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TEST DRIVE MEME ⚔️️ 18
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A ⦿ Soaking in Your Arrival
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palm-sized baby octopi working together to try to heave a single person out of the water. No matter which you get, they all seem to have unique personalities, but animal mages may note that as a species, they all seem to think of the otherworlders as fun little playthings. These little otherworlders are so funny. |
B ⦿ The Caravan to Camelot
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Once everyone is wrangled up to the top of the White Cliffs, the handsome owner of the Rent-a-Ride, Archimedes, will distribute smart phones and a pair of ear buds and tell them to "Check the Shit Box." The "Shit Box" refers to wardrobe more formally known as the Wardrobe of Finding, a hammerspace-like wardrobe that opens to each person's items and pets when the person touches the handle. From there, Archimedes directs everyone to settle in groups into modernized carriages pulled by horses and gives them a basic explanation of why and how they've been brought to Avalon: The rest of the universe is frozen in time and your character has been brought here by a familiar that was able to bond with them. They'll have to learn magic to help save their own world from destruction, but first they've got to get them to Camelot. It is here that you have the first opportunity to decide who they will be in their new home. You'll have about an hour to wander around here, meet and greet, and pet the horses before it's time to go. |
These carriages use fae technology that combats weight, so your character will be able to get in regardless of whether they're light as a feather or weigh two tons. The carts have air conditioning when it's hot, heating when it's cold, and a mystical shield to protect from bugs and rain. There is also a mini-bar that pops out of the console. Characters can use their smartphones to connect to Camelot's internet service, avalononline (AOL), to chat with other characters, watch dumb videos, learn about the world, contact Camelot Support (they'll answer any questions they can for you, from how to use a smart phone to where to find quests and resources to learn more about your magic). Be careful if you decide to use your phones while in the caravan-- if you don't use those earbuds and start forcing everyone to listen to your nonsense, Archimedes may make you walk. |
C ⦿ The Red Spring | |
The journey from the White Cliffs to the City of Camelot is a long one, and the first evening you arrive you'll end up spending at the Red Spring, a booming resort town. Newcomers get free inn rooms for their one night stay on the way to Camelot, containing two twin beds, a bathroom, a mini-fridge and microwave, and a TV equipped with a couple of entertaining video games and movies. Don't want to relax in the room? Take a dip in the communal hot spring. The waters have restorative properties that help horses and travelers recover quickly. It is known to relieve stress, improve energy levels, and mildly accelerate healing. It may be a little chilly when you get out though, so make sure you don't slip rushing back indoors when you get out! | |
It's time for the phenomenal annual Camelot City Gaming Convention (CameCon). As you well know now, a mythical land that's been around for a few centuries has a few things in common with many modern worlds. It's got the internet, and games have evolved a little bit past hoop trundling and draughts. The large convention center located in the south part of Camelot is a good place to get dry and this year, with relationships repaired between Elphame and Camelot, is busier than ever with fae attendance up by the literal boatload! The ship raised, repaired, and gifted to Elphame last summer was used as a cruise ship to shepherd nerdy fae down for the con. |
A ⦿ Becoming a Legend | |
| Without the massive audiences required to really run MMORPGs, Avalon is much more a fan of couch co-op style gaming. Though most games are available on mobile devices throughout Avalon when they are released, there's nothing quite like coming to CameCon to utilize the gaming stages for everyone's favorite fighting games. Multiple players at a time can plug in their phones and connect their accounts to a light magic-based illusion stage (powered by multiple light mages at a time, once a year only!) roughly the size of a basketball court. This year's primary game feature is the Knights of the Round Experience. Immerse yourself in an illusion of Camelot back in King Arthur's day. Explore the original castle, go on quests issued by mythical figures, participate in the Battle of Camlann like you and your gaming friends were there yourself! (Maybe be a little jarred by the fact that Arthur's voice is a little different-- they couldn't get the King to voice a video game, okay?) Choose your favorite |
Arthurian legend level to run through with friends and strangers. And when you're done? Get some merch! Check out the cool figures of Merlin, Arthur, Morganna, Lancelot, Guinevere, and more! Or, have your game avatar printed to have a figure of yourself to take home and commemorate the experience! That's right, you and your friends can have figures of yourselves made to keep the adventure going back home. Or, you know, find an advanced alchemist to animate it for you and really take things up a notch. |
B ⦿ Cosplay Conundrum | |
A big part of the fun of conventions are the outfits. Cosplay is in this season and lucky for you, Feldspar the Tailor is here! Feldspar the Tailor is a fae-folk who loves nothing more than to travel around in his cart and make certain that everyone is dressed for the occasion... even if a little magic has to be involved to get you there. Run into his cart (not hard to miss-- the horse changes colors every few minutes) and your character will have Feldspar putting an arm around their shoulder and enchanting your character's clothes to match a character or person of legend he thinks you'll find something in common with. (On an OOC level, dress your character as whatever character you want as long as you aren't breaking the fourth wall.) It's kind of a Cinderella thing, so everything will go back to normal at midnight.
Yes, everything. As it turns out, it's not just magic clothes. Any pets will be transformed into the mascot character associated with your character's cosplay. | |
Nearby items will be enchanted to become the associated props. You won't gain powers or anything, but part of the magic does compel you to experience a bit of soul-bonding with your cosplay character-- which in this case means if the character you're cosplaying is easily angered, you'll find yourself easily angered. If the cosplayed character falls in love easily, guess who is going to be hot for whoever they talk to? It seems to only be one major trait at least, so your whole character's personality won't change.. but it's definitely going to be something wildly annoying. |
A ⦿ Panic at the Disco | |
Once you're through the day and have seen all the nifty stuff developers are working on (the worlds may be ending, but they have faith you all won't let that happen, and no ideas how to stop it themselves so they're going to keep on keeping on) the traditional way to wind the night down is with a bit of food, friendship, and staying up all night with a bunch of strangers you just met in the hotel lobby. Or attending one of the late-night dances that get thrown. Bodies in motion, a red-cup laden pop-up bar, flashing lights, a fog machine, and all your favorite nerdy hits being played by a DJ so loudly that you can't actually hear anything are bound to happen. Party hard, and maybe avoid that sketchy-looking fairy who's handing out unlabeled lollipops. (Or don't, we aren't your parents.) Later during the party, there's a shock as an orc dressed in silver bell bottoms (his favorite character is from a 70's based game!) | |
loses his temper and sends the bouncer flying across the room with a hefty punch. In a rage, he's fighting anyone who comes near him now. What do you do? Try to calm the orc down? Run or hide? Distract him and draw him away from the party so other guests can escape? Or do you fight him directly? Seducing the orc or joining in his fight are of course options as well.. really, this situation has a lot of ways to resolve it, and your character is going to have to figure out how. |
It's been nearly a month and a half since the Fisher King was raised from the dead and disappeared from anyone's knowledge. Hiding is not something easy to do when your curse affects the world around you, though. |
A ⦿ Springtime for Skeletons | |
What keeps the Land of Rot, well.. rotting? Turns out, it was the Fisher King's curse. Without it to keep everything looking dead as a doorknob, things have started to get... a little odd. The zombie population has started losing its spunk and most of them have become just, well, regular corpses-- which make great fertilizer for plants, and the April rains have brought a fresh sheen of green to the once cracked desert ground, small ground plants growing over the former zombies. Grass, weeds, small flowers, moss, and small shrubberies have started appearing all throughout the Land of Rot. Beings that weren't stopped from dying like the zombies from the curse are still around though, like the enchanted skeletons cast away from necromancers past, and even they have started to see a bit of plant life return to them. There are more than a few skeletons | |
that rested on the ground only to have flowers sprout through their skull, giving them the appearance of rather gruesome flower crowns and other leafy adornments. Less dead creatures that found their livelihoods there are causing bigger problems, like the Fogueria, who are leaving scorched trails like crop circles around the freshly grown grasslands. Those who follow the trail will discover they all seem to have settled into the Dragon's Graveyard to avoid the rains under the shelter of the gargantuan skeletons. This land of death had been a suitable environment for the dead, and with plants growing over everything, the wards are taken down as well. With the zombie population almost obliterated, this does allow the creatures from within the Land of Rot to disperse. Creatures like the banshee head further north, to the Unnamed Marshes, whereas Swamp Slimes head toward the Growboro's Forest rapidly overtaking the former Lestari. Of course, some of the residents like the Walking Skeletons head right for Camelot, prompting a call to battle at its border. Anyone who can fight is asked to help cut down the skeletons and separate the defeated ones into piles of like bones so that they cannot reform. Those who aren't good with a sword or blunt weapons may consider relying on magic for this one- there are plenty of ways to blow a florally decorated skeleton apart with a good spell! |
B ⦿ The Battle of the Fisher King's Forest | |
| Many know the the Forest of the Fisher King as a vibrant, lively place with a glorious measure of carnivorous and dangerous plants and creatures. Not dead-- but simply adapted to thriving off of the dead. It fared much better with the loss of the Fisher King's curse than the Land of Rot had. At least, that's how it started. It appears that creatures from further north have come down and started invading the Forest of the Fisher King. Mothra himself would have trouble dealing with the ensuing damage that has started happening within the forest because of the twelve-foot-tall Feral Frogs lassoing Titan Pelicans with their tongues and knocking over trees as they attempt to defeat them in a battle for territory. There's a cadre of Marsh Drakes trying to take out the smaller creatures around the area, and Cattails attempting to take out the plants that cause hallucinations as their plant-based nature makes them immune to the spores.
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As a result, the Archivist has had to close up shop. He used his own powerful magics to seal off his Archive and protect its contents from the unexpected battle. He took his pocket-sized steampunk-dressed gnome to flee to Camelot to make his plea: "Otherworlders, please! You are needed to investigate what has caused this sudden invasion!" All he knows is that the invaders seem to be led by Tiddy Mun, an elderly man no taller than a three-year-old child, but wrinkly with his body front covered by a matted white beard. It doesn't make any sense! Find out what's happening and placate the invaders so that they don't destroy the whole Forest of the Fisher King! Characters can attempt to reason with the creatures they run into, break up the fight if they thing they can survive it, or... you know, accidentally get caught up in the perils of the Forest of the Fisher King and end up being hypnotized by a snake or made submissive my plant spores and swallowed whole by whatever runs into them first. It should be noted that the invaders will not harm otherworlders unless they interfere with what they're doing-- which, if your character is careful enough, will become obvious: they're harvesting resources like food and wood. There's definitely more than meets the eye here. |
C ⦿ The Unnamed Marshes | |
Those who head up to the Unnamed Marshes will find the marsh much less lively than it should have been. The plants are wilting despite being in the water, the animals who remain seem rather on the thin side. Fish in the water seem willing to bite just about anything that crosses their paths, so it may be a good idea to take one of the rafts that seem to be scattered about. It'll take at least two people to steer at a reasonable speed, so you may want to partner up with someone! As you explore what somehow feels like endless marshes, you'll find the rains and fog make visibility pretty impossible in the marshes and that it's hard to tell what direction you came from, let alone where you're trying to go. Maybe it's for the best that you don't know what's surrounding you. A lot of the sounds are unearthly, and you're fairly certain | |
you can hear the screams of multiple banshee in the distance-- perhaps this is why they flocked North when the Land of Rot started blooming. There are plenty of creatures who seem very interested in approaching the raft, though. Perhaps your character has spotted strange lights in the water and followed those only to discover that they seem to be candle-lit lanterns, drifting through the marshes in a trail. Do you follow them to their source? Or follow them to their end? Either way, strangely, you seem to end up in the same location. Will o' wisps floating around seem to be sparking up gases to light them and send them along their way, then they come in a near circle back from the other direction, the candle flickering out as it approaches before a frantic wisp approaches to relight it. It's unclear exactly what it is they are doing, but as long as you don't interfere, they don't seem to care that your character has found them. If your character attempts to stop them, they'll cast a floating spell on your character that causes them to hover over the water rather uncontrollably... hopefully whoever you're with is ready to grab you and try to keep you down! It'll wear off after about ten minutes, but by then you could be far too high to survive even a fall back into the water. Maybe there's some way to get the will o wisps to stop their frantic job? Have an idea? Submit your idea as a comment to this thread or +1 that's already been tried. There are two possible paths this can lead to later-- if any character achieves the correct solution, it will yield a different result than if no one does. In the meantime, feel free to play out your character's idea! CW: The following paragraph of this prompt contains the potential for sexually-inclined content. Please label any threads accordingly. |
• Feldspar's spell will only change appearances. Props will not gain powers to perform the functions of the items they turn into, same for pets. |
Questions
wrong account but i'm at work and lazy
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FINE, I’ll take one for the team and be the one to ask
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I realise I should have asked this here and not on the suggestions post.
Yes please!! I'm not checking for questions on the ideas until it's time to see the result
Will o' Wisp Ideas!
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rosa rivera × original | healing / ??? | ???
— running on instinct.
— wildcard.
guess the dub song was wrong saying she's never running from a real fight
sry for making u a liar, dub
bully him with more pink ladies
she would never bulli!!! i, however, would.
on the way to springs
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/ends up researching way too much about cars
in today's episode of what RP makes us do
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running on instinct
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Zagreus | Hades | elemental & blood
2. the red spring
3. springtime for skeletons
4. wildcard
red spring!
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the red spring
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Springtime
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closed to Thanatos
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3
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niki shiina ⬡ ensemble stars!!
[This is not the first time Niki thought he was going to die, and it definitely won't be the last, but the whiplash from being onstage one moment to literally drowning(?!) the next is way too much for his heart (and his stomach) to handle. After being rescued by some small octopus friends and choking up some water, Niki is glad to be alive, but the relief doesn't last long as other worries start creeping up on him. Ah, his clothes are soaked... He hopes they aren't ruined. And more importantly...
Watching the cute little critters slide away, all he can think about is... takoyaki...]
These little guys are so cute, I'd almost feel bad for eating them.
["Almost"...
(Help, he's so hungry.)]
⬡ arrival ⬢ b.
[Thanks to the carriage's anti-Niki measures (the mini-bar), Niki is no longer starving and all little critters and otherwise are safe. Less preoccupied by what he might need to eat (for now), he looks over the phone he's been given for any sign of something familiar, but every once in a while, he ends up looking back at his original phone, too.
He already knows there aren't going to be any messages, but... He sighs.]
Rinne-kun's probably dead in a ditch somewhere. [He laments to himself, though he doesn't sound especially concerned about it. (He is, but...) After a pause, he turns to whoever's next to him, assuming they don't look busy, and asks:] Hey, mind if I ask you something? What were you up to before you ended up here? Ah, it's okay if you don't wanna say, though.
⬡ wildcard ⬢
[I say "wildcard," but what I mean is, "if there's food, niki is there, ez."]
a
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sobs hi i love niki (b)
I'M SO GLAD, he's such a good boy!!
that's such a cute un for him too ;o;
omg thank you, I was so happy it was free! blessed by cute bee name :')
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c!
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a!!!!!
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b
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my hero <3
any time! ♥
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SQ | Gnosia | Dark & Blood magic
[ As SQ coughs and splutters, having just made her way out of the lake, she takes several moments to catch her breath. It’s difficult to breathe, let alone speak, but after talking in one huge gulp of air and sighing, she collects herself just enough to say- ]
Ugh, my clothes are like, totally soaked! This sucks…
[ An… interesting choice of things to be concerned about, considering the situation.
But her complaints aside, SQ seems remarkably unbothered by the strange situation she’s found herself in. Even as she looks around and realizes how unfamiliar the environment is, all she does is put a finger to her lips and pout thoughtfully. ]
Where, like, am I? I don’t remember being on a planet like this…
[ Taking a few tentative steps forward before turning around, SQ gets a good look at the lake she emerged from, and her eyes widen a bit as she does. How had she ended up in there, anyway? Had someone tried to kill her?
…No, that’s a bit of a leap. Maybe some kind of accident happened, resulting in her ending up on a strange planet? The gap in her memories about how she came to be here is… concerning, but it’s not like this place looks particularly dangerous – especially not with those strangely cute looking octopi that helped her out earlier. At the very least, SQ wants to believe she’s not in danger. If she is, well…
...She’ll just have to survive.
With that thought, SQ turns back and runs up to the closest person she sees. And with a cheerful sounding voice, she waves and says- ]
Heeeey! Could you, like, help a gal out?
RED SPRING.
[ It doesn’t take long for SQ to settle in and make herself at home at the inn – in fact, she seems to have adjusted to the whole situation she’s found herself in remarkably quickly in general. Though, the part about saving the world - all worlds… that was a surprise. And honestly? SQ wasn’t sure at first that she was at all interested in having anything to do with a mission like that.
She still isn’t, but… it seems she’s decided it’s easier to go along with it for now.
To her, this room is completely and utterly old-fashioned. But that’s kind of fun in it’s own way – and besides, she has plenty of movies and games to pick from, right? So she’s content to rest and relax before going out to socialize a little.
Just as she’s thinking that, though, the door opens. And SQ turns to face you with a somewhat teasing smile. ]
Hi! Are you, like, my new roommate? I’m SQ!
[ Later, you might also find her relaxing in the hot springs. In fact, she seems to be so relaxed that she doesn’t even notice if you approach her, so you might have to get her attention if you want something from her! ]
WILDCARD
[ Feel free to throw anything at SQ here – and if you want a custom starter, feel free to let me know, too! ]
/soaking in your arrival
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Kuko Harai | Hypnosis Mic | animal & ???
[1. Making a Splash]
[Kuko grumbled as he stood up from the spring soaked from head to toe. The last thing he remembered he finished his chores, fed one of his favorite cats, settled the problem with Yuki, one of the ghosts haunting the storage room, then laid down to take a nap. When he woke up he found himself suddenly in water.]
What the hell!? How did I end up here?
[He took off his jacket to get out as much water as he could when he felt a bump from the octopi in the water. When they led him to sit down he rubbed the nearest tentacle.]
Alright I guess you're not bad. [He looked around as they carried him to the shore. How he ended up here he would never know, but since he's here now he would make the best of it. He wondered if he would run into anybody he knew from home here.]
[2) On the way to Camelot]
[Anyone riding with Kuko will see a guy with a piercing gaze frowning at his phone while he played around with it. He thought it would be one of those things where he would have to learn how to farm or be placed back in times when technology hadn't existed yet. He was pleasantly surprised to learn that there was technology and a phone he could use while he was here. His cat, that followed him since the moment he got out of the spring, walked over to bump against his hand. Kuko reached down and scratched behind their ears.]
You look like one of those cats from the stories I grew up reading, especially your tail.
[Kuko looked at the cat's tail that looked liked it was on fire, but it wouldn't burn him when he brushed up against him. Kuko returned to the phone and flipped through it again.]
Wait, is there really texting here? [Don't mind the outbursts that will happen while he continued to go through the phone. He looked up at the person across from him as he gestured to the phone.]
Do you have the same things too?
[3) Convention Time ]
[Kuko thought the smartphone was unbelievable he didn't think they would actually have a convention with a game that looked like one he was thinking about buying back home. He walked through with Yuki, his fire cat, lounging on his shoulder as he looked around him. It really did look like one of the conventions from back home. It had been awhile since he visited one. Well, there was a reason why he hadn't visited one, but he didn't want to think about that right now. So he decided to see what he could get into instead. Kuko walked over to the game and connected his phone he grinned when the game appeared in front of him.]
Oh yeah this looks like fun!
[He's gonna be on the game for a little while before he wandered off to something new.]
[4) Wildcard]
[OOC: If there's anything else you want to do with Kuko let me know or drop a prompt down below! You can hit me up on plurk at:
how convention-al❗️
XD
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making a splash!
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*also flexible on how far into the tl it was as far as their interactions or what he'd remember
I'm fine with whatever works best for you! her canonpoint is post-Lostbelt 3 ftr
lbr i need to catch up on FGO goings-on. i mostly know Camelot and Babylonia loool.
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Miko Yotsuya | Mieruko-Chan | Death/Bargaining
[Did she get hit by a truck and didn’t even realize it? That was Miko’s first thought as she sat in the caravan quietly by herself. Kind of trying not to look like she was freaking out right about now. Thankfully she has yet to see any of those- things. But she didn’t want to jinx it.
What she did see were a bunch of strangers that looked straight out of an anime that her brother might watch. Silently she fumbled with her school bag on her lap, just something to keep herself occupied and mind off of the goings on.
Which was pretty much impossible at this point. So just don’t mind the quiet girl sitting by herself kind of awkwardly staring….]
II – Camelot City
[She can see them, she can absolutely see them still. Miko was doing her best, as per usual to ignore them. Even as the horrific, mishappen monstrosities came directly up to her face. She wanted to scream and cry and run. But her face made no hint that anything was amiss.
Nothing at all. Granted that whoever was around her will pretty much just see a girl kind of staring off into space. Unless they also have death magic. Why? Why was this happening even here in a completely different world?
Miko didn’t understand, didn’t want to understand, she just wanted it gone. Or given something else to focus on.]
III – Cosplay Conundrum
C-Cosplay…?
[She looked down at her clothes in surprise as they changed into something more knightly.]
Ah- is this… something that happens often?
[Because as exciting as this all is, Miko is still very much taken aback!]
IV – Unnamed Marshes
Aren’t you a cute one?
[The voice caught Miko by surprise, and when she shifted her gaze towards her left she was met with the most beautiful face she’d ever seen.]
Would you care to have a bit of fun with me? Ah- we’ve been feeling so very alone~.
[It was said with a light giggle that caused Miko to blush and turn her full attention towards the nymph. The creature was captivating, beautiful and caused her heart to race. She swallowed hard.]
Fun…? That’s, well…!
[She squirmed, and the nymph let out another giggle, edging just a little closer towards Miko. For her part, as much as she was looking tempted to agree, she was also kind of frozen like a deer in headlights. Someone so beautiful and captivating was being forward with her! Miko grasped at the hem of her shirt.]
I… wouldn’t say no.
[Oh no….]
[WILDCARD]
[ooc: Don’t see anything you like? No worries, feel free to come up with something else, or message me with an idea~!]
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Neve | OC | Healing/Green | Hundun
Caravan:
Red Spring - A:
Red Spring - B:
caravan!
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Red Spring - B
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red spring - b
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Romani Archaman | Fate Grand Order
[When he completed his final wish, he hadn't expected to deal with the sensation of falling...Or splashing into a lake at the end of his fall.
He'd expected darkness. Because removing himself from things should have led to nothingness, so he could rest.
Luckily, he could swim, and with the help of a seemingly swarm of octopi, he made it to the shore, climbing up and starting to wring out some of his hair (glad to see the orange hue again). The woman in the lake had pointed him in the direction of the Rent-a-Ride, and he started the climb to the top.]
This was not what I expected...
Caravan to Camelot
[He made it to the top of the cliffs and to the Rent-a-Ride. Following his instructions, he took the phone he was given and grabbed his belongings from the wardrobe... including a ring that probably shouldn't exist anymore. But, he slides that on under his gloves as normal. The dove who showed up as his familiar resting on his head as he does so.
He was then surprised to hear that they were headed to Camelot. The place that Ritsuka had erased when they took care of the Singularity there. Something that should be impossible. But, he kept his comments to himself for now, waiting in line to get into one of the carriages.
But, the one he started climbing into seemed to be occupied.]
Oh, I apologize, I can find another.
CameCon
[Now that he's realized this isn't the Camelot he thought it was, Romani can be found pretty much everywhere at the convention, lets be honest here. He's 100% the type who would go to one and go all out, especially as a fan of Magi*Mari. Heck, if you see him after the cosplay cart goes by, and he might actually be in an outfit like hers.
(Although, part of the time he's mentally critiquing the difference between here and the 'real' Camelot. Because really, this is an imitation, is it not?)
Catch him running around? Join him? (Laugh at him?)]
Wildcard
[Throw me a line. I'm up to SIN, but I'm also not worried about Spoilers for the rest of it because I've become a vv lazy GO player.]
First of all how dare you (CameCon)
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CameCon
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CameCon
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Carriage
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Kirschtaria Wodime | Fate/Grand Order | Light/Kinetic
[As much as Wodime would love to take a soak in the baths, he can't do that yet. If he goes now, while other people are there, it would just lead to awkward questions, given the state of his body. So he has time to kill as he waits for the baths to empty out. So he goes for a walk, his new phoenix familiar sitting on his shoulder.
Very quickly he comes across the training grounds. That ends up giving him an idea. He had been doing some basic reading on what the magic here entails, and he's aware of the lack of Animusphere magecraft at his disposal -- in fact, he can't feel any mana coming from his Magic Crest. So, perhaps it was time to test what he could do.
About twenty minutes later, he's been able to at least narrow down what fields of magic he has. This can be evidenced by the multicolored lights shining from each of the fingers on his left hand. The kinetic magic isn't coming to him as easily, but he can at least manage to hold his staff in the air in front of him for a moment.
Once a genius, always a genius, it would seem.]
[Becoming a Legend]
[Video games were something that was mostly alien to Wodime. After all, the heir of such a prestigious family would need no time with such frivolities if he was to lead the family one day. The most he's been able to play has been some kind of side-scrolling exploration game one day on an old system that Lord El-Melloi II had apparently brought to Clock Tower one day. It had been unfulfilling -- all of that hard work to kill the villain only to be told that his princess was in another castle!? What kind of a reward was that?
But this...this looks different. More sophisticated, and in particular, seems to be based on Arthurian lore. This gets his full attention. The next thing he knows, he's leading a small team of other players in battle against Roman soldiers in France...but then he spots something in the sky. Something reptilian. Something green. Something with wings.]
We've got wyverns!
[Or maybe you catch him later, when he's looking at the merch. In particular, he seems engrossed by the figures. He already has snapped up Arthur, a handful of knights, and (of all people) Morgan Le Fay. There's also one of himself that he paid for, complete with cloth cape and staff. It's quite a sight, seeing what looks like some snooty aristocrat messing around with
dollsaction figures.][Springtime for Skeletons]
[Wodime had volunteered to defend Camelot the moment he heard that scouts came back reporting a mass of floral skeletons ambling their way toward the city. His situation had changed, but his ideals had not -- he would not allow one drop of innocent blood to be spilled while he had the power to make a difference.
As a result, he stands on the front lines, meeting the skeletons head-on. He doesn't enter melee range, however; instead, he stands back and fires a blast of concentrated light particles from an outstretched palm. The light strikes a skeleton straight in the face, its skull breaking apart under the sheer concentration of energy. Headless, it falls to the ground. A few more blasts of light magic leave similar results.]
Ahh...it has been a long time since I've felt this good. No monsters shall escape on my watch today!
Skeletons
Re: Skeletons
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