Multiple players at a time can plug in their phones and connect their accounts to a light magic-based illusion stage (powered by multiple light mages at a time, once a year only!) roughly the size of a basketball court. Fighting games can be played tournament-style on the phone next to your opponent for some awesome trash talk during your battle. Race through space with this year's popular NASTAR Racing Game (National Association for Space Travel Auto Racing) game and fight off space pirates in an epic Mario Kart-esque racing and item battle adventure with your choice of star ship.

    Or plug your phone into the stage podium and get away from the humdrum fantasy life by joining in a live-movement game that combines synchronous kinetic and light magic. Move your body in the vortex illusion of your favorite rhythm dance game with a buddy! Or maybe you're more into the free-style gaming of Grand Theft Automation with both friends and strangers-- step onto the illusionary stage itself to explore crawling cityscapes and live the life of crime you always dreamed of... at least the cops won't really arrest you if you do it here. Just make sure if you use magic you remember you're on a stage and don't accidentally send some flying off at a poor convention go-er just past the illusion stage.


B ⦿ Arthurian RP in your Arthurian RP
    None can forget one of the most important of game types: the roleplaying game. There's a huge historical set game going on right now where characters can LARP as their favorite Knight of the Round Table. There may be a couple of arguments if two Lancelots end up in the same game, but don't worry, there's a fair way of determining who gets the part for this game if you don't want to wait for the next storyline: rock-paper-scissors-magic. Instead of the traditional version of RPS, you shake your fists and open up to whatever hand-held spell you can make with your particular brand of magic. If it's something that can overcome the other kind in less than three seconds, you're the winner. (And yes, even healers can play-- some protective magic to block a dark magic pain curse is definitely going to win out, for example!)

    Either way, once your role is decided, put your acting skills to the test! ...and if you don't have any, well, they have costumes that will help you get into the mood with a little dress-up and props that will magically give you sword skills... though only while using the dull-edged plastic props. Or you can just sit on the sidelines and have a picnic on the concrete floor of the center with a potential new pal and watch other people play-- there's a lovely little buffet table with pastries, coffee, and juice in the corner.


C ⦿ It Figures...
    A convention isn't a convention without a little shopping. Come check out what cool games are upcoming in the exhibit hall, buy figurines of your favorite game characters (or.. new ones you've never heard of since this is a new world, but are still cute and/or kick-ass), and most importantly, check out the cool magic you can apply to them. A spell available for purchase in the convention hall that's popular this year is Recipe: Figure Anima, which makes your figures move in place and say popular lines as if they're an actual, miniature version of the character. It's recommended you practice while you're in the convention hall though so figure experts can help if things go.. awry. People have been known to have their own emotions influence the spell, and sometimes toys have started taking on the attitude of the caster. There's nothing quite as tragic as your favorite angelic game character telling you they're gonna kick your ass because you were in a fighting mood. So OOC. Maybe you can find someone who's a little better at magic to fix the problem?

    Of course, when the rain breaks through and floods the exhibition room, there's a lot of mass hysteria as people scream and climb up onto tables, trying to protect their merch above all else. Hurry, help someone else up onto your table before their ent dakimakura they just purchased gets wet! Only you can save the gamers from water! ..Or that's what you thought, until a second later the electricity goes out and you're left in a total electricity blackout in the convention hall. It may be a good idea to use some magic to try to light the way and find a way out of the flooded hall...






A ⦿ Keep Your Vines to Yourselves
    With magic blossoming left and right because of the bountiful spring equinox rituals, things have been getting a little stranger around the Broceliande. Though it's always been known for being a little odd, there is an overgrowth of prehensile, very friendly vines populating the forest now. The vines seem to have minds of their own, sometimes grabbing people, pulling them up into trees, or generally wrapping around them as if trying to get a warm hug. Ultimately, they seem relatively harmless.. except when you can't get down from them.

    Hopefully, you've got some kind of destructive magic that can help you fight off the overly friendly vines as you head into the forest to investigate the strange reports citizens have been making of their friends and family disappearing in the generally friendly, if odd forest when they've gone to fetch herbs or other supplies, gone on walks, or who knows what else from the forest. It seems like the best way to get the vines to let go without magic is to tickle the person the vines have captured, so you really better hope you're ticklish... and there's someone willing to really go in on it. It takes a lot of laughter to get these vines to leave you alone!


B ⦿ Selfies with Selkies
    Those who continue on with their investigation after avoiding or escaping the vines will find a very, very large flower that seems to have taken route in a sink hole in the middle of the forest. Hundreds of vines seem to be coming from it, and it seems like this flower may be the source of all of the vines throughout the forest. It won't attack unless you attack it first and it seems to almost immediately regrow any vines that are destroyed. If the flower itself is attacked, it will rise up and attempt to eat your character with thousands of tiny shark-like teeth that lie where the pollen of its flower should be. Those who try to fight will find it seems virtually unkillable and immovable. It is neither plant nor animal and seems to have a thousand minds and souls held within it that somehow feel incomplete, so it's largely incommunicable even with cognitive or death magic. It's definitely a strange find, and it could be easy enough to assume the missing people tried aggression as their first tactic and got gobbled up...

    Take a trip up to the Archivist will lead them to find a book that includes information on the species: The Cereus de Anima. This giant flower rapidly grows when a seed from the Land of Rot transfers via someone's clothing to an appropriate forest environment and is known to absorb a piece of a person's essence from anyone it touches with its vines. People often seem to go missing for a short period of time when one of these appears, then come back behaving a little differently but ultimately don't seem to be in distress. No one is quite sure what the cause of this is. There doesn't seem to be any record of there being lasting damage, however questionable the plant is... The Archivist, upon seeing you researching the plant, says that he's heard some of the lake's residents just off of the Silent Shore have some experience with one. He hands you a couple baskets of some specially anti-rust enchanted parts and tells you he was supposed to deliver them to a Selkie man living in the lake for a project he's working on. You and a partner can make the delivery and ask your questions from him.

    The Selkie isn't going to be particularly friendly to fellow men, not trusting human men farther than he can throw them, but will decidedly try to seduce women as Selkie men are known to be extremely handsome and flirtatious with human women. Non-humans he will be neutral toward. It's best to go in pairs so you don't end up on a whirlwind candlelit beach picnic with a shirtless selkie in exchange for information about how to uproot a Cereus de Anima. (At the very least, the selkie will want you to take a selfie with him before you leave so that you have something to remember him by, and you'll always be welcome back if you change your mind.) Regardless of how much of a challenge it is for you to get to that point, as long as he gets the delivery from the Archivist, he'll eventually tell you and your traveling partner about how he heard that there used to be a village at the edge of the Dusklight Woods that was overrun with one of them, and that there's only one survivor who moved to in a cottage on the other side of the Pure of Heart Bridge.. Those familiar, yes, it is the old man that Morganna tried to kill and save in a quest a couple of months ago! Time to travel all the way back to the Pure of Heart bridge and make your way over to the cottage and talk to the man and it sure seems like this quest is long and tedious and you may be wondering if someone will have noticed you're gone...


C ⦿ The Answer is No
    Back in Camelot City, it seems that anyone who's been touched by the vines has been replaced by a doppelganger in their lives. They're just barely off from the original- they have all the memories, but may be slightly more skilled at things they didn't used to be, or may seem to make less ethical choices than they might otherwise. There's just something slightly off. But when people start using AOL to contact their friends and let them know they've been gone.. well, it may seem like the jig is up, or at least in question.

    Those who find out they've been replaced may want to return to Camelot quickly to try to reclaim their lives. Doppelgangers will attempt to kill their original if they come into contact with them when they aren't around other people, so you may need to flee for your life if you haven't gotten good enough at magic to defend yourself yet. Around other people, the doppelgangers will do their best to try to prove themselves the real person and since they were made from the original, will have the same memories as the original character so asking questions that "only ___ would know" may not work. Eventually it will come out that the doppelgangers have occasionally wriggling vines instead of spines underneath their clothing, if you're willing to check that to see who's real, but that won't be common knowledge.

    What can be found out from the old man at the Pure of Heart bridge if you choose to leave your doppelganger alone is that Cereus de anima doppelgangers can only live for a month without killing their original and absorbing the rest of their essence. However, if the original plant isn't taken care of with a special venom you can only obtain from certain creatures in the Forest of the Fisher King, the problem will just keep happening over and over until the city is overrun and becomes nothing but a breeding ground for the flower and its replicas.




MOD NOTES:
• All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post.
• If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities.
• You can have any animal-style poncho you want! They are themed, not made from actual animals. No animals have been harmed in the making of these ponchos!!
• TIMELINE: The resolution to the third prompt will be in April's event! The first two prompt sets will be during the first week of the month. The doppelganger problem and obnoxious traveling and research will be occurring for the second and third weeks of the month.
• People with green magic may be able to fill something off about the doppelgangers, but may not be able to identify what it is right away. Blood mages will be able to feel that their blood feels the same as the original as they are essentially copies. Cognitive people will be able to use their magic normally except for hypnotic suggestion- the doppelgangers are immune to it, so while you may be able to find other ways to out them, hypnotizing people to tell the truth won't work this time. Doppelgangers are made from the essence of the person, so they will be able to access their phones and accounts. Note that the Cereus de Anima and doppelgangers are not fairies and cannot be contracted with. If a Death Mage attempts to possess a doppelganger, it will technically come in contact with the doppelganger's vine and may end up with more than one doppelganger depending on how many times they try it. Siphon magic can be used to destroy a doppelganger easily, however, the essence that was stolen from the original's soul may be destroyed in the process so it is not recommended as the original may start to feel as though they are no longer a whole person.
• If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt.
• The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. Make sure to read the Red Spring section on this month's even if you're normally familiar-- the springs are closed this month, check out the alternate prompts!
• Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ.
idleskypirate: (🌺 056)

Vaan | Final Fantasy XII | Elemental and Technomancy | Familiar is Firemane

[personal profile] idleskypirate 2021-04-01 07:13 pm (UTC)(link)
[ooc: Firemanes looks like this]

Arrival

[Vaan patted the fiery horse in amazement. Not only was it way smaller than the one he fought in the Garamsythe Waterway, but it was also cool to the touch? And nicer? It whinnied in contentment, feelers pressing warmly against Vaan's bare arm. This was insane. But he couldn't deny it felt good given the chilly air and his lack of a proper shirt. Although would it have mattered given he was completely waterlogged? He had his wet shirt over other arm to testify this. He had rung it out but there was really no point in putting it back on.]

C'mon, let's go see where everyone else is going and get some answers.

[It snorted with a nod and followed along as Vaan made his way to where it seemed people were headed up. Although he did notice a few people seemed to be having trouble with those plant water creatures? He hurried over to someone and tried to shove the thing off of them.]

Hey, c'mon, give 'em room to breathe!

[Geez, this thing was heavy!]

Training Grounds

Hah!

[It was a different kind of magick, but magick nonetheless. It was all the elements too, some black magicks it seemed like. His fireman watched in satisfaction as the dummy lit up on fire, because of course it was happy about that. Vaan guessed that he was casting maybe the basic level stuff like Fire, Water, etc.

Vaan concentrated and soon had a bubble of water splashing over the dummy, putting out the fire for the most part. He cast it once more and it was out completely.]


Doesn't seem too different, huh? Wonder how long it'll take me to master 'em all again.

[The fireman snorted with a nod, hopefully not too long!]

Can I learn anything else like White or Time magicks? Or am I stuck with Black?

[It shook its head, nope. Stuck with black magicks. Figures.]

Wildcard

[The other prompts seem fun as well and even some of the quests, so if you'd rather do some of those, just hit me up in a PM and we can hash something out!]
Edited 2021-04-01 19:23 (UTC)
theleadingman: (37)

training grounds

[personal profile] theleadingman 2021-04-01 10:07 pm (UTC)(link)
You seem to be taking to this place swimmingly.

[It has long been Balthier's way to make an entrance; even when they had first met, he had spoken to Vaan before fully revealing himself, though by comparison this particular meeting is hardly so dramatic. Should Vaan turn towards his voice, he'll spot Balthier leaning comfortably against one of the posts marking the entrance to the training grounds, his arms folded in front of himself as they so often were.

Truth be told, it's blind luck that has brought them here on the same day— Balthier has little reason to visit the Red Spring at present, but his curiosity has often gotten the better of him, and word of both the salt cave and the whisper of new arrivals had reached him all the way in Camelot. Going by appearances, however, he's been watching Vaan for at least a few minutes.]


Did you have to bring that with you?

[He does smirk, however faintly. He would have been glad enough never to see another of these beasts in his lifetime, but he supposes there are far worse that could have followed Vaan here.]
idleskypirate: (Default)

[personal profile] idleskypirate 2021-04-02 01:13 am (UTC)(link)



[There was no way he didn't recognize that voice! He turned around and grinned. Honestly, despite being displaced, being without Penelo, Vaan really was taking to everything fairly well. How could he not? Being a Sky Pirate meant you adapted, something a certain someone that stood before him taught. Not that Vaan hadn't been able to before given what happened when he was younger.]

Heh, not like I had a choice. He was there when I got here!

[The firemane stomped a hoof with a huff. Don't be rude! Vaan patted its flank for a moment and then crossed his arms, weight shifting to the side.]

You weren't here when I got dumped in the lake, so when did you get here? I haven't seen Penelo, is Fran with you?

[Or anyone else for that matter.]
theleadingman: (54)

[personal profile] theleadingman 2021-04-10 06:48 am (UTC)(link)
As it so happens, I was dumped into the bay about a month before you. Unless they've come along with you, however, you won't find any other familiar faces here.

[Which should serve well enough as an answer about both Fran and Penelo, and judging by the frown that threatens to tug at the corners of his lips, the pirate is none too happy about it. It vanishes before it truly has a chance to bloom, however; he is glad to see Vaan, and while he might not have wished to show it so openly were it months earlier, he does smile as he pushes himself away from the post and begins to make his way towards Vaan and his Firemane companion with long strides.]

I've been a pirate without a sky or a partner for weeks now.
konpeito_aji: (Demon King of 6th Heaven)

Training Grounds

[personal profile] konpeito_aji 2021-04-02 07:25 am (UTC)(link)
[Magic isn't real, magic isn't real, magic isn't real...]

[He desperately wants to march over to everyone casting elements, force them to roll up their sleeves, and reveal the means they're using to trick everyone.]

[All right, he had no trouble accepting the idea that he's in a foreign land via "magical" means. So sure. Magic. What is magic if not a substitute word for things that can't be easily explained by anything other than force of will and magic? And yet... It REALLY rubs him the wrong way, reminding him too too much of the Buddhist charlatans and all their oppressive rituals and forcing everyone to pray, all of it completely farcical and--]

[IF this was the same; then what is the end goal? Teaching people the magic they use to defend themselves and help save a kingdom is the opposite of what the monks did! If anything, it's what Oda Nobunaga himself was doing... except he was making factories and dispensing guns, because that shit is REAL, and magic isn't. But how can he know that? See and touch? They're all visible and creating real heat, but it has to be illusionary right...?]

[Magic is...]

[This dude is clearly going to give himself a freaking aneurysm.]
You used magic in your homeland? [....] Black, I assume? Does that signify something? [UGH HE LOOKS LIKE HE'S GOING TO VOMIT TBFH!] Some sort of Taoist principle? [ALL THE PUKE. Just kill him now. Except don't, because it might be even MORE like this!]

[And his composure is regained in a single breath!]
Or is it more like Go, and just faster? Moves first, as it were. [He clearly wants it to be this one.]
idleskypirate: (Default)

[personal profile] idleskypirate 2021-04-02 03:21 pm (UTC)(link)



Uh...

[Vaan was going to easily answer what Black Magick meant but then those unfamiliar terms were thrown at him and he tilted his head in confusion. Well, the simplest answer was really the only way to answer this despite his own confusion.]

I’m gonna say 'no' since I don’t know what a Taoist principle is or what Go is. Unless you meant casting faster which you can, just gotta practice. Using a Haste spell can help too.

[He shrugged with a lopsided grin.]

Anyway, yeah black means the spells you can are a certain kind. Black magicks are destructive usually, white magicks are healing, stuff like that. They’re just categories, really but anyone can learn them if they want.

[Just might cost a pretty gil to obtain the license but details. And weird FF mechanics, don’t ask.]

But I guess that doesn’t really apply here, so I’m totally sure how it works. In Ivalice though, that’s how it works.
konpeito_aji: (Smug son of a bitch)

[personal profile] konpeito_aji 2021-04-02 05:47 pm (UTC)(link)
[Oda rubs the back of his neck, still a little tense, but mentally calculating and letting his mind race through it. Black is destructive, white is healing.] So I'm slower because I go second? [Putting it in Go terms again!] All right, that's fine! [Cocky face, even though he doesn't feel it.] I don't need to attack first to conquer my foes. [Again, cockier than he feels.]

[And a slight head tilt.]
Ivalice... I'm not familiar with that. It isn't Italy? Or Venice? Are you close to there? [Bows.] I'm from... Japan. [Awesome. You have no idea how long he's wanted to say that kind of thing to Europeans. Which this kid probably isn't, but okay, foreigners then. And ones NOT visiting the fractured warring "country," as that would make such a statement beyond redundant.]
idleskypirate: (Default)

[personal profile] idleskypirate 2021-04-02 06:52 pm (UTC)(link)



[Vaan's brows furrowed in further confusion. Terms he is unfamiliar with! Also, what's with the cockiness? Since when did this become a competition? Not that Vaan was against that, but it would have been nice to kind of be told ahead of time.]

I don't know an Italy or Venice. I'm from Rabanastre, it's in the Kingdom of Dalmasca.

[He doesn't get a bow back, just a sort of confused nod.]

We're between Archadia and Rozarria. Never heard of Japan.
konpeito_aji: (I'm listening - for now)

[personal profile] konpeito_aji 2021-04-02 07:36 pm (UTC)(link)
[Even more terms he hasn't heard of!]

[He's already puzzled out that the "magic" (magic isn't real--) that brought them here also serves as a universal translator, so not everyone is speaking Japanese/Portuguese/any specific language, but names don't translate, so it isn't that he's misunderstanding due to accent or language barriers. But the more than one planet thing is going to take a little longer without someone to introduce the thought first.]

[He slowly shakes his head. No one's really heard of Japan yet, outside of the VERY FEW missionaries, merchants, and everyone living there. That's literally why Oda Nobunaga wants to unify it and make it whole, so that they can stop being so small, and everything can be much grander, and its populous can all do whatever they want, and enjoy the rich luxuries of the rest of the world, and maybe even surpass the rest of the world! Still, it isn't that Oda thought Luis Frois knew and could teach him everything about the outside world, it's just all those names aren't ringing any bells, and Oda had been extremely attentive in his desire to go see Europe someday.]


Likewise, those are... unfamiliar to me. You've never heard of Europe? Portugal? [A head tilt.] China? India? Africa? [This is more than just time periods, he's sure of it. What if... there are wormholes that could do alternate dimensions? What if magic IS normal in other dimensions? What if all the Buddhist bullshit is just human's weak pathetic attempts to touch on those other dimensions???? He's already run into his oni familiar, so there must be something to all the nonsense.]

I think I understand. Magic is normal where you come from, but -- [Oh wait, there's no way this guy would understand how isolated and fractured Japan is, having never heard of it. Much less to explain how Oda has met with a lot of foreigners and embraced all of their technology and culture like a cactus in the first rain of a decade.] In all of the continents of my home, magic isn't real.

[However... They're not there now. So he can do magic here. Because of this place! Yes, he can completely understand that.]

[He takes out his gun to briefly show Zidane.]
Guns are completely new to Japan, they only came about by accident when I was a child, and the samurai are reluctant to use them, considering them fool's toys. [A softer reminiscing grin at that, he knows he's largely to blame for that exact reputation, even.] Yet, I was recently shown a device like the ones here, one molded with a screen and buttons, and told that it was from the future. This seems to be more than just time. [Because if humanity simply "evolved" to learning magic, they wouldn't change the names of the continents!]

A missionary, someone spreading European religion, told me much of the outside world, but even he agreed, there is no magic. But magic is real here, and I can see you're very familiar with it. I'm told I can do... [Still reluctantly!!!!] Healing. I don't know that I can teach it yet, but if we can trade techniques, I'm eager to learn.

Everyone where you're from can do magic, but are they excluded to only certain types or colors?
idleskypirate: (Default)

[personal profile] idleskypirate 2021-04-02 11:29 pm (UTC)(link)



[Likewise, my dude. Vaan is kind of reeling at all the terms this guy is using. He talked a lot. He didn't even expect to see a gun either, not that he wasn't unused to seem them. He shifted his weight a little, a hand going to his hip.]

Well, I know how to use a gun if you need any help. We got those back home too, although I usually use a sword. You mean the communicator? Yeah, it seems pretty neat. We don't have anything as advanced as that, but we have something similar in a way. Mostly to communicate between the airships and stuff. It takes a lot to do anything more than that right now, but I'm sure something like these would be on the horizon sooner or later.

[He made a considering noise. Magick not being real in this guy's world, did that mean Mist didn't exist there either? He didn't see any here either, although he was no Viera so he likely wouldn't be able to sense it anyway unless it was nearly on top of him.]

My partner was a better healer than I was, but I know the basics. So yeah, I can help you out. [He shook his head.] Not really, it's more like... uh... just because everyone has the ability doesn't mean everyone does? No real reason to learn more than the bare minimum at best if all you do is run a store or something, you know? The colors are just the categorize it, though. They might call 'em something different here.
konpeito_aji: (playing the fool is my job not yours)

[personal profile] konpeito_aji 2021-04-02 11:53 pm (UTC)(link)
I find both are vital. [Nod nod! Like minds. Good.]

[Communicator. A better name for it.]

[Head tilt. Air ships?]
You have ships that fly through the air, truly? [Blink blink!]

[And yet wormholes were considered more fanciful and yet... well here they were.]

[His eyes narrow briefly.]
Do they run on magic?

[To the part about shop owners not bothering with more than the basics of magic:] Magic is all combat related then? Are people allowed to pursue whatever interests them most, whether it is magic or air ships?

[He's too full of curiosity to remember to apologize for all the questions. Then again, he tends to do this to people pretty unapologetically, so there's that.]
everydayeveryway: (002)

training grounds!

[personal profile] everydayeveryway 2021-04-05 02:31 am (UTC)(link)
[Adelle had been practicing too -- Light magic, which isn't really like any of the Asterisks she used -- and then getting a sense for how it could match her already existent skill with a sword. She pauses, though, when she catches a phrase she recognizes.

"Black" magic. And white white magic; types of magic that she sort of recognizes. So she hurries over, straight towards Vaan, and stops with a hand on her hip.

And a grin.]
Hey! Are you from Excillant too? I heard some of the magic you asked about.