avalonmods (
avalonmods) wrote in
avalaughs2021-06-01 12:00 am
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TEST DRIVE MEME ⚔️️ 8
✨ Greet new players on the OOC intro while apps are processed HERE! ✨
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]()
A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that. If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. (Though.. given how hot and muggy the weather is this first week, maybe you might want to ask him to toss you right back into the lake where the waters are still cool.) *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]()
After arriving, people may have heard about recent events-- the people of Camelot voted against war and to instead accept the trials of the people of Celliwig. The trials are now concluded, and a good number of people are emotionally exhausted and taking time to recover. Word from Celliwig has not yet arrived, but across multiple social media platforms, including AOL, there are clips of Merlin's cryptic addendum to Arthur's announcement along with notes that the meeting date was delayed a couple of days due to the awful weather and a need to rest after how bleak the trials were to some people. With people down and out, it won't hurt to have the new arrivals pitch in and learn a thing or two.
No matter what, make sure you bring someone who can watch your back. Rumors have it that the Fuath are harassing anything that comes near the area. Fuath are intangible spirits that may present as giant humanoids at about 8-9 feet each, but with the mane and tail of a yellow horse, with no noses and keen eyes. They hold grudges against anyone who takes advantage of their surroundings, even if not their own, and will come to attempt to throw those who try to take from the ships and flying through the air to land somewhere else in the water. Be very cautious about using names around the Fuath, as though they do not speak in human tongue, they have a particular ability to draw people and animals in using names that makes them very difficult to escape once you've been found. They've been known to turn familiars against their partners. They can be deterred, dissipated through attack to buy you time, but they'll keep coming so get in and out of the ship as fast as you can and definitely stick to more combat-heavy magics like dark and cognitive mages! *Note: These magics are all examples of ways to use primary magic, but feel free to get creative with your character's magic if you think of something else! B ⦿ Hoist the Flags
It certainly won't clean up all the algae and kelp and wayward flopping fish, it brings the ship back to a livable state.. and a much cooler, more explorable one. Get a quick exploration of the ship and help clean up some of the lake slime before Merlin flags over the traders. Or goof around until then, and learn a sick free spell called (Recipe) Cool Firework: create a rocket firework from your fingertips. Make sure you're aiming it into the sky when you cast this spell, or Merlin will set off a Camelot totem right beneath your feet. No sinking the ship when they just got it up. The fireworks will attract the Elphame Traders, who are leaving the day after they close up shop to head back to Elphame, before the set out to leave. Merlin negotiates offering the ship to them as an offering for Queen Elphame to give them permission to travel in the Elphame territory. At that point, the ship is pulled into the docks and Camelot citizens are ushered out for the fae traders to take over the ship. C ⦿ Beach Episode
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Just because people are tired doesn't mean that the world stops for them... crime certainly doesn't. Throughout the start of the month, people are going missing. Exactly what's happening.. well, finding the truth out about that is going to depend on your perspective.
"Let's see.. You two, you'll be the first fight of the night. Winner gets dinner, gyahaha!" It's a fighting ring. You've been kidnapped into a fighting ring and there's no obvious escape! Fight against fellow captives and monsters for your dinner and to buy time to figure out what you're going to do... At least you start hand to hand, so there's nothing lethal... right? (See Audience for more details.) B ⦿ Audacious Audience
C ⦿ Roaring Rescuers
Follow all the leads, and you'll find yourself at an outlying, smaller-scale castle with a dungeon tower and an underground fighting ring built beneath its floors. Sneak in and unlock individual fighter dungeon doors while the fights are providing a wealth of distraction. Maybe you'll find a grateful Fogueria who casts a temporary fire-immunity spell on you to allow you to do ride them into battle to bust up the fight going on right now. There's definitely gratitude going on, regardless of moral compass, and you may find gifts of food and drink (non-alcoholic if you're not old enough) placed at your door over the next week for your deeds. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • We are testing out formats for key points displays, to be voted on for player preference based on what seems to work best for the most people. The other options were used here (end of post summary format) and here (start of post preview format). The format featured on this post is the last option, which will provide small summaries under the banner of each prompt set. A poll will be put up before the next event to see which format will be used going forward, so please keep in the back of your mind which seems most comfortable/makes the content more easily accessible. •If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. |





no subject
9S's unfamiliar attire aside (is he blindfolded??), she watches as he sprints across the shoreline, and sumire is beginning to feel that she has overreacted a little but he's really putting his heart into this.. how can she stop him?? but then he's sitting right in the sand, and she opens her mouth to speak, until a strange.. robot?? item interrupts her train of thought. at this point, sumire is beginning to suspect that she might be dreaming. ]
Reach for it..?
[ the pod floats before her innocently enough, it doesn't look very threatening, and the boy seems genuine enough, so she hesitantly reaches forward.. ]
Like this?
i missed a notification for this ;_;
[ "Reeling in", as he called it, doesn't seem to involve any actual reeling despite his body language resembling that of someone holding a fishing rod.
She better hold on to the small thing good, because it's going to rise and hover over the water as soon as she makes contact. Thankfully, human teenage girls are a lot lighter than androids, which means the pod has enough strength to carry her... as long as she doesn't let go!! ]
Please don't let go until you're within reach of me, okay?
[ He stands up and holds his arms out when she starts to hover a little closer to him. ]
how could you do this to me specifically!
but that doesn't keep her from making an embarrassed squawking noise as the thing sails forward. please forget you ever heard it. ]
It's fine! I'm fine! Totally fine!
[ she says, preemptively, and... doesn't let go for a moment, her hands still frozen tightly around the pod until she realizes, oh, she should probably release her grip now. sucking in a breath, she drops. ]
no subject
Needless to way, she lands perfectly in his arms like a princess, although the landing might not feel as soft as one would expect. Android units are built quite sturdy, despite him being slightly shorter than her. ]
Hah! A new record!
[ For his fishing stats?! ]
Don't worry, ma'am, you're safe now.
[ Hi. ]
no subject
Thank you very much. I'm sorry, I think I just panicked a little..
[ just a little. she was minding her business in a cafe like, five minutes ago. ]
My name is Sumire Yoshizawa; no need to call me ma'am.
no subject
[ He helps set her down on her feet gently, already committing her name to his memory. It's quite a long name compared to the ones he's used to hearing, but by no means a complicated one. ]
Heh, y'know, usually I'm the one who's carried around like this...
[ Probably more times than he even remembers. It's nice to be the cool one for once! Except he accidentally outed himself as the true damsel. ]
--errr, I-I mean, y'know, once or twice! I can usually walk! I'm 9S.
no subject
Niness? That's an interesting name!
[ she definitely did not parse it as an 9 and an S. ]
Can you, um.. tell me where I am?
no subject
Well, uh... I'm not exactly the welcoming committee, but I'm happy to try!
[ He'll tell her as much as he can, but he imagines she'll learn the rest once she gets her own smartphone, just like he did. ]
First of all, have you made contact with your familiar yet? The fact that you're here is probably a sign that you already have a bond. [ Whether she knows it or not. ]
no subject
[ she's taking him seriously here!! but if there is a welcoming committee she'd rather not bother him with a hundred questions. he's already going on helpfully, however! sumire furrows her brow. ]
My.. familiar? You mean like a pet?
no subject
So, how to explain familiars... ]
Well, kind of! If your pet had magical powers. Though, I'm not sure they like to be called pets, right, Wild Boar?
[ Sumire may or may not have noticed by now, but a giant Wild Boar has materialized behind her. It's not doing anything other than appearing disgruntled at being referred to as a pet. ]