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avalonmods ([personal profile] avalonmods) wrote in [community profile] avalaughs2021-06-01 12:00 am
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TEST DRIVE MEME ⚔️️ 8

✨ Greet new players on the OOC intro while apps are processed HERE! ✨



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⚔️️ Top-Levels Only ⚔️️




SUMMARY: New arrivals drop into the lake and have to climb up a cliff to the Rent a Ride, where they are given their device and some headphones and can retrieve their personal materials. They travel to Camelot, which is a multiple day journey, so they stop at the Red Springs along the way and stay at an inn there.

A ⦿ Soaking in Your Arrival
    KERPLUNK, SPLASH!

    Regardless of what you were in the middle of, you and your familiar have been magically pulled into the world of Avalon just above the Bay's waters. After a brief plunge into the Bay, the rush of water filling your ears and soaking up into every creak and crevice of your body, you may need to cough to clear your airways when you rise above the surface. It's still chilly, but not enough that you can't manage on your own. The Lady of the Lake is swimming around under the water, helping to rescue any wayward travelers who look like they're struggling in the water. This month's helpers are giant pillow jellies, a species of jellyfish that is capable of ballooning itself at the surface to create bouncy pads for characters to hop across to the shore, should they choose or not be able to swim. They come in a variety of bioluminescent colors, but do not seem to be very talkative even to animal magic users. Those who try may find themselves being ignored, even if they hear the jellies talking amongst themselves about this and that.

    If anyone tries to ask the Lady of the Lake for directions, she will direct you to Archimedes at the Rent-a-Ride. The shores themselves are littered with new arrivals complaining their way up a staircase carved into the walls of the White Cliffs. There is no railing, so be careful, but if you do fall, be prepared for a mysterious sand hand to reach out of the side of the cliffs to catch you. The hand will pat you atop the head twice before retreating back into the wall. This is the Cliff Beast; despite the name, he is quite friendly. (Though.. given how hot and muggy the weather is this first week, maybe you might want to ask him to toss you right back into the lake where the waters are still cool.)

    *Reminder: Your character's familiar may or may not be with your character in their initial plunge. If the familiar isn't partial to water, it may meet your character on the beach or sit atop their head while they swim. Or if they are, they might splash about and swim alongside your character. Familiars have different personalities and body specs and we leave those up to the players.


B ⦿ The Caravan to Camelot
    Once everyone is wrangled up to the top of the White Cliffs, the handsome owner of the Rent-a-Ride, Archimedes, will distribute smart phones and a pair of ear buds (the supplier was out of the regular ones) and tell them to "Check the Shit Box." The "Shit Box" refers to wardrobe more formally known as the Wardrobe of Finding, a hammerspace-like wardrobe that opens to each person's items and pets when the person touches the handle. It was recently enchanted by Merlin to prevent people from having to fish their waterlogged possessions and pets out of the water with them. From there, Archimedes directs everyone to settle in groups into modernized carriages pulled by horses and gives them a basic explanation of why and how they've been brought to Avalon: The rest of the universe is frozen in time and your character has been brought here by a familiar that was able to bond with them. They'll have to learn magic to help save their own world from destruction, but first they've got to get them to Camelot. It is here that you have the first opportunity to decide who they will be in their new home. You'll have about an hour to wander around here, meet and greet, and pet the horses before it's time to go.

    These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs. There is also a mini-bar that pops out of the console with nip bottles. Characters can use their smartphones to connect to Camelot's internet service, [community profile] avalononline (AOL), to chat with other characters, watch dumb videos, learn about the world, contact Camelot Support (they'll answer any questions they can for you, from how to use a smart phone to where to find quests and resources to learn more about your magic). Be careful if you decide to use your phones while in the caravan-- if you don't use those earbuds and start forcing everyone to listen to your nonsense, Archimedes may make you walk.


C ⦿ The Red Spring
    The journey from the White Cliffs to the City of Camelot is a long one, and the first evening you arrive you'll end up spending at the Red Spring, a booming resort town. Because of the volume of new arrivals and vacationers, inn rooms are assigned two-to-a-room. The rooms have two twin beds, a bathroom, a mini-fridge and microwave, and a TV equipped with a couple of entertaining video games and a few free movies.

    If you don't want to relax in the room, try taking a dip in the spring for another chance to meet your fellow travelers. The waters have restorative properties that help horses and travelers recover quickly when drunk. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out!

    The springs are also home to a large training grounds just outside town limits, where there are teachers who will teach basic magic safety and help you discover what kind of magic you have together with other new arrivals. Try target practice, obstacle courses, meditation circles, and other ways to try to figure out just what you can do... if you didn't already have an accidental discovery on the ride there.




SUMMARY: Merlin has a Plan B in case Camelot failed the trials: raise a sunken ship and offer it to the Elphame Traders on their way out in exchange for permission to travel their waters. Characters prepare for ritual magic to raise a sunken ship and travel underwater at the empty Camelot docks to gather ritual ingredients for it. After they've done all they can, Merlin sets up a little beach party with a bit of master magic for anyone who came along for the trip.

After arriving, people may have heard about recent events-- the people of Camelot voted against war and to instead accept the trials of the people of Celliwig. The trials are now concluded, and a good number of people are emotionally exhausted and taking time to recover. Word from Celliwig has not yet arrived, but across multiple social media platforms, including AOL, there are clips of Merlin's cryptic addendum to Arthur's announcement along with notes that the meeting date was delayed a couple of days due to the awful weather and a need to rest after how bleak the trials were to some people. With people down and out, it won't hurt to have the new arrivals pitch in and learn a thing or two.

"Lucky me, we've got a decent group. Celliwig's out of our hands now, but what isn't is a back-up plan. Vote was close enough I figured we'd have enough people to get a head start. Celliwig is closer and much less dangerous to deal with, we'd be able to communicate much faster with the faeries' queendom. They're not big on internet. Big followers of the Old Ways. T-L-D-R, we can't just text the queen and ask if drop-bys are on the table. We'd never make it past the leviathans without permission, so here's the plan: There is a... fixer-upper of a vessel sunken about a hundred yards from shore tossed out from Bermuda. We tried to build docks here forever ago, but you can guess the Bermuda triangle spitting out stuff in the lake all the time didn't go great. We just keep it up for visitors now, but there's plenty to explore in the immediate area that we can magic back into business."


    A ⦿ Shipwreckers
      He goes on to explain that the fairies value items that were once lost and refound, so step one is exploring the shipwreck with fellow magic users to find what amounts to a scavenger hunt list of items from the ship. He sets everyone off with a quick spell that essentially transforms their clothing into swimsuits that best fit their preferences and personality-- that means no one's going to get a swimsuit that makes them horribly uncomfortable, he's not harassing anyone. After that, magicians will be directed to use their magic to get down to the ship. It's not as convenient as underwater breathing and not as easily sustainable, but there's definitely different ways to go about it. Light magic users will find they can create a forcefield above the surface of the water and go under the water, though they may run out of oxygen quickly. Elemental users can find they can create a similar bubble by pushing water out of the way, though may run into the same diminishing air without a more advanced elemental user already in the game who can pull oxygen out of the water or an alchemist who can create chemical reactions to generate oxygen. Animal mages may be able to convince local lake life to help push bubbles along, and healers will be instrumental in healing oxygen deprivation if anyone stays under too long! (Note: If two characters can't create a bubble, you can put in a third NPC to do the bubble while your characters handle other roles during the search.)

      No matter what, make sure you bring someone who can watch your back. Rumors have it that the Fuath are harassing anything that comes near the area. Fuath are intangible spirits that may present as giant humanoids at about 8-9 feet each, but with the mane and tail of a yellow horse, with no noses and keen eyes. They hold grudges against anyone who takes advantage of their surroundings, even if not their own, and will come to attempt to throw those who try to take from the ships and flying through the air to land somewhere else in the water. Be very cautious about using names around the Fuath, as though they do not speak in human tongue, they have a particular ability to draw people and animals in using names that makes them very difficult to escape once you've been found. They've been known to turn familiars against their partners. They can be deterred, dissipated through attack to buy you time, but they'll keep coming so get in and out of the ship as fast as you can and definitely stick to more combat-heavy magics like dark and cognitive mages!

      *Note: These magics are all examples of ways to use primary magic, but feel free to get creative with your character's magic if you think of something else!


    B ⦿ Hoist the Flags
      Once all the ingredients are gathered, the ritual is underway! With the mementos from the ship, swim to a protective circle formed at the top of the water by Merlin that will keep the Fuath out. There, you need to take whatever item you gathered from the ship and try to find someone with a similar item. This "sister" item will allow you to pull the essence of the item up from the ship. It takes a load of people to raise a whole ship, but pouring your magic into the item and chanting the spell will cause the ship to resurface and restore itself to its original state before the crash, using residual memories from all the different items on the ship. Of course, finding a partner with a matching item while swimming around could be a challenge, especially if you don't get along-- it may take a while for everyone to get on the same page.

      It certainly won't clean up all the algae and kelp and wayward flopping fish, it brings the ship back to a livable state.. and a much cooler, more explorable one. Get a quick exploration of the ship and help clean up some of the lake slime before Merlin flags over the traders. Or goof around until then, and learn a sick free spell called (Recipe) Cool Firework: create a rocket firework from your fingertips. Make sure you're aiming it into the sky when you cast this spell, or Merlin will set off a Camelot totem right beneath your feet. No sinking the ship when they just got it up. The fireworks will attract the Elphame Traders, who are leaving the day after they close up shop to head back to Elphame, before the set out to leave. Merlin negotiates offering the ship to them as an offering for Queen Elphame to give them permission to travel in the Elphame territory. At that point, the ship is pulled into the docks and Camelot citizens are ushered out for the fae traders to take over the ship.


    C ⦿ Beach Episode
      Once everything's said and done it.. really only took a couple of hours, so the whole group is done around 4pm. There's plenty of time left for dinner and a good time at the beach a short walk away from the docks and the sun doesn't go down until around 9pm. Before Merlin leaves everyone to themselves, he conjures up a buffet-style table with loads of fresh food and drink, watermelons and bats for smashing. The swimsuits provided earlier wear off at midnight, though you'll probably want to leave before then since it still gets chilly in the evening, especially if you're all wet from playing with the chest full of waterguns or the beach balls distributed around the beach. The docks are nearby, so feel free to call your friends over to come hang out with you, even if they didn't help. It's a beach party, enjoy it!




SUMMARY: Unseelie faeries and unseemly humans have teamed up to kidnap a small number of otherworlders in the chaos of the trials to fight in an underground fight ring. Play as a victim or be part of the squad to put an end to it if you're more good-leaning, or villains can choose to participate as audience and pay for "gifts" to be given to their favorite fighters during matches.
CW: These prompts contain kidnapping, illegal and forced fighting, and inhumane treatment of fighters.

Just because people are tired doesn't mean that the world stops for them... crime certainly doesn't. Throughout the start of the month, people are going missing. Exactly what's happening.. well, finding the truth out about that is going to depend on your perspective.

    A ⦿ Cursed Kidnapees
      Kidnapping victims will find themselves suddenly blinded by a spell, and then chloroformed by a floating cloth pressed against their face. (Smart kidnappers don't touch their victims if they have magic, you know!) When they wake up, they'll find themselves in a dungeon with at least a dozen other people. There's definitely not room to lay down, and sitting down as you had been propped up immediately starts you with a potentially uncomfortable view. Don't worry, someone's peeks in from a window at the top of the room-- an extremely handsome-looking man with long, wavy hair and pupils slitted like a cat's.

      "Let's see.. You two, you'll be the first fight of the night. Winner gets dinner, gyahaha!"

      It's a fighting ring. You've been kidnapped into a fighting ring and there's no obvious escape! Fight against fellow captives and monsters for your dinner and to buy time to figure out what you're going to do... At least you start hand to hand, so there's nothing lethal... right? (See Audience for more details.)


    B ⦿ Audacious Audience
      Maybe you're a less scrupulous sort and saw an invitation to this event hidden on the dark web, or got invited by a particularly sketchy friend. Either way, you've got cage-side seats close enough to chat with either fellow audience members or interact with the cage fighters. As a bonus point, audience members can spend some of their G on betting or on purchasing "boons" for their favorite fighters, such as weapons or enhancement spells. They can also bid against other audience members for special sabotages that make it harder to fight-- foot weights, strange masks, roller skates, hinderance hexes.. get creative with it! It's the biggest fight show that you can interact with your wallet... newbies may find it's a very lucrative way to make a pretty penny very fast. (As always, remember to communicate with anyone you're helping/sabotaging so you don't go past anyone's OOC comfort level.)


    C ⦿ Roaring Rescuers
      Thankfully, the fae who want nothing more than to sow discord and the greedy humans who joined in their venture are a bit disorganized. Even the beginning-level heroes among us will be able to track them down and topple them with a little bar hopping to gather information from the locals. Eventually, one of them will give up having overheard some "scary looking fellows" talking about which of the patrons of the bar looked like they'd be good in a fight before getting extra hush-hush.

      Follow all the leads, and you'll find yourself at an outlying, smaller-scale castle with a dungeon tower and an underground fighting ring built beneath its floors. Sneak in and unlock individual fighter dungeon doors while the fights are providing a wealth of distraction. Maybe you'll find a grateful Fogueria who casts a temporary fire-immunity spell on you to allow you to do ride them into battle to bust up the fight going on right now. There's definitely gratitude going on, regardless of moral compass, and you may find gifts of food and drink (non-alcoholic if you're not old enough) placed at your door over the next week for your deeds.





MOD NOTES:
• All test drive prompts are open to anyone in the game at any time to create your own logs with, but this post should have top-levels by potential new characters only. Current characters may reply to any threads, but should not top-level comment on this post.
• If your application is accepted, you may accept TDM threads as game canon as long as both players consent. Characters may begin threading as soon as their journal is accepted to the communities.
• We are testing out formats for key points displays, to be voted on for player preference based on what seems to work best for the most people. The other options were used here (end of post summary format) and here (start of post preview format). The format featured on this post is the last option, which will provide small summaries under the banner of each prompt set. A poll will be put up before the next event to see which format will be used going forward, so please keep in the back of your mind which seems most comfortable/makes the content more easily accessible.
•If nothing here tickles your fancy, try one of this month's Quests for your TDM prompt.
• The first "Arrival" prompts are present on every TDM, but contain seasonal tweaks for flavor. All other prompts will change monthly.
• Questions about this TDM's content? Comment here! If you have a question about the game at-large, please head over to the FAQ.
fruitknife: (Default)

[personal profile] fruitknife 2021-06-02 06:50 am (UTC)(link)
"Who'd you find first?"

If nothing else, it might help narrow down what kind of timeline bullshit might be involved here. (There's probably some. That's just how this shit goes.)
kirijo: (pic#14896631)

[personal profile] kirijo 2021-06-02 07:29 am (UTC)(link)
Mitsuru's reaction was probably quite telling.

To say that her expression darkened wouldn't be right, but the warmth and enthusiasm drained away quickly. Her eyes fell towards the floor and her posture closed off.

"Kotone found me through Avalon Online, and sent me a message while I was on the way here."
fruitknife: (Default)

[personal profile] fruitknife 2021-06-02 07:42 am (UTC)(link)
Okay. Only a little timeline bullshit, then, but Shinji's not planning to tell any of SEES that 'Kotone' wasn't even the name he knew for her first. (The difference between Minako and Kotone is not Kotone's fault and he refuses to make it her problem.)

"Yeah, she found me pretty quick too, when I got here. Yukari and Ken are around - Ken's got Koro-chan with him. You missed Aki. You also missed Takaya, but good fucking riddance there." Clearly, Shinji punched Takaya right out of this dimension, and he'd do it again.

"You think I was dead, or not?"
kirijo: (pic#14896629)

[personal profile] kirijo 2021-06-02 08:14 am (UTC)(link)
Shinji threw her quite a bit at once with that, and her expression changed to reflect each bit at first. A small (though still slightly sad) smile at hearing that Kotone was still doing all that she could to look after her teammates; a brighter one at hearing that Yukari, Amada-kun, and Koromaru were here as well; a bit of disappointment at hearing that Akihiko had come and gone ... and then outright shock at hearing that the same was true of Takaya.

At his question, she looked perplexed.

"No." Mitsuru shook her head. "I was worried of course, but once the doctors assured me that you were stable ..."
fruitknife: (Default)

[personal profile] fruitknife 2021-06-02 08:31 am (UTC)(link)
Shinji nods. "I sure as fuck surprised Ken, but it was damn close as it was. Ain't so hard to believe it didn't always work out this way."

Especially since he had no intention of living through the night anyway.

"That's the big timeline bullshit cleared up, anyway. Whether I'm dead or not, and who the field leader was - don't think anyone who knew the weird blue-haired guy is around right now."

From everything Shinji's heard, the guy wasn't very talkative.
kirijo: (pic#14896627)

[personal profile] kirijo 2021-06-03 04:37 am (UTC)(link)
Mitsuru was listening along, but she couldn't keep her bewilderment from showing on her face.

Timeline? A blue-haired man that claimed to be their field leader? Shinjiro having died ...?

"I'm having a difficult time following you, Aragaki-san."
fruitknife: (Default)

[personal profile] fruitknife 2021-06-03 04:56 am (UTC)(link)
"You get the hang of it eventually. This ain't the first time I've been dragged someplace." And Avalon doesn't have six Inaba Wild Cards.

Admittedly, Liminal Space only had five of those overlapping, but still.

"Me not dying was literally only because Kotone tracked down my damn watch for me. Otherwise that second bullet woulda gone right through me."
kirijo: (pic#14896632)

[personal profile] kirijo 2021-06-03 05:09 am (UTC)(link)
She opens her mouth to speak ... but then stops as the implications of what he'd just said begin to dawn on her.

Once again, she's reminded of what Archimedes had said ... about the people being drawn from across all of time and space.

"You ... you met someone who experienced the other possibility, didn't you?"
fruitknife: (Default)

[personal profile] fruitknife 2021-06-03 05:25 am (UTC)(link)
"Ken, like I said. And Aki." He didn't exactly stop to ask Takaya any questions so much as just punch his smug face in, but Takaya thought he was dead, too.

"As for people who met the weird blue-haired guy... that's complicated. Wasn't anybody from Iwatodai."

Not... that he personally talked to, anyway. That was Minako.
kirijo: (Default)

[personal profile] kirijo 2021-06-03 05:55 am (UTC)(link)
So it wasn't simply a world of possibilities, but many worlds ...

Ordinarily she'd be fascinated by a discovery like this, and she most likely would be once she had time to look into it further ... but right now, it presented a number of complications that needed to be addressed.

"This ... 'blue-haired guy' you keep mentioning ..." Mitsuru says, cocking her head slightly to one side. "Who was he?"
fruitknife: (Default)

[personal profile] fruitknife 2021-06-03 06:03 am (UTC)(link)
"Far as I know, same deal as Kotone. Parents died in an accident, bounced around foster homes, showed up in Iwatodai in time for everything to go to shit. Never got the impression he was all that talkative."
kirijo: (pic#14896630)

[personal profile] kirijo 2021-06-03 06:17 am (UTC)(link)
"That's ... a remarkable amount of coincidence between their histories."

Enough that she's very clearly wondering if he was some sort of ... alternatve version of Kotone. An individual that fulfilled the same role in a different iteration of familiar events.
fruitknife: (Default)

[personal profile] fruitknife 2021-06-03 06:29 am (UTC)(link)
Shinji shrugs. "Fuck if I know why, it just... seems to be a thing."

At least Kotone's not outnumbered. The lack of similar-timeline company was... starting to get to Minako, when Shinji finally got to Liminal Space.
kirijo: (pic#14896629)

[personal profile] kirijo 2021-06-03 07:18 am (UTC)(link)
"I see ..."

She has more questions, clearly, but ... frankly, she had enough to grapple with before she contemplated delving into the literal workings of the multiverse. Later, when she had her feet more firmly beneath her, perhaps she would attempt to understand the mechanics at work, but it wasn't pertinent to the mission in front of her.

"Is there anything else I should know on this regard? On our teammates, on these ... various timelines?"
fruitknife: (Default)

[personal profile] fruitknife 2021-06-03 07:26 am (UTC)(link)
"Depends on what else you think is relevant, I guess." He's not sure whether to warn her about the other Persona groups or let her meet them on her own.
kirijo: (Default)

[personal profile] kirijo 2021-06-04 10:00 pm (UTC)(link)
"Anything concerning our circle of friends."

Again, she has more questions. But understanding where they stood and what they had to work with, she'd concern herself with those.

"Allies or enemies that I should be immediately aware of, any significant events ..."
fruitknife: (Default)

[personal profile] fruitknife 2021-06-04 10:50 pm (UTC)(link)
SEES? Well, Kotone's circling a massive breakdown, but when is she not. (When are most of them not.) Shinji's not sure that qualifies as news.

"I'm not really up on local shit yet. They did polls about some local politics stuff, main thing I know there is 'fuck it, let's go to war' didn't won, which is good." Most of the people who've been dunked in the lake are not soldiers. They shouldn't be forced to be.

"Otherwise, would you believe 'at least two Persona incidents after us'? Both gods decidin' they needed to test humanity, and that's about all I know about one of 'em."

That and 'the Phantom Thieves are KEN'S AGE,' which is alarming.
kirijo: (pic#14896629)

[personal profile] kirijo 2021-06-05 12:11 am (UTC)(link)
"Two more incidents?"

That ... that left Mitsuru reeling.

Nyx may not have been destroyed, but with Kotone driving her back into hibernation, Mitsuru had been sure that the threat was resolved. Not permanently, perhaps, but for the foreseeable future.

To learn that wasn't the case ...? That new threats had arisen and others had to suffer through an ordeal similar to what they had?
fruitknife: (Default)

[personal profile] fruitknife 2021-06-05 12:20 am (UTC)(link)
Shinji nods. "Two more. Not Nyx either time, at least."

So that's something. Not much, but it's something.

"Not sure if anyone who got the Inaba end of things is here other than Risette. As for the Phantom Thieves... the one I know isn't here and she went out of her way to not identify her teammates. At least one of her friends is here, but I dunno how involved he was." (Probably involved, since Akira also knows the talking cat, but still.)
kirijo: (pic#14896630)

[personal profile] kirijo 2021-06-05 06:37 am (UTC)(link)
"So one of these incidents took place in Inaba, and the other involved these ... 'Phantom Thieves'."

Interesting ...

Mitsuru mulls it over for a few moments, one hand coming to scratch at her chin thoughtfully.

"I'll have to seek them out. If multiple threats of that scale exist ..."
fruitknife: (Default)

[personal profile] fruitknife 2021-06-05 06:46 am (UTC)(link)
"The Phantom Thieves were in the middle of goddamn Tokyo. I think somebody must've been keepin' you out of it." Otherwise, it doesn't make sense that Mitsuru wouldn't lend a group of desperate teenagers whatever help she could with a Shadow situation.

(The thought of the kind of power it'd take to stonewall the Kirijo Group that hard is... kind of alarming, really.)
kirijo: (pic#14896627)

[personal profile] kirijo 2021-06-06 06:43 am (UTC)(link)
"I've heard nothing about an incident in Tokyo, or about these 'Phantom Thieves'."

And that deeply alarms Mitsuru as well ...

The flicker of uncertainty is brief. Her eyes snap back up, meeting Shinji's.

"I need details, Aragaki-san. I want to know everything."
fruitknife: (Default)

[personal profile] fruitknife 2021-06-06 07:25 am (UTC)(link)
"Relax, Mitsuru, it's way after us. The Inaba thing was two years later and the older Phantom Thieves are Ken's age when we're not all squashed into the same place like this. You wouldn't've heard about it at home yet because it hasn't happened yet."

Now we're cooking with advanced Timeline Bullshit!
kirijo: (pic#14896630)

[personal profile] kirijo 2021-06-06 11:10 pm (UTC)(link)
...

Mitsuru just sighs, visibly frustrated.

"I'm beginning to see why you used such colorful language to describe this situation ..."
fruitknife: (Default)

[personal profile] fruitknife 2021-06-06 11:12 pm (UTC)(link)
That's Shinji for you. He's never been one to tell a pretty lie when an ugly truth will do.

"It's a goddamn mess, yeah."

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