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avalaughs2021-06-01 12:00 am
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TEST DRIVE MEME ⚔️️ 8
✨ Greet new players on the OOC intro while apps are processed HERE! ✨
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]()
A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. (Though.. given how hot and muggy the weather is this first week, maybe you might want to ask him to toss you right back into the lake where the waters are still cool.) *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]()
After arriving, people may have heard about recent events-- the people of Camelot voted against war and to instead accept the trials of the people of Celliwig. The trials are now concluded, and a good number of people are emotionally exhausted and taking time to recover. Word from Celliwig has not yet arrived, but across multiple social media platforms, including AOL, there are clips of Merlin's cryptic addendum to Arthur's announcement along with notes that the meeting date was delayed a couple of days due to the awful weather and a need to rest after how bleak the trials were to some people. With people down and out, it won't hurt to have the new arrivals pitch in and learn a thing or two.
No matter what, make sure you bring someone who can watch your back. Rumors have it that the Fuath are harassing anything that comes near the area. Fuath are intangible spirits that may present as giant humanoids at about 8-9 feet each, but with the mane and tail of a yellow horse, with no noses and keen eyes. They hold grudges against anyone who takes advantage of their surroundings, even if not their own, and will come to attempt to throw those who try to take from the ships and flying through the air to land somewhere else in the water. Be very cautious about using names around the Fuath, as though they do not speak in human tongue, they have a particular ability to draw people and animals in using names that makes them very difficult to escape once you've been found. They've been known to turn familiars against their partners. They can be deterred, dissipated through attack to buy you time, but they'll keep coming so get in and out of the ship as fast as you can and definitely stick to more combat-heavy magics like dark and cognitive mages! *Note: These magics are all examples of ways to use primary magic, but feel free to get creative with your character's magic if you think of something else! B ⦿ Hoist the Flags
It certainly won't clean up all the algae and kelp and wayward flopping fish, it brings the ship back to a livable state.. and a much cooler, more explorable one. Get a quick exploration of the ship and help clean up some of the lake slime before Merlin flags over the traders. Or goof around until then, and learn a sick free spell called (Recipe) Cool Firework: create a rocket firework from your fingertips. Make sure you're aiming it into the sky when you cast this spell, or Merlin will set off a Camelot totem right beneath your feet. No sinking the ship when they just got it up. The fireworks will attract the Elphame Traders, who are leaving the day after they close up shop to head back to Elphame, before the set out to leave. Merlin negotiates offering the ship to them as an offering for Queen Elphame to give them permission to travel in the Elphame territory. At that point, the ship is pulled into the docks and Camelot citizens are ushered out for the fae traders to take over the ship. C ⦿ Beach Episode
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Just because people are tired doesn't mean that the world stops for them... crime certainly doesn't. Throughout the start of the month, people are going missing. Exactly what's happening.. well, finding the truth out about that is going to depend on your perspective.
"Let's see.. You two, you'll be the first fight of the night. Winner gets dinner, gyahaha!" It's a fighting ring. You've been kidnapped into a fighting ring and there's no obvious escape! Fight against fellow captives and monsters for your dinner and to buy time to figure out what you're going to do... At least you start hand to hand, so there's nothing lethal... right? (See Audience for more details.) B ⦿ Audacious Audience
C ⦿ Roaring Rescuers
Follow all the leads, and you'll find yourself at an outlying, smaller-scale castle with a dungeon tower and an underground fighting ring built beneath its floors. Sneak in and unlock individual fighter dungeon doors while the fights are providing a wealth of distraction. Maybe you'll find a grateful Fogueria who casts a temporary fire-immunity spell on you to allow you to do ride them into battle to bust up the fight going on right now. There's definitely gratitude going on, regardless of moral compass, and you may find gifts of food and drink (non-alcoholic if you're not old enough) placed at your door over the next week for your deeds. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • We are testing out formats for key points displays, to be voted on for player preference based on what seems to work best for the most people. The other options were used here (end of post summary format) and here (start of post preview format). The format featured on this post is the last option, which will provide small summaries under the banner of each prompt set. A poll will be put up before the next event to see which format will be used going forward, so please keep in the back of your mind which seems most comfortable/makes the content more easily accessible. •If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |





Dimitri Alexandre Blaiddyd | Fire Emblem: Three Houses | Griffin
[Dimitri wades his way out of the water and onto the dry shore. With his jaw-length locks of hair and his fur cape all matted down from being waterlogged, he comes off looking something like a soaked lion. He shakes his head to get water out of his hair and removes his eyepatch briefly to shake it off and make sure no water is caught beneath it, then slips it back on.
Once he's gotten as much water off of him as he can manage, Dimitri takes a look around at the landscape. He sees the other people in the same predicament as him, and where people seem to be heading. Figuring that he may as well follow the pack on this one, he works his way toward the nearest staircase. As he starts, he greets the nearest person. ]
Are you all right? You didn't get hurt, did you?
Beach Episode
[As he comes from a cold land, Dimitri has no experience whatsoever with beach parties. So, he's simply standing around, trying to figure out what to do. This means we have a tall man wearing a pair of blue, knee-length swimming trunks, inadvertently showing off his muscular build, looking completely out of place. He's nigh impossible to miss as a result. At some point, he may take interest in something you're doing, and approach to ask you about it.
Eventually, though, the heat starts to get to him. He's never been very good with summer heat, again growing up in a cold kingdom. So he eventually wades his way into the water to cool off. Perhaps he runs into you amid the waves.]
Roaring Rescuers
[The news of people being kidnapped and forced to fight each other for others' entertainment outraged Dimitri the moment he first heard about it. That's why he's sneaking his way into the dungeons where the fighters are kept. He strangles a guard only enough to make him pass out, then relieves him of his keys, and uses them to unlock the cages. On at least a few occasions, though, the key doesn't work. Instead, he bends the bars with his own hands wide enough to allow the captives to get out. Are you one of the captives?
Eventually he's granted a fire immunity spell. A Fogueria allows him to climb up on its back and ride it out into the arena above, crashing the fight. Hero's Relic in hand, he lunges at the guards and any audience members who try to stop him.]
Enough of this madness! Get out of here, or face my blade!
Roaring rescuers (how fitting!)
So of course, the audience loves to hate him. Especially since the first time someone gave him a sword and it made his wins even quicker and more numerous. They also hate that he wouldn’t kill his opponents, lethal weapon or not. Which means they love to sabotage him, and they love it when he wins anyway because it’s almost always entertaining to watch him work around whatever bullshit they’ve thrown at him this time.
His fellow fighters would probably hate him too, except that whenever he wins, he gives away most of the food and privileges he receives when the guards aren’t looking. He won’t tell anyone why. He just keeps doing it.
It’s all starting to take its toll, but Felix isn’t going down without a fight - a real one. He’s been trying to come up with a way out this whole time, but he’s never been much for subterfuge or clever plans, so he just watches and waits for now.
So when the enormous blond man in plate armor shows up and starts letting people out, he’s watching, although he thinks he might finally be starting to hallucinate from lack of proper nutrition and sleep. That can’t actually be Dimitri, can it?
...can it?
But when he comes to break open the cage, it’s unmistakable. Felix hangs back to let everyone else exit first before he unfolds himself from where he was sitting to leave the cell. Only then does he turn to meet Dimitri’s eye.
“Boar.” It’s a greeting, though not much of one. “...I suppose I probably ought to thank you.”
I saw fire lions and knew I had to
Dimitri was surprised. He hadn't expected to see anyone he knew here, let alone Felix. He didn't even notice him until most of the cage had cleared out, either. Somehow.
Either way, Dimitri didn't let his surprise paralyze him. He collected himself and responded.
"That can wait until we're both out of harm's way. Are you in fighting shape? I have a sword if so."
He wasn't too worried, but he would appreciate having someone he trusts watching his back.
heads up it's CF Felix whoops >:D
With shitty sleep and not enough food or water, sure, but none of that matters. He can and will fight until the bitter end, however it may come.
Until we're both out of harm's way, huh? Still a sentimental fool, isn't he. Though perhaps he's simply hoping to face Felix when they're both in prime condition. Felix can't say he disapproves. There would be little point in taking on the Boar King if he were weakened, after all.
(Maybe there's a flicker of hope, somewhere deep down, that he won't ever have to face Dimitri in battle. Goddess knows he's tried to crush it, but it's a damned eternal spring, just as they always say. The war can't be over soon enough.)
"Give me your blade." He holds out a hand for it, and then after a brief silence, "What happened to your eye?"
Oh dear
"What?"
Felix should have already known about Dimitri's eye. Unless he showed up here from a time prior to the reunion at Garreg Mach? That was possible, if nothing else.
"It's...a long story." Regardless, Dimitri didn't feel now was a good time to explain what he'd been through. Their being pressed for time aside, talking about the five years he spent on the lam was difficult for him to do and he'd have to get in the right mindset to do it. "I'll tell you about it later. Come on, let's get moving."
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beach episode
There you are! We were looking all over for you, you know.
[He grins. Little does he realise Dimitri will have no idea what he's talking about. He's simply pleased to see him, all the same.]
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Claude! You...you were? But how did you know I was here? I only arrived a few days ago.
[Sorry, Claude. If nothing else, Dimitri is glad to see you.]
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You just got here from Fódlan, then?
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I did, yes. How long have you been here?
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BEACH
[Actually, upon closer inspection, there's only one castle. The rest appear to be noble manors and...well, it's practically a model city at this point.]
[He steps away and frames it up between his fingers.]
Hm...maybe I can dig a trench to get some water to act as a river going around the city walls...
[He turns to Dimitri.] What do you think? I feel like I'm missing something.
Re: BEACH
I...I suppose that depends on what you're looking for. I'm afraid I'm no art critic.
[And he sure as hell isn't an artist by any stretch of the imagination.]
But this...this is amazing! You have an incredible artistic talent!
Re: BEACH
Don't need to be a critic to participate! It's all fun and games! Use your imagination!
And while I appreciate the compliment, my true art is in the forge. I'm a blacksmith, after all.
Name's Darin Altway. Nice to meet you, friend.
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[Even going by Dimitri's appearance it's apparent that he's no stranger to battle, between his eyepatch and the occasional scar on his body.]
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roaring rescuers i am so sorry dimitri deserves better lmao
but then this "performer" seems to be taking shots at everybody except other fighters and he realises this is actually the opposite of fun, it's the fun police. traejan stands, the armoured elf leaning up against the cage near where he's sitting. ]
Wow, it's like the King of Stormwind on a budget. You owe me like a thousand gold now because your timing is garbage, paladin!
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I don't care if you wagered a hundred thousand gold! That's the price you pay when you gamble with other people's lives!
[A guard tries to sneak up on Dimitri from his blind spot. Dimitri, however, is too combat-wise to be caught like that and has his mount spin towards the guard, and cuts him down with a single swing of his lance.]
Consider that a lesson!
Roaring Rescuers
You're freeing me? I do not hear any other footsteps so I'm assuming you're alone?
Re: Roaring Rescuers
I am. They haven't realized what I'm doing yet, and by the time they do, they'll have their hands too full to stop me.
[Dimitri is banking on the organizers being caught off-guard to the point that they'll be unable to mount an organized response. That way he can take them on one-on-one or in small groups and win.]
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I'm not sure if you're brave or just dumb. Regardless, I have my own issues with these bastards. If your cause aligns, I will accompany you.
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I think it's most likely a little of both. Anyway, if you're in good enough shape to fight, I welcome the assistance.
My name is Dimitri. What's yours?
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Roaring Rescuers
Then in less than an instant she moves her hand to shape a fist, narrowly missing Dimitri as the sound of metal dropping to the floor mixed with a sickening crunch can be heard, her glove now stained red. A would be assassin, how cute ]
If many of the prisoners were to chance an escape now, they'll die from the crossfire. Better to thin out the numbers of the enemy to increase survival of the escaped.
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His surprise doesn't last for long, though, when he sees and hears the results. It's apparent what happened. He internally scolds himself for losing focus on his senses before he says anything.]
...Thank you for that.
And yes, you have a good point. How many people here are in fighting condition? I can certainly lead any volunteers to take on the captors.
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[She loosens her joints, scanning the area for any more attackers]
There's a few I observed here, capable fighters if a bit...dense and unruly. Normally I wouldn't trust people like them, but given the circumstance one cannot afford to be picky.
roaring rescuers
the general burst out of the stands with a gust of wind and softened her landing near the boar king, drawing the sword and shield of seiros from where they hung beneath her cloak. her very dark hair blew from the spell and the movement, the same blue it had once been. ]
I'd thought you left Avalon, Dimitri. [ her tone is almost inappropriately mild, given her hostile body language. after all, that hostility isn't aimed at him. if his goal is to fight his way out of here and bring down the organizers... she'll lend him her aid. for now. truthfully, even this dimitri resembles the frenzied beast on the archbishop's leash far more than she'd like. ]
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Fortunately, several of the would-be fighters that Dimitri freed below the fighting grounds climb up the stairs and ready their own weapons to join the fight. So at least his vulnerability will be covered.]
Apparently I did. But now I'm back.
[With that, his mount lunges at a nearby foe and Dimitri takes a swing at them with Areadbhar. Seems their foes have no interest in surrender.]
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Leave some alive. The authorities will want information after this, if we aren't just fighting our way out.
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