avalonmods (
avalonmods) wrote in
avalaughs2020-11-30 11:58 pm
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TEST DRIVE MEME ⚔️️ 2
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's chilly waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's paralyzingly cold for a few seconds before you're approached by the Lady of the Lake beneath the water's surface. She puts a vial of a vibrant, glowing red Everwarm* potion to your character's lips. The icy water doesn't feel so icy once consumed and you'll be able to move your limbs enough to swim to shore on your own. She can't stick around to explain, she's got to get this to all the new arrivals! Many of which you'll see plopping in around you. If you can't swim, a handful of helpful ice turtles will scoop you up from beneath and drop you off at the shore. When not helping people, the turtles are going around and hitting the ice that keeps forming on the surface with their shells to keep the surface open for the falling arrivals or pushing personal items to the beach near the new arrivals they smell like (belong to). If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. If anyone with Animal Magic asks the turtles, they will give the full spiel, but very slowly, and they like to get off topic and gossip about other turtles you've never heard of. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() A ⦿ Trial and Icy Errors Winter has arrived in Avalon, and with it has come to a change in the weather. Puffs of breath precede sentences when outside, small fires fill braziers to allow people to stop and get warm for a moment between where they come from and where they are going. Snow has begun to fall; at first, it is the same, fluffy, white flakes many adventurers will have seen. However, as the day progresses, the snow begins to shimmer; it’s like a prismatic effect, a magical light catching against every little crystal and illuminating sparkling flakes, so vibrant it’s clear someone has enchanted the snow. Shortly after the change, there will be a text alert to all devices: Tired of the same old routine with your magic? Ready for a little something new? Come on out and have an old fashioned snowball fight with a magical twist. Be sure to practice your new powers and have fun! 😉 -MerlinThose who come outside to find the rainbow snow already being packed into neat balls by Camelot's citizens; go ahead and grab a basket full but remember, don’t just toss them. Let’s get magic with it! Different types of magic will have different effects on the enchanted snow: In the end, it seems while adventurers will be able to get plenty of practice in, some of that practice is going to come from trying to stop the side effects of mixing their powers with the magic snow; welcome to your first lesson in control. If one is going to use magic in conjunction with already magically imbued things, they ought to know the right amount, seems Merlin wants you all to learn in a trial by snowball error. Those who practice their magic and participate in the snowball fight will be given hot chocolate, warm soup, fresh baked goods, or other treats to warm them up after their training is done. But don’t slack off! You’re like to find your hot chocolate spiced with pickle flavor, that warm treat suddenly turns to ice cream in your mouth. Avalonians want that practice to happen, and are willing to add some incentive... whether that means the carrot or the icicle. ![]() All throughout the City of Camelot is a buzz of excitement about the oncoming winter solstice on the 21st. Citizens will tell you of the winter solstice's importance in cleansing the flow of Avalon's magic each year and absorbing sunlight to increase its potency. In other words, the winter solstice generates a significant amount of magic if the proper ritual is followed, so the visitors from other worlds really should head on over to Albion's White Cliffs. A ⦿ The Darkness in the White Cliffs
Once you gain entrance, you will find there is no light within the caves and the door seems to close behind you. Non-magical lights won't illuminate anything within these caves, so you will need to either navigate through the darkness or find a magical means to light your path. Be wary-- traveling in the dark will be a much safer journey if you can find your way through the caves and keep track of your companions. The reason there is no light are the bat-like creatures that eat energy like fire and electricity. With the magical light attracting them and nothing to consume, they'll be very aggressive and swarm anything emitting heat.. like an unsuspecting traveler. Make too much noise, and the Cliff Beast will spit you out back onto the sand and you'll have to start over. B ⦿ "For a greedy man, even his tomb is too small."
There is no clear warning about what will happen if you take anything besides your one cup. However, characters who disobey this instruction and take any of the riches within the cave will initially experience severe symptoms such as magical blockage, an endless common cold, and food turning to ash in their mouth. They will experience dreams in which they are urged to return the treasure and a day later, advanced symptoms if it goes on for too long have been known to result in vomiting frogs and snakes, insomnia, speaking in tongues despite the translation spell, bleeding from the ears, and eventually death. C ⦿ Drink Up
Upon arriving at the Red Springs, a party of people there to guide those who have made the ritual's journey to a particular pool within the vicinity of the springs. Characters will be directed to take a sip, then pour the rest into the Spring alongside your peers, finally throwing the clay cup itself into the spring. Throughout the day, you will begin to feel strangely giddy, but it will pass. Nothing much will seem like it happens otherwise, but the guides assure you that you will understand on the night of the winter solstice when the ritual is complete and your body becomes a conduit to purify and rejuvenate Avalon's magic. For now, as thanks, the guides offer you one of the celebratory gifts they have to offer-- free drinks (this time of the age-appropriate alcoholic or sugary variety), a free night's stay at the Red Springs, a yule log, an escort, a Recipe: Snow Dance. (Effect: Snow Dance will cause small flurries to pick up where the spell is cast, resulting in decreased visibility. Only works if snow is already present, as it cannot generate elements.) The choice is yours. Pick one. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • The first "Arrival" prompts are present on every TDM, but may contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. *This Everwarm does not count toward your potion collection for those who wish to take up potion brewing. You must obtain Everwarm from the Elphame Trader's to count. **Jackets come in a variety of neutral colors, enchanted with a fit-adjustment spell that will adjust to your character's size. |





Alice Liddell | Alice in Wonderland
II. The Inn
III. Trial and Ice
IV. Wildcard
[If none of the prompts interest you, please feel free to make one or contact me at
III
Finally landing on Alice, she puts on a big ol'frown and stomps over.]
Watch where you're dropping things! That was cold!
Well hello Alice
hi alice, meet my friend alice
[But according to Gilbert and Oz, violence isn't the answer. Even without them physically there to restrain her, Alice is at least has the decency to only treat other violence with her own.
The fact this is an improvement is quite telling.]
Maybe you should getting smarter before you try to get better.
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Not a right to be insulting but Alice would withhold from such a comment as was polite.]
Yes, well, as I said, I am quite sorry, but perhaps it would be best if we stay far apart. [Lest she intentionally hit the other girl with snowballs after such a remark.]
I
Oh hello there, miss. I’m sorry, but I don’t think that we’re anywhere near the Looking Glass or even inside it. This is Avalon, or rather, the Isle of Avalon. You might want to dry up first before you accidentally break your teeth from all that chittering.
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Isle of Avalon? [Like that of King Arthur? Or perhaps not. He said they weren't anywhere near the Looking Glass, so then, how did she end up here?] T-Thank you, sir. Does e-everyone arrive like that? [If they did she would think they'd have found a way to fix it.]
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(Then Rose happily pokes her head out from one of his trench coat pockets, happily squeaking a Pygmy Puff’s version of ‘hello’ at Alice while her eyes widen in excitements: new people means new friends for her to befriend with.
Harry chuckles upon seeing how excited she is that he picks up her with his hands and pets her.)
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A familiar? [Any other questions Alice might have had were stopped at the sight of the Pygmy Puff. Alice let out a slight gasp, her eyes widening.]
She- She's so cute!
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Familiars are like magical assistants in practising magic, they could be anything from fairies to animals to magical creatures. Back in my world, most familiars are either frogs, cats, or owls.
Yeah, Rose is adorable. She would never bite a finger, you could pet her if you want.
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III
The hell--?
[He looks up to see if someone was dropping snow from a window, but seeing no one, looks around at ground level to spot Alice. His annoyance vanishes quickly enough when he notices she's just a kid.]
Hey, you looking for a fight? [His tone is joking -- he's not actually mad.]
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I-I am so sorry, sir. I was practicing my air magic. I- I didn't hurt you, did I? I'm so truly sorry!
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You're not too shabby with magic, that aside. What else can you do?
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[Which he does, backing off enough to give Alice some space.]
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II
Immediately Haru feels her usual "run or drop dead" instincts kick in the moment her hand is taken by this stranger, but she tamps it down to instead look at Alice, clearly confused:]
I-- what?
[She follows Alice into her room and...
Ah.]
...that's just a plain old microwave.
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You know what it is? I've never seen one before! What does a "my-crow-wave" do? Does it wave to crows? How is it able to do that? Does the crow have to be mine or can it be any crow? I don't have a crow friend.
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However, she is staring dumbfounded at Alice. Has she never heard of a microwave before??]
It...has nothing to do with crows or waving. It just heats up your food.
[the possibility of this girl being from a world with no technology does dawn on her though, in the same way she now knows there are worlds where animals don't walk and talk and wear clothes.]
It's like an oven?
[Please let her know what an oven is.........]
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Do you put the fire inside and then cook the food atop it? Or the fire goes beneath it and the food goes inside the box?
[She turned to Haru and smiled at her.] I've gotten to bake with the oven at home, I made biscuits and rolls in it! But it was much bigger than this.
If it has nothing to do with crows or waving, why is it called a "my crow wave?"
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[It's good that this girl knows what an oven is, but it does come together that she's someone from another time and place and the likelihood of this girl accidentally setting fire to her room seems to be astronomically likely.
At Alice's smile, she does smile back, but in a bit of a concerned/exasperated way.]
It's more "micro" and then "wave". Micro like small, and wave because...uh. Heatwaves?
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II
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[She then blinked.] Popcorn- ah wait, I know marshmallows! I've had those before. You said cook, so then, this device, it cooks?
[What did that have to do with crows?]
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Yeah, cooks. A lot faster than a regular oven. The 'micro' part means 'small'. The wave part? That's science, kinda complicated. I could explain but it'd take a few minutes and some musical accompaniment. And if you're hangry we don't have time for that.
[he hops up on the counter and rummages in the pantry until he finds a bag of popcorn]
Perfect. ... Here, watch this!
[he puts the bag on the turntable per instructions and closes the door]
See the little button that says 'popcorn'? ... Push it.
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She pressed the popcorn button and then took a wild guess and pressed "start."
Alice jumped and immediately reached out to hold onto Yakko when the microwave lit up and the plate inside began spinning.]
It's moving!
hope you don't mind if I keep tagging this for January's app cycle!
[smiling, he put an arm around her to shield her from the Scary Kitchen Appliance]
It's okay, it's not gonna hurt'cha. And yeah, the little plate in the middle spins around. Kinda like a rotisserie. So that it doesn't burn. In a minute it's gonna start popping. ... You, uh, you've had popcorn, right? I don't wanna give you war flashbacks or anything.
Go right ahead!