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avalonmods ([personal profile] avalonmods) wrote in [community profile] avalaughs2021-08-01 12:44 am
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TEST DRIVE MEME ⚔️️ 10



{ QUICK NAV }
Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary

⚔️️ Top-Levels Only ⚔️️




SUMMARY: New arrivals drop into the lake and have to climb up a cliff to the Rent a Ride, where they are given their device and some headphones and can retrieve their personal materials. They travel to Camelot, which is a multiple day journey, so they stop at the Red Springs along the way and stay at an inn there.

A ⦿ Soaking in Your Arrival
    KERPLUNK, SPLASH!

    Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that.

    If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. (Though.. given how hot and muggy the weather is this first week, maybe you might want to ask him to toss you right back into the lake where the waters are still cool.)

    *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players.


B ⦿ The Caravan to Camelot
    Once everyone is wrangled up to the top of the White Cliffs, the handsome owner of the Rent-a-Ride, Archimedes, will distribute smart phones and a pair of ear buds and tell them to "Check the Shit Box." The "Shit Box" refers to wardrobe more formally known as the Wardrobe of Finding, a hammerspace-like wardrobe that opens to each person's items and pets when the person touches the handle. It was recently enchanted by Merlin to prevent people from having to fish their waterlogged possessions and pets out of the water with them. From there, Archimedes directs everyone to settle in groups into modernized carriages pulled by horses and gives them a basic explanation of why and how they've been brought to Avalon: The rest of the universe is frozen in time and your character has been brought here by a familiar that was able to bond with them. They'll have to learn magic to help save their own world from destruction, but first they've got to get them to Camelot. It is here that you have the first opportunity to decide who they will be in their new home. You'll have about an hour to wander around here, meet and greet, and pet the horses before it's time to go.

    These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with whole coconuts filled with tropical drinks and topped with tiny umbrellas. Strawberry daiquiris, pina coladas, margaritas, mai tais, and more... all frosty and in the spirit of keeping you cool during the sunny month of August. (Naturally, virgin editions are available for the underaged.) Characters can use their smartphones to connect to Camelot's internet service, [community profile] avalononline (AOL), to chat with other characters, watch dumb videos, learn about the world, contact Camelot Support (they'll answer any questions they can for you, from how to use a smart phone to where to find quests and resources to learn more about your magic). Be careful if you decide to use your phones while in the caravan-- if you don't use those earbuds and start forcing everyone to listen to your nonsense, Archimedes may make you walk.


C ⦿ The Red Spring
    The journey from the White Cliffs to the City of Camelot is a long one, and the first evening you arrive you'll end up spending at the Red Spring, a booming resort town. Because of the volume of new arrivals and vacationers, inn rooms are assigned two-to-a-room. The rooms have two twin beds, a bathroom, a mini-fridge and microwave, and a TV equipped with a couple of entertaining video games and a few free movies.

    If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out!

    The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there.




SUMMARY: The first attempt at using the mounts to travel en-masse up to fae territory is filled with problems: mandrake sprouts caused by recent murders drumming up requests to dig them up, two titanic creatures face off in the lake and catch characters in a maelstrom, and a mysterious underwater town with a strange curse being good neighbors with a last minute save... at a slight risk: becoming a merperson, naga, or cecaelian for a little while.

With communications with Elphame in Celliwig disrupted by specters and Arthur temporarily decommissioned, the Hall of Mirrors is temporarily off limits for cleansing rituals. Celliwig has encouraged people to return to Camelot for the time being, which is just as well with all the newcomers flooding in. Last month's new arrivals through the old guard got an introduction to the new aquatic mounts and there are now plenty of people versed in how to handle and work with the magical alpacapies, mossatees, and deinosuchus. As scout parties head out further, there are a few problems that they've run into that need a helping hand from Camelot's otherworldly population.

    A ⦿ A Mandraconian Task
      Just as volunteers are asked to bring supplies for the journey to fae territory, a series of grisly murders involving strung up corpses appears around town (see this month's quest, "Not-So-Good Morning" for more details), and the dripping blood and fluids of these corpses seeps into the ground to give birth to strange, leafy plants that sprout leaves in all directions at once. They're small, and the locals seem weary of them, but ultimately they're breaking up pathways and making them into trip hazards... the locals recognize these plants as mandrake root, which is known in different cultures for... very different things. The mandrake root is a cursed plant that screams in a way that curdles blood enough to kill small creatures if they're too close and make a grown person go deaf. The reason anyone would pull them up however... well, their magical properties are astounding. It is said that Joan of Arc carried one in her possession to give her the power to take control of her own fate. Some religions claim that it has the ability to restore a person's fertility, and before clever manufacturers started using the name for tomatoes, Islamic tradition called the "apples of the jinn" and cause strong bouts of lust. Needless to say, a good many people are cautious about pulling them up, but more than willing to offer a fair sum of money to a newcomer who can get them out of the ground. The cause of their sprouting may be tragic, but there's no way that you're going to make it through town center with trip supplies without getting pulled aside and asked to help harvest the mandrake roots for a pretty penny... or maybe you're interested yourself. Either way, it may behoove you to practice a little magic with a friend to try to get them up.


    B ⦿ Clash of the Titans
      Finally everyone has gotten going and a mixture of brave Camelot citizens, Celliwigians, and otherworlders have headed back to Albion's White Cliffs to take off with their mounts (and partners... you're going to have to ride with someone, there aren't enough mounts for everyone to get their own!) and things are going well. It's about two days into the waters of Lake Avalon that things start to send a chill down your spine. Back on land, even for the first two days there, the weather had been hot and sunny, a beautiful summery start to August, but as the party starts to approach the southern banks of Dinas Emrys, they see a gargantuan beast run at bewildering speeds off the land and straight across the surface of the lake. The creature appears to be some kind of centipede formed of black clouds and lightning that illuminates its exoskeleton from inside of its body in deep purple and blue hues. Each of its legs kicks up a titanic wave headed straight for the party of explorers as it charges towards its target, what appears to be a tsunami wave containing a dark, shadowy figure emerging at least twenty stories above the water. The only part of it that isn't black are the blank, soulless eyes. As the lightning bug monster charges what some may recognize as an umibozu, it crashes into the tsunami wave and all three fall asunder... which is bad news for the traveling party, as the waters are now extremely choppy and lighting up with charges of the centipede's lightning. The result? As the two monsters dive down below the water, a maelstrom forms in their path and starts sucking everyone down!


    C ⦿ Fresh Waters
      Anyone who manages to escape the maelstrom will find that their mounts aren't moving forward this time around and are heading back where they came from, even with lost supplies. You may find yourself having to switch mounts with others nearby or talking to a strange beachball on the back of the alpacapie that's carrying your ass back to the White Cliffs...

      Or if you weren't so lucky, you may find yourself waking up on a slightly different shore. An underwater shore. An underwater town, in fact. After the initial panic of realizing that you're not drowning when you wake up settles in, you'll realize that you seem to be able to breathe underwater just fine. In fact, the real panic is probably about to start when you realize that like the fine people of this town that saved you, you've been temporarily gifted gills and a bottom lower half of either a merperson, a naga, or a cecaelia. Your caretaker, a nurse of the local town, offers the explanation that the only way to save everyone from drowning was to pull them into their territory, which is cursed to turn them all into sea monsters. Not to worry though, as long as you leave before the sun sets on the third day, you'll turn back to normal just fine. ...Though, they're not really sure when that was or if they battle is over, so you should probably find your friends and any possessions you had with you and start heading toward the surface. Not too much time to explore this strange, underwater town... especially since you don't have much practice not having legs to get you up to the surface.

      Don't worry, if you don't make it out in time, the Lady of the Lake will come fetch you... though perhaps not in time, so you may need to spend some time back in Camelot seeking out someone to break a curse.




SUMMARY:After the recent event, people need to recover and heal. So Camelot's castle opens its doors for an open house, a swap meet and poetry battle auction, and a healing circle ritual.


Arthur is injured and recovering, and news has spread on social media about it. There are lots of well-wishers and gifts being sent to the castle... enough that there's just too much for Arthur to do anything with it. He needs time to recover and rest and not be bothered, and as such declares that all those who need it shall share in the wealth and generosity of those wishing him well. The abundance (Especially from guilty Celliwigians who didn't realize what was happening right under their own noses) results in a few things happening...

    A ⦿ Open House
      Camelot's castle halls open up to all those who would like to come. Invitations are sent and a feast is prepared. A huge table with all manner of foods from different cultures is prepared. The only thing they ask is that you stay out of the wing of the castle that Arthur is resting in, as he is not available right now. Try new foods made from recipes from all around the different worlds or invite yourself to use the castle's royal public baths, remodeled from more ancient styles to include cool things like old architecture mixing with jacuzzi jets and waterfall shower rooms. There's even a water slide. It's more a water park than anything... Explore the library (except for the forbidden section, which has a very powerful magical barrier preventing entry-- even trying to tamper with it could result in your character glowing colors by their mood as punishment for messing with the magic). Those are dangerous texts in there! There's even a live show with a magician! Which sounds lame, but he's more or less showing off his skills in tricks, knife skills, and has a mean comedy routine to go with it. He's even willing to teach lucky volunteers how to escape death-defying stunts... hopefully. You may want to bring a buddy for backup. Or perhaps you're more interested in heading out to explore the rose gardens or finding a place to stay for the evening... don't worry, if you've had too much to drink or simply tired yourself out, you're welcome to stay in one of the guest rooms during this open house celebration.

    B ⦿ Swap Meet
      Not interested in exploring the castle? Well perhaps you'll enjoy the open-market bazaar that seems to have set up in the courtyard. All kinds of oddities are being exchanged in the castle courtyard and you may just find something rare.. or maybe it's a piece of crap. It's hard to tell, and the chances of getting swindled are just as high as the chances of getting an antique masterpiece. There is an auction for those willing to pay more for authenticity, but auctions in Camelot go a little bit differently... to win art, you must first prove yourself worthy of art-- all bid submissions must be performed in stanza. Haikus, rap, short poems-- all are valid, as long as they follow the rules of your chosen form of poetry and express why your bid deserves the win. The last person to falter wins their right to pay their bid, with at least 10,000G upped with each poetic rebuttal.

    C ⦿ Healing Circle After Party
      It's good to take care of yourself with a little fun, but if you're still stressed, hurt, traumatized, mildly upset, hung over, or just want to feel better about yourself, consider joining in some of the local witches and wizards in a meditative healing ritual. Step one: Gather herbs from the castle gardens. They've got all kinds, but you're looking for things like yarrow, apple blossoms, cinnamon, and lemon balm. Once you've gathered your herbs, join in the silent meditation circle with an available partner. Anyone is fine, but once you've entered the circle with someone, it's very important that you do not make any noise. Silence is important, and as you burn each of your herbs with your partner, you'll find that the smoke forms a barrier that surrounds the two of you. Put your hands together, and focus on the source of your pain. You will share your emotions with the person you're performing the spell with. They will feel everything you feel in that moment, and be able to share the burden without having to speak of or share what caused this pain. With the pain lightened, you will find that the smoke lights up and dissipates up at the top. Whether or not you choose to share with your newfound partner... well, that's up to you, but they sure are going to know how you're feeling right now, and that definitely wasn't warned about when you were asked to join the healing circle.




MOD NOTES:
• All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post.
• If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities.
•If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt.
• The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly.
• Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ.
sciencerebel: (ooh neat!)

Gandra Dee | Ducktales 2017 | Healing/Technomancy | Sphinx familiar

[personal profile] sciencerebel 2021-08-02 04:36 pm (UTC)(link)
Caravan

The last thing Gandra remembered before arriving here was falling out of the Sunchaser. She plunged into the water with a loud resounding 'SPLASH!', taking a moment to orient herself right-side up before she started swimming toward the shore. She was skeptical of the large jellyfish at first, not wanting to be stung, but once she saw someone's silhouette bouncing along to shore in the distance, she accepted the jellyfish were there to help.

She had so many questions to ask, but didn't want to interrupt. At least this place had some measure of technology, though she had no idea how she was supposed to learn magic when she'd never showed any affinity for it before.

Spotting a fellow new arrival struggling with the smartphone, she quietly asked, "Need some help with that?"


A dip in the springs

Today was turning out to be extremely strange, and it was more than a little distressing to not be able to find any of the people she'd been traveling with. No Fenton, no Huey, no...anybody that had been onboard the Sunchaser. Had the world been frozen in time mid-fall? Did no one else have a familiar that pulled them here? Well, if it was going to fall to her to save the world, so be it. But first? She wanted to sit and soak in the springs and sort out what she'd learned about this world so far.

"I hope this training they're offering is worthwhile," she remarked, glancing down at the water she was soaking in rather than the person near her. "I've never tried learning magic before, although there are magical artifacts and a few select people who can use it in my world. What about you?"

Training grounds

Bahira, her sphinx familiar, watched from the sidelines as Gandra attempted to use her magic. At first? Absolutely nothing, but if there was a trait that Gandra possessed in spades, it was boundless curiousity. She would figure out what her magic was, no matter what. If nothing else, the obstacle course looked like good exercise - and something that could relax her when she needed to meditate.

She got tripped up on one of the hurdles, falling painfully to the ground with a twisted knee. "Ow!" She rolled her pant leg up, gingerly touching the injury when some pale blue light surrounded the injury and began to mend it. "Huh...healing." Her tone made it clear it was not the sort of magic she might have expected to wind up with, but she didn't have any objections. "Neat. I'll have to brush up on my biology knowledge."

Wildcard

(Want something other than one of the prompts here? Surprise me! Gandra will be spending a lot of time in the library and will offer to heal injured people so she can practice with her healing magic)
sos_pilot: by <user name=cupcake_graphics> (outside your door)

Training Grounds

[personal profile] sos_pilot 2021-08-02 10:21 pm (UTC)(link)
Hearing some light commotion, Della was more than happy to head for the Training Grounds. She liked working out, finding new uses for her magic, and making new friends. So, she's pretty cheerful as she enters -

"Hey, need any help theeeEERAAAAHYOUUUUU!"

- And now she's pretty surprised. And mad. How did F.O.W.L. manage to wind up here?!
sciencerebel: (unsure)

[personal profile] sciencerebel 2021-08-03 02:15 am (UTC)(link)
"Della Duck," Gandra says, warily greeting her. While she doesn't know Della well at all and she knows there are things she's done that she needs to atone for, they'd been civil aboard the Sunchaser. Definitely not this level of angry.

"Um...it looks like I wound up with healing magic, so I think I should be all right in a minute."

Although her knee is healing, she stays seated. "So...how long have you been here? I didn't see you in the new arrivals caravan."
sos_pilot: by <user name=cupcake_graphics> (outside your door)

[personal profile] sos_pilot 2021-08-03 07:02 pm (UTC)(link)
"Wait, what?! YOU got healing magic?!" Oh, this was all kinds of unfair.

"How does a F.O.W.L. agent get the good magic, and I get spooky curses and darkness?!" Boo! Boo, she says! She wants to talk to the manager of Camelot!

Wait. No. Focus.

"Er, what I mean is... we've got you four to one, Miss Dee! So if you're thinking of any... evil things... don't!"

... She was starting to realize how silly she sounded. Really, how much trouble could one person do against a whole world full of (mostly) good guys?
sciencerebel: (thinking)

[personal profile] sciencerebel 2021-08-04 01:31 am (UTC)(link)
"Former F.O.W.L. agent. I quit, remember? I was imprisoned along with everyone in the Library of Alexandria until..."

She trails off, considering the hostility and the accusation of 'thinking of evil things', and quickly reaches a conclusion.

"...you don't remember any of this, do you?"

sos_pilot: by <user name=cupcake_graphics> (but the dawn is breaking)

[personal profile] sos_pilot 2021-08-04 08:58 pm (UTC)(link)
Della blinked. Slowly.

"... Considering I have no idea what you're talking about, gunna say yeah, not remembering." Unless it was a trick, and really, you couldn't rule out that possibility!
sciencerebel: (say what now?)

[personal profile] sciencerebel 2021-08-04 11:57 pm (UTC)(link)
"Oooh-kaaaay," she says, drawing the word out slowly as she parses how to deal with this.

An apology probably couldn't hurt, all things considered. She doesn't expect Della to trust her much, but if she can at least reach basic civility and get her to accept that she doesn't have anything evil planned, that's enough.

"Well, like I said...I quit F.O.W.L. They took it poorly. And...I'm sorry. For the trouble I caused while working with them."

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flapsin: (.drake unsure)

Training Grounds

[personal profile] flapsin 2021-08-03 01:23 am (UTC)(link)
Drake Mallard had come over to the training grounds, partially to do some training with his own magic and partly to keep his eye open for any newcomers, because it was around time for them to show up.

But he doesn't really get around to doing much training of his own, because something else catches his eye. It's not often that he sees a fellow bird in this world, after all. He watches her take on the obstacle course - and tries to approach after she trips.

"Whoa, are you okay?" Although as he tries to reach her, he ends up tripping over one hurdle and slamming his face into another one. While also realizing that she just healed herself! "Oh, that... that must come in handy!"
sciencerebel: (surprised)

[personal profile] sciencerebel 2021-08-03 02:21 am (UTC)(link)
Gandra watches wide-eyed at the duck's unfortunate mishap with the obstacle course. "I could ask you the same question," she says, getting to her feet carefully.

She bends her knees, testing just to be sure...and it's as good as new!

"Let me try healing you."

Now that she knows the basic nature of the magic she's supposed to learn, she's enthusiastic about learning to master it. Supposedly people wind up with a secondary type as well, but she'll cross that bridge when she reaches it.
flapsin: (.drake brow raised)

[personal profile] flapsin 2021-08-03 03:39 am (UTC)(link)
He's sprawled over a hurdle and just... resting there for a moment. A bit worse for the wear, with a bruised beak. But he's used to the pain! He tries to wave a hand to dismiss the idea.

"It's okay... Don't think anything's broken. Aside from my pride? Just, just an ordinary little trip, that's all!"
sciencerebel: (say what now?)

[personal profile] sciencerebel 2021-08-04 01:21 am (UTC)(link)
"Ordinary little trip, as in that's a regular occurrence for you?" Gandra asks, raising her eyebrows. She's genuinely unsure if he's clumsy or if he's just trying to play it cool.

"Come on, I could really use the practice. We're supposed to master our new magic to save our worlds and other people's, right?"

Of the people here, he looks like he could be from her world, but she's not going to make assumptions. After all, there's so many worlds with those humans.
flapsin: (.drake wink)

[personal profile] flapsin 2021-08-04 01:50 am (UTC)(link)
"When it comes to taking trips, you could call me a frequent flyer!" he says that with a chuckle. The answer is a bit of both, really.

"You do have a point, though! Practice does make perfect... and any step towards saving all worlds is good in my book!" He wants to save his world and all other worlds. And hope that Dr. Waddlemeyer is on one of them.

So he just... raises his beak towards her to offer it for healing. "Y'know, while you're at it, I did singe some feathers on my arm this morning too... just in case you want some extra practice!" He can get used to this! Too used to it.
sciencerebel: (chatty)

[personal profile] sciencerebel 2021-08-04 11:42 pm (UTC)(link)
Well, he's got a sense of humour about his clumsiness, at least. And he was kind enough to come to check up on her when she had her own mishap with the obstacle course hurdles.

"Sure, I'll see what I can do."

She positions her hands near his beak. She can't remember exactly what set off her healing magic. Was it the pain of her injury? Or was it assessing the damage?

"How did you get singed? Cooking, experimenting with magic, or something else entirely?"

Might as well make conversation while she tries to make this work.

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doctorintern: (pic#14718808)

Training Grounds

[personal profile] doctorintern 2021-08-03 08:58 am (UTC)(link)
As Gandra is sitting on the ground, she's in the perfect position to be suddenly tackled by a cocker spaniel, who immediately starts yapping at and licking her.

"Atom!" the dog's frustrated owner calls, and then there's Fenton trying to bodily haul the dog off of her. "I swear, I can't take you anywhere...!" Too busy trying to reign the dog in, he doesn't notice the canine's victim yet. "I'm so sorry, I really shouldn't trust him to be off the leash - "

He finally turns towards her then before he freezes, his beak audibly snapping shut in his shock.

"G...G-Gandra Dee?"
sciencerebel: (yay science!)

[personal profile] sciencerebel 2021-08-03 02:13 pm (UTC)(link)
Nothing heals quite like affectionate dog kisses. Gandra laughs, intercepting the licks with her spare hand rather than take them to the face. But it's the familiar voice that brings a huge smile to her face.

"Fenton!" With her knee freshly healed, she springs to her feet to give him a tight hug and to plant a kiss on his cheek. "I'm so glad to see you!"

Maybe it was a little mushy, but she's grateful to be reunited with him - especially in this bizarre place.
doctorintern: (pic#14718806)

[personal profile] doctorintern 2021-08-03 09:57 pm (UTC)(link)
Of all the things he excepted to happen if or when they met again, it wasn’t this. The hug surprises him, but it’s the kiss that really startles him, his face immediately heating up with a furious blush.

His first instinct is to push her away, but he just manages not to do that by grabbing her shoulders instead. “U-Uh...” he stammers, because suddenly his brain isn’t working right.
sciencerebel: (chatty)

[personal profile] sciencerebel 2021-08-04 01:35 am (UTC)(link)
"Admit it, you missed me, Suit," Gandra teases affectionately. "How long have you been here? Long enough to adopt a cute dog, I see. Love the name choice."

They would have noticed one another if he was on the caravan with her, and Gandra's starting to wonder if perhaps time isn't frozen back on their world, so much as moving at a glacial pace.
doctorintern: (pic#14715681)

[personal profile] doctorintern 2021-08-04 01:51 am (UTC)(link)
There’s a part of him, distantly, that realizes that Gandra is being far too casual for their last meeting to have been their first date - had it really been a date? He thought so, but - and he knows from Della and Drake that can arrive at different times.

But he’s too busy just staring at her for a moment, his face still flushed as he tries to get his beak to form a response. “A-Ah, um...a c-couple of months...being here...I mean...”

And he did indeed miss her, but he couldn’t seem to bring himself to admit it right now.
sciencerebel: (smile)

[personal profile] sciencerebel 2021-08-04 11:46 pm (UTC)(link)
"Great! You can show me where you're staying."

She's not going to be bold enough to suggest they move in, but she does want to ensure she's living nearby. She intends on visiting often, and she hasn't really picked out where she wants to stay in this world. She's just adjusting to this world, and truthfully, the shock hasn't set in yet.

"So, what kind magic did you end up with? Looks like I've got healing, but I haven't figured out my secondary magic yet."

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roseeclair: (You got something to say?)

Training Grounds

[personal profile] roseeclair 2021-08-07 08:21 pm (UTC)(link)

Makoto always goes to the Bay this time of month to look for people from home (none this month, alas) and to help newcomers get settled in. Not to mention she visits the spring regularly outside of that to relax and train her own magic.

But as she tries to take a deep breath and focus on the earth so she can summon rocks to throw at a dummy (lightning is still her strongest element, of course, and earth one of her weakest), she catches something out of the corner of her eye. Or rather... someone.

So after a while, Gandra will see a human girl approach, tall and muscular despite her youth... and with bear made of jade green lightning strolling at her side.

"Hey. Your name's not Gandra Dee, is it?"

sciencerebel: (unsure)

[personal profile] sciencerebel 2021-08-09 01:58 am (UTC)(link)
These humans remind Gandra somewhat of hairless apes, and it's a bit surprising just how many were brought here, compared to other possible species. She's mostly gotten used to seeing them now, but what does surprise her is having one of them approach her and guess her name.

The interesting looking familiar gives her away as someone who was brought here from another world rather than a local, so she can't be one of the local tech experts Gandra asked Archimedes about meeting.

"Yes?" she answers, unsure of what the girl wants. "Can I help you?"
roseeclair: (Smolder)

[personal profile] roseeclair 2021-08-09 02:06 am (UTC)(link)

A curt nod.

"Thought so. I'm Makoto Kino; I'm a friend of Fenton's. You've come up once or twice..." Yup, blunt as a hammer, this one. "And this is Kaede."

The bear gives a wary rumble, not quite a growl yet, though.

sciencerebel: (smile)

[personal profile] sciencerebel 2021-08-12 10:30 pm (UTC)(link)
"It's a pleasure to meet you both," Gandra says, offering a pleasant smile. After all, this is one of her boyfriend's friends.

She gestures to the blue sphinx watching on the sidelines as she trains. If Makoto was introducing her familiar, then it's only polite to introduce hers as well. "This is Bahira."
roseeclair: (Interesting...)

[personal profile] roseeclair 2021-08-15 09:17 pm (UTC)(link)

Ah, hello, winged kitty. Makoto nods and Kaede gives a soft huff through his nose. So... mentioning Fenton didn't make the chick flinch...

"Welcome to Avalon. So... what is your deal with Fenton?"

After all, she only knows Fenton said she was a scientist... and had tried to rob him. But then again, Tuxedo Mask was a jewel thief and then a brainwashed zombie when they first met him. She just wants to make sure this Gandra isn't going to string Fenton along and then break his heart.

sciencerebel: (buying some hardware)

[personal profile] sciencerebel 2021-08-16 03:41 am (UTC)(link)
"He's my boyfriend," Gandra replies with a smile.

Although with the way Makoto phrased her question, it makes her wonder exactly what kind of stories came up. Possibly some of the bad things she did in the past?

"I...uh. I used to work for some questionable people in order to get funding for my scientific research, and I've done a few not so great things in the past because of that. Fenton played a big part in me turning things around and working on being a better person."

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