avalonmods (
avalonmods) wrote in
avalaughs2021-06-01 12:00 am
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TEST DRIVE MEME ⚔️️ 8
✨ Greet new players on the OOC intro while apps are processed HERE! ✨
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]()
A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. (Though.. given how hot and muggy the weather is this first week, maybe you might want to ask him to toss you right back into the lake where the waters are still cool.) *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]()
After arriving, people may have heard about recent events-- the people of Camelot voted against war and to instead accept the trials of the people of Celliwig. The trials are now concluded, and a good number of people are emotionally exhausted and taking time to recover. Word from Celliwig has not yet arrived, but across multiple social media platforms, including AOL, there are clips of Merlin's cryptic addendum to Arthur's announcement along with notes that the meeting date was delayed a couple of days due to the awful weather and a need to rest after how bleak the trials were to some people. With people down and out, it won't hurt to have the new arrivals pitch in and learn a thing or two.
No matter what, make sure you bring someone who can watch your back. Rumors have it that the Fuath are harassing anything that comes near the area. Fuath are intangible spirits that may present as giant humanoids at about 8-9 feet each, but with the mane and tail of a yellow horse, with no noses and keen eyes. They hold grudges against anyone who takes advantage of their surroundings, even if not their own, and will come to attempt to throw those who try to take from the ships and flying through the air to land somewhere else in the water. Be very cautious about using names around the Fuath, as though they do not speak in human tongue, they have a particular ability to draw people and animals in using names that makes them very difficult to escape once you've been found. They've been known to turn familiars against their partners. They can be deterred, dissipated through attack to buy you time, but they'll keep coming so get in and out of the ship as fast as you can and definitely stick to more combat-heavy magics like dark and cognitive mages! *Note: These magics are all examples of ways to use primary magic, but feel free to get creative with your character's magic if you think of something else! B ⦿ Hoist the Flags
It certainly won't clean up all the algae and kelp and wayward flopping fish, it brings the ship back to a livable state.. and a much cooler, more explorable one. Get a quick exploration of the ship and help clean up some of the lake slime before Merlin flags over the traders. Or goof around until then, and learn a sick free spell called (Recipe) Cool Firework: create a rocket firework from your fingertips. Make sure you're aiming it into the sky when you cast this spell, or Merlin will set off a Camelot totem right beneath your feet. No sinking the ship when they just got it up. The fireworks will attract the Elphame Traders, who are leaving the day after they close up shop to head back to Elphame, before the set out to leave. Merlin negotiates offering the ship to them as an offering for Queen Elphame to give them permission to travel in the Elphame territory. At that point, the ship is pulled into the docks and Camelot citizens are ushered out for the fae traders to take over the ship. C ⦿ Beach Episode
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Just because people are tired doesn't mean that the world stops for them... crime certainly doesn't. Throughout the start of the month, people are going missing. Exactly what's happening.. well, finding the truth out about that is going to depend on your perspective.
"Let's see.. You two, you'll be the first fight of the night. Winner gets dinner, gyahaha!" It's a fighting ring. You've been kidnapped into a fighting ring and there's no obvious escape! Fight against fellow captives and monsters for your dinner and to buy time to figure out what you're going to do... At least you start hand to hand, so there's nothing lethal... right? (See Audience for more details.) B ⦿ Audacious Audience
C ⦿ Roaring Rescuers
Follow all the leads, and you'll find yourself at an outlying, smaller-scale castle with a dungeon tower and an underground fighting ring built beneath its floors. Sneak in and unlock individual fighter dungeon doors while the fights are providing a wealth of distraction. Maybe you'll find a grateful Fogueria who casts a temporary fire-immunity spell on you to allow you to do ride them into battle to bust up the fight going on right now. There's definitely gratitude going on, regardless of moral compass, and you may find gifts of food and drink (non-alcoholic if you're not old enough) placed at your door over the next week for your deeds. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • We are testing out formats for key points displays, to be voted on for player preference based on what seems to work best for the most people. The other options were used here (end of post summary format) and here (start of post preview format). The format featured on this post is the last option, which will provide small summaries under the banner of each prompt set. A poll will be put up before the next event to see which format will be used going forward, so please keep in the back of your mind which seems most comfortable/makes the content more easily accessible. •If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |





beach!!!
Dunno. What's a baseball, anyway? They look more like clubs to me.
[ Like, skinny, streamlined clubs, but he doubts the intention here is for people to start fighting with them. There would be much better weapons they could use for that! ]
What're they usually used for? I'm new around here.
[ Must be some kind of weird Avalon tradition... ]
no subject
[ right, there's people here from.. other worlds, right? though she supposes that some of them must know about baseball, considering there are, you know, bats here. unless maybe they aren't actually baseball bats and instead just something that looks like one, and now she's definitely overthinking this and all of her assumptions about the universe in general.. ]
Oh, it's a sport. You use the bat to hit a ball, and run around bases..
[ she's not great at explaining things.. ]
It's.. well, I would say it's more fun to watch than to explain, but I've heard it's kind of boring to watch.
no subject
[ But now he's intrigued, and crossing over to pick up one of the bats, weighing it between his hands. ]
Wow, this thing is light! Waaaay lighter than the weapons I'm used to. I gotta try this out.
[ Sorry, Sumire, you're a part of this now, by granting him the knowledge that bats are used to hit things. He surveys the table of food first, because it's the closest thing with smashable items, but then his attention is drawn further down the beach, where a few people are taking turns attempting to bash in a watermelon. HE'S ENLIGHTENED... ]
— Yeah, definitely gotta try this out.
no subject
anyway, he sure looks right at home with that baseball bat, she's beginning to sense violence in the air!! she's already getting to her feet with her plate in her hands, because he's eyeballed the watermelons now, and she's beginning to feel pre-emptively responsible for whatever havoc he might soon be wreaking. ]
What you're.. used to?
[ how many weapons is he used to?? this place is too much. ]
no subject
[ Does he always say that? Probably not, but it's true! Anyway, tucking the bat under one arm, he hefts one of the watermelons from the table into his hand, weighing it before nodding with satisfaction. ]
Yep, looks good! C'mon, you should get one to take a whack at too! I bet you pack a punch.
[ All that energy she got from her food has to go somewhere, right?? ]
no subject
..but he seems so genuine and well-meaning, and she doesn't want to rain on his parade. besides, she had made a promise to herself to start living for herself, to stop hiding, which means.. getting out there and doing stuff. right? not running away from scary social situations.
sumire lifts her chin in what she hopes is a show of confidence, which she ruins immediately with her stammer. ]
O-okay.. I suppose I can give it a try.
[ standing, she dusts the sand from her butt, and reaches for a blindfold. ]
no subject
Alright, that's what I like to hear!
[ At least he starts a little ways down the beach so they can set up their watermelon-smashing away from other people. He doesn't need someone getting on their case because they got hit with chunks of watermelon. Somehow, with the uncertain way she's been acting so far, he doesn't think she'd be a fan of that, either.
Once Caspar reaches a safe distance away, he plants one of the watermelons into the sand, before stepping towards Sumire to hand her the bat. ]
Ladies first!
no subject
O-oh, me? Sure..
[ she says with no confidence at all, but hey she agreed to doing this, so she's gonna stick it through!! he hands her the bat, and she takes it, standing still and not doing anything for a few seconds while she summons her courage to do a thing in front of people. there aren't really any eyes on them, thankfully, since everyone is busy smashing their own melons, but HE'S looking!!
sucking in a deep breath, sumire tightens her grip on the bat and gives a big swing!!!!!!!
it barely cracks the top of the melon.. ]
no subject
Allllllright! C'mon, hit it again! You got this!
[ DESTROY IT!!!!! ]
no subject
it splits a little further!
so she slams the bat down again, and again, and AGAIN, watermelon juice splattering everywhere, but she's LOST IN THE VIOLENCE NOW, beating the thing into a pulp. it's a melon massacre.. ]
Yeah!
no subject
Woo-HOOOO!!! Now you've got it! I knew you had it in you!
[ He's so proud...
...but he's also ready for his turn!!! He starts to impatiently circle around her, waiting for her to relinquish the bat. Maybe he should just go get another one... ]
no subject
but he seems happy, so that's good enough for her! still catching her breath, sumire straightens up and wipes the sweat from her brow with her knuckles, before she hands the bat over to him. he seems to desire it greatly.. ]
Here, your turn!
[ a beat. ]
Sorry, I don't think I left enough for us to eat..
no subject
As she hands the bat over, he takes it gratefully, before waving a hand. ]
Nah, don't worry about it! That's what this one is for.
[ He gives the watermelon sitting on the ground next to him a kick. That is, assuming he doesn't reduce his own to a pile of melony rubble... ]
...You might want to step back.
[ ...Yeah, he's probably going to reduce it to a pile of melony rubble. ]
no subject
the seagulls are beginning to circle hungrily.. ]
Okay! You're good to go!
[ SMASH IT!!!!! ]
no subject
HIYAAAAAAAAAAAH!!!
[ The water cracks right in half, and he whoops in response. Caspar has a few very specific talents, and hitting things very hard is absolutely one of them.
However, he's not satisfied with just one hit, not after witnessing her carnage, so there he goes again, swinging down the bat into the melony mess at his feet. ]
HAAA!! Not so tough now, are you?!
[ He's talking to the melon, for the record... ]
no subject
of course he cracks the melon open immediately, which is a little surprising, because he doesn't look particularly beefy, even if he is definitely, you know, cut. she's a little shocked. but in a good way! he's so impressive. ]
Yeah, yeah! You show it who's boss!
[ he's going a little nuts on the melon but i mean, so did she, she doesn't have any room to judge. ]
no subject
Yeah! That'll teach you!
[ Teach it what????
He looks up at Sumire again with a huge grin. ]
That was great! Weird tradition, but satisfying!
no subject
Well, I think we were just supposed to crack them open so that we could eat them..
[ she says, tapping her chin. ]
.. so it's kind of a shame we don't get any watermelon to eat. But it was fun!
no subject
Heh, yeah, it was! Aaaand we could always get another melon. We just might have to go easy on it this time.
[ They might get some dirty looks for taking another one, but eh. Who cares? ]
no subject
[ she's generally not brave enough to ask someone to hang out with her, but he seems pretty nice..!! kind of weird, but nice! and she's trying to be more assertive in general, so.. ]
Do you, um, want to go get something to eat?