avalonmods (
avalonmods) wrote in
avalaughs2021-06-01 12:00 am
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TEST DRIVE MEME ⚔️️ 8
✨ Greet new players on the OOC intro while apps are processed HERE! ✨
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]()
A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. (Though.. given how hot and muggy the weather is this first week, maybe you might want to ask him to toss you right back into the lake where the waters are still cool.) *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]()
After arriving, people may have heard about recent events-- the people of Camelot voted against war and to instead accept the trials of the people of Celliwig. The trials are now concluded, and a good number of people are emotionally exhausted and taking time to recover. Word from Celliwig has not yet arrived, but across multiple social media platforms, including AOL, there are clips of Merlin's cryptic addendum to Arthur's announcement along with notes that the meeting date was delayed a couple of days due to the awful weather and a need to rest after how bleak the trials were to some people. With people down and out, it won't hurt to have the new arrivals pitch in and learn a thing or two.
No matter what, make sure you bring someone who can watch your back. Rumors have it that the Fuath are harassing anything that comes near the area. Fuath are intangible spirits that may present as giant humanoids at about 8-9 feet each, but with the mane and tail of a yellow horse, with no noses and keen eyes. They hold grudges against anyone who takes advantage of their surroundings, even if not their own, and will come to attempt to throw those who try to take from the ships and flying through the air to land somewhere else in the water. Be very cautious about using names around the Fuath, as though they do not speak in human tongue, they have a particular ability to draw people and animals in using names that makes them very difficult to escape once you've been found. They've been known to turn familiars against their partners. They can be deterred, dissipated through attack to buy you time, but they'll keep coming so get in and out of the ship as fast as you can and definitely stick to more combat-heavy magics like dark and cognitive mages! *Note: These magics are all examples of ways to use primary magic, but feel free to get creative with your character's magic if you think of something else! B ⦿ Hoist the Flags
It certainly won't clean up all the algae and kelp and wayward flopping fish, it brings the ship back to a livable state.. and a much cooler, more explorable one. Get a quick exploration of the ship and help clean up some of the lake slime before Merlin flags over the traders. Or goof around until then, and learn a sick free spell called (Recipe) Cool Firework: create a rocket firework from your fingertips. Make sure you're aiming it into the sky when you cast this spell, or Merlin will set off a Camelot totem right beneath your feet. No sinking the ship when they just got it up. The fireworks will attract the Elphame Traders, who are leaving the day after they close up shop to head back to Elphame, before the set out to leave. Merlin negotiates offering the ship to them as an offering for Queen Elphame to give them permission to travel in the Elphame territory. At that point, the ship is pulled into the docks and Camelot citizens are ushered out for the fae traders to take over the ship. C ⦿ Beach Episode
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Just because people are tired doesn't mean that the world stops for them... crime certainly doesn't. Throughout the start of the month, people are going missing. Exactly what's happening.. well, finding the truth out about that is going to depend on your perspective.
"Let's see.. You two, you'll be the first fight of the night. Winner gets dinner, gyahaha!" It's a fighting ring. You've been kidnapped into a fighting ring and there's no obvious escape! Fight against fellow captives and monsters for your dinner and to buy time to figure out what you're going to do... At least you start hand to hand, so there's nothing lethal... right? (See Audience for more details.) B ⦿ Audacious Audience
C ⦿ Roaring Rescuers
Follow all the leads, and you'll find yourself at an outlying, smaller-scale castle with a dungeon tower and an underground fighting ring built beneath its floors. Sneak in and unlock individual fighter dungeon doors while the fights are providing a wealth of distraction. Maybe you'll find a grateful Fogueria who casts a temporary fire-immunity spell on you to allow you to do ride them into battle to bust up the fight going on right now. There's definitely gratitude going on, regardless of moral compass, and you may find gifts of food and drink (non-alcoholic if you're not old enough) placed at your door over the next week for your deeds. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • We are testing out formats for key points displays, to be voted on for player preference based on what seems to work best for the most people. The other options were used here (end of post summary format) and here (start of post preview format). The format featured on this post is the last option, which will provide small summaries under the banner of each prompt set. A poll will be put up before the next event to see which format will be used going forward, so please keep in the back of your mind which seems most comfortable/makes the content more easily accessible. •If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |





no subject
She doesn't need her Pod to tell her that whoever this guy is, he isn't human.
It takes her a moment to realize, and however many seconds pass before she shuffles over to move her swords. Virtuous Treaty, being the giant greatsword that it is, is a bit awkward, and it threatens to topple over before she's able to catch it. There isn't much room given, but... it's enough.]
Not anymore. [And then, to point out the elephant in the room before he can even sit down, she opens her mouth again.] You're not human.
no subject
Once the swords are sorted, he takes his seat next to her, one hand dipping into his coat pocket to fish out a cigarette case. He gets as far as pulling a cig halfway out before he remembers the driver’s rather staunch orders and puts it away with a sigh. ]
That’s a cruel observation. [ His head angles in her direction slightly. ] But I guess you’re not too far off.
I’m surprised you can tell through that blindfold.
no subject
But then he makes a comment on her equipment and figures now they're even.]
A tactical visor, not a blindfold. I can see just fine.
[Better than fine, thank you very much!]
It should be able to scan the area for threats, and show video feed and messages from the Bunker, but... [Her voice trails off for a moment, remembering that the Bunker no longer exists.] It doesn't work here for some reason.
no subject
Far as I understand it, we’re all a long way from home.
[ He leans his head back, the metal making a soft sound against the interior of the carriage. It’s hard not to think of all the things he’s left undone and the people he’s left behind, even with that bs explanation of time being frozen.
Damn that driver for not letting him smoke in here. ]
Name’s Juzo. Juzo Inui.
no subject
[She hasn't found 9S or her flight unit yet. Not to mention, there are humans on this world. Part of her is still convinced that she's somehow landed on the moon, as impossible as that is. She was a long way from there when she'd set her flight path, too.]
I'm YoRHa Number 2, Type B. ... But you can call me 2B.
[It's a mouthful, for sure. Her gloved hands tap the metal box on her lap, and her lips turn downwards in a frown.]
I'd introduce you to Pod, but I can't get it to work either...
no subject
Still, she seems a little broken up about her little friend. ]
I know a great engineer, too bad she's not here. Maybe someone in the city can fix it.
[ Mary would kill to get her hands on tech from another world. He snorts. ]
So, what kinda name is… all that, anyway?
no subject
If 9S were here, he'd be able to figure out a way to get it working again... And she's about to tell him that, her expression lighting up a bit at the opportunity, before he asks his question.]
My model number and designation. Type B's are androids designed for battle. But everyone just calls me 2B. The whole thing is too much, especially when communicating in battle.
[She gives her answer curtly, as if this is just common knowledge.]
no subject
You’re an android? Fully robotic?
[ Where he comes from, even people with fully robotic bodies still have a human brain in there somewhere, and even then they tend to look more metal than flesh. She looks perfectly human. Damn, Mary would have a field day with her. ]
no subject
[She feels the need to correct him, and curtly, too. Robots don't exist in her world. Just androids and machines.]
If by that, you mean an inorganic lifeform, then yes. I was built as a part of Project YoRHa to fight in the fourteenth Machine War. [Which raises a question within her, as well as her brows.] You've never met one of us?
[But he looks so much like a machine, and not so much like a human, that his surprise comes as a shock to her.]
no subject
[ What was that about them being far away from home, again? It’s starting to feel more real by the moment that perhaps none of them are really from the same place – all of them arriving here from worlds away. It’s enough to make anyone feel very small indeed. ]
I know I don’t look it, but there’s flesh and blood under all this metal.
no subject
Wouldn't have guessed otherwise.
[There's an attempt at keeping her voice light, but it only comes out more sarcastic than anything else.]
I... You fight with that then? Those guns.
no subject
Hey, at least she's able to make a joke, even if it is somewhat at his expense. He'll take it. ]
Yes and no. You fight with those?
[ He makes a motion towards her swords with his hand. ]
no subject
[Her voice sounds exasperated, but there's humour buried somewhere in there.]
My swords allow me to fight in close range. Pod here is for long range attacks, or against larger enemies.
[She pats the machine next to her.]
I can't seem to get it to work... I'm not quite sure how.
no subject
There’s probably someone around the city who can help you out. From what I gather, there’s all sorts there.
no subject
[2B lifts it up and turns it over in her hands. She's never had to deal with her pod unit being out of commission before, so if there's a way to turn it on, she has no idea what it is. She even gives it a small shake to see if that does the trick, but... nada.]
It's a support unit. Assists me in battle, and intel gathering. [As if it matters here, but she still feels the need to explain it, so he understands why it's important to her. But more importantly:] It's my friend.
[...
She's not sure what it is that did the trick—likely the upside-down shaking—but there's a small beep that sounds from inside its metal body, and the little red light on its head starts to flash. Her mouth falls open in disbelief. This is 2B's version of jumping for joy as she turns to Juzo and holds the box out to show him.]
Look!
no subject
Well, I'll be. [ He wasn't expecting something so simple to work. ] I guess there's somethin' to be said for the easy way.
no subject
It doesn't matter all too much to 2B, though. What matters most is that it's working again... She thinks?]
"Pod 042 to YoRHa unit 2B. It appears we have landed on an unknown planet. Alert: Unit 2B should perform a regular—"
[She takes Pod and wraps her arms around it, pulling it in for a hug in a rare showcase of happiness, before holding it out at Juzo.]
Pod. This is my friend, Juzo.