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avalaughs2020-10-31 11:42 pm
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TEST DRIVE MEME ⚔️️ I
![]() Premise ⚔️️ Rules ⚔️️ FAQ ⚔️️ Taken ⚔️️ Reserves ⚔️️ Apply ⚔️️ Locations ⚔️️ Bestiary ![]() A ⦿ Soaking in Your Arrival
Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. You'll definitely see other new arrivals plopping in. If you can't swim, a red-headed woman known only as the Lady of the Lake will drag you to the shore if she doesn't spot someone else near you helping so no one ends up drowning. She's a little busy casting directive magic to make sure everyone lands safely and playing lifeguard, so if anyone attempts to talk to her, she'll tell them to head up to the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. B ⦿ The Caravan to Camelot
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, ![]() C ⦿ The Red Spring
If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do.. if you didn't already have an accidental discovery on the ride there. ![]() A ⦿ Get Fresh
B ⦿ Be Merry
C ⦿ Eat Well
Have a seat, meet a new neighbor, find a roommate, maybe a new or old friend? Talk to the person to your left, your right, across from you. Mingle, enjoy the food, the music, it shouldn’t be long before the information promised is provided. Till then take your fill and get to know your fellow travelers. ![]() You've been here a few days now and have gotten a chance to settle in, find a place to stay, and Camelot's citizens have decided that you've been here long enough to start living your life again. Well, your new life. A group of citizens have decided to give everyone their first quest. "Hear ye, hear ye!" a man in chain mail with a tablet with his statement typed up on it declares to a crowd from atop a pedestal. There are two other citizens around him with phones to post the video to AOL later to make sure the word gets heard ye all around. "Those with magic, we beseech thee! Findeth us a grail most holy hidden in the depths of the Brocéliande! This holy grail is known to grant thine wishes three, a most noble quest for noble souls! Great reward will come to those who find it and proclaim at least one of their wishes to find the great Excalibur for King Arthur!" This is the first you've heard about King Arthur, and it seems curious that he hasn't yet shown his face around town. It also seems strange that this guy is speaking like he's stepped out of a bad period piece, and probably should be the clue that this is more or less an attempt to haze some of the newcomers by sending them into the forest... but no one is telling newcomers this. It's better to get them out there and start praciticing, after all. A ⦿ Lost, and Lost, and Lost Again
Which is what makes it peculiar when you keep passing the exact same locations over and over again, as if you've been traveling in circles or reaching the end of the map in a video game and coming out the other end. You're stuck in a space loop. The only way out is to successfully find the one difference in each loop five times in a row and collect it. Maybe it's a strange frog, a crystal that wasn't there before, a small wooden step that doesn't lead anywhere, or some other singular item, you've got to find what stands out... pick the wrong item, and you'll have to start your five count over again, and again, and again... B ⦿ Grail, and Grail, and Grail Again!?
C ⦿ A Quest Completeish
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MOD NOTES:
• If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities.
• For the first month only, there will not be a quest board. Starting in December, quests will be posted on the 1st of each month for current players. After that point, quests may be used as TDM prompts in addition to the presented TDM prompts. A link will be provided as a bonus prompt option at the end of the post.
• The first "Arrival" prompts are present on every TDM. All other prompts will change monthly.
• Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ.
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After a moment, he sighs. In that moment he resembles his father much more than he intends to, before he squares his shoulders.
"There's not much I can do. Ardyn will destroy the world if I don't fulfill the prophecy. As much as I don't want to die - I won't live when it'll cost my friends and everyone else their lives. For the time being I'll help here, and then go home to finish it."
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"Spoken like a king." Regis states with a tense sigh as he places his hand upon the boy's shoulder. "I'm proud of you, Noctis. Never forget that." He cannot help but smile somewhat despite it all. Noctis grew to become a fine young man. While Regis will forever think of himself as a terrible father, he's grateful that his son grew to become this courageous.
"I do not know what fate awaits us here but either way, we must walk tall."
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"Thanks. I'm proud of you too, you know." Maybe not happy with him, at the moment, but he knows his father had difficult decisions to make - decisions that make more sense in retrospect. Had he not sent Noctis away, there would have been no way to stop the Starscourge; of course his father chose him, now.
"I think it'll be easier, with both of us here. And hey, maybe their King will be willing to talk with us."
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Or so he thinks. Regis is still a king despite no longer having a kingdom to preside over. There's no changing that. Sooner than later, Regis will find himself embroiled in the conflicts of this world but hopefully, that will be sooner than later.
"Perhaps." Regis says in agreements. "I certainly would love to speak with the ruler of this realm in hopes of shedding some light upon this mystery." He all but grumbles before gesturing for them to sit while the jester continues with the performance. Regis is not one to approve of such buffoonery but at least they have some decent food to eat.
"If I may ask---" He turns to his son again. "Have you meet with others here?"
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He moves to sit next to his father, eyeing the spread of food. When his father asks who else he's run into, he falls silent for a moment. He's yet to run into Cor or Ignis yet, but two other very important people he has.
"Yeah, I ran into Prompto at the caravans," he says, and then turns to look at his dad. He realizes that his father won't know what a big deal this is, which means dragging the painful knowledge back out for all to see.
"I ran into Lunafreya, too," he says softly, and one of his hands curls up, to hide the slight shake of his fingers. "Which... she died in Altissia. Protecting me." Like you did. "But she's here, like you are."
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"Prompto?" He arches his brow once Noctis mentions his friend. A smirk settles upon his lips briefly as he thinks of the chirpy blond. "Of course, I should've known Prompto would've followed you here somehow," Regis says with a hint of amusement in his tone. "You two were nearly inseparable in the past."
Sadly, his smile soon fades the second that Noctis mentions Lunafreya. He squares his jaw and tightens his fists as if waiting for an incoming strike. Just the mere mention of the Oracle's name brings guilt. He never forgave himself for losing her upon that fateful day. Not a day passed since he thought about the poor girl, his mind stuck upon the memory of her fretful gaze. It should come as no surprise that he blames himself for losing not only her but also all of Tenebrae as well. After all, the Empire was hunting him.
"I'm sorry, Noctis." He whispers. While he's enthused at the chance of seeing Lunafreya again, Regis cannot help but look torn.
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He watches his father carefully. He knows his father has a lot of guilt over leaving Lunafreya behind. That sometimes he wishes he'd scooped her up anyways despite her insistence and taken her to Insomnia. He's not sure what would have changed, but his father thinks it might have made a difference.
Or maybe it wouldn't have; maybe the empire would have come knocking at their doors much earlier than they thought.
The apology, though, has him closing his eyes and exhaling sharply. "She... wasn't the only one, who gave something up to protect me." It hurts, to think of the scars on Ignis' face. "But she was the one who gave her life to keep me alive. And I feel... guilty."
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"She wanted to protect you, much like I wanted to protect you." He reaches over to grab Noctis's hand, giving it a comforting squeeze as he says the following.
"Don't feel guilty."
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"I know it was a choice, but it's one none of you should have had to make," he points out, a little bitter about it, before he sighs. "But you're both here now, so I want to make the most of it."
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"Does that mean we're going fishing soon?" He asks with a grin. "If so, I certainly wouldn't mind but let us find out bearings first." Regis reaches over to pat Noctis on the head only to pause once he notices something green and foxlike staring at him.
"Oh, what is...that?" He questions once he notices the green furred familiar. "It seems you have a friend, Noct."
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Before he can agree, though, his father questions his 'friend', and Noctis looks down at Carbuncle, sitting in his lap now and staring up at his father. He's almost insulted his dad doesn't recognize it, but instead he lets a smile come to his lips.
"Dad, this is Carbuncle," he teases, reaching behind the ears of the familiar. "Not the Messenger, but another one. They're my familiar here."
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At the mention of familiars, a loud squawk gets Regis' attention. He turns towards the direction of the performance to see his dragon-like familiar currently nipping at the Jester's jingly hat. It seems that Quetzalcoatl shares in his dislike for this evening festivities but Regis cannot help but look somewhat mortified to see the unruly reptile assaulting the poor fool.
"Stop!" Regis gets up quickly to coral the feisty beast. While the familiar is roughly the size of a mere parrot at this point, this menace can still cause harm. "Enough, enough! Leave him be." Regis says with a chuckle as he holds out his arm towards the beast. The winged lizard obediently returns to him and perches itself upon his arm looking rather proud of itself.
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He squints a little bit, realizing where he's seen it, and then gives his dad a flat look.
"Is that a Quetzalcoatl?"
That thing had been a huge pain in his ass when they had to fight it.
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"Come now, behave." Regis chastizes the winged-lizard with a flick. "That's my son, you know." He lets out an annoyed huff as he returns to his seat with Quetzalcoatl upon his arm.
"I've always wanted a falcon when I was young but unfortunately, never got around to owning one." He explains while gazing at the blue wyvern.
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He just glares when it hisses at him. Trust his dad's familiar to hate him for some reason.
"There's a big difference between a falcon and a miniature thunder dragon." Even so, Carbuncle seems vaguely intrigued by this other familiar, stretching out its nose to sniff at it from Noctis' shoulder. For once, he kind of wants the little messenger not to have that curiosity.
"It does kind of fit that the King of Lucis ends up with a dragon, though," he smirks.
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"Do you think so?" Regis questions with a grin as he gives his familiar another pat. "Well, I suppose it's a nod towards the warlike Caelum's of yore. While I don't share in their fondness for combat, I'm a Caelum nonetheless." He comments as the little thunder dragon curls around his shoulders once more. Quetzalcoatl is nearly as long as any serpent from head to the tail. The creature rests its head upon his shoulder, seemingly content in keeping watch for now.
"Though, I must confess that Carbuncle is much cuter than my thunder lizard." He states with a chuckle as he reaches out to pet the long-eared fox.
"It suits you, Noctis."
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Instead, he just laughs as Carbuncle bumps its head up to into Regis' hands, ears twitching under his fingers.
"I mean, you did give me the charm when I was sick. Makes sense that one of them would come with me here, right?" he points out with a grin. "Just watch out; that thunder lizard will start spitting balls of thunder at people it doesn't like."
After a moment of consideration, Noctis speaks up. "I'm thinking maybe I'll try to help people here learn how to fight. I'm not a master like Gladio and Ignis - but that kind of makes me perfect, right? I can be like, the starter instructor."
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"It does make sense," Regis mutters as he affectionately scratches behind Carbuncle's ears. "I can think of no worthier companion for you." A chuckle escapes him once Noctis mentions Quetzalcoatl's penchant for mischief. The little dragon curled around his shoulders lets out a very audible huff. Regis could feel the slight sting of static but it doesn't hurt.
"I'm sure my new friend will come around sooner than later." He states as he gives the dragon a glance. The familiar gives him a slow blink before deciding to rest its eyes for now. It seems Quetzalcoatl wants no part of this conversation.
"You want to become a combat instructor?" Regis questions with a hint of surprise in his tone. "Goodness, Gladiolus is a miracle-worker! I never thought I would see the day that my dear son would take such an initiative." He teases before gently patting Noct on the shoulder.
"All jokes aside, I think this a worthwhile endeavor." As one would expect, Noctis has his father's full support.
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At least he wasn't Gladio. Gladio threw fists as a child when he was upset... and bit people.
"As long as he doesn't try to bite me," Noctis says of the bird, grumping to himself about it. When his father calls it a worthwhile endeavor, though, he straightens up a bit under the pat to his shoulder.
"I think it'll be helpful for people who are new. Not everyone was trained like we were," he says.