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avalonmods ([personal profile] avalonmods) wrote in [community profile] avalaughs2021-04-30 11:10 pm
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TEST DRIVE MEME ⚔️️ 7

✨ Greet new players on the OOC intro while apps are processed HERE! ✨



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A ⦿ Soaking in Your Arrival
    KERPLUNK, SPLASH!

    Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that.

    If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly.

    *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players.


B ⦿ The Caravan to Camelot
    Once everyone is wrangled up to the top of the White Cliffs, the handsome owner of the Rent-a-Ride, Archimedes, will distribute smart phones and a pair of special ear buds (the supplier was out of the regular ones) and tell them to "Check the Shit Box." The "Shit Box" refers to wardrobe more formally known as the Wardrobe of Finding, a hammerspace-like wardrobe that opens to each person's items and pets when the person touches the handle. It was recently enchanted by Merlin to prevent people from having to fish their waterlogged possessions and pets out of the water with them. From there, Archimedes directs everyone to settle in groups into modernized carriages pulled by horses and gives them a basic explanation of why and how they've been brought to Avalon: The rest of the universe is frozen in time and your character has been brought here by a familiar that was able to bond with them. They'll have to learn magic to help save their own world from destruction, but first they've got to get them to Camelot. It is here that you have the first opportunity to decide who they will be in their new home. You'll have about an hour to wander around here, meet and greet, and pet the horses before it's time to go.

    These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, [community profile] avalononline (AOL), to chat with other characters, watch dumb videos, learn about the world, contact Camelot Support (they'll answer any questions they can for you, from how to use a smart phone to where to find quests and resources to learn more about your magic). Be careful if you decide to use your phones while in the caravan-- if you don't use those earbuds and start forcing everyone to listen to your nonsense, Archimedes may make you walk.


C ⦿ The Red Spring
    The journey from the White Cliffs to the City of Camelot is a long one, and the first evening you arrive you'll end up spending at the Red Spring, a booming resort town. Because of the volume of new arrivals and vacationers, inn rooms are assigned two-to-a-room. The rooms have two twin beds, a bathroom, a mini-fridge and microwave, and a TV equipped with a couple of entertaining video games and a few free movies.

    If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out!

    The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there.



After the new arrivals come in, they'll find that this month they came in on the middle of a rather tumultuous time... people are arguing and debating about a future decision to be made. King Arthur recently tried to negotiate with Celliwig's people to open the doors to Camelot, but they refused, and the people have been left with a decision: 1. attempt long-distance, slow wooing of Queen Elphame via the Elphame Traders of the next couple of months, 2. attempt to prove a balanced and deeper understanding of the need for both pure and impure hearts by suggesting an acceptance of trials from Celliwig, or 3. band together under Camelot's flag to invade Celliwig. Celliwig is a place of communication between Elphame and Camelot that bypasses the need for weeks of dangerous, often fatal travel, so the choice is very important in regards to how Camelot both presents itself to the fae people in the future. To that end, people with strong beliefs about particular choices have arranged gatherings to draw people in to hear their perspectives on what the choice should be.

A ⦿ Honey Over Vinegar
    A wide variety of people have sided with this group, including the Elphame Traders, as cutting Celliwig off from them would mean a much harder journey each month to the city of Camelot. (Though commerce always does find a way.) This group is hosting a Tree-Picking Tournament! Of course, the trees to be picked are out in the farmlands, and members of the lobbying group will be giving people free one-use Farm Totems to get to the tournament. The trees in this grove are a little different than normal trees, however. For one, they don't bear fruit. This is Camelot's cookie orchard, composed of special fairy tree hybrids that grow a variety of sweet treats on their branches instead of fruits. There are your usual chocolate chip and peanut butter cookies, but also little puff-like wedding cookies on bushes or checkboard cookies blossoming out of stems instead of flowers. There are even some trees that have clusters of miniature French macarons! The best part, at the end when you turn in your cookies for the count and get your participation prize (and bonus pamphlet about how slow and steady wins the race), you can totally keep and eat them, so be careful not to drop them! How you get them down from the tree is up to you, of course. Try some magic, or maybe just some regular old tree-shaking will do the trick.. just be careful you don't accidentally knock down any wasp nests. Those stings will hurt bad!


B ⦿ A Balanced Approach
    The party of people who want to try to woo Celliwig over to smooth things over see this little political gathering with cookie-based bribery and quickly fashion their own event to make sure the fanfare isn't all for just the one idea. To gather people in to hear their side of the story, this group has decided to host a bug catching contest! Head out into those flower fields between Camelot and the Red Springs that are now thriving thanks to April's plentiful rains. Whether you use a net or figure out how to use your magic to get the bugs, it's how many you catch, not what kinds you catch that count-- so make it fast and make it plentiful! And at the end of the day, what you choose to do with your captured bugs is up to you. Crush them or free them, keep them or eat them, whatever it is you want to do... ultimately, all moral choices are valid, right? So let's go along with what Celliwig wants! Don't forget that May is the season of the frog, however, and you'll be in competition with a variety of sentient and wise members of the Frog Tribe, a group of bipedal frogs who live in the southernmost part of the lake and come up to the flowerfields to stick their tongues out for some delicious bug treats. They have no problem sticking their tongues right into your captured bug nest, hopping on heads to steal your catches, and do all kinds of crazy interferences like snipping belts and tonguing ankles to trip people. You may want someone to watch your back for this event, lest you get done in by a hopper.


C ⦿ A Show of Strength
    The more war-hungry citizens of Camelot seek to go to war. This whole issue will be over if Celliwig itself isn't the one in charge of communication and it's just made directly between Elphame and Camelot, rather than having a mediator who refuses to mediate. They believe that a show of strength is the only way to solve this problem, and as such, they'll be demonstrating that the greatest rewards come from strength by organizing an expedition to a cave at the base of the Ash Mountains. Taking a path squarely between the Dusklight Woods and the edge of the Lands of Rot to the base of the Ash Mountains, this expedition will lead into a cave known as the Giant Cave. It's a pretty on-the-nose name, since it really is a big cave. One of the cool things about this cave is that it's filled with geodes. Those who have enough strength can use provided pickaxes and drills to dig up their own crystals and gold, both great for jewelry and enchanting. In particular, there is a large amount of:
      • Rose quartz: dark mages can make their love spells much more powerful and healers can use this to enhance spells that soothe anxieties and self-doubt
      • Amethyst: siphoners increase the potency of counter-curses and light mages will find this stone makes their hard light shields stronger than ever
      • Agate: strengthen cognitive abilities like post-cognition for a clearer picture of what happened by enhancing perception, and death mages will find they're able to extend their possession times by about 30 minutes by using an agate to stablize their aura
      • Moonstones: will increase navigation as a traveler's protection for kinetic users-- no longer will you risk tripping over a rock while going at enhanced speeds, or can be traded to fairies to potentially bring down a steep price to something more reasonable
      • Black tourmaline: a crystal that shields from opposition/negativity-- for technomancers and elementalists, this means that technology is more likely to side with them over another technomancer, or elementalists will find that when using opposing elements, theirs will come out stronger-- like water vs fire, electric vs rock, etc.
      • Hematite: can soothe blood, leaving it a good tool to enhance animal and blood magic-- animals may trust you more readily by having a calming effect on them, and blood mages may find that they heal more readily after using their abilities
      • Boji stone: alchemists will find that this is a good stabilizer for for particularly volatile potion combinations, and the properties of this stone leaves green mages to sense new types of plants they haven't yet encountered in passing, even if they're not looking at them
    It's not particularly a contest in this case-- you can keep and use what you want, and this show of strength has given you more power than ever, so why not consider the same concept for how to deal with our unneighborly neighbors in Celliwig? It may be sweaty business, but surely hitting some rocks will show you the value of strength!




With the surprisingly tame day in the Giant Cave, one would think that the Ash Mountains were something of a safe place. No one really bothered the travelers, but that's because no one had been home at the time. as it turns out, the Giant Cave is home to a giant... douchebag of a minotaur. Not a giant, despite the name. His name is Simon and he doesn't like to share, and now that a bunch of people have gone and taken his rocks (he didn't even know there were crystals inside, nor does he do anything with them). Now he has to take his revenge, regardless of not knowing who actually took the crystals that were never really his to begin with, they just happened to be in rocks near where he sleeps.

A ⦿ A Stone's Throw from Revenge
    The minotaur is a very instinctive creature, and his instincts say that the people of Camelot, the nearest settlement, are the ones who need to be punished for this. He uses his superhuman strength to drag huge rocks and boulders all the way to the north-east edge of Camelot, seemingly for no reason, until he's got practically a wall built. At which point he starts picking them up, spinning, and then vaulting the rocks into Camelot's buildings. You may find yourself inside of one of those buildings and scrambling to check if everyone and yourself is okay, or perhaps you're rushing out to stop the minotaur from throwing another. Either way, it's a sudden attack and you're going to have to act fast. Trying to attack the minotaur will be difficult, since it has superhman strength and durability, sharp horns atop its head, and can smell you coming from a mile away. Get creative, and stop the minotaur before it's too late!


B ⦿ There's Safety in Numbers
    Once the minotaur's attacks stop, it flees to recover its wounds, promising it will come back to destroy Camelot once and for all. It's a time for reprieve and to help clean up the damage. Use your magic to help clean up broken buildings and structures, or heal and help others who were injured in the sudden, mostly unprovoked attack. Many of the uninjured citizens will be going around town and providing drinks, towels, and cups of noodles to those who are helping out. Because of the impending threat of the minotaur's return, it's recommended that otherworlder's use the (Recipe) Buddy System spell. The way they explain it, it's a spell designed to alert your buddy if you're in danger and lasts about an hour. The way it actually works is you must be touching your buddy in any way at all times for the next hour. Unfortunately, it seems like the volunteers sharing the recipe may have missed that it was created in a kindergarten class, not for adults.


C ⦿ Gross
    Thankfully, the Buddy System wears off before the Minotaur is back for round two. When the Minotaur returns, the castle has since gathered forces to the edge of town to defend it from another attack. It's unclear where the Minotaur went to get healed, but whoever he went to apparently had some advice, however, and the instinctive minotaur gave into a different instinct for part two of his revenge. Rather than go right back to his pile of rocks, he instead travels the day to get to the southernmost part of Camelot and barrels into town unopposed, as most of the troupes are where they had thought he would come from again. After all, minotaurs are not known to be big thinkers. Instead of violently destroying this time, however, the minotaur instead heads straight to lowertown's well-- and takes a pee in it. It turns out, not only does he have a giant-- ahem, but he is a giant dick as well. Now the entire lowertown has to be evacuated due to contaminated water up to other areas of Camelot. Many people who live there are relocated to live in extra castle rooms. After all, Minotaur Urine is known to be incredibly potent and stinky.

    Mages who are able to handle the smell are asked to come help perform a ritual of water purification for the lowertown's water system. This ritual involves multiple groups of people performing synchronic magic, a magic type that requires you to be in perfect sync with your partner. Draw a special ritual circle with four candles at equidistant points. Chant a spell in sync with your partner, and blow a special powder made of ground jasper, charcoal, and rosemary into the center of the circle. It will be drawn into the candles' flames and with enough people doing this, all impurities will be removed from the lowertown's water and dissipate into the atmosphere.





KEY POINTS
  • New arrivals drop into the lake and have to climb up a cliff to the Rent a Ride, where they are given their device and some headphones and can retrieve their personal materials. They travel to Camelot, which is a multiple day journey, so they stop at the Red Springs along the way and stay at an inn there.
  • There is a vote pending for Camelot and each side of the issue is trying to engage otherworlders to their side of the vote. The slow/steady approach is hosting a cookie harvesting tournament from a grove of cookie trees, the middleground group is hosting a bug-catching contest, and the group that wants war is hosting a mining expedition.
  • The mining expedition aggros an asshole of a minotaur, who throws rocks at Camelot. Driven away, the townspeople try to help by distributing a spell called "Buddy System" which binds two people together, not realizing it was intended for kindergarteners. (Oops.) The minotaur returns and pees in the lowertown's water, so a ritual of water purification must be performed because it's gross and stinky. The minotaur is still at large.


**** The above key points are a new feature we're going to start including on TDMs and Events. Since it's new, the format is still fluid, so please let us know if you have any feedback for this section here. It should just include brief summaries of each prompt to make parsing information easier and more accessible. The original prompts should still be read and referred to for complete information and details. ****


MOD NOTES:
• All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post.
• If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities.
• A poll will go up a little later this week regarding the mentioned voting, which should be answered ICly by each character you play. The poll will remain open through the 15th so that newly accepted characters may also vote if they choose to.
•If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt.
• The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly.
• Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ.
melonlord: Toph looking pleased (Default)

Toph Beifong -- Avatar: the Last Airbender -- Elemental/Cognitive (reapp)

[personal profile] melonlord 2021-05-01 04:53 pm (UTC)(link)
Arrival A
Toph has decided that there has been too many times in her life where she’s been suddenly dropped into water. No turtles this time, but she manages to scramble to shore, and feel her familiar return to her side.

“Why does this keep happening to me?”

Vying for Votes A
Look, Toph gets that politics are important, but she’s mostly here for the free food. She might try for the participation prize once she’s full (so she has more for later). In the mean time, she’s just stuffing her mouth instead of her bucket.

“What?”

Vying for Votes C
The same principle applies to rocks. Toph likes rocks, even if she lacks her normal affinity to earth bending. She also likes messing around with pickaxes and drills, which are novel.

She’s mostly picking rocks up at random, occasionally cracking them open and just putting the rocks in a bag without checking them out. While rocks are all different, she needs to figure out a way to tell without earth bending.
konpeito_aji: (Don't even try it)

C

[personal profile] konpeito_aji 2021-05-01 05:01 pm (UTC)(link)
"That's just a normal rock," Oda side-eyes her bag. "Did you mean to that?"
melonlord: Toph looking determined (determined)

Re: C

[personal profile] melonlord 2021-05-01 05:14 pm (UTC)(link)
"Of course I did." Toph said. She hadn't, but that doesn't mean she's going to admit it.
konpeito_aji: (playing the fool is my job not yours)

[personal profile] konpeito_aji 2021-05-01 05:20 pm (UTC)(link)
"Okay. But there's plenty of rocks like that outside this cave, and I'm not sure how much you can carry back," a head tilt. "It might save time to get that kind later if you're searching for gems."

He doesn't believe her 100%, but he'll pretend to, so she can save face.
melonlord: Toph looking annoyed (annoyed)

[personal profile] melonlord 2021-05-01 05:25 pm (UTC)(link)
"I can totally carry these," Toph said. "But I can go out for more rocks later." She did put the rock in question down. "Hand me that chisel."

SHe could use her elemental magic to try to split the rock, but a hammer and chisel seem more satisfying. And a test to see how this stranger reacts to a blind girl using tools where she could injure herself.
konpeito_aji: (fight forever!)

[personal profile] konpeito_aji 2021-05-01 05:28 pm (UTC)(link)
He has no idea she's blind, and he's probably not ever gonna figure that out, to be honest!

So he just hands her the chisel, shakes his head and laughs to himself at a joke he doesn't seem willing to share.
melonlord: More Toph smugness (... sweet)

[personal profile] melonlord 2021-05-01 07:19 pm (UTC)(link)
Toph does position the chisel by touch on a new rock, then reaches for a hammer that she does remember the location. "Geode or normal rock?" Before she opens it, it's a guess of course.
Edited 2021-05-01 19:19 (UTC)
konpeito_aji: (Smug son of a bitch)

[personal profile] konpeito_aji 2021-05-01 07:41 pm (UTC)(link)
"If we're betting, I want to win something," Nobunaga can't help but smirk, (and smug asshole tone and aura to go with it!) Everything's a competition to him. "Should we try to race or team up to split the profits?"
melonlord: More Toph smugness (... sweet)

[personal profile] melonlord 2021-05-01 07:43 pm (UTC)(link)
Toph grins. Okay, this guy isn't so bad. "Race. If your ego can stand losing to me."
konpeito_aji: (I'm going to enjoy torturing you!)

[personal profile] konpeito_aji 2021-05-01 07:51 pm (UTC)(link)
"'Bout time I got serious!"

His ego won't stand it! Well, it might! He's already constantly losing to his own left hand (person, not literal), and trying a ton of new things so, why not?

And even if she uses magic, his motto has always been that anything that can be done with magic can be done better with genius. LET'S DO THIS!!!

He's just going to start going way too fast. Because it's a race, which is all about speed not endurance!

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bendless: (Really? No)

B

[personal profile] bendless 2021-05-01 10:00 pm (UTC)(link)
"You're supposed to collect them first and eat them after, you know", Sokka says. Mostly he's jealous since he wants to eat them, too, but he wants to win this thing.
melonlord: Toph, seated and finger raised, as if she has something to contribute (smartass)

Re: B

[personal profile] melonlord 2021-05-01 10:04 pm (UTC)(link)
"Are they giving out an actual prize, or just an 'everyone's a winner' prize?" Toph doesn't mind bragging rights, of course, but that's worth less than actual prizes.
dolcedeleche: (Tch)

Arrival A

[personal profile] dolcedeleche 2021-05-04 10:39 pm (UTC)(link)
"This has happened to you before?"

Dolce doesn't know whether that's a relief... or a lot more worrisome, truth told.
melonlord: Toph looking pleased (Default)

Re: Arrival A

[personal profile] melonlord 2021-05-05 02:11 am (UTC)(link)
"Yeah. First time I came here."
dolcedeleche: (Return to where you came from)

[personal profile] dolcedeleche 2021-05-05 02:55 am (UTC)(link)
"Me too," a solemn nod. "But something happened and I wasn't able to stay with my ghost friend. I don't know why. I thought it was a dream."

A slow moment. "I'm Dolce." Awkwardly. "That's my name. Pico is my ghost friend."
melonlord: Toph looking pleased (Default)

[personal profile] melonlord 2021-05-06 06:40 pm (UTC)(link)
"Toph. I have a badgermole, but you can't really say her name."
rediscovering: (i don't hate you)

vying for votes c;

[personal profile] rediscovering 2021-05-11 05:29 am (UTC)(link)
Zuko's helping out with the rock collection, being a good sport and a good citizen, but he's having a miserable time at it, personally... that is, until he spots:

"Toph!"

He runs the short distance to meet her, wearing a wide grin that she may not be able to see, but can surely hear in his voice.

"You're back!"

He doesn't dare startle her with a hug outright, but reaches out to place one hand on her shoulder affectionately — half like he's waiting for unspoken permission, half like a warning. Because with Zuko "hugs" and "warnings" can sensibly go together, and he can even see when they're coming!
Edited 2021-05-11 05:34 (UTC)
melonlord: Toph grinning (grin)

Re: vying for votes c;

[personal profile] melonlord 2021-05-18 02:17 am (UTC)(link)
"You shouldn't expect that I'd stay away for long," Toph said, grinning back. And, yes, she's going to hug Zuko briefly. "I don't really remember being gone, but you all would fall apart without me."
rediscovering: (it was nothing)

[personal profile] rediscovering 2021-05-18 02:24 am (UTC)(link)
He hugs her back happily once she makes the first move, smile still in place.

"Guess what— Uncle is here now! And Suki! And Aang!"

Saving the best for last... Aang only arrived a few days ago, himself, but he's here now, nevertheless.
melonlord: Toph looking pleased (Default)

[personal profile] melonlord 2021-05-18 02:37 am (UTC)(link)
"Is that everyone?" Toph said. "Plus your sister?"

Look, Toph isn't sure how she feels about Azula, despite what she remembered Zuko telling her. Anyone who can lie well enough to fool her gets some degree of caution and respect.
rediscovering: (that's rough buddy)

[personal profile] rediscovering 2021-05-18 02:42 am (UTC)(link)
"Yeah, Azula and Katara and Sokka are still here. The only ones missing are Mai and Ty Lee..."

Well, those are the only people he'd want to see. And he's not even sure how excited he'd be to see them, considering the very bizarre parting they had at the Boiling Rock last he saw the girls. However, he doesn't want to invite the notion that his dad might show up or something.
melonlord: Toph looking pleased (Default)

[personal profile] melonlord 2021-05-24 01:26 am (UTC)(link)
"And Suki," Toph added. "Huh, Sokka's the only one of us who isn't a bender. OR wasn't."
rediscovering: (you're kidding)

[personal profile] rediscovering 2021-05-24 04:01 am (UTC)(link)
"Nope, Suki's here, too! And Sokka's like an Avatar too now, sooo... Yeah."

Zuko shrugs dismissively; I'd say almost playfully, but it's Zuko. Split the difference.

"Did you get elemental magic? You— remember being here last time, right...?"

He casts a wary gaze aside. He's already had one small trauma with that, and at least he knows that even if Toph forgot ever being in Avalon, she'd not forget that they were friends at all, which is a comfort; but from the sounds of how she's talking about it, she seems to know she's been there before, seems to remember, which is some relief, too. But... he's paranoid and loves his friends just wants to be sure explicitly.
melonlord: Toph, seated and finger raised, as if she has something to contribute (smartass)

[personal profile] melonlord 2021-05-25 01:46 am (UTC)(link)
"If I didn't remember, I'd be asking you a lot more stupid questions. And, yeah, still got cut-rate bending." Okay, the 'access to other elements' isn't bad, but Toph's earthbending was a lot more versatile than this elemental magic... or at least what she can currently do.
rediscovering: (on the other hand)

[personal profile] rediscovering 2021-05-25 01:57 am (UTC)(link)
"Hey, I'm just double-checking. This world-traveling stuff is crazy. One of my friends just told me he's three years older and went to two other worlds while he was unconscious, but he was never actually gone here. You actually left and came back. I'm not ruling anything out anymore!"

Zuko has some shred of sanity to defend in these places still, jeez. He wants it to make sense so badly. It'll never make sense.

"You might have more powers now... I got more magic not that long ago. Siphoning. I dunno how to use it yet. Do you know if you can do anything new? Beyond elemental?"

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