avalonmods (
avalonmods) wrote in
avalaughs2020-12-31 11:53 pm
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TEST DRIVE MEME ⚔️️ 3
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ⚔️️ Top-Levels Only ⚔️️ ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's chilly waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's paralyzingly cold for a few seconds before you're approached by the Lady of the Lake beneath the water's surface. She puts a vial of a vibrant, glowing red Everwarm* potion to your character's lips. The icy water doesn't feel so icy once consumed and you'll be able to move your limbs enough to swim to shore on your own. She can't stick around to explain, she's got to get this to all the new arrivals! Many of which you'll see plopping in around you. If you can't swim, a handful of helpful ice turtles will scoop you up from beneath and drop you off at the shore. When not helping people, the turtles are going around and hitting the ice that keeps forming on the surface with their shells to keep the surface open for the falling arrivals or pushing personal items to the beach near the new arrivals they smell like (belong to). If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. If anyone with Animal Magic asks the turtles, they will give the full spiel, but very slowly, and they like to get off topic and gossip about other turtles you've never heard of. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there. ![]() Everyone needs a little fun from time to time; the locals have put together the annual Snow Games. As with all things Avalonians plan, magic plays a part in the competition. There will be three separate tiers for characters to enter. Each Tier will have its predetermined track or ring, set up and ready to go. A ⦿ Foot Races
Along the route, racers can expect to run into minor obstacles such as snow bunnies, puddles that can’t be jumped, a flock of snowbirds giving hassle, trees that upend their own roots and move to confuse the pathway. Whatever the interruption, it will come in the form of either a small creature made of magical snow or some minor hindrance to the path. Competitors will have to use magic to overcome these obstacles. Whatever your magic class, find a way. B ⦿ Sled Races
On the path, obstacles will come in the form of wholly washed out portions of the track that need to be reformed using magic to pass. Use elemental magic to flatten rocky areas or wash away debris. Larger creatures such as snow deer and moose congregate in large groups blocking the path, so an animal magic user could be useful for asking them to move... someone with cognitive magic could try their hand at a little hypnotizing a fellow newcomer with big muscles to move fallen logs for them. Healing mages could easily use buffers to support their fellow magicians with temporarily increased speed or strength. Use light magic to sneak past living obstacles, or dark users can cast a love enchantment and make a love match between two moose even though it's far from spring. There are tons more creative uses of magic to help you get through the obstacles on the sled's pathway. Find a creative way to use magic and get through the obstacle; make sure you are faster than the other guy. C ⦿ Snow Chicken
Just... be wary, these friendly yeti are surprisingly big on hugging as a form of congratulations. It's much more challenging to escape from a yeti's embrace than it is to knock one over. ![]() Trumpets hail an announcement by the town crier in front of the castle. More than a few people pull out their phones to record it and post it to the AOL network for all to see. "Hear ye, hear ye! Our noblest of lords, King Arthur of Camelot, will host a tournament on this January the 20th on castle grounds. All are welcome to participate in competitions to determine those most skilled in both the physical and magical arts. In preparation for the upcoming tournament, we are sending envoys to Celliwig. In Celliwig lies the Magic Mirror of the South, gifted to Camelot by the Fae, and a means to communicate with their royal court at will. It is a vastly important task in your journey to become magicians and to show your good will toward the fairies. Parts of the mirror's frame have been damaged. We will need those brave of soul and pure of heart to retrieve the crystals needed to repair the mirror. Those interested, the party leaves at dawn." A ⦿ Brave of Soul
B ⦿ Pure of Heart
"The pure of heart will form the bridge with a leap of faith." Since everyone has gone as a group, it will be possible to see others walking over the water once one person figures it out. Though the clue may seem challenging, it is quite straight-forward. Characters who are pure of heart will find that if they believe in themselves, they will be able to step off the bridge and hardlight will form beneath their feet to allow them to step over the water. Those with ill intentions or those who are willing to harm others to get their way will slip into the rapid waters and may need to be saved by other characters. At least you're off the bridge, so magic will work to that end. C ⦿ Celliwig, the Splendored Court
The party is led to a hall at the center of the city-- the hall of mirrors. Those who have succeeded in obtaining crystals need to bring them and set them on a table placed before a mirror at the end of the hall, which appears to have a number of empty settings. It's unclear what happened to the mirror previously, but now it's necessary to restore it to garner the favor of the fae. Once crystals have been delivered, people will be free to explore the quiet city, but it seems most of the city is closing shop while the visitors are around. There is a restaurant that will serve visitors food, though all of the dishes are of the molecular gastronomy variety. Alcoholic drinks seem to come in vapor form and flashes of light if ordered, but seem effective nonetheless. The local general store seems to be willing to sell supplies to weary travelers as well, but that's about it. ...That said the inn doesn't seem particularly keen on allowing visitors in strangely, so you're either going to be sleeping on the iridescent streets or camping just outside the city if you prefer the soft grass and the darkness of night. Just be aware, if you leave, you won't be able to get back into this mysterious city so easily. MOD NOTES: • All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post. • If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities. • If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt. • Note that the third prompt in this TDM will have consequences on the game's progression. After the application round, a poll will be put up to see how many characters who are in the game, both new and old, are able to obtain the crystals from the Brave of Soul and Pure of Heart prompts. • The first "Arrival" prompts are present on every TDM, but may contain seasonal tweaks for flavor. All other prompts will change monthly. • Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ. *This Everwarm does not count toward your potion collection for those who wish to take up potion brewing. You must obtain Everwarm from the Elphame Trader's to count. **Jackets come in a variety of neutral colors, enchanted with a fit-adjustment spell that will adjust to your character's size. |





adrian ❝alucard❞ țepeș — castlevania (netflix series) — ota
when my light burns out
Regardless, there he is, dangling from the red bandana tied around his neck, paws and legs askew. He probably would've landed on his feet, if he'd had the chance to land at all, but as it is, he's only getting out of this if he starts wiggling, and he doesn't seem particularly inclined to do that.]
Nice catch.
[...Says the apparently talking cat, now, though it's less that the sound is actually leaving his mouth and something more on the level of telepathy. It doesn't make his "tone" any less dry or deadpan for it, though.]
Mind putting me down? This isn't exactly comfortable, you know.
no subject
he takes another look at the cat, suspended in the air, just as that accusation is leveled at him, and confusion only builds. ) Me? What exactly are you—
( and the moment that self-awareness dawns to question if he truly is the culprit, the hold releases. Alucard straightens slightly, breathing in, realization awakening in him. the sensation is so familiar, but the power doesn't feel quite as innate as he remembers it being. it's the difference between wielding a tool and his own limb; not only does the ability feel oddly separated from him, but as if he can't guide it as he expects to.
it's startling, but moreover— ) I realize I am questioning my own sanity at a more than regular basis these days...
Which means the only options I can conjure are that you're either speaking to me, or this entire place truly is evidence that I've lost it, and more thoroughly than I thought was possible. ( worry not, Alucard was wondering that possibility the moment he surfaced the water and was met with a woman in the lake with a complimentary potion. honestly, if this is his loss of mental facilities, he probably deserves this. )
no subject
Well, I see it, too, so if this place is the proof that you've lost it, then it looks like we're both in the same boat.
[Says an actual cat, reasonably.]
You're not crazy for thinking you hear me talk, though. That's really me. I've been able to talk to people like this ever since I died. ...Which was way before I got here, so I'm not saying you're dead right now. Just that I was, once.
no subject
ah, but how curious is that, for a 'reassurance'? ) You're undead? ( okay, that is something Alucard is familiar enough with to conceptualize with ease. raising the dead isn't his expertise, but he knew his father had an old associate who was rumored to have the ability to reconstruct the deceased. not to the most ideal results. moreover, they weren't always so cognizant at a sophisticated level as this, which suggests to Alucard that this is a different sort than he's familiar with. ) How are you aware of how long ago your death was? ( less demand for evidence, more...curiosity. afterlife, perhaps, or remained as a spirit? existential matters are not, strictly, mutually-exclusive with all that he has learned and understood of the supernatrual. heavy overlap, yes, but also easily bypassable when studying goblins and how running electricity works. )
no subject
[Somewhat instinctively, the cat stretches, his tail flicking as limb by limb he shakes his muscles out.]
I spent a while as a ghost. It turns out that's what happens if you die in a particular unusual way, which I did. So then I just kept track of time, the same way anyone else would.
[There's a pause.]
Well. I can't actually tell time. But I pay attention when other people talk about it, so it works out to basically the same thing.
when my light burns out
So now she was finally getting around to the task of looking over the device handed to her when they all began. The little things that went with it -- earbuds, she had been told -- were pocketed in the cape now draped over her shoulders and upper body. She's in the middle of holding that device in both hands, tapping at it with her thumbs for now and so concentrated she simply looks up for a free seat and then goes to plop herself squarely in it.
Then she immediately bounces upward. She jerks with her own snap of awareness then, confusion overtaking her concentrated expression. Both hands tighten on her device and aware that she's likely to go forward or backward she tries to judge which way her momentum is going so she can counteract it by going the opposite and--
She stops just as suddenly as she started, blinking upward at the ceiling of the carriage. The bounce was enough to send her ladybug familiar into startled flight from it's former comfortable spot in the fuzz of her cape's collar. It circles around Ashi's head a moment before it eventually lands, a bright spot of red against the black of her hair.
It isn't until Alucard speaks that Ashi actually looks over at him with round eyes. All is quiet from her for a beat or two and then she replies in a clearly confused tone.]
Are these sorts of seats always this ... bouncy?
no subject
( he moves his attention to the seat beside him, and anything about this slowly-awakening ability completely retreats — leaving the seat completely open, which is demonstrated by him moving a hand to press into the seat vacantly at his side. nope, just a normal seat...
unless...it's not the seat. it doesn't feel like his powers that he has always known — and he's assessed himself enough since crawling out of the lake to know that something about him had been changed, or more accurately, taken away, and Archimedes only could confirm as much. his abilities drained out of him and given charitibly to a world he didn't agree to come to. lovely.
but this feels like a slippery fish trying to be caught in a river by hand. luckily, Alucard still thinks he could perform that task successfully, but this — is this what magic he has? why doesn't it feel so familiar to him? )
Perhaps it's me... ( tone low and wondrous as he stares down at his hand... maybe it is him who is bouncy. (no, that's not what he meant, but that is definitely what it sounds like he said.) )
no subject
You're bouncy?
[She doesn't laugh or any such but there's enough of a quirk of her lips and a lilt in her voice to suffice. Maybe she's spent far too much time around Jack and his odd sense of humor...
Her solid black hands drift down to where she thinks she might feel the grasp of whatever it is that's still holding her up. Or would if there was anything solid there.]
I'm going with it definitely being you. New abilities?
[Surprisingly she can relate to that. Both since arriving and before arriving.]
hi sorry about the delay! but i'm here!
not the part about new abilities, though.
Alucard's head swings back around to her, confused first before spreading back with perplexed surprise. ) What? No, that isn't what I... ( he doesn't even know what to say, its absurdity is so palpable that it feels moot, and yet... please forgive him, this over-serious and disaster-riddled young man who hasn't heard a joke or even just something so harmlessly silly in weeks.
new abilities, she asks, and with that, the black dog barks softly — if 'barking' is what it could be called, the rumbling-low gruff sound that comes from the familiar. whatever the sound constitutes as, it cues a change, and the capturing pressure holding her breaks away. )
I apologize — I didn't realize. ( it isn't that he doesn't seem genuine, but Alucard definitely does seem preoccupied by the discovery. he was told that magic would be planted within him, with no more explanation than that; and now that he's seen it happen, he still feels as though he isn't understanding it. at least something about it still feels...familiar to him. he did practice it as it was, where he comes from.
but it forces him to think about its manifestation here and now — the force made around him, the active rejection on a stranger who just tried to move into his space, and the symbolism is as subtle as the sun in the sky. surprise and shame make him...softer, self-aware and rather guilty for it. he feels exposed, as if any of his reasons, perceivable or not, have been laid out to be read. as if that's actually occurring (it probably isn't...unless?) and as if Alucard can atone for this mishap, he makes a gesture: ) If you decide to sit, I can endeavor not to interrupt you again.
...Hopefully. ( still, there's something amusing, or perhaps Alucard just hopes this can be played off as a laugh, totally not serious, don't think about it to much. (coming from the person thinking about it too much.) )
and when my breath is the wind, where will you be
[And this man looks capable, too. Tall, looks kinda dead inside, has a sword way too damned long -- everything that pretty much screams "prepared to skewer some trolls". Honestly, the man could pass for a noble, and here he is.
Alas, Abbacchio does make the assumption that he's here to lend a hand. He doesn't see any other reason why blondie would be here.]
There's a pretty easy solution to all this, depending on how good you are with your sword there.
oh this is going to be awful, i love it
a pretty easy solution — and Alucard has the brain stem to connect dots in the rough shape of a hideous bridge troll. he didn't sign up for this (gee, isn't that the statement of the decade) and at this point, with any pending threat that ever concerned him gone, he looks at the man with unrestrained refutation. )
No end to the assumptive volunteering in this place. Does anyone ever get a say in what they do here, or am I simply special? ( good news is, Alucard can manage, at best, to sound mostly bored. the bad news is...well...his attitude in general. just, all of it.
this can't possibly go badly. )
no subject
[It's entirely possible that Abbacchio could have responded in a better way, and very well might have if the blond man's attitude was better adjusted. Hard to say, though. Maybe Abbacchio just instinctively has a tough time with blonde assholes who are sons of vampires.
Either way, he waves off the other man.] Fine, then. I'll figure it out myself.
no subject
(maybe you just can't be raised as a half-vampire prince and be fully humble every time. maybe you just can't.)
obviously, no one's response here is winning any awards in polite conduct, even if isolated in a vacuum. Alucard's brow deepens down over his equally-narrowing stare. the bend in his lip is sour. ) Perhaps you might give me a reason to bother, and I might reconsider.
( the bitterness of his tone might be enough of a contrast to suggest he's only sniping back, very mature of him. however...it might be the most ironic statement from someone who's going out of his way to stay uninvolved and remain pissed off about it, especially as...the response group probably needs to lure the trolls off the damaged bridge.
sure would be unfortunate if Alucard had to fight one of these bridge trolls for any other reason... the shine off of his bladed weapon might even be enough to begin luring one of them down in a magpie-spirited rampage. )
no subject
[There's a tsk from Abbacchio, and he turns his head to glare at the blonde man from over his shoulder. He's gazing over him again, as if slowly piecing together what kind of person he is in the next few seconds.]
I don't know how I should explain to you that people need a fucking bridge to get to where they're going. These guys can't fix it if there are those trolls around. Without the bridge, people can't get to work on the farms. Without farms, there's no food.
But hey, if you feel like starving some people, that's your business, isn't it?
(no subject)
And when my fire is cold—
I suppose it would do us well to take a break.
[He announces to the others with a halfhearted smile. Despite his somewhat stoic appearance, Regis isn't as grim as he seems. He waits for the others to disperse before turning his attention towards the blond with an apologetic smile.]
Forgive for that paltry display. You were not the intended target.
forgive the wait! but now that i officially go here... uwu
the apology feels mostly formal, but doesn't lack in intention. Alucard's expression softens with mild surprise, awareness given back to the man, some bruised remnant of mirth bending his brow. ) That's a refreshing concept. ( said quietly and barely outward from himself, it could almost go missed in the space between them.
the man exudes something respectable about him without being a profuse aura of personality; Alucard can feel it in his reflexes that he, on approach, would prefer to pull back and turn away now...
but he had come here on his own two feet, and had he truly desired isolation, he would have kept walking. relaxing as he rests his weight on his arms on a logged fence insinuating more of a perimeter than security, chooses to attempt something, to extend himself rather than retreat. ) Are you an instructor here?
when my breath is the wind
When Nero notices a man with a sword seems to have beaten him to the punch, he calls over to him.]
Hey, I don't remember calling for backup. Or are you here to steal the reward under my nose? That's not nice, you know.
SORRY FOR THE WAIT but i live here now so lets be friends forever
mostly because Alucard isn't involved, or invested. which is exactly why he has been hand-picked for this exact scenario, in this precise moment.
he's planting his heel to pivot around, his mind set on taking off on his very-unmerry way, but a voice hits his ear, and he has a terrible, irritable feeling pinging at the base of his head from the pitch of it, as if those words were being, unbelievably, lobbed at him out of everyone here. couldn't be him, the only guy here who showed up unbeknownst of the little bridge drama occurring today...
Alucard sighs, and with a bored expression, shifts a glance. unbelievably does not mean impossibly, demonstrated by the discovery that a short-haired man is calling at him directly as he approaches with...a very demonic looking horse. it's a little surreal to see something here that is somehow vaguely familiar to Alucard. )
I beg your pardon. ( any emphasis from inflection is completely missed in his reply. it doesn't...really come off as a question at all. the dark, misty-shrouded dog, large and lumbering yet willowy all the same, stands at his side, odd eyes glowing and unmoving, head lowered as if weary. ) Neither is it very becoming to thrust accusations blindly, since we're on the topic—
( but since they're on the topic, one that looks like will become quickly barbed and thorned if not full-blown heated, it's certain that Alucard isn't fully aware that the trolls on the bridge are now...stirring. seems they've detected some uninvited visitors themselves, either between the ooh-shiny blade at Alucard's hip, or perhaps the ominous but intriguing glow off of the bizarre-looking horse. either lured or threatened, one begins stepping off of the bridge and onto this side of the land. he doesn't look friendly. (do any trolls, though?)
sure would be awful if either of these valiant heroes notice while they're...conducting what looks like a completely mature, civil discussion... )
sorry for the wait in return! and welcome welcome
Not very becoming of you to dodge the question, either. [Nero grins, sighs, and reaches for the sword on his back.] If you're not here for the quest, beat it. You're gonna get in the way.
and when my fire is cold (Lucy)
Lucy decided to transform into a sparrow to give flying a try. It was exhilarating--until she couldn't figure out how to stop. There was nothing for her little bird feet to grab onto in midair and to use as breaks. She came in like a bullet towards a man, and she twittered frantically to try and warn him. Thankfully, he bends out of the way, but then Lucy feels herself crash into something (although she's sure there wasn't anything there). She cries in a high-pitched chirp upon impact, landing on her back, wings spread, and bird feet sticking straight up.
After a moment of just laying there dazed, Lucy is able to transform back into her original shape, revealing the two white horns poking through her pink hair as she slowly sits up with a groan and rubs at her forehead.]
Urgh, damn it...
[That hurt, but she supposes that she owes the man an apology. Her red-colored eyes flick up at him.]
Uh, sorry. I couldn't figure out how to stop.
forgive the delay, but i'm here officially, so let's go!
thankfully, despite how strange the concept is overall — the moment that the bird changes and shifts, physical form expanding out to the size of an entire person, more times the capacity in size than the matter of a sparrow should warrant...Alucard's expression shifts with realization. this is somehow normal for him to be hit with.
well, in a way, at least. he's never had someone in animal form come barreling at him head-first. )
How to stop—? ( which one, being a bird, or flying? the reason why Alucard doesn't complete the sentence is...because he thinks it must have been both. he moves closer, kneeling down beside his familiar, leaning in to look her face over for signs of injury (another thing he's...pretty familiar with...for multiple reasons, really.) ) Well, you've managed it anyway, for better or worse...
Are you injured?
\o/
[To Lucy, his rather "normal" reaction tells her that he either came from a world that already knew of magic, or had plenty of other, crazier things in it. Not that his reaction bothers her. Better than him laughing at her.]
No. My head's sore from the impact, but that should go away if I take it easy for now.
[Her forehead's slightly red where she hit herself, but other than that, there's no injuries. The only thing that's bruised is her pride.]
It's just weird, because I don't remember seeing what I crashed into. I could've sworn there was nothing there after you moved out of the way. It was like I hit an invisible wall or something.
[Lucy's own familiar, a hainu, or winged dog (about the size of a golden retriever), glides over to where everyone is gathered, stopping and landing much more gracefully than her partner. The hainu sniffs at the black dog curiously, but maintains a respectful distance.]
no subject
( not bad for a 'well, actually' moment, and mostly because Alucard might be a capable and natural pedant, he isn't snide by nature. in fact, the heart of his reply might just qualify for...an attempt to reassure, perhaps? don't feel bad, birds have to learn how to fly, too. )
You should lie here for a few moments, before moving. You've hit your head. ( which...this person probably knows, but Alucard remembers his mother's teachings, especially the incredible perils of head injury. should he brace their neck, he wonders, head tilting and pale gaze roaming over her head, mulling over the ideal course of action...
and then she says something that could be mistaken for mundane; of course most people wouldn't know what they might have just run head-first into, usually by the affect of the impact.
but...considering the day that Alucard has just had, when she comments on the phenomenon of hitting an invisible wall, he immediately wonders... )
That may have been me. ( it's said with the vaguest amount of self-awareness, an almost guilty sort. the grim gives the hainu a glance of acknowledgement, calm and unthreatened, but doesn't make any show of returned intrigue. almost as if the dog were immeasurably old, nearly to a point of agelessness. ) Unintentionally; I came here to see if someone is versed in kinetic magic. I've known it before, but here in this place, it's...different. ( he learned to use it as a tool outside of himself; now it's innate, shrouded behind his subconscious mind, a piece of him he's not seen, doesn't know the shape of. it's...particularly frustrating, given the fact that he used to practice it before. )
no subject
[It's not like she expected him to baby her (she would have been irritated if he had), but wow. He took her comment seriously when she really just meant to casually throw it out there. Still, she's not going to rebuke him, because that is true. Even with her original powers, it took time for her to truly master them.]
Right, that would probably be for the best right now.
[She's still not feeling anything other than soreness, but it wouldn't do if she made it worse by overexerting herself too soon. She could no longer defend herself with just a thought. She had to be alert.
At the mention of kinetic magic, however, she perks up, lifting one brow in interest.]
Oh? I'd heard there was kinetic magic here, too. I also knew it beforehand. It sounds similar to my original powers yet different in some parts.